Spell selection


Rules Questions


According to page 220 of the Pathfinder Core Rule book, "Divine spellcasters do not require spellbooks. However, a divine spellcaster’s spell selection is limited to the spells on the list for her class. Clerics, druids, paladins, and rangers have separate spell lists. A cleric also has access to two domains determined during character
creation. Each domain gives her access to a number of special abilities and bonus spells."

Am I to take this to mean that Arcane spellcasters are not limited to the spells on their spell list. Does this mean Wizards can learn healing spell and such. It is interesting that only divine spellcaster's are limited to the spells on their list. Is their something I am not understanding?


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Look up the rules for learning spells as a sorcerer and scribing spells as a Wizard. I'm 99% sure you'll find that the only spells available without 'custom spell research' are spells on their spell list.


A divine spellcaster is limited to only the spells on her class list,
An arcane caster is limited to only the spells he has learned that are on his class list.

Divine have fewer limitations for spell selection, basically.


Arnwolf wrote:

According to page 220 of the Pathfinder Core Rule book, "Divine spellcasters do not require spellbooks. However, a divine spellcaster’s spell selection is limited to the spells on the list for her class. Clerics, druids, paladins, and rangers have separate spell lists. A cleric also has access to two domains determined during character

creation. Each domain gives her access to a number of special abilities and bonus spells."

Am I to take this to mean that Arcane spellcasters are not limited to the spells on their spell list. Does this mean Wizards can learn healing spell and such. It is interesting that only divine spellcaster's are limited to the spells on their list. Is their something I am not understanding?

No, you cannot take this to mean "arcane spellcasters are not limited to the spells on their spell list", because the rules never say this.

You will regularly run into problems with rules if you add meaning into a statement where it does not exist.

I'll post actual rules content to show why you cannot simply decide to reinterpret sentences in strange ways without causing rules problems in a game. The following quote is from the Paizo PRD, but emphasis is mine:

Adding Spells to a Wizard's Spellbook
Wizards can add new spells to their spellbooks through several methods. A wizard can only learn new spells that belong to the wizard spell lists.


If you want a Wizard that can cast some spells from other lists, the Pathfinder Savant is actually a decent PRC. Check it out.


Pathfinder Maps Subscriber

What source is the Pathfinder Savant in ?

Edit: Found it, it's in Pathfinder Chronicles: Seekers of Secrets.


Arnwolf wrote:

According to page 220 of the Pathfinder Core Rule book, "Divine spellcasters do not require spellbooks. However, a divine spellcaster’s spell selection is limited to the spells on the list for her class. Clerics, druids, paladins, and rangers have separate spell lists. A cleric also has access to two domains determined during character

creation. Each domain gives her access to a number of special abilities and bonus spells."

Am I to take this to mean that Arcane spellcasters are not limited to the spells on their spell list. Does this mean Wizards can learn healing spell and such. It is interesting that only divine spellcaster's are limited to the spells on their list. Is their something I am not understanding?

If you want to get really pedantic about it, you could read it as: "Divine spellcasters are limited to spells on their class lists. Arcane spell casters in general are not limited in which spells they can learn. However, wizards can only add spells from the wizard spell list to their spellbook, and they can't prepare or cast any spells that aren't in a spellbook. Bards/sorcerers can only add spells from their respective lists to their spells known." It's basically moving the restriction from "arcane casters" in general to class-specific restrictions.

But that's a really stretched definition.


Arnwolf wrote:

According to page 220 of the Pathfinder Core Rule book, "Divine spellcasters do not require spellbooks. However, a divine spellcaster’s spell selection is limited to the spells on the list for her class. Clerics, druids, paladins, and rangers have separate spell lists. A cleric also has access to two domains determined during character

creation. Each domain gives her access to a number of special abilities and bonus spells."

Am I to take this to mean that Arcane spellcasters are not limited to the spells on their spell list. Does this mean Wizards can learn healing spell and such. It is interesting that only divine spellcaster's are limited to the spells on their list. Is their something I am not understanding?

Just to reiterate what others have stated: No, arcane casters - as all classes - are limited to the spells of their spell lists unless they have a specific class feature (e.g. domain spells) that allow them to break free of that.

So a wizard can only learn spells from the wizard's list.

Just because there is a statement about a rule does not mean that it affects another rule :-)


You may wish to note that in the sorcerer class description, it states that in addition to the spells on the sorcerer/wizard class list, sorcerers may learn 'unusual spells that the sorcerer has gained some understanding of through study.'

There's no mechanism for this, however. Take it to mean what suits your game.


Umbral Reaver wrote:

You may wish to note that in the sorcerer class description, it states that in addition to the spells on the sorcerer/wizard class list, sorcerers may learn 'unusual spells that the sorcerer has gained some understanding of through study.'

There's no mechanism for this, however. Take it to mean what suits your game.

Isn't that a reference to Bloodline Spells?


No, it's a separate entry. The 3.5 sorcerer had the following:

"A sorcerer casts arcane spells which are drawn primarily from the sorcerer/wizard spell list."

"These new spells can be common spells chosen from the sorcerer/wizard spell list, or they can be unusual spells that the sorcerer has gained some understanding of by study."

Has anyone used those 'rules' at all?


Umbral Reaver wrote:

No, it's a separate entry. The 3.5 sorcerer had the following:

"A sorcerer casts arcane spells which are drawn primarily from the sorcerer/wizard spell list."

"These new spells can be common spells chosen from the sorcerer/wizard spell list, or they can be unusual spells that the sorcerer has gained some understanding of by study."

Has anyone used those 'rules' at all?

Not since 1st Edition, when my magic user's party met its mirror reflection and she traded Fireball for Iceball. :)

Really, I think the language is there as the sorcerer version of the "independent research" clause for wizards.

Spoiler:
A wizard can also research a spell independently, duplicating an existing spell or creating an entirely new one. The cost to research a new spell, and the time required, are left up to GM discretion, but it should probably take at least 1 week and cost at least 1,000 gp per level of the spell to be researched. This should also require a number of Spellcraft and Knowledge (arcana) checks.
Which, in itself, I haven't used because I'm a dirty rotten munchkin and my DMs would know better than to let me design my own spells.

However, I think knowledge of world-appropriate unique spells would be awesome treasure for spellcasters.

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