Are gamers socially awkward?


Gamer Life General Discussion

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-Or are socially awkward people drawn to gaming? This is not a chicken egg problem. All of us have a story about the man who never bathes, the guy who lives with 6 cats, the woman who does something we won't mention, the transvestite crack smoker. Rather the question is, is the gaming world simply more 'inclusive' than others, so much so that fringe elements can exist with in it? Or rather the gamer is socially odd, and we only notice the outliers because he is SO far from us?
-I'm socially awkward, and have no problem saying so. However some gamers seem 'normal'. Finally I know few european gamers, and was wondering if the socially awkward thing is the same in Europe as here in the US? After all, many germans are proud of their model trains, where as it's a terrible joke here in the states.(I have trains)
-Finally please try to post a hypothesis, and not personal anecdote. We've all known a hot girl, or cool dude who played d&D but didn't want his secret out. Exceptions don't prove a rule.


I would safely assume that many gamers are socially awkward. Hell, I'm socially awkward myself though that is due to many different reasons (including discrimination since I was a kid among other painful things) and almost all the people I play D&D with (and a good chunk of the people I hang around with) are socially awkward in one way or another.


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5 Geek Social Fallacies

These are great if you have not seen them before, very enlightening as to some behaviour you might see round a gaming table.

I have known many, many gamers. Some were "socially awkward", some were complete morons, most were normal people that liked gaming. A few were actually "socially gifted" :)

I am from the UK, I think we have a slightly easier time over here because there was no huge moral panic in the 80s to give RPGs a massive social stigma. When I say I am a gamer to most people they ask "whats that all about then?" not "HOW DARE YOU CONSORT WITH DEMONS!"


For the most part I would say yes, but then it is considered to be a very "geeky" hobby.

I am a geek and proud as is my wife who has tried an RPG but is not a gamer, and I have met some very wierd gamers in my time and some very normal (if there is such a word, who really in this world is normal?) gamers. My wife writes fan fiction and there are even wierder people doing that (trust me) and normal too.

In the end I guess its the nature of any hobby, you will always encounter socially awkward people, stamp collecters, tran/bus spotters etc are examples in which there are stereotypes.

I guess the geeker the hobby the more likley you are to encounter socially awkward people.

I'm from the UK too and I get the same reception as the prevous poster when I mention RPG'S...Eh? What that then. Mention D&D and most of them jsut think of the cartoon lol.

The Exchange

I would say more people who are socially awkward are drawn to roleplaying games, after all you don't have to be yourself to play. Its easier to interest with people when your alter ego is a tough fighter or a cunning wizard.


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Are all generalizations bad?

The Exchange

Evil Lincoln wrote:
Are all generalizations bad?

No.


The way I'm thinking is this
Situation 1: Gaming is a very 'inclusive hobby'. I don't care about someone's lack of social graces provided they can handle their character's role. Similar to the idea of John Rambo in First Blood. He does his job very well, and if you leave him alone you're just fine. Thus people who can't/feel hated by everything else/everyone else become gamers by default. Only RPG'ers can put up with their personality. After all we can imagine a CHA 6 INT 8 half orc better than the average man.
Situation 2: Gaming is escapism. Gamers allow people who should be considered abormal and in need of psychiatric treatment to feed their madness in a non judgemental atmopshere, thereby making things worse. The gamers get together, do drugs and murder their parents. 1980's style.
-Of course situation 2 is a myth, a pastiche, but it serves as an example...


My dad has model trains but he is not socially akward. Also I do not see normal as really perfectly existing.

I think my problem is if there is not a conversation with a topic going on I cannot really tihnk of anything to say.


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HarbinNick wrote:

-Or are socially awkward people drawn to gaming?

*laughs* Well, that is a stereo-type.

Hmmmm ... it would be interesting to do a survey of average education and income levels for folks who have gamed for at least a year at some point in their life and do that survey at say age 45.

My guess would be that the "socially adept" rabidly non-gamers who were stud-muffins and "uber-kewl" in high school probably would not fare as well with a mid-life check.

I would expect to see the creative and clever gamers tending to do better at life over the long-term.

My son, raised as a gamer, told me that the lessons that he learned in the Zhalindor campaign literally saved his life on more than one occasion in combat in the Middle East.

I used role-playing as a tool with my principals to prepare for a variety of situations and missions on the ground in as diverse and grim a set of circumstances as you can imagine.

Socially adept? I'm not sure what that means, but I would hazard to guess that role-players end up being "better" at life in terms of position, income, and generally happiness over the course of their lives.

in service,

Rich
http://www.zhalindor.com/


I guess it depends on what you mean by socially awkward. I have a great group of players, most of whom I've been with for over 20 years. We do have one guy (we're all in our 40s to one degree or another) who's never had a date and doesn't really recognize personal space boundaries, as well as prattling on and on about things he knows EVERYthing about, but none of us give a rip. Another guy has had ONE date in his life, and is a staunch and proud misogynist who'll probably never have another lol.

Until about 5 years ago I didn't have any problem interacting with others socially, though I didn't handle small talk well with people I don't know. But I had a serious emotional/mental breakdown, and I now find it hard to relate to people sometimes, even my oldest and dearest friends. But, I have pills for that and I just blithely drift along.

I, along with the rest of my group, am married, and only one couple doesn't have children. I've been told by people that "we would have never guessed you played games like that because you seem so normal". And that goes for pretty much my whole group (except for the two guys I mentioned).

But I have met my share of the "scary stereotype" gamer. Guys who don't bathe, have probably never held a toothbrush in their life, or the kind who feel compelled to just walk up to me in a game store and begin telling me all about their characters, campaigns, gods they've killed, blah blah blah. I can honestly say I have never done that, and no one in my group has, either. That sort of thing bugs the snot outta me.

Anyway, I rambled. Pills, I tell you.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

I actually know people that by most counts pretty much count as normal folks who have gaming as a hobby.

Are there people obsessed with this hobby? Yes, of course but any form of activity can develop an obsession about it. Sports watching comes an another obvious example.

I think that this question exists within a broader scope, the phenomenon of tribalism within a greater social context. The need to band around a commonality and a concurrent desire to defend it against those perceived as outsiders. You see it in gaming, even more so in politics these days. Quite frankly I suspect these are all manifestations of something hardwired in our nature.


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Evil Lincoln wrote:
Are all generalizations bad?

Ahem...

"Of course, everyone generalizes from one example. At least, I do."

Attribution: Steven Brust, Issola

Scarab Sages

Judge for yourself.


At the most basic level, all people who participate in RPGs for any length of time can't be extremely socially awkward, otherwise they'd be too awkward to be around other people at all in the first place, I'd guess... so there's probably a minimum level of social capability where someone can stand being around other people for hours on end.

On my part, yeah, I've seen people who would stand out from a crowd anywhere but where gaming nights occur, not just from appearance but the way they act. However there are polar opposites too; one of my current DMs is almost the stereotypical 'jock' type (social, does lots of sports, is the 'cool type', etc.), only without the bullying of the geeks.

Also, I agree with a point raised further up in this thread that gaming is escapism... it's a chance to leave the (possible) mediocrity of day-to-day life and be a powerful wizard, brawling warrior, stealthy assassin... whatever you want, within the realms of decency and the DM's rules, really. This would naturally attract the type of people who both want and need this kind of escapism.

At the end of the day, though, too many people enjoy RPGs to lump them into one social category and say 'ya know, we're all awkward buggers'. I mean, hell, Vin Diesel plays D&D, and you don't get much more 'action tough guy' than him... and then you have the people we talk about in the worst PC/DM thread. So, there's a huge variety of us.


I suspect that back when people actually used to go outdoors to play that gamers may have stuck out a good bit. However, these days it seems like gaming is actually a good bit more social in comparison to many social activities.

For instance, consider back before multiplayer video games... if it was a beautiful sunny day, you'd typically expect people to be out and enjoying it. Folks who stayed inside roleplaying would have seemed a bit off. "It's a beautiful day, you should be out playing football, not huddled around that 'board game' or video console you play!"

Today however, when you don't even have to budge from your computer screen to interact with other people, actually coming together in person to do something is actually more socially outgoing.

With that said, I've noticed in both multiplayer video games and in RPGs that the socially awkward folks tend to stick out, possibly because such individuals wouldn't normally have been invited to (or wanted to attend) other events like sports, parties, etc.

In the case of computer games, having raw skill can gain you notoriety and popularity even if you are not charismatic simply because your quick reflexes win games. In tabletop gaming, the roleplaying game provides a structure to the social interactions that may facilitate interactions for someone who would otherwise be a wall-flower or an outcast. If everyone gets a turn at regular intervals then that means they cannot be excluded indefinitely, and people will pay attention to them at some point. It can also allow someone with more creativity than eloquence to have their time in the sun.

Therefore, I would say that the appeal of both video and table-top games is broad, but that there may be an increased draw for certain personality types that would not have traditionally fit into pre-information era social circles.

Shadow Lodge

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I think gaming in general fills needs that are either not experienced or not acknowledged by social alphas. See: Reality is Broken, an in-depth historical and psychological look at the needs fulfilled by gaming, and the ways that modern society seems deficient by comparison.

On the one hand, you could have someone who's painfully socially maladroit, but who has the same basic needs as everyone else: Recognition, compassion, and achievement. How much do you want to bet that she's not getting them at her school or job? How much do you want to bet that most people aren't getting those things, but she's just in a position where she's feeling their loss more acutely?

On the other hand, gaming, especially roleplaying, also fulfills needs which are experienced by smaller groups of the population. People who are having trouble facing themselves -- trauma survivors, people with different orientations or gender / species identities -- can experience catharsis through roleplaying, in a way that's not possible anyplace else.

Those of a different neurotype, like autistics, also find it easier to master games than "RL," since they have fewer unwritten rules (and the consequences of failure aren't as tragic). People will help you learn to play games; if you fail at "RL," they blame it on you.

Liberty's Edge

Some are, some aren't, but, man, the ones that are tend to be amazingly so.


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I am too soically akward to know whether this holds true in general.


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I think its a common cause. A lot of smart people game, and a lot of smart people tend to be a little "out of synch" with the rest of society.

Empathy requires the ability to imagine a common ground. For most people, that common ground comes from being the same as the people around you. You know what you like, if you're like the rest of the herd, you know what they're like.

Now if you're a few standard deviations up the IQ (or whatever) charts it actually gets HARDER to understand the people around you because you're different: you have to rely on observation to try to get inside peoples heads to figure out what the hell is going on over there... and it can be an illogical confusing morass that doesn't lend itself well to analysis.

Then it gets exacerbated by a lack of practice. Weak people don't spend a lot of time moving large heavy objects. Clumsy people don't spend a lot of time climbing. Social maladroits tend to get less enjoyment out of social interaction (the same way physical maladroits tend to get less enjoyment out of climbing on narrow spaces) You get a downward spiral where lack of ability leads to a lack of practice which leads to a further lack of ability.

Its not an iron clad rule but it happens often enough to be noticeable.


Pathfinder Rulebook Subscriber

In my experience, yes, most gamers are socially awkward, but unless there's a scientific study done, who knows? I know I am. I think another question would be "how did you get into gaming?" I've always been a fan of fantasy and magic. In my early teens, my best friend's mom died of a sudden heart attack. My friend and all of us who knew her were in shock. My friend actually started down a dark road of drugs, sex, etc. At about the same time, his uncle got a bunch of D&D books from a friend. I had heard of the game, but never found anyone to try it out with. At this time, the new "Easy to Master" black basic D&D boxed set came out. We were looking for something to do, something to "escape" from the real world for a while. I bought the set and used the add on books we had and eventually we learned how to play D&D. It was a great time of learning and playing. We were able to create our own worlds, with our own rules. What we couldn't fight or overcome in the real world, we could in the fantasy world. We played every chance we got. Those are some of the times I miss. But I play Pathfinder now, about once a week, and have learned much since those early days. Another side note. I was never good with talking to people, but with RPGS, you learn to think on your feet and ad lib. Over the years, this plus working in retail, has helped me to think on my feet and I can pretty much strike up a conversation with strangers which I could never do in high school.

Grand Lodge

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I think a better question is "Do the majority of gamers, who tend to be socially awkward begrudge the presence of people who are not"? In my experience, the answer can be yes or no. I've been more often shunned by the "typical" socially awkward gamer, than I have other types of gamers. Maybe because I don't fit their idea of what a gamer should be. But it doesn't mean I'm not a real gamer.

I know all sorts of people that are drawn to gaming. Some just have a greater desire to keep it a secret because of the social stigma. The sad truth is, to some people gaming is not cool. And most people care what other people think, regardless of what they say. The trick is to stop caring what other people think, and be open to including all types of players. When you can do that, people are more accepting, more interested in becoming involved in a hobby we all recognize as something everyone can enjoy on some level.

Gaming has social divisions sometimes, just like life. We represent a subculture that's defined by a similar interest we all share. So are some of us socially awkward? Yes. But if you accept the people who aren't, and the fact that being a gamer isn't a reason to hide from the world, you can help break down the stigmas that have kept game sessions huddled in basements, and attics, and garages for the last 35 years and find that this is an outlet to overcome your social awkwardness.

Who knows, with enough progress maybe someday taking on 20 orcs with no more than your trusty axe and your mad skills you'll draw more attention from the ladies than you would being the star quarterback...I won't hold my breath on that one though.


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I have many gamers and I would so most of the were not socialy awkward. Some were.

I will say this though...when I first started playing RPGs I was socialy awkward. But gaming has really made less socialy awkward.


Who released my thread from the grave?


Personally, none of my players are. But then we were all pretty good friends before we started playing with each other. I've certainly met a handful of very awkward people in my lifetime though, and they were gamers (video or otherwise).

It's an escapist hobby coupled with a retreat from "risky" social interaction (like going to a party), or social interaction period in some cases. It will attract that type of person.


As far as socially awkward goes, I can kinda see it in my groups. I'd say 1/4 of the members total are socially awkward to a noticeable degree.

It should also be noted that my social circle as High School was brought together because social awkwardness was the only thing we had in common to begin with.

Liberty's Edge

DungeonmasterCal wrote:

We do have one guy (we're all in our 40s to one degree or another) who's never had a date and doesn't really recognize personal space boundaries, as well as prattling on and on about things he knows EVERYthing about, but none of us give a rip.

That sound like asperger syndrome.

The Exchange

I Actually think most *people* are socially awkward... why limit ourselves to gamers? most people don't excel at communicating with one another.

For example, I can say that unless I am with a group of my friends, who all happen to be people who share my interests to some degree, I will be socially awkward. I find it rather hard to talk with "normal people" - that is, if someone thinks studying is for dorks, math is stupid, and fantasy/science fiction is for children... what am I going to say to that person? likewise, for that person, what will he/she say to me?
the ability to communicate with people who are different from yourself is rare, in all slices of society. It's just that when your interest are more in the mainstream, it's less apparent. But seriously, most people don't know what to say most of the time.

Dark Archive

I know I am. Or well, I'm diagnosed with PDD-NOS if you want to know the specifics. I've played with at least 3 people who have asperger.

So yeah, mostly they gravitate toward RPG's and stuff like Magic the Gathering, or LARP. I just play RPG's.


Classical music loving, rail fan who plays RPGs, yeah I'm in trouble.


Since I came back to the hobby, about 5 years ago, most of the gamers Ive played with have been extremely socially adept. But then agian I think that the fact that most of the players I have played with have been either military or ex-military, mostly Army, has something to do with it.

Infact one of the two gamers I know that I would call socially awkward is pretty much the opposite of the norm. He is extrememly outgoing and loud but he is also very opinionated and tends to rub people the wrong way.

That all being said I think that playing PnP RPGs can really help socially awkward people improve their interpersonal communications skills, especially when played in person. Like most other skills the more you use it the easier it becomes.


This sorta came up last night with our current group. We came to the conclusion that there is something "wrong" with each of us who plays. We have one player with Asperger's, one player who is ADHD, two of us are ADD, and my wife is bipolar. We don't think there is actually anything wrong with this, but found it interesting. I wouldn't consider most people we play with socially awkward, but there are some. Definitely don't consider myself socially awkward. I think it is just because this is a niche hobby, it is easier to see those that are a bit awkward.

I also think the perceived awkwardness has a lot to do with how the hobby is still looked down upon in a lot of the US, especially the southern states. When I was living in Texas, I would bring in my books to work to due prep work or level up my character on break. There were people who I interacted with on a daily basis and thought I was one of the nicest people who worked in the store, give me weird looks and not talk to me for some time once that found out they were D&D books. There was at one point a rumor going around the store that I was a Satanist. Thankfully that rumor didn't last long, but it still stuck me with the reputation at the store for being weird. The point is, I was looked at as a normal, balanced individual until some people found out I played D&D. Then I was branded a weirdo. It didn't bother me, but it did show me just how ignorant people can be.


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Yeah Ivan its a sad world when a 16 hr a day MMO player is considered almost normal but if you get together with your friends and play some D&D your the devil.


My experience has seen both cases, but more often than not, roleplayers I've met are perfectly normal in social environments. Everyone in my group is pretty gregarious and keeps active social lives outside the game; we're also very open about the game, and almost all of our respective friends and families are fully aware of how much we enjoy it and what's the fuss all about.

A friend of mine who did his sociology thesis on subcultures and social trends among the youth found pretty interesting statistical data linking social awkwardness to hobbies like roleplaying games. His conclussion was in the line of "Several types of individuals with some level of social pathology gravitate toward highly specialized hobbies due to the possibility of excelling in them". Basically, in his opinion, stuff like RPGs, comics, and wargames are mediums in which socially awkward people can gain respect from their peers due to their knowledge/capacity regarding some of its aspects (ie, the guy who knows everything about Magneto can obtain the acknowledgment of other comic fans, same acknowledgment than in the rest of society he feels impossible to obtain due to a variety of reasons).

But his thesis also showed that the amount of people with some level of evident social pathology in mediums like RPGs is actually quite small (at least according to the interviews and test groups he used).


I see all kinds of folks in SoCal PFS and my game groups
some are shy and introverted
some are insecure
some are outgoing and extroverted
some are socially adept
some are socially awkward
but no matter what they are virtually all great and awesome people

most stereotypes are rooted in at least a small grain of truth but I like that most of the folks I play with defy the stereotype of the socially awkward gamer, rather than reinforce it

RPG Superstar 2013 Top 32

Bizarrely I'm confident and outgoing in normal life but rather shy and self-conscious at the gaming table. I think it's supposed to be the other way round, but I get by happily enough.


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I'm perfectly happy to hermit it up and never really bother- or be bothered by- anyone.

'cept that I like to play D&D. That tends to draw me outta mah cave to join the masses of nerd'dom :)

-S

Grand Lodge

Pathfinder Adventure, Adventure Path, Pathfinder Accessories, Rulebook, Starfinder Adventure Path Subscriber

I've gotten better.


Selgard wrote:

I'm perfectly happy to hermit it up and never really bother- or be bothered by- anyone.

'cept that I like to play D&D. That tends to draw me outta mah cave to join the masses of nerd'dom :)

-S

This is pretty much me in a nutshell as well. The only things I really leave the house for are work, church, shopping for necessities, and the occasional outing with my very small selection of close friends. Since all my gaming is done online I don't even need to leave for that.

It's less that I'm socially awkward and more that I'm asocial period as well as slightly misanthropic. I don't like most people, and I don't care for being around them.


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WHAT AM SOCIAL? AM CAN EAT SOCIAL?

Project Manager

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Hmm, I think it depends on the type of gaming you're talking about.

With video games, it seems like there's a generational thing going on. My Gen Xer friends seem to think gamer = nerd/socially awkward person. On the other hand, when I was a kid, everyone but me seemed to have a Nintendo system of some sort, and grew up to have an Xbox or a Playstation and/or a Wii. A lot of them don't really identify as "gamers" -- if you asked them to describe themselves and what they liked doing, it wouldn't come up. It's like watching TV. Everyone does it, but it doesn't define who they are. People who identify themselves as "gamers" (as opposed to just being people who sometimes play video or computer games) tend to be what we'd call core gamers -- people who spend a significant amount of time each week playing games, who buy new games as soon as they come out, read gaming press, etc.

I'm on the upper age edge of the millennials, and from what I can see, gaming's only becoming more ubiquitous with people who are younger than I am.

I was recently asked to speak to a girl scout troop about the stereotype that girls aren't good at games. They were 9-10 year olds, and one of their badges was about confronting a stereotype, and they'd chosen this one. Now, note there's already something significant there -- the stereotype they were worried about wasn't that "girls don't game," which is what game marketing people who are older than I am are always worrying about. That girls play video games was a given to these girls. They were upset about the idea that people thought they weren't good at it.

I asked them how many of them were gamers and few of them raised their hands. But when I started asking about specific games/series -- even some that surprised me, given that I wouldn't have expected many 9-10 year old girls to have tried their hands at Halo -- most of them raised their hands. Every single one of them had played Mario Kart. All of them had played one of the Lego games (Lego Batman, Lego Star Wars, Lego Harry Potter). All of them had strong opinions on Skylanders. But a lot of them had played what I would have assumed would be more male-oriented, violent games too. (They also had almost all played Werewolf/Mafia, which surprised me, as I'd always thought of it as something of a shibboleth for hardcore board gamers.)

When kids don't think to label themselves gamers because everyone they know plays games, I think that's a pretty good sign that something's about as mainstream as it's going to get.

With board games, it gets a little more ambiguous. Board games are completely mainstream. Everyone's played Clue or Sorry or Monopoly or Candyland. But there's also a whole realm of board games that get played by a much smaller crowd -- usually European games. To list board games as a hobby generally implies you're in that smaller crowd.

With RPGs and wargaming, I would say they're not totally mainstream.

So -- hardcore videogamers, hobby-level board gamers, and RPGers, there definitely seems to be a higher-than-average percentage of socially-awkward folks.

But I think even that percentage tends to get overblown in people's imaginations. Among the people who are passionate enough to attend conventions, to play in regular organized play events, etc. -- the people who make themselves visible as gamers -- it's definitely higher than average.

Among the many people I know who have at one time or another rolled dice with friends? Who played a campaign in college? Who play with their kids? Completely average.

And my prediction is that as things that used to be hallmarks of geekiness (liking scifi, playing games, being tech-literate, etc.) continue to become more mainstream, the stereotype of gamers as socially awkward will continue to become less relevant and less widespread.


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

As far as I know, all the people whom I play with are perfectly normal people in as far as their social life goes.

Mind you, I've known the socially awkward gamers, but they sorted themselves out of those two groups I run with over the years.


I had to look up what shibboleth meant

but this is kinda a big deal to my wife Lamontia and I

we love gaming and sharing it together but also have really made a point to not be closeted about it when it comes to our non-gaming family members and friends

granted, after more than a year and a half of being involved in Pathfinder/PFS, Malifaux and various other gaming hobbies, we now have about as many friends and acquaintances that ARE gamers as those who are not, maybe more even

for me, it is a matter of pride to represent myself well in all facets of my life, be it gaming, my profession, as a husband, even as a thread person

I want to be a role model not only to younger gamers, but to younger folks in general

that very much includes showing them that as a gamer myself, I am well-adjusted, happy, charismatic, personable and extroverted, not defined by a stereotype that should increasingly become more rare

Silver Crusade

Are we as a group? Maybe.
Are we as individuals? Yeah, some are and some aren't.

Me? I fall into awkward often enough but can fake that I know what I am doing and it's okay.

Nothing wrong with being mortal or human, heh.


HarbinNick wrote:
All of us have a story about the guy who lives with 6 cats

Yeah, I'm a guy who lives with 3 cats. (Never mind that they're my wife's cats, and I choose to live with her.)

Grand Lodge

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Pathfinder Adventure, Adventure Path, Pathfinder Accessories, Rulebook, Starfinder Adventure Path Subscriber

No one said you had to marry the crazy cat lady. :P

(Although my favorite story right now is my wife's coworker who has the family sticker on the back of her car. Except it's the mom sticker and a horde of cat stickers. Makes me want to put it on our cars.)


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TriOmegaZero wrote:

No one said you had to marry the crazy cat lady. :P

(Although my favorite story right now is my wife's coworker who has the family sticker on the back of her car. Except it's the mom sticker and a horde of cat stickers. Makes me want to put it on our cars.)

I always wanted to own a bunch of pets more than get married and have kids even when I was younger. That hasn't changed.


HarbinNick wrote:

-Or are socially awkward people drawn to gaming? This is not a chicken egg problem. All of us have a story about the man who never bathes, the guy who lives with 6 cats, the woman who does something we won't mention, the transvestite crack smoker. Rather the question is, is the gaming world simply more 'inclusive' than others, so much so that fringe elements can exist with in it? Or rather the gamer is socially odd, and we only notice the outliers because he is SO far from us?

-I'm socially awkward, and have no problem saying so. However some gamers seem 'normal'. Finally I know few european gamers, and was wondering if the socially awkward thing is the same in Europe as here in the US? After all, many germans are proud of their model trains, where as it's a terrible joke here in the states.(I have trains)
-Finally please try to post a hypothesis, and not personal anecdote. We've all known a hot girl, or cool dude who played d&D but didn't want his secret out. Exceptions don't prove a rule.

Are socks black?

Shadow Lodge

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3.5 Loyalist wrote:
Are socks black?

Sometimes mine are, sometimes they aren't!


Why's it always gotta be about color wit chu?

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