AM BARBARIAN Build


Advice

1,551 to 1,600 of 2,212 << first < prev | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | next > last >>

BATTY BAT NOT LIKE IDEA OF SUNDER BATTY BAT HEAD, ALL SORT OF STUFF COME OUT, SOME STUFF AM BARBARIAN MAYBE NOT LIKE. LIKE ONE TIME WHEN BATTY BAT MAKE MESS IN AM BARBARIAN BOOT - AM NOT KNOW IT BATTY BAT AND BATTY BAT WANT KEEP IT THAT WAY.


Uh... No?

By that logic, if I attacked a casty who used iron body with a sap, the sap would either deal lethal damage or fail to connect automatically.

Additionally, by that logic nobody can full attack anyone because golarion is spinning. Bear in mind both you and your target are moving the same distance in that turn, much as if you were both fighting on the back of a dragon or on a boat.

Liberty's Edge

Trinam wrote:

Uh... No?

By that logic, if I attacked a casty who used iron body with a sap, the sap would either deal lethal damage or fail to connect automatically.

Additionally, by that logic nobody can full attack anyone because golarion is spinning. Bear in mind both you and your target are moving the same distance in that turn, much as if you were both fighting on the back of a dragon or on a boat.

No, because the caster with iron body up is not an object. You'd hit, and do no damage. Your sunder attempt against the object is a different situation; attempting to do nonlethal damage against an object automatically fails.

Also, Golarion is not a mount. The mounted combat rules are fairly clear.

Finally, if we're going to let AM try to sunder to perma-rage, the rules for sunder state "You can attempt to sunder an item held or worn by your opponent as part of an attack action in place of a melee attack" (emphasis mine); by RAW, AM can't sunder an item he's holding.

Liberty's Edge

VM mercenario wrote:
houstonderek wrote:
VM mercenario wrote:
houstonderek wrote:
STR Ranger wrote:

It amazes me how many sports call themselves football, when they all have the ball spend most of it's time IN THE HANDS.

Gridiron-Football
Rugby Union-Football
Rugby Legaue-Football
Australian Rules Football- Footy
Gailic Football

ball spends most of it's time being Carried, Thrown or Punched.

What amazes me is that they call that other sport football, considering how much time the ball spends in the ref's hands while Argentinian and Italian men flop around on the ground like spastic, epileptic beavers...
Spoken like a true flame bait/troll. Being brazilian I would try to explain the error of your ways, but you're probably american so that wouldn't work.

It must sting that the best player on the planet is an Argentinian who plays in Barcelona then. ;-)

(Seriously, did you SEE that dude against Real Madrid and Man U this year?).

Edit: Almost forgot: Women's World Cup: What happened dude? Mwahahahahahahahahahaha!!!!!! USA! USA! (Oh and we let Japan win, tsunami and all that...).

I'm a sports fan, doesn't matter what the sport is. I watch them all.

And before him, on the last decade, were three brazilians and one brit. And the best player ever, the Michael Jordan of 'soccer', is Brazilian.

Yeah, um, Pele wasn't the best anything since I've been alive. May as well bring up Babe Ruth. All that matters is right now.

And, seriously, Messi is better than anything that's come along in a LONG time. Dude is sick.


Note what you just said there.

"You would hit and deal no damage."

The feat only cares about hitting, not dealing damage, and that is the crux of this argument. Either that is exactly the same way it would work with an object, or you're in the realm of fiat. We've established that GM fiat can kill anything.

And while the rules for mounted combat itself are clear, the rules for full-attacking a thing you are sitting on are also clear.

If you are sitting in a boat, you can full attack the boat.

And that is exactly what I am stating he would do: full attack sunder the boat's (mount's) stuff. Which will hit, and deal no damage.

Liberty's Edge

Trinam wrote:

Note what you just said there.

"You would hit and deal no damage."

The feat only cares about hitting, not dealing damage, and that is the crux of this argument. Either that is exactly the same way it would work with an object, or you're in the realm of fiat. We've established that GM fiat can kill anything.

And while the rules for mounted combat itself are clear, the rules for full-attacking a thing you are sitting on are also clear.

If you are sitting in a boat, you can full attack the boat.

And that is exactly what I am stating he would do: full attack sunder the boat's (mount's) stuff. Which will hit, and deal no damage.

Ah, no. You stated that you were attacking a caster with the sap, not that you were trying to sunder him with it. And he's a person, not an object. So you can't sunder him anyway. A sunder attempt against an object - which you can't do, since BATTY BAT isn't your opponent; it's a goofy rule, but there it is - cannot do nonlethal damage. So it auto-fails, or it does damage. Either way, you're not going to be perma-raging. Oh, and if you do make BATTY BAT your opponent, he's going to do his best to kill you; there's none of this "I'm attacking you and/or your stuff but I don't really mean it" crap.

EDIT: Also, the rules for mounts and vehicles are different. You can't apply one to the other when there's already a rule in place governing it.


You can reposition allies, correct?

Then you can also sunder them. You just usually wouldn't want to.

Liberty's Edge

Trinam wrote:

You can reposition allies, correct?

Then you can also sunder them. You just usually wouldn't want to.

Nope. The rule's absolutely clear. You can only sunder items held or worn by an opponent.

Now, I think it's a stupid rule, and I'd never apply it that way...but it's right there in the RAW, isn't it?

EDIT: Oh, and per the RAW, you can only reposition opponents, not allies.


DeathSpot wrote:
Trinam wrote:

You can reposition allies, correct?

Then you can also sunder them. You just usually wouldn't want to.

Nope. The rule's absolutely clear. You can only sunder items held or worn by an opponent.

Now, I think it's a stupid rule, and I'd never apply it that way...but it's right there in the RAW, isn't it?

Actually, it also says you can reposition only a foe. Same for grappling, bull rushing, tripping, and every other one.

That means, per your logic, if your ally is compulsioned by a haunt to cut out his own throat, you cannot in any way stop him because he is an ally. Sorry bro, that isn't how it works.

Also, please note in the section under mounted combat where it states 'Essentally, you have to wait until your mount gets to the enemy before you attack, so you can't full attack.'

Are you implying then that my mount needs a full round to reach itself?

I don't want to throw mud, but I think you're grasping at straws. Or soccer balls.

Liberty's Edge

Trinam wrote:


I don't want to throw mud, but I think you're grasping at straws. Or soccer balls.

Me, grasping? I'm not the one trying to sunder without sundering so I can rage forever (an admirable goal, but an unattainable one, I think).


I will note that you have no actual refutation of my reasoning and declare tentative VICTOLY.

Tentative because I expect some kind of counter.

Liberty's Edge

Trinam wrote:

I will note that you have no actual refutation of my reasoning and declare tentative VICTOLY.

Tentative because I expect some kind of counter.

VICTOLY, the vodka for winners! :D

Yeah, I'll counter. Once you attack the mount or his stuff, he's no longer your mount, he's an opponent. Also, he's not attacking himself, he's attacking you. Also also, even if he was attacking himself (via confusion or some such), he wouldn't need to move first, because he's already there. No matter where you go, there you are.

RPG Superstar 2012 Top 16

It would probably come down to GM definition of 'Sunder Attempt succeeds.'

If that means you beat the CMD on a sunder attempt, Trinam's good.

If it means that you actually have to sunder an object successively, the infinite rage trick won't work.

I'm inclined to the latter. But then, you'd just have to make a self-repairing object to sunder and resunder.

Oh, and Batty Bat doesn't get exhausted, so he isn't taking double moves, he's taking quadruple moves at 800/rd...hence, 97 mph.

Hence why AM wears sunglasses and has blownback hair.

===Aelryinth


DeathSpot wrote:
Trinam wrote:

I will note that you have no actual refutation of my reasoning and declare tentative VICTOLY.

Tentative because I expect some kind of counter.

VICTOLY, the vodka for winners! :D

Yeah, I'll counter. Once you attack the mount or his stuff, he's no longer your mount, he's an opponent. Also, he's not attacking himself, he's attacking you. Also also, even if he was attacking himself (via confusion or some such), he wouldn't need to move first, because he's already there. No matter where you go, there you are.

Therefore, if you did grapple the character from the aforementioned haunt example (which is from an ap, mind you), the character you saved is now your opponent and must attempt to kill you because grapple only refers to an opponent as well.

Clearly pathfinder is way more hardcore than any of us ever realized.

Liberty's Edge

Aelryinth wrote:

It would probably come down to GM definition of 'Sunder Attempt succeeds.'

If that means you beat the CMD on a sunder attempt, Trinam's good.

If it means that you actually have to sunder an object successively, the infinite rage trick won't work.

I'm inclined to the latter. But then, you'd just have to make a self-repairing object to sunder and resunder.

Oh, and Batty Bat doesn't get exhausted, so he isn't taking double moves, he's taking quadruple moves at 800/rd...hence, 97 mph.

Hence why AM wears sunglasses and has blownback hair.

===Aelryinth

92, tops.

And blown-back hair? Wait, he's not some goofy anime character with a gigantic sword, is he? Jeez.


97 mph was based on a double move. I didn't think you could run while flying.

Liberty's Edge

Trinam wrote:
97 mph was based on a double move. I didn't think you could run while flying.

He'd need a speed of 400+, then. How do you do that?


DeathSpot wrote:
Trinam wrote:
97 mph was based on a double move. I didn't think you could run while flying.
He'd need a speed of 400+, then. How do you do that?

400 ft is BATTY BAT'S single move exactly. I was calculating for charging and so added haste. When not charging it moves at 8000 feet per minute.... Into 480000 ft/hr... 5280 ft per mile... 90.91 mph before haste.

RPG Superstar 2012 Top 16

Trinam wrote:
97 mph was based on a double move. I didn't think you could run while flying.

If you have a natural fly speed, you can run while flying.

If you don't, then you can't.

Depends on what is 'natural' for Batty-bat. I'd think after ten levels of 24/7 flying, it's pretty natural for him.

===Aelryinth


Aelryinth wrote:
Trinam wrote:
97 mph was based on a double move. I didn't think you could run while flying.

If you have a natural fly speed, you can run while flying.

If you don't, then you can't.

Depends on what is 'natural' for Batty-bat. I'd think after ten levels of 24/7 flying, it's pretty natural for him.

===Aelryinth

....it's natural on the eidolon.

Dear lord.

181.82 mph.

Liberty's Edge

Trinam wrote:
Aelryinth wrote:
Trinam wrote:
97 mph was based on a double move. I didn't think you could run while flying.

If you have a natural fly speed, you can run while flying.

If you don't, then you can't.

Depends on what is 'natural' for Batty-bat. I'd think after ten levels of 24/7 flying, it's pretty natural for him.

===Aelryinth

....it's natural on the eidolon.

Dear lord.

181.82 mph.

AM would have to save every round for bugs in his esophagus. :)

RPG Superstar 2012 Top 16

With Haste: 2000'/six seconds, 20K/minute, /5280, x 60. 227 mph! not bad. Level flight faster then a diving peregrine falcon.

===Aelryinth


DeathSpot wrote:
Trinam wrote:
Aelryinth wrote:
Trinam wrote:
97 mph was based on a double move. I didn't think you could run while flying.

If you have a natural fly speed, you can run while flying.

If you don't, then you can't.

Depends on what is 'natural' for Batty-bat. I'd think after ten levels of 24/7 flying, it's pretty natural for him.

===Aelryinth

....it's natural on the eidolon.

Dear lord.

181.82 mph.

AM would have to save every round for bugs in his esophagus. :)

Blast. That's fort or reflex?

Liberty's Edge

Trinam wrote:
DeathSpot wrote:
Trinam wrote:
Aelryinth wrote:
Trinam wrote:
97 mph was based on a double move. I didn't think you could run while flying.

If you have a natural fly speed, you can run while flying.

If you don't, then you can't.

Depends on what is 'natural' for Batty-bat. I'd think after ten levels of 24/7 flying, it's pretty natural for him.

===Aelryinth

....it's natural on the eidolon.

Dear lord.

181.82 mph.

AM would have to save every round for bugs in his esophagus. :)
Blast. That's fort or reflex?

Reflex to dodge them, fort to avoid damage if he's hit, and will to keep going after he inadvertntly swallows the first one. :)


So if I'm reading this right, on average AM/Batty is moving 1600/feet a round... Isn't his/their perception limit at around ~900ft; meaning they move what approaches twice the distance that they can see every round?

My head esplode.


DeathSpot wrote:
Trinam wrote:
Aelryinth wrote:
Trinam wrote:
97 mph was based on a double move. I didn't think you could run while flying.

If you have a natural fly speed, you can run while flying.

If you don't, then you can't.

Depends on what is 'natural' for Batty-bat. I'd think after ten levels of 24/7 flying, it's pretty natural for him.

===Aelryinth

....it's natural on the eidolon.

Dear lord.

181.82 mph.

AM would have to save every round for bugs in his esophagus. :)

Am nourishment, Am have many bug recipes.


Deadbeat Doom wrote:

So if I'm reading this right, on average AM/Batty is moving 1600/feet a round... Isn't his/their perception limit at around ~900ft; meaning they move what approaches twice the distance that they can see every round?

My head esplode.

Thus I double move.

Alternatively: BARBARIANS!


Trinam wrote:
Deadbeat Doom wrote:

So if I'm reading this right, on average AM/Batty is moving 1600/feet a round... Isn't his/their perception limit at around ~900ft; meaning they move what approaches twice the distance that they can see every round?

My head esplode.

Thus I double move.

Alternatively: BARBARIANS!

Obviously you need to find some obscure way to double the distance that you can see, or halve the perception penalties...


I do, but I can't think of anything. Low light vision? Does that do it?


Trinam wrote:
I do, but I can't think of anything. Low light vision? Does that do it?

Only in dim light. I'm sure there's something somewhere; but I've got nothing.

Liberty's Edge

So it doesn't take a wizard to beat AM; any random mountain will do the trick. He double moves before he can see what he's hitting. Splat.

RPG Superstar 2012 Top 16

Trinam wrote:
I do, but I can't think of anything. Low light vision? Does that do it?

1st Edition Eyes of the Eagle. 100x distance on visibility over ten feet.

Other then that...I'm sure there's a spyglass somewhere, but I think it's just perception modifier, not distance modifiers. He'd look pretty funny with a telescope jutting out of one eye.

Also, remember, when running is in a straight line, so not casual or able to turn if doesn't see the mountain right in front of him. heh.

===Aelryinth


...I think I'll stick to double moving.

Liberty's Edge

Trinam wrote:
...I think I'll stick to double moving.

Won't help. You still can't see as far as you can move. Bonk.


DeathSpot wrote:
Trinam wrote:
...I think I'll stick to double moving.
Won't help. You still can't see as far as you can move. Bonk.

More like BOOOOOOMMM!!!!

And then he crashes therough the otherside as an entire dwarven city is turned to rubble.

He then spits out the bits of drow caught in his teeth.


Duh, he sunders the mountain. Oh wait he can't see it....


DeathSpot wrote:
Trinam wrote:
...I think I'll stick to double moving.
Won't help. You still can't see as far as you can move. Bonk.

don't forget the penalties for being really big. there's probably a -25 to -40 penalty on the mountain for its size. maybe even more


Of course he can see the mountain. He isn't teleporting, he's moving. Because he isn't doing anything that requires him to move in a straight line, he can change his course as he moves. BATTY's fly skill is surely sufficient to do any aerial maneuver that might be required.


Fozbek wrote:
Of course he can see the mountain. He isn't teleporting, he's moving. Because he isn't doing anything that requires him to move in a straight line, he can change his course as he moves. BATTY's fly skill is surely sufficient to do any aerial maneuver that might be required.

In a tornado.

I wanted to make sure I could add in a tornado to that sentence.

Liberty's Edge

Fozbek wrote:
Of course he can see the mountain. He isn't teleporting, he's moving. Because he isn't doing anything that requires him to move in a straight line, he can change his course as he moves. BATTY's fly skill is surely sufficient to do any aerial maneuver that might be required.

Of course he can. I've posted earlier in the thread that seeing a mountain is not something that requires a perception check. It'd just be hilarious if he ran into one because he was moving too fast to see it before he moved.


DeathSpot wrote:
Fozbek wrote:
Of course he can see the mountain. He isn't teleporting, he's moving. Because he isn't doing anything that requires him to move in a straight line, he can change his course as he moves. BATTY's fly skill is surely sufficient to do any aerial maneuver that might be required.
Of course he can. I've posted earlier in the thread that seeing a mountain is not something that requires a perception check. It'd just be hilarious if he ran into one because he was moving too fast to see it before he moved.

AM BARBARIAN and BATTY BAT died tragically one day while moving too fast in a slightly downward direction and encountered massive arboreal resistance


dragonfire8974 wrote:
DeathSpot wrote:
Fozbek wrote:
Of course he can see the mountain. He isn't teleporting, he's moving. Because he isn't doing anything that requires him to move in a straight line, he can change his course as he moves. BATTY's fly skill is surely sufficient to do any aerial maneuver that might be required.
Of course he can. I've posted earlier in the thread that seeing a mountain is not something that requires a perception check. It'd just be hilarious if he ran into one because he was moving too fast to see it before he moved.
AM BARBARIAN and BATTY BAT died tragically one day while moving too fast in a slightly downward direction and encountered massive arboreal resistance

THEN THEY WOKE UP IN THEIR CLONING TANKS AND I USED SOME SCROLLS OF RESTORATION ON THEM AND THEY WENT ON THEIR WAY, AFTER SUNDERING DEATH.


I followed this post waiting for the build to hit it. I was uptodate on the first 300 post but went on vacation and now its got 1300 more post. I could go though it but i thought i ask some nice person to update me on if the build has been posted in all of this, Before i spend the time going though it.


Slacker2010 wrote:
I followed this post waiting for the build to hit it. I was uptodate on the first 300 post but went on vacation and now its got 1300 more post. I could go though it but i thought i ask some nice person to update me on if the build has been posted in all of this, Before i spend the time going though it.

When you see Trinams Barbarian guide come out then you know its close but he won't finish AM till thats done.

Liberty's Edge

Slacker2010 wrote:
I followed this post waiting for the build to hit it. I was uptodate on the first 300 post but went on vacation and now its got 1300 more post. I could go though it but i thought i ask some nice person to update me on if the build has been posted in all of this, Before i spend the time going though it.

Nope, not yet.


Right now my priority is the Barbarian guide I'm making. After that I'll look back at gearing AM. Until then it could be argued that he is wearing Schrodinger's pants.

But not shirt. There is never a need for a shirt.

Woah. Double ninja'd.


2 people marked this as a favorite.

You need to check the protocal for making AM BARBARIAN T-Shirts.


Talonhawke wrote:
You need to check the protocal for making AM BARBARIAN T-Shirts.

The only one I could do atm would be AM NEVER NEED FOR SHIRT.


next thing of course is to see if BATTY BAT can reach escape velocity and have barbarians in space


Trinam wrote:
Talonhawke wrote:
You need to check the protocal for making AM BARBARIAN T-Shirts.
The only one I could do atm would be AM NEVER NEED FOR SHIRT.

I would wear one. How about RAGELANCEPOUNCE The last thing you'll never see coming.

1,551 to 1,600 of 2,212 << first < prev | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / Advice / AM BARBARIAN Build All Messageboards

Want to post a reply? Sign in.