Changes to the AP (CC and Falcon Hollow)


Carrion Crown

Liberty's Edge

So, I started up a Falcon Hollow Campaign with players new to the PF-System. As it happens, they totally love the system and want more...
I haven't planned for more than REVENGE OF THE KOBOLD KING, and decided it is time to switch over to an AP.
I decided for the CC, starting with BROKEN MOON.

Here are my ideas so far...

Spoiler:

I had the idea, to make Drazmorg the BBEG, exchanging him with Adivion Adrissant. He has found the formula for the elixir below Droska's. So when my PCs finally play through HUNGRY ARE THE DEAD, they will not fight Drazmorg, but his most trusted Apprentice, who he left behind to wreac havoc in the area in the name of the Whispering Way. Of course, my players will encounter Lucimar as well, who is after Drazmorg who starts stealing his position in the Whispering Way.
I adapted HUNGRY ARE THE DEAD for level 5, than I have to somehow get them to CARRION HILL (which I have adapted to level 6).

There, I plan to have a meeting with Judge Daramid, who shall fill them in on any info needed from part 1 and 2 of the AP. From there on, I want to start with BROKEN MOON.

My questions now, to anyone who has read/played/DMed through Carrion Crown.

1) Which infos do I need to give my players from parts 1 and 2.
- In addition to the infos Drazmorg has found below Droskar's about the elixir, he also already has found the ghostly spirit of the last good abbot of the monastery, the ectoplasmic element which is required for the elixir.
- The Keepers in the Carrion Hill module are contracted by Drazmorg to wreak Havoc in the city, so that no one realizes that the Seasage Effigy gets stolen (which has been stored somewhere in Carrion Hill).

2) When do the players exactly get to know what the BBEG in the CC-AP is about to do?

3) What do you think I have to take into account with making Drazmorg the BBEG of the whole AP.

4) Any other issues I have to take care off?!


Thanx, for being that patient while reading all of this lenghty post. I really hope someone here can give me some advice.

Liberty's Edge

Here's a breakdown of the modules I used (*) and will use...

1 Hollow's Last Hope*
2 Crown of the Kobold King*
3 Own adventure: Under Kreeds Manor*
4 Revenge of the Kobold King*
5 Tower of the Last Baron
6 Hungry are the Dead
7 Carrion Hill
8 Broken Moon
9 rest of the Carrion Crown AP

Scarab Sages

Not familiar with any of the modules, but issue 2 occurs at the end of broken moon when the party gets a player handout (the one w/ the poem).

Sovereign Court

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

In "Hungry Are The Dead" is a pointer to the next Seal for binding the Whispering Tyrant. How about bringing the group to Carrion Hill trying to find the "Dungeon of Ten Thousand Tears" there? (more in area 7a).

Also: not Drazmorg, but Lucimar should be the recurring villain. You can even bring Yras Nine-Eye into the game as a member of the Esoteric Order of the Palatine Eye. You can even make it a race between Drazmorg and Lucimar. One to create the Elixir and the other trying to free the Whispering Tyrant himself.


next time I run hollow's last hope I am changing out the dwarven monastary for the fallen fortress (ie master of the fallen fortress)....

Same location just different thing.......

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