
xXDEMONICXx |
Ok so recently I have been doing research into deities for my dm, by looking through the d&d deities and demigods, and I came across the abilitiy called "life and death" which instantly kills a mortal and makes it impossible for them to be raise in anyway except by a deity of a higher rank than the user of the ability. This book also states that a mortal is simply a creature that doesnot have a divine rank. Through this I believe that if a deity were to kill a tarrasque it would stop it's regen as it is unable to raise using that.... Does this make sense to anyone else out there? Is this finally a way to kill the dreaded tarrasque?

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Drejk |

TOZ wrote:Paizo has declared the tarrasque unkillable by the rules, and said it is up to the DM as to how it may be permanently killed.Unknown to most the Tarrasque is severely lactose intollerant. Feed it a cube of cheese and it will explode as the gas builds up. ;-)
Nah, it is taking its pills for lactose intolerance regularly those days. You need to swap them for aspirin before feeding it with cheese. Not to mention the fact that it takes a lot of cheese to succeed.

Tiny Coffee Golem |

Tiny Coffee Golem wrote:Nah, it is taking its pills for lactose intolerance regularly those days. You need to swap them for aspirin before feeding it with cheese. Not to mention the fact that it takes a lot of cheese to succeed.TOZ wrote:Paizo has declared the tarrasque unkillable by the rules, and said it is up to the DM as to how it may be permanently killed.Unknown to most the Tarrasque is severely lactose intollerant. Feed it a cube of cheese and it will explode as the gas builds up. ;-)
You , sir, underestimate the severity of the lactose intolerance. ;-)

Drejk |

Nah, it is taking its pills for lactose intolerance regularly those days. You need to swap them for aspirin before feeding it with cheese. Not to mention the fact that it takes a lot of cheese to succeed.You , sir, underestimate the severity of the lactose intolerance. ;-)
Actually have a few friends that suffer from that terrible disability - not being able of properly* enjoy the blisull perfection of hot warm cup of coccoa or silk-soft coolnes of icecream. The pain of such dull existence...
* i.e. without suffering extensive sickness longer that a few moments of happines and stronger than it as well

TrollStomper |
Ok so recently I have been doing research into deities for my dm, by looking through the d&d deities and demigods, and I came across the abilitiy called "life and death" which instantly kills a mortal and makes it impossible for them to be raise in anyway except by a deity of a higher rank than the user of the ability. This book also states that a mortal is simply a creature that doesnot have a divine rank. Through this I believe that if a deity were to kill a tarrasque it would stop it's regen as it is unable to raise using that.... Does this make sense to anyone else out there? Is this finally a way to kill the dreaded tarrasque?
Why kill such a perfect engine of destruction?
Maximized touch of idiocy and dominate monster.
You're the puppet master of the ultimate engine of destruction for 3 weeks, during which time he will eat enough to snooze comfortably for several years until you need him again.

Lunamaria Hawke |

TOZ wrote:IN THAT CASE TARRASQUE AM NOBODY. FIND KEYBLADE, SMASH ACCORDINGLY.AM BARBARIAN wrote:ALL TARRASQUE AM LOST FOREVER. ALWAYS.Sorry, the Tarrasque studied under Jack Rakan and is able to will itself back from nonexistence.
Silly AM BARBARIAN everyone knows that it only effects the denizens of mars which hence fourth are made of magic...
you have a better chance if you go ask Fate or Negi for help since your useless anyway. Caster FTW!Back on topic: I would think that the Tarrasque would have some divine ranks for being a spawn on the rough beast itself. cause really if it was that easy the world would not have to deal with any of spawns.

AM BARBARIAN |

AM BARBARIAN wrote:TOZ wrote:IN THAT CASE TARRASQUE AM NOBODY. FIND KEYBLADE, SMASH ACCORDINGLY.AM BARBARIAN wrote:ALL TARRASQUE AM LOST FOREVER. ALWAYS.Sorry, the Tarrasque studied under Jack Rakan and is able to will itself back from nonexistence.Silly AM BARBARIAN everyone knows that it only effects the denizens of mars which hence fourth are made of magic...
you have a better chance if you go ask Fate or Negi for help since your useless anyway. Caster FTW!
BARBARIAN NOT FAN OF NEGIMA, BUT AM WILLING TO PLAY BALL. BARBARIAN AM ABLE TO DEAL ABOUT 120 DAMAGE PER HIT TO FACE. TARRASQUE HAVING AC OF 40, THIS AM MEANING BARBARIAN DEFINITELY HIT 4 TIMES, AND ONLY PROBABLY HIT 5TH TIME. BARBARIAN AM ABLE TO DEAL ~440 DAMAGE IN SINGLE ROUND AT VERY WORST, NOT INCLUDING CRITICAL POSSIBILITY OR LIKELIHOOD OF 5TH HIT, WITH RAGELANCEPOUNCE.
THIS AM LEADING TO PROBLEM OF BARBARIAN BEING IN MELEE WITH TARRASQUE. OH WAIT, BARBARIAN HAVING RIDE-BY ATTACK.
THIS AM LEADING TO PROBLEM OF BARBARIAN NEEDING TO GET OUT OF SPRINT DISTANCE. OH WAIT, BARBARIAN AM HAVING MOUNT WITH 600 FT TOTAL CHARGE DISTANCE.
SQUISHY TARRASQUE AM NO THREAT TO NON-CRAPPY BARBARIAN. BARBARIAN AM ALWAYS WINNER.

AM BARBARIAN |

AM BARBARIAN needs to slap word writey man to finish Guide to Breaking Faces.
BARBARIAN DO THIS. TALKY MAN SAY AM TOO MANY FEETS. AM LIKE CENTIPEDE WITH SO MANY FEETS. THEN BARBARIAN AM SMACK SQUISHY MAN AGAIN. BARBARIAN SAY TO SQUISHY MAN 'JUST DO NON-CRAPPY BARBARIANS. SIMPLE. LIKE BARBARIAN. BARBARIAN ONLY SMASH, THING AM ONLY NEED TO SMASH.'
TALKY MAN ALL LIKE 'BUT AM SO MANY WAYS TO SMASH, GREAT AND MIGHTY BARBARIAN.'
BARBARIAN SMACK TALKY MAN AGAIN. TALKY MAN GET PICTURE THIS TIME; AM CHANGING UP STYLE OF GUIDE FOR MAXIMUM SMASH WITHOUT EXTRA FLUFF.

UltimaGabe |

Ok so recently I have been doing research into deities for my dm, by looking through the d&d deities and demigods, and I came across the abilitiy called "life and death" which instantly kills a mortal and makes it impossible for them to be raise in anyway except by a deity of a higher rank than the user of the ability. This book also states that a mortal is simply a creature that doesnot have a divine rank. Through this I believe that if a deity were to kill a tarrasque it would stop it's regen as it is unable to raise using that.... Does this make sense to anyone else out there? Is this finally a way to kill the dreaded tarrasque?
If a god wanted to kill the tarrasque, why do you think it would be difficult?

Tiny Coffee Golem |

LOL
[edit](3.5) How to Defeat The Tarrasque in 3 Easy Levels
No particular feats required.
No particular items required.
Be a wizard of level 3.
Put on your robe and wizard hat.
Cast Command Undead on an allip (it's a CR 3 monster, if you can't find any just learn to cast Summon Undead.)
Cast Silent Image in front of the Tarrasque or Invisibility on yourself.
Have the allip attack it. Every hit will take off 3 wisdom on average with no saving throw, and the Tarrasque has an abysmal touch AC, with no way to hit incorporeal targets.
Once at 0 wisdom, it'll be unconscious for 24 hours. Cast Unseen Servant and have it shovel dirt into the nasal passages and lungs of the disabled Tarrasque so it can't breathe.
Per the MM, regeneration does not restore HP lost from suffocation, so it will be stuck at negative hit points, at least until some retard unpacks the dirt from its sinuses.
Congratulations! For defeating the Tarrasque, you're now a level 4 wizard, with 1 XP away from level 5. Make some wealth by opening a Bar and Grill on its back.
For added hilarity, take the Precocious Apprentice feat and with some mildly lucky rolls do this at level 1.

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Ok so recently I have been doing research into deities for my dm, by looking through the d&d deities and demigods, and I came across the abilitiy called "life and death" which instantly kills a mortal and makes it impossible for them to be raise in anyway except by a deity of a higher rank than the user of the ability. This book also states that a mortal is simply a creature that doesnot have a divine rank. Through this I believe that if a deity were to kill a tarrasque it would stop it's regen as it is unable to raise using that.... Does this make sense to anyone else out there? Is this finally a way to kill the dreaded tarrasque?
You don't bother making rules for dieties. By defnition they stand out of rules designed for mortals as they are essentially incarnations of GM Fiat.
On the other hand, I don't consider the tarrasque to be on the same class as "mortal creatures".

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And I personally would give the Tarrasque a divine point due to it being a direct spawn of Rovagug.
No no no. Never make a simulacrum of the Tarrasque! Do you know what it costs to feed a Tarrasque-simulacrum? Do you know what it does after it's been fed? Yes that's right, it takes a nap for a few months.
Tarrasques and their simulacrum don't make good henchmen.
Werthead |

The only time I put my party up against the tarrasque was actually in the only (at the time) canon appearance of the thing in FORGOTTEN REALMS, in the Arcane Age Netheril stuff. Of course, they didn't need to kill it forever, just disable it through the application of vast amounts of damage and then steal its pituitary gland (for Karsus' spell) before it regenerated. Also, they had access to the 11th level magic available in the Arcane Age setting, which made the task considerably easier than it would have been otherwise. If I recall, the 'plant lance' spell (which dealt out ridiculous amounts of damage) was reasonably effective.

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Nothing could go wrong with that plan. Nothing at all.
I keep picturing a long stick stuck on its head and a halfling wizard hanging by a thread using cantrips and small spells, to zot it and therefor make chase the halfling on the stick on its head.
Horse and carrot.
You just have to keep a true res around handy for the halfling, because there is no way he will live through it.
If nothing else it would be a bit of a laugh.

Tiny Coffee Golem |
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Well... you could cast sanctuary on yourself, then read it some REALLY bad poetry or a really horrid book and cause it to run over a cliff to get away from you.
Vogon Poetry will help you with your little plan.

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UltimaGabe |

If I'm not mistaken, isn't the "unkillable" thing a 4e trait? In 4e, the Tarrasque is simply unkillable while it's on the material plane (any amount of damage in excess of its HP causes it to burrow away and go into hibernation). It could theoretically be killed if somehow forced or tricked into leaving the material plane, but good luck doing that.

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If I'm not mistaken, isn't the "unkillable" thing a 4e trait? In 4e, the Tarrasque is simply unkillable while it's on the material plane (any amount of damage in excess of its HP causes it to burrow away and go into hibernation). It could theoretically be killed if somehow forced or tricked into leaving the material plane, but good luck doing that.
It's unkillable history dates from AD&D which originally took the requirement that you had to get the thing down to -30 and the cast a Wish spell to that effect. Back in the days of First Edition power levels, that wasn't going to be nearly as easy as it sounds.

UltimaGabe |

It's unkillable history dates from AD&D which originally took the requirement that you had to get the thing down to -30 and the cast a Wish spell to that effect. Back in the days of First Edition power levels, that wasn't going to be nearly as easy as it sounds.
That's not what I meant. In 4e, the Tarrasque is unkillable- it doesn't matter if you get it to -10,000 and have a god on your side, there's no mechanic (aside from theoretically getting it to leave the plane) that will kill the tarrasque. It's not just incredibly difficult, it's impossible.

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LazarX wrote:It's unkillable history dates from AD&D which originally took the requirement that you had to get the thing down to -30 and the cast a Wish spell to that effect. Back in the days of First Edition power levels, that wasn't going to be nearly as easy as it sounds.That's not what I meant. In 4e, the Tarrasque is unkillable- it doesn't matter if you get it to -10,000 and have a god on your side, there's no mechanic (aside from theoretically getting it to leave the plane) that will kill the tarrasque. It's not just incredibly difficult, it's impossible.
From TOZ's post, both WOTC and Paizo indepenedently have retconed the Tarrasque from it's pretty damm impossible to kill (getting it down to -30 was practically impossible because of it's defenses and it's tendency to reflect spells thrown at it) to absolutely impossible. It's not just a 4e change it's a 4e AND Pathfinder change.
Given the general powering up of players from 1st edition to present, I'd say the change was pretty much necessary to keep the absolute Fear of God aspect of the thing intact.

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Paizo has declared the tarrasque unkillable by the rules, and said it is up to the DM as to how it may be permanently killed.
It's one of those things that should be focused as part of a mega campaign and each such story should have it's own unique resolution.

FuelDrop |

Cutlass wrote:That's the problem with a fantasy campaign. You can't just nuke it from orbit. ;-)The hell I can't!
*preps the warhead*
If PCs can't have an effect on your setting, you're not the kind of DM I want to play with.
i concur. any high level campaign should have the option of leaving a crater the size of a small country and leaving a similar area around it uninhabitable for centuries.
isn't that the entire point of being a high level wizard? if not, it should be!

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reminds me of this quote. just replace cthulhu with the tarrasque
Cthulhu's stats are so high that he's essentially Nigh Invulnerable (although a big enough attack, say six tanks firing at once, has a reasonable chance of dropping Cthulhu for up to 20 minutes), and he "devours 1D6 characters per round"; in the GURPS version Cthulhupunk (which mixes modern-day Call of Cthulhu, Cyber Punk and High Tech Sci-Fi genre), a note indicates that vaporizing the big guy with an A-bomb would only get rid of him for two days, after which he would return... radioactive.

PsychoticWarrior |

Ok so recently I have been doing research into deities for my dm, by looking through the d&d deities and demigods, and I came across the abilitiy called "life and death" which instantly kills a mortal and makes it impossible for them to be raise in anyway except by a deity of a higher rank than the user of the ability. This book also states that a mortal is simply a creature that doesnot have a divine rank. Through this I believe that if a deity were to kill a tarrasque it would stop it's regen as it is unable to raise using that.... Does this make sense to anyone else out there? Is this finally a way to kill the dreaded tarrasque?
Personally I would laugh at the DM until he was reduced to tears of shame for putting such a lameass monster into his campaign world. I would then revoke his DM license and smack him about the head with a 1E DMG.

Jakoli |
Is this finally a way to kill the dreaded tarrasque?
This recently came to light for my adventuring group and our idea on how to "kill" the Tarrasque.
You would need an 18th lvl (or higher) Witch with Grand Hex - Forced Reincarnation available.
http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Grand-Hex
http://www.d20pfsrd.com/magic/all-spells/r/reincarnate
Once the soul of the Tarrasque is in a new body/form and no longer has all those pesky abilities you kill the new form and enjoy the fresh pile of constantly regenerating meat.
Thoughts?