Bestiary 4 Wish List


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I like the Duwende, Kapre, Tiyanak, and Tikbalang.

A playable turtle race would nice.


DungeonmasterCal wrote:

Search no further than the Philippines. That's one messed up country when it comes to monsters. This is only a list of 10 of them, but scattered throughout places like Listverse you can find others. These would all make really interesting....and terrifying foes.

Top 10 Scariest Filipino Monsters

They all fail so hard compared to the Wendigo stories :p

its more the most hilarious monsters from the philippines! :D

- For monster wishes: Some creature that is addicted to healing magics or another form of magic. Like an orc that got healed and became addicted to it and turned into a freaking healing magic hunting/craven creature.


DungeonmasterCal wrote:

Search no further than the Philippines. That's one messed up country when it comes to monsters. This is only a list of 10 of them, but scattered throughout places like Listverse you can find others. These would all make really interesting....and terrifying foes.

Top 10 Scariest Filipino Monsters

Minata does deserve being fleshed out a bit more.


Sincubus wrote:
For monster wishes: Some creature that is addicted to healing magics or another form of magic. Like an orc that got healed and became addicted to it and turned into a freaking healing magic hunting/craven creature.

This would better as a template, I think.


Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

-More Mesopotamian flavored.... everything. We've got s good start with a lot of the creatures we've been given (Shedu, Lammasu, Nephilim, Humbaba, whatevertheheck Scorpion-Men are called), but there are some awesome possibilities still out there.

-Some of the creature revisions and alternate versions from the "Revisted" series collected in one nice, neat pile. Ditto for all outstanding creatures debuted in APs (within reason, obviously)

-Yeah, more Distant Worlds insanity. Thirded. Or fourthed. Or hundredthed.

-Chalk up another vote for more Lovecraftian insanity

-"Abominations of Numeria" or somesuch. Bring on the insane mechanical might of the Technic League.

-More Slavic-themed beasties (Yay Gorynych!). I could find a number of uses for the Firebird, for example, or for the Three Brothers. Using the Gorynych as a basis, more types of Zmei could be a hoot (Tugarin! TUGARIN!).

-As a cranky old Ravenloft junkie... a suitably terrifying template version of a mummy would be neat.

-More dinosaurs.

-More Pleistocene and Pliocene megafauna.

-Loot and pillage the legends of North American cultures some more.

-Ditto for sub-Saharan Africa.


Because we have enough humanoid undead, I always want mummies to be monstrous creations, the best this far are the Crawling Apocalypse (mummy kraken) and the Skirr (awesome flying beast mummy) but i'm sure pathfinder can do better :p


Non-humaniod undead such as animals, plants, vermin, oozes, and magical beast as the bases. A template for mummies and greater mummies would be nice.

When stating up new 0HD races put RP point value for each of there unusual abilities and traits that are not found in the ARG. This goes for any book that new 0HD races not just Bestiary 4.

Now that we have good, law, chaos, evil, shadow templates for summoned monsters how some for the first world/fey, plant, light, alien/space, and time themed ones.

Planetouched races for Law, Chaos, Positive energy, Light, dream, and Time.

More creatures from the positive energy, plane of time, plane of dreams, First world and other planets.

A CR20+ creature that is size small or smaller and ether an outsider, magical beast, or even Fey.

CR 20 creatures that are Giants, Elementals, Monstrous Humaniods, and/or Fey. Also CR20 versions of the outsiders who are missing a "leader" type like Azata, Archons, Proteans, etc.


I'm still in favor of more mundane animals. Though perhaps not in B4.

I think we would do well with a 64-pager about natural animals, their environments, how they survive in worlds with monsters... And of course a bunch of stats for new animals too (maybe some potential new familiars and animal companions as well).


I want time lords. And construct monsters. And moar lovecraftian themed enemies.

Finally, I want the wolf in sheeps clothing and all the cool deceptive enemies from older editions of d&d.

Owner - House of Books and Games LLC

Pomkin wrote:

I want time lords. And construct monsters. And moar lovecraftian themed enemies.

Finally, I want the wolf in sheeps clothing and all the cool deceptive enemies from older editions of d&d.

Wish granted. For even more wolfy goodness, check out Misfit Monsters Redeemed, which also covers the executioner’s hood, the trapper, and the lurker above.


gbonehead wrote:
Pomkin wrote:

I want time lords. And construct monsters. And moar lovecraftian themed enemies.

Finally, I want the wolf in sheeps clothing and all the cool deceptive enemies from older editions of d&d.

Wish granted. For even more wolfy goodness, check out Misfit Monsters Redeemed, which also covers the executioner’s hood, the trapper, and the lurker above.

I can't believe I never found that! Now I just need to hunt for the floor monster, ceiling monster, wall monsters, door monster, and the worm that hides in doors monster(it burrows into your head when you go to listen to the door).

Owner - House of Books and Games LLC

You mean the trapper (floor monster), I assume, which is in Misfit Monsters Redeemed (but not in any bestiary that I can see). An alternate trapper is in Tome of Horrors Complete.

The Misfit Monsters Redeemed lurker above is more like a piercer than the AD&D lurker above; it mimics a stalagtite but actually attacks. You can find the classic/ceiling hugger version in Tome of Horrors complete.

A mimic (Bestiary 1) can already be a door or any object of about that size.

The stunjelly (wall) is also in Tome of Horrors Complete.

Piercers are in Tome of Horrors Complete.

As for the worm thing; I remember it but can't for the life of me remember what it was called. Ear borer or something, wasn't it?

In any event, most or all of those should be on d20pfsrd.com.


The rest of the monsters from Misfit Monsters Redeemed.

The Lovecraftian monsters from AP#46.


we are apparently getting a book in the Players companion line specifically focused on animal companions, which should fill out some of the wishes here for more animals

Disappointing we didn't get stats for the mummy dragon on the cover of the Lost Empires book...add that down for getting more coverage

Dragons which represent/inhabit the outer planes (Although there are more the 5 outer planes, so might be difficult to divy up into 5 types.

More neutral outsider types, like outsiders for Time, Dreamlands, etc.

Actually it couldn't hurt to flesh out Leng more.


Everything about Aussie monsters and Baru would be great maybe:
1. Kaiju! Yes it would be awesome
2. Lloigor
3. Beings from Yekub
4. Various dinosaurs
5. Draconic beings
6. Wyvaran
7. Trox


Here is a list of creatures from the APs and other various Paixo products that i would like to see in the Bestiary 4.

Nosferatu
Rajput Ambari
Bone Storm
Danse Macabre
Darkland Sentinel
Ghonhatine
Buraq
Hadhayosh
Mudmen
Hell gigas
Miengu
Haniver Gremlin
Ukobach(but not as a devil)
Aspidochelone
Idols(Bone, Jade, Wood, Stone)
Vrykolakas
Vouivre
Drekavac
Blodeuwodd
Clawbat
Peluda
Stygira
Calathgar
Verdurous Ooze
Ankou
Dweomercat
Skirk Nettle
Zomok
Giant Sea Urchins
Biloko
Chemosit
Mokele-Mbembe
Flaming Skull
Medusa Head
Spring-heeled Jack
Boruta
Werebat
Colour out of Space
Dark young of Shub-Niggurath
Dimensional Shambler
Elder Thing
Gnoph-keh
Mi-Go
Moit of Shub-Niggarath
Star Spawn of Cthulhu
Living Topiary
Wax Golem
Psychopomps(all)
Oni(all)
Ratling
Gare Linnorm
Nirento
Kami(all)
Qallupilluk
Saumen Kar
Raiju
Chon Chon
Kijimuna
Rokurokubi
Jinmenji
Gashadokuro
Tidalpool Dragon
Sea Cat
Tiberolith
Lava Child
Delver
Lurker Above
Lurker Ray
Excutioner's Hood
Fey animal template
Huldra
Mountain Troll
Chickcharney
Coral Golem
Gholdako
Larabay
Lusca
Wereshark


Ghonhatines would be awesome...


Dupy- the ghost with the two dogs, not suprised Dragon78 doesn't have it in his list tho.

Also Bog Strider and the Hail Lily.


Is there even going to be a Bestiary 4?


Funeral_Dirge_of_Teapots wrote:
Is there even going to be a Bestiary 4?

Not this year, but there should be one next year.


http://d24w6bsrhbeh9d.cloudfront.net/photo/4623527_700b_v1.jpg

That on the second picture. It needs to be in Bestiary 4.


I'd like to see mindcontroller bugs.
And a boartiger. (because a friend of mine thought that was the name one of the German soccer players.)


Would like to see more fey creatures, like the ones in Pan's Labyrinth. More improved familiar options would be nice too.


They've implied that Bestiary 4 will probably happen at some point, but I don't think they have actually stated it will be a 2013 release necessarily. The 64 page format Bestiary they are trying out this year might conceivably be a model they adhere to more in the future, if successful.

Odds might be greatly improved for a 2013 release if either a psionic or epic ruleset is created, since we so far are seriously lacking for monsters that would fill those niches (even if they go ahead and include a bestiary section within each of those books).


MMCJawa wrote:

They've implied that Bestiary 4 will probably happen at some point, but I don't think they have actually stated it will be a 2013 release necessarily. The 64 page format Bestiary they are trying out this year might conceivably be a model they adhere to more in the future, if successful.

Odds might be greatly improved for a 2013 release if either a psionic or epic ruleset is created, since we so far are seriously lacking for monsters that would fill those niches (even if they go ahead and include a bestiary section within each of those books).

Wait WHAT?

So they rather release 49 monster books than 200+ monster books? I hope everbody boycots the 49 monster books for the sake of the 200+ monster books! :p

Especially when the 49 monster books are also released one each year...

If there are twelve 49 monster books each year that would be sweet tho, have no problem with that!


I am still buying the Innersea Bestiary but what I am not getting is the product that took up the Bestiary's slot for the end of the year hardcover book.

I would like to see these fey(new and old) make into the Bestiary.
Ankou
Asrai
Baccae
Baobhan Sith
Biloko
Blodewedd
Buckhawn
Gremlin
Grimstalker(Haniver and more kinds)
Huldra
Killmoulis
Puca
Spring-Heeled Jack
Faeries(diferent kinds)
Jack O Lantern
Alp Luachra
Leanan Sidhe
Jack Frost
Sprites(more kinds)
Apsara

The Fir Bolg could be a Fey even though D@D had them as giants.


Didn't WotC's experience with Monsters of Faerun make it clear that you shouldn't put monsters in short paperback setting books, unless you're deliberately trying to get them ignored by players of the game as a whole?

Silver Crusade

Pathfinder Adventure Path Subscriber

Dunno, they're printing monsters in short paperback books since 2007, and things like pugwampis or sandpoint devil still are the stuff of legend.


The following monsters should be remade in pathfinder style, not in D&D style:

Barghest (no goblin) - Chimera - Couatl - Ettercap (vermin lord) - Ettin (more monstrous) - Gargoyle - Fire Giant (less human-like) - Frost Giant - Kobold (no lizardman) - Manticore (more powerful) - Medusa - Minotaur (no race, just powerful monsters) - Mummy (monstrous) - Nightmare (other special abilities) - Salamander (less humanoid) - Sea Hag (more powerful) - Spectre (more special, not like a clone of the wraith and ghost) - Unicorn (less little pony niveau)


Why?

Although I can agree with the spectre... never seen a reason to use it.

Dark Archive

Sincubus wrote:
The following monsters should be remade in pathfinder style, not in D&D style: [SNIP] Nightmare (other special abilities)

The Nightmare is right up there with the Pixie and the Efreeti, on my list of creatures that need to be re-written, because they have low HD, and powers that result in them being considered 'too powerful to summon.' They mess up the CR system, IMO (and make designing polymorph effects, etc. a pain in the rumpus, as you have to cherry pick monster abilities and decide which ones can never, ever, ever be allowed to fall into the hands of a player...).

Lesser nightmares could have some specifically muzzily-defined power to sniff out and gallop through weak points in the planes, leaving it entirely up to the GM how and when their plane shifting ability works, for instance. Greater nightmares, able to actually plane shift at will (or X/day) could be rhino-sized (for those Large demons and devils, or perhaps just able to alter their size to accomodate different sorts of riders?) and have cooler powers, like run across the sky leaving a trail of fire, or turn the ground to lava beneath their hooves, or a dimension door / spring attack combo.


Some of us prefer our lizardy/dragony Kobolds over rat Kobolds.

Which I vaguely recall being the sentiment agreed to by James Jacobs in his questions thread, and would estimate likely also shared by most of the Paizo team. So I doubt you'll see any change there, we like them as they are. (Though I could stand them to be less gimped, mechanically, but that's not what you're complaining about.)


Sincubus wrote:

The following monsters should be remade in pathfinder style, not in D&D style:

Barghest (no goblin) - Chimera - Couatl - Ettercap (vermin lord) - Ettin (more monstrous) - Gargoyle - Fire Giant (less human-like) - Frost Giant - Kobold (no lizardman) - Manticore (more powerful) - Medusa - Minotaur (no race, just powerful monsters) - Mummy (monstrous) - Nightmare (other special abilities) - Salamander (less humanoid) - Sea Hag (more powerful) - Spectre (more special, not like a clone of the wraith and ghost) - Unicorn (less little pony niveau)

Now I am curious as to what these are like in Pathfinder style. (I only know the pathfinder setting since after the inception of PFRPG)


Orthos wrote:

Some of us prefer our lizardy/dragony Kobolds over rat Kobolds.

Which I vaguely recall being the sentiment agreed to by James Jacobs in his questions thread, and would estimate likely also shared by most of the Paizo team. So I doubt you'll see any change there, we like them as they are. (Though I could stand them to be less gimped, mechanically, but that's not what you're complaining about.)

Rat Kobolds??? You mean those horrible WOW versions of the Kobold?

The "real" kobolds are more like an evil Pech thing, with powers over earth and stone.

---------------------

This is an almost (very few creatures left out, mostly zombie/skeleton/gargoyle variants) complete list of all missing (in bestiaries) Adventure Path monsters:

Italic = These are one of a kind creatures and can't be in the bestiary.

bold = These are the ones I really would like in bestiary 4, the non bold I don't really care much about.

***RISE OF THE RUNELORDS***
1: Burnt Offerings - Jersey/Sandpoint Devil

2: The Skinsaw Murderers - Carrion Storm

3: The Hook Mountain Massacre - Smoke Haunt / Skull Ripper / Argorth / Mother of Oblivion

4: Fortress of the Stone Giants - Scanderig / Runeslave

5: Sins of the Saviors - Ercinee / Night Monarch / Yethazmari

6: Spires of Xin-Shalast - Crag Spider / Kuchrima / Lamia Harridan / Lamia Hungerer

***CURSE OF THE CRIMSON THRONE***
1: Edge of Anarchy - Dream Spider

2: Seven Days to the Grave - Daughter of Urgathoa / Lawgiver / Nosferatu

3: Escape from Old Korsova - Achaekek / Rajput Ambari / Sikari Macaque Swarm

4: A History of Ashes - Bonestorm / Cinder Wolf (Hell Hound) / Havero / Red Reaver

5: Skeletons of Scarwall - Chained Spirit / Danse Macabre / The Prince in Chains

6: Crown of Fangs - Akaruzug

***SECOND DARKNESS***
1: Shadow in the Sky - Darkland Sentinel / Swamp Barracuda

2: Children of the Void - Thais

3: Armageddon Echo - Blast Shadow / Cutlass Spider (Retriever)

4: Endless Night - Deep Crow / Ghonhatine (I would like normal Troglodytes to look like this) / Irnakurse (I like Flesh Golems to look like this)

5: A Memory of Darkness - Menotherian / Treerazer

6: Descent into Midnight - Black Blooded

***LEGACY OF FIRE***
1: Howl of the Carrion King - None

2: House of the Beast - Buraq / Edimmu (Ghul) / Sunlord Thalachos / Unchosen Gnoll (I like normal Gnolls to look like this)

3: The Jackal's Price - Emkrah / Hadhayosh / Rukh

4: The End of Eternity - Coeurl / Miengu / Wyrmskull

5: The Impossible Eye - Black Jinni / Get of Iblis

6: The Final Wish - Ahriman / Gandareva Azi (the azi are my least favorite creatures in the entire Adventure Path series) / Sruvara Azi / Zahhak Azi / Xotani The Firebleeder

***COUNCIL OF THIEVES***
1: The Bastards of Erebus - Haniver / Shadowgarm / Strix / Torble / Ukobach

2: The Sixfold Trial - Salikotal Devil (cool model for the imp) / Hand of the Inheritor

3: What lies in Dust - Aspidochelone / Chortov Devil / Idols / Lar

4: The Infernal Syndrome - Uniila / Spartolos

5: Mother of Flies - Basileus / Calikang (Another multi-armed thing) / Gidim / Nihiloi / Vrykolakas

6: The Twice-Damned Prince - Ravener Behemoth (probably because non-beautiful art) / Advodaza Devil / Ebon Acolytus / Hell Gigas (probably because of artwork) / Ephialtes Kyton / Vouivre (but with more beautiful art)

***KINGMAKER***
1: Stolen Land - Drekavac / Elk / River Elk / Thawn (cool model for Fomorian)

2: Rivers run Red - Grim White Stag / Rorkoun

3: The Varnhold Vanishing - Blodeuwedd (cool model for the dryad) / Clawbat / Peluda / Stygira

4: Blood for Blood - Bog Strider / Hail Lily or Calathgar

5: War of the River Kings - First Blade / Irlgaunt / Verdurous Ooze (rather see more special oozes) / Warsworn

6: Sound of a Thousand Screams - Ankou / Dweomercat / Skrik Nettle (best creature for me) / Zomok

***SERPENT'S SKULL***
1: Souls for Smuggler's Shiv - Eurypterid / Ningyo / Rhamphorhynchus / Quetzalcoatlus (with art) / Dimorphodon / Hunter Urchin / Spear Urchin / Glass Urchin / Tuyewera

2: Racing to Ruin - Biloko / Bloodhaze Mosquito Swarm / Chemosit / Personification of Fury

3: City of Seven Spears - Camulatz / Megapiranha Swarm / Mokele-Mbembe / Tribal Totem / Umasi (I wished the Athach would have the Umasi abilities)

4: Vaults of Madness - Impundulu (maybe with some second english name to make it more easy to remember) / Obambo / Tikoloshe (maybe with some second english name to make it more easy to remember)

5: The Thousand Fangs Below - Arcanotheign / Inkanyamba (maybe with some second english name to make it more easy to remember) / Umdhlebi (maybe with some second english name to make it more easy to remember)

6: Sanctum of the Serpent God - Emperor of Scales

***CARRION CROWN***
1: Haunting of Harrowstone - Alchemical Ooze Swarm / Medusa Head / Severed Head / Giant Beheaded / Skull Swarm / Flaming Skull / Changeling / Ectoplasmic Creature / Springheel Jack

2: Trial of the Beast - Boruta / Skin-Stealer / Steward of the Skein

3: Broken Moon - Vilkacis / Weaverworm / Werebat (Sabosan)

4: Wake of the Watcher - Colour Out of Space (Excuse me but Wha???) / Dark Young of Shub-Niggurath (wha? / Dimensional Shambler / Elder Thing / Gnoph-Keh / Mi-Go / Moit of Shub-Niggurath (wha?) / Star-Spawn of Cthulhu

5: Ashes at Dawn - Living Topiary / Mother's Maw / Phantom Armor / Nosoi / Vanth / Wax Golem

6: Shadows of Gallowspire - Forsaken Lich / Kapoacinth / Grim Reaper / Morrigna / Yamaraj

***JADE REGENT***
1: The Brinewall Legacy - Belostomatid / Water Strider Swarm / Giant Hellgrammite / Hala / Ratling / Yamabushi Tengu

2: Night of Frozen Shadows - Gare Linnorm / Nogitsune / Selkie / Spirit of Adoration

3: The Hungry Storm - Frostfallen Creature / Atamahuta oni / Qallupilluk / Saumen Kar

4: Forest of Spirits - Dosojin / Fukujin / Kaminari / Suijin / Ja Noi Oni (this is my least favorite bestiary in an adventure path)

5: Tide of Honor - Chon Chon / Kijimuna (maybe with some second english name to make it more easy to remember) / The Old Man / Earth Yai / Raiju

6: The Empty Throne - Gashadokuro (maybe with some second english name to make it more easy to remember) / Jinmenju (maybe with some second english name to make it more easy to remember) / Wind Yai / Rokurokubi (maybe with some second english name to make it more easy to remember)

***SKULL & SHACKLES***
1: Tidepool Dragon / Incutilis / Kelpie's Wrath / Dodo / Dwarf Caiman / Giant Isopod / Seal

2: Canopy Creeper / Tiger Fish / Varisian Hagfish / Swordfish / Giant Blowfish / Dunkleosteus / Malenti / Sea Cat / Black Spot / Ravenous Urchin Swarm / Great Diadem Urchin / Tiberolith

3: St.Elmo's Fire / Great White Shark / Hammerhead / Jigsaw Shark / Helicoprion / Ship in a Bottle / Ship Sentinel / Voidstick Zombie


Sincubus wrote:
Orthos wrote:

Some of us prefer our lizardy/dragony Kobolds over rat Kobolds.

Which I vaguely recall being the sentiment agreed to by James Jacobs in his questions thread, and would estimate likely also shared by most of the Paizo team. So I doubt you'll see any change there, we like them as they are. (Though I could stand them to be less gimped, mechanically, but that's not what you're complaining about.)

Rat Kobolds??? You mean those horrible WOW versions of the Kobold?

The "real" kobolds are more like an evil Pech thing, with powers over earth and stone.

Not familiar with these. Only just heard of the rat versions (which apparently were popular in 1/2E) and the dragon-derived/lizardy versions (3E and beyond).

Shadow Lodge

They weren't rats! They were yappy dog-men!


Odraude wrote:

Why?

Although I can agree with the spectre... never seen a reason to use it.

Because these are all creatures with real-mythology and folklore backgrounds so no need to copy-paste the D&D versions me thinks...


Sincubus wrote:
MMCJawa wrote:

They've implied that Bestiary 4 will probably happen at some point, but I don't think they have actually stated it will be a 2013 release necessarily. The 64 page format Bestiary they are trying out this year might conceivably be a model they adhere to more in the future, if successful.

Odds might be greatly improved for a 2013 release if either a psionic or epic ruleset is created, since we so far are seriously lacking for monsters that would fill those niches (even if they go ahead and include a bestiary section within each of those books).

Wait WHAT?

So they rather release 49 monster books than 200+ monster books? I hope everbody boycots the 49 monster books for the sake of the 200+ monster books! :p

Especially when the 49 monster books are also released one each year...

If there are twelve 49 monster books each year that would be sweet tho, have no problem with that!

Bear in mind this is speculation on my part only...No one in the know has stated this will be the future of Paizo bestiaries. I could see this as being a sound business policy however. With the SRD becoming exhausted, producing a new hardcover bestiary every year at the same time as creating new monsters for the campaign setting and AP lines...well...keeping the quality up is going to be difficult after a couple of more volumes. Staggering the books with NPC guides or a template volume might not be a bad strategy.


Gorbacz wrote:
Dunno, they're printing monsters in short paperback books since 2007, and things like pugwampis or sandpoint devil still are the stuff of legend.

The X revisited books are also pretty much really narrowly focused super-detailed bestiaries covering 10 monsters. If that can work, so can a 64 page setting specific bestiary.


Sincubus wrote:

The following monsters should be remade in pathfinder style, not in D&D style:

Barghest (no goblin) - Chimera - Couatl - Ettercap (vermin lord) - Ettin (more monstrous) - Gargoyle - Fire Giant (less human-like) - Frost Giant - Kobold (no lizardman) - Manticore (more powerful) - Medusa - Minotaur (no race, just powerful monsters) - Mummy (monstrous) - Nightmare (other special abilities) - Salamander (less humanoid) - Sea Hag (more powerful) - Spectre (more special, not like a clone of the wraith and ghost) - Unicorn (less little pony niveau)

Most of these are not going to get changed, especially since some of these have already been in the revisited series and I don't see Paizo deciding to Retcon them after the effort they have been put into (Fire Giant, Frost Giant, Gargoyle, Couatl, Chimera, Kobold, Medusa, Minotaur, Mummy)

I would like to see some "versions" of these that adhere more to the classical/folkloric tradition. Thankfully a lot of these creatures have multiple names in folklore, so you could keep the draconic kobolds but do a more folklore version under the name of Coblynau. Same with Barghest.


Kthulhu wrote:
They weren't rats! They were yappy dog-men!

They were yappy dog-men with scales who laid eggs.

1). Advanced Dungeons & Dragons Monster Manual, 1977, p.57.

"If 200 or more kobolds are encountered in their lair there will be the following additional creatures there: 5-20 guards (as bodyguards above), females equal to 50% of the total number, young equal to 10% of the total number, and 30-300 eggs."

"The hide of kobolds runs from very dark rusty brown to a rusty black. They have no hair."

See the kobold artwork on pp. 57 & 58, which clearly shows scales.

2). Dungeons & Dragons Basic Set, 1981 (Moldvay), p.B37

"They have scaly rust-brown skin and no hair."

3). Dungeons & Dragons Basic Set, 1983 (Mentzer), Dungeon Masters Rulebook, p.32

"They have scaly, rust-brown skin and no hair."

4). Advanced Dungeons & Dragons Monstrous Compendium Volume 1, Kobold page

"Barely clearing three feet in height, kobolds have scaly hides that range from very dark rusty brown to a rusty black."

"In a lair there will be 5-20 (5d4) bodyguards, females equal to 50% of the males, young equal to 10% of the males and 30-300 (3d10x10) eggs."

5). Dungeons & Dragons Rules Cyclopedia, p.187

"They have scaly, rust-brown skin no hair."

6). Advanced Dungeons & Dragons Monstrous Manual, p.214

"Barely clearing three feet in height, kobolds have scaly hides that range from very dark rusty brown to a rusty black."

"In a lair there will be 5-20 (5d4) bodyguards, females equal to 50% of the males, young equal to 10% of the males and 30-300 (3d10x10) eggs."


Maybe a good space monster would be the Meteor Demon (ala Armored Destroyer Diablo III) a rock demon that travels like a meteor would do between the realms/planes and worlds.

For an example just check out the Armored Destroyer in action in Diablo 3, it would be the most awesome space monster out there.

Just imagen a large meteor-like object to fall from the sky, crushing some peasants or maybe your own travel buddies or packmule, then like a transformer the large rock turns out to be a humanoid, rocky demonic thing that attacks with large sharp rocky arms.

Dark Archive

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Sincubus wrote:
Just imagen a large meteor-like object to fall from the sky, crushing some peasants or maybe your own travel buddies or packmule, then like a transformer the large rock turns out to be a humanoid, rocky demonic thing that attacks with large sharp rocky arms.

Or the meteor is so alien and antithetical to the 'flesh' of Golarion herself that the earth rises up, tainted and angered by this violation, as some sort of fiendish or half-fiendish template earth elemental, maddened by the assault from the outer dark, and rampaging around (and spawning new such creatures) until the meteor itself is destroyed / removed from the surface of the world and 'the earth has time to heal.'

Nature not only abhors a vacuum, but the things that fall from the void, as well.


the idea kind of reminds me of the Queller Demon from Buffy...one of the creepier/cooler monsters they had on the show.

Owner - House of Books and Games LLC

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Sincubus wrote:

This is an almost (very few creatures left out, mostly zombie/skeleton/gargoyle variants) complete list of all missing (in bestiaries) Adventure Path monsters:

Italic = These are one of a kind creatures and can't be in the bestiary.

***RISE OF THE RUNELORDS***

3: The Hook Mountain Massacre - Smoke Haunt / Skull Ripper / Argorth / Mother of Oblivion

Not true about the Mother of Oblivion. Black Magga is an instance of a Mother of Oblivion, but the bestiary itself states they are the servants of Lamatshu.

In any event, I'm pretty darn sure many of us will be seeing an updated Mother of Oblivion within, oh, 3-7 days :)


I really want Wesley Schneider to look info on the Buggane, a half mole half giant with earth-based powers!

Also something like the D&D4th editon Arborean, a humanoid plant which look like a grim reaper, it feeds its evil plant minions blood from victims.


Quote:

In Manx mythology, a Buggane was a huge ogre-like creature, native to the Isle of Man.

Bugganes were said to be covered in black hair, with claws, tusks and a large red mouth. As they were known to tunnel underground, they might be said to resemble a giant mole, though they were intelligent and spoke to people on occasion.

A Buggane always had a particular home such as an old ruin, forest or waterfall, where it would remain unless disturbed somehow.

Bugganes were magical creatures, and were known to be unable to cross water or stand on hallowed ground. They were occasionally called upon by the fairies to punish people that had offended them.

The most famous story involving a Buggane relates that one repeatedly tore the roof off St. Trinian's church on the Isle of Man. Another story tells of a woman's narrow escape after a Buggane is sent by the fairies to punish her for baking after sunset.

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Quote:

Kamaitachi (鎌鼬?) is a Japanese yōkai, most common in the Kōshin'etsu region.

There are several conceptions of how it looked or operated, but the most common is one of a trio of weasels with sharp claws, riding on a gust of wind and cutting people's skin on the legs. According to this interpretation, the first weasel knocked the unsuspecting victim down, the second cut the victim's flesh and the third applied medication to the wounds, so that at the time the victim realised what was happening they were left only with painful wounds that weren't bleeding. Sometimes the three are described as brothers, sometimes as triplets. This account can be traced back to Toriyama Sekien, who was presumably also the first to imagine the apparition to have the form of a weasel. The weasel was a typical Toriyama pun - one of the folk names for the apparition was kamaetachi (構え太刀), meaning "attacking" which he changed slightly to mean "sickle weasel".

The idea of lightning fast weasels wielding razor-sharp claws appealed to manga and anime artists and the kamaitachi often appear in those media.

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Hyakume.

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Bakeneko Wiki Page.

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Bloody Bones is a boogeyman feared by children, and is sometimes called Rawhead and Bloody-Bones, Tommy Rawhead, or Rawhead. The term was used "to awe children, and keep them in subjection", as recorded by John Locke in 1693.[1] The stories originated in Great Britain where they were particularly common in Lancashire and Yorkshire,[2] and spread to North America, where the stories were common in the Southern USA.[3] The Oxford English Dictionary cites 1550 as the earliest written appearance as "Hobgoblin, Rawhed, and Bloody-bone".

Bloody-Bones is usually said to live near ponds, but according to Ruth Tongue in Somerset Folklore, "lived in a dark cupboard, usually under the stairs. If you were heroic enough to peep through a crack you would get a glimpse of the dreadful, crouching creature, with blood running down his face, seated waiting on a pile of raw bones that had belonged to children who told lies or said bad words.” [4]

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Dark Archive

Sincubus wrote:
"If you were heroic enough to peep through a crack you would get a glimpse of the dreadful, crouching creature, with blood running down his face, seated waiting on a pile of raw bones that had belonged to children who told lies or said bad words.” [4]

Parenting skills have come a long way since then. :/


Monsters under the bed type like Monsters inc., Where the wild things are, Little Monsters, etc.

More monsters "inspired" by movies, video games, tv shows, etc.

More types of Nagas, Lamia, Hags, and other moster groups that need to be fleshed out more.

More creatures from the first world, positive energy, time, planets, dreams, and lesser known places in the multiverse.

More creatures with abilities based on time, light, gravity, sound, and other lesser used or unusual abilities, defenses, skills, etc.

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