Polymorph on Familiar


Rules Questions

Shadow Lodge

I was tossing around an idea for a caster to have a pseudodrgon for a familiar,d at one point have to polymorph it into a human for disguise purposes. Could I just use polymorph, or would I have to use Enlrge Person?


Polymorph would do.
It references out to alter self which specifically has rules for changing into a medium humanoid.(+2 str).

Shadow Lodge

Wait, couldn't he just ast Alter Self on his familiar then?

Lantern Lodge

Ninjaxenomorph wrote:
Wait, couldn't he just ast Alter Self on his familiar then?

I don't see why not (other than the short spell duration).

Shadow Lodge

morethanadream wrote:
Ninjaxenomorph wrote:
Wait, couldn't he just ast Alter Self on his familiar then?
I don't see why not (other than the short spell duration).

I checked, they both are 1 min/level. I guess he could just keep casting it...


Ninjaxenomorph wrote:
Wait, couldn't he just ast Alter Self on his familiar then?

It's iffy.

Some GMs might not see it as within the scope of the spell.
Technically though I suppose if you can cast"you" spells through your familiar then it should work because starting race restrictions aren't listed, I personally thinks it's too much for a second level spell.

Shadow Lodge

But also,it only lasts for about four minutes when I would first get access to it. Plus, my magus would not be getting it until 9th level anyway.


It's totally possible by RAW. And if you use it mostly for disguise, I don't see a reason for your gm to not allow it. I mean, you could just as well cast invisibility most of the time.

Shadow Lodge

Blave wrote:
It's totally possible by RAW. And if you use it mostly for disguise, I don't see a reason for your gm to not allow it. I mean, you could just as well cast invisibility most of the time.

But that's not as funny as my magus bringing his perky pseudodragon familiar to a social event ;)


PRD wrote:
While under the effects of a polymorph spell, you lose all extraordinary and supernatural abilities that depend on your original form (such as keen senses, scent, and darkvision), as well as any natural attacks and movement types possessed by your original form. You also lose any class features that depend upon form, but those that allow you to add features (such as sorcerers that can grow claws) still function. While most of these should be obvious, the GM is the final arbiter of what abilities depend on form and are lost when a new form is assumed. Your new form might restore a number of these abilities if they are possessed by the new form.

I would use the above to say the pseudodragon->human via alter self loses it's darkvision, low-light vision, fly speed, poison, natural attacks. Losing the immunity to paralysis/sleep effects and blindsense is questionable. . . hmmm. . . I guess the dragon would keep the immunity to paralysis/sleep (that's not dependent on the physical form of the dragon) but lose the blindsense ability (which is dependent on the dragon's sensory organs).

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