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I'm bored: give me ideas for a new base class I can design!


Suggestions/House Rules/Homebrew

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If you ever have the free-time, maybe you can help me with designing a custom class that relies on a friendly symbiotic life-form to control their powers. Think Evoker/Druid/Monk/Magus mix. (I made a post about it under "Suggestions/House Rules/Homebrew"; look it up if you're interested.


I have always hoped paizo would make a supernatural hunter lycanthrope, become a beast to hunt the beasts... A inquisitor/ranger/Druid... There is the feral hunter or a Druid/ranger multiclass or skinwalker race... But they miss that ghost/undead/demon hunting flavour... What if van helsing was a werebear?


Update: I just used the Skilled evolution and Evolving trait to convince a whole courtroom that our party was innocent. Unfortunately, I only grabbed Bluff, so it was largely focused on Chewbacca/Twinkie Defenses. Sunt: Shifttorney at Law.


We really need some tech- or golem-friendly classes. Maybe a construct-focused Int-based summoner sort of thing, or an alchemist who creates terrain-changing gadgets?

RPG Superstar 2012 Top 32

Crimlock NL wrote:
I have always hoped paizo would make a supernatural hunter lycanthrope, become a beast to hunt the beasts... A inquisitor/ranger/Druid... There is the feral hunter or a Druid/ranger multiclass or skinwalker race... But they miss that ghost/undead/demon hunting flavour... What if van helsing was a werebear?

I think Van Helsing is a werewolverine.


I think the biggest weakness I've seen so far in this class (the Evolver) is the somewhat confusing duration system, which varies from incredibly frustrating (I can't use a druid's long-term wild shaping tactics like travel or disguise, I can't allow myself to see in the dark or swim for extended periods) to maybe slightly broken (I can use disguise self to gain the benefits of all my evolutions for an hour per level).

I'd like to be able to, say, turn into a bird and fly for several days straight, or pretend to be a docile horse during interactions with an NPC, or generally promote the "more beast than human" motif I've been going for. That's not possible with this system.

Also, it's unclear how "stacking shifts" works. If I'm presently a wolf with five tails, do I have to re-spend all those points to become a wolf with five tails with Darkvision? What if I'm just a disguised person and I want to become a disguised person with claws and a fly speed? And can I remove individual evolutions?

I will say I'm really enjoying this. I just turned into a giant snake-armed muppet with two barbed tails and a huge mouth, practically exploding the giant frog that had swallowed a Reduced me. Sunt the Shifter is a lot of fun. Sunt is third level now—approaching fourth, at which point I'll get Beast Shape (from Early Form) and get to choose another Trick. Some of them seem unwieldy or superfluous, but a lot of them are really neat.

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