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Jade Regent

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I'm GMing:

M Tian-Min Samurai (Order of Ronin, Friend of the Family- Koya)
M Half-Varisian/Half-Tian-Min Summoner (slowly building his pet to look like a celestial dragon, Best Friend- Ameiko)
M Half-Elf Gunslinger (uses pistols, Caravan Guard)
M Elf Magus (Bladebound, and his weapon has the personality of his dead mother, Rescued- Shalelu)
M Varisian Cleric of Desna (gets in all sorts of trouble if not closely watched by other party members, Rescued- Koya)

They are midway through Brinewall Keep, and have gelled quite well. The lack of a rogue has yet to really hurt them.


I'm GMing: I set character gen at a point buy with 15+1d6 points, three character traits (one of which had to be from the players guide), and I used the occupation & drawback rule from Tome of Secrets.
Here is how it looked in the beginning.

Viriel{F} half-elf Rogue{childhood crush-Ameiko}

Azzwipe{M} human Fighter{friend of the family-Koya}

Thakk Mvaahti{M} Half-Orc Magus{Foster child-Koya}

Borom{M} Gnome Sorcerer{Caravan guard-Sandru}

Daedra{F} Elf Ranger{Student survivalist-Shalelu}

Storm Crow{M} Aasimar "storm" Druid{Best friend-Sandru}

As I have 6 players they where a little behind the Xp curve, but I ran them through "The Feast of Ravenmoor" mod., which was a bit of a struggle for them but they made it. This is how they looked before going into Ravenmoor.

Viriel{F} Half-elf Rogue1/Witch1

Azzwipe{M} Human Fighter1/Rogue1

Thakk Mvaahti{M} Half-Orc Magus2

Borom{M} Gnome Sorcerer2

Daedra{F} Elf Ranger2

Storm Crow{M} Aasimar "storm" Druid2

After Ravenmoor they made it to 3rd lvl....now I await their updated character info, and then they are off to Brine Wall.


In the Jade Regent I am currently running:

Dusty
-Dwarven Martial Artist. He's very much a boxer who thinks the Chop Sui stuff of other unarmed fighters is silly.
-Has a Legolas and Gimli like relationship with Shalelu.
-Tends to be the voice of common sense in the caravan.
-Self imposed exile.
Ostov Dulgrim (Last name to be abandoned at the end of Night of Frozen Shadows)
-Ulfen Black Blooded, Planar (Abyss) Oracle with the Outer Rifts Mystery.
-Romantically interested in Ameiko, but has to fight his instinct to withdraw from people due to his fluctuating creature type and previous history of being cast out and scorned by his family.

Andoran

Wilhelm Davidson: CG Andoran Cavalier with a slightly skewed perception on valor and chivalry. He used to be an Andoran farm boy who was to be sent to study magic in Absolom. However, when he flunked out in his first year, he chose not to return home. Wilhelm was inspired by tales he had read of the knights of Medev and became squired to a cavalier who had seen the perils of the world wound. Their travels led them to Sandpoint where his teacher chose to settle down and live with his old love interest: Koya. Wilhelm was not content with staying in Sandpoint and had worked up a reputation as kind of a trouble-maker and notorious drunk. In the start of the adventure, he had worked up an immeasurable tab at the golden dragon inn. Ammeiko, whom Wilhelm had befriended, sent him along with the party to work off his tab.

Hateau: Wilhelm's stubborn Bullheadedness is matched only by one other in the party: The psychotic pansexual tengu playboy who competes for glory and women. The Tengu Alchemist is named Hateau. He is a wealthy polygamist whom had had his accounts frozen when his wives found out about eachother. Hateau wanted to escape Sandpoint and did so by joining a caravan bound for far away lands.

Ambaila: An Elven Witch and long time friend of Koya's mother. He has lived in Sandpoint for some time. He kind of sees himself as a fatherly figure for the unruly younglings: Wilhelm and Hateau and puts in fatherly advice when the two get into an argument about who gets to kick down the door.

Senako: An elven sorceress and Ambaila's wife. She is also a longtime friend of Koya's family. She assists Ambaila with their undertaking to make men of the younger dull witted companions.

Tarlynn: A Samsaran Monk. He has lived many lives as a killer but seeks redemption in sandpoint. He teaches martial arts to a handful of children in the city. However, his time has come to once again to take up his staff and transverse the land on a path of enlightenment.


SoulofSapphire wrote:

Wilhelm Davidson: CG Andoran Cavalier with a slightly skewed perception on valor and chivalry. He used to be an Andoran farm boy who was to be sent to study magic in Absolom. However, when he flunked out in his first year, he chose not to return home. Wilhelm was inspired by tales he had read of the knights of Medev and became squired to a cavalier who had seen the perils of the world wound. Their travels led them to Sandpoint where his teacher chose to settle down and live with his old love interest: Koya. Wilhelm was not content with staying in Sandpoint and had worked up a reputation as kind of a trouble-maker and notorious drunk. In the start of the adventure, he had worked up an immeasurable tab at the golden dragon inn. Ammeiko, whom Wilhelm had befriended, sent him along with the party to work off his tab.

Hateau: Wilhelm's stubborn Bullheadedness is matched only by one other in the party: The psychotic pansexual tengu playboy who competes for glory and women. The Tengu Alchemist is named Hateau. He is a wealthy polygamist whom had had his accounts frozen when his wives found out about eachother. Hateau wanted to escape Sandpoint and did so by joining a caravan bound for far away lands.

Ambaila: An Elven Witch and long time friend of Koya's mother. He has lived in Sandpoint for some time. He kind of sees himself as a fatherly figure for the unruly younglings: Wilhelm and Hateau and puts in fatherly advice when the two get into an argument about who gets to kick down the door.

Senako: An elven sorceress and Ambaila's wife. She is also a longtime friend of Koya's family. She assists Ambaila with their undertaking to make men of the younger dull witted companions.

Tarlynn: A Samsaran Monk. He has lived many lives as a killer but seeks redemption in sandpoint. He teaches martial arts to a handful of children in the city. However, his time has come to once again to take up his staff and transverse the land on a path of enlightenment.

I particularly like those last three.

Andoran RPG Superstar 2013 Top 16

M Tian-Min human sword saint ronin samurai (but starting with a MoMS/sohei monk dip)
F Tian-Min human bard, probably geisha/sound striker or lotus geisha/sound striker
F tengu ninja
M samsaran wizard
M Ulfen human sword-and-board fighter

The Tian-Min humans, the tengu, and the samsaran are all recent transplants from Tian Xia.

My character (the samurai) has a Minkaian name, but everybody around Sandpoint calls him Bushy Sam Rye because of an early miscommunication: he only speaks broken Common, and identified himself as "bushi. Samurai." Bushy Sam stuck because he let down his topknot and grew his beard out in a futile attempt to blend in with the locals.


My current character is Mattis Quigley, Gunslinger (musket master)

We also have a Samurai (Ameiko's younger brother), 2 Nagaji (Flame Oracle and Paladin), a Tengu Ranger, a Kitsune Rogue, and a human inquisitor of Sarenrae.

Yes, it's a large group.


I have/had:

M: Human Wizard/Fighter (Died) swapped to
M: Halfling Rogue (Ended up going to college)

F: Tiefling Rogue (swapped to..)
M: Tiefling Inquisitor (Died, got better) Varithen

M: Aasimar Samurai (sword saint) (Work got them)

M: Lawful Good Human Samurai (Kaneda) (Although will probably end up CG)

M: Chaotic Good Human Cavalier (Vindrus)

M: Neutral Good Human-Tian Wizard (Shen-ri)

M: Neutral Aasimar Oracle (Deaf)

And they are now joined by...

M: Lawful Neutral (Tian) Cleric of some LE Dragon Empire Diety (will see how long he lasts..)


We're nearing the end of the first book but here's our party as it stands and a small blurb about each of them based on who they are as the adventure started.

Arashi Kaijitsu (NG human ranger): Ameiko's younger brother. When Ameiko ran away from home, he decided to follow her but ended up 500 miles to the north, in a Minkaian village within the Lurkwood, in a coma through a mixture of foolish decisions and being watched over by something. He ended up living there, learning both the way of the sword and honing his wilderness skills, before one day, when he awoke, the entire village was ruined as if abandoned for over a century. He reluctantly left and made his way to Sandpoint and a reunion with his sister and some old friends. He's started a new relationship with one of his childhood crushes, Yukiko, but the feelings he's had for Shalelu, an inspiration for his natural love of the wild, may cause complications. (This is my character)

Diamanta Porthmos (CG human summoner): A self-imposed exile from Taldor and woman of obvious noble standing, Dia has been travelling with Sandru for over a year now and the two cannot stand each other. A bard through training (though her connection to her eidolon seems to have stunted any ability to weave song and spell together), Dia is the party's chronicler and Diplomaster. With her giant talking rainbow foo dog "Mipsy", she's hard to miss.

Morris (CG aasimar cleric of Desna): A Varisian wanderer born with a giant butterfly birthmark on his chest with the blood of angels flowing through his veins, Morris is an easy-going healer and preacher in the faith of Desna. When he arrived in Sandpoint, his obvious angelic appearance, and a series of misunderstandings with a group of highly intoxicated villagers, lead to a massive brawl that sheriff Hemlock still shudders in recollection of. If it wasn't for Koya's quick thinking (and sharp tongue), the young aasimar would have probably ended up suffering worse injuries. He is incredibly grateful to the older priestess and has started hiding his more obvious aasimar features to prevent anything like that from happening again.

Amakura Yukiko (N half-elf ninja): Ameiko's best friend, a barmaid at the Rusty Dragon, and secretly a member of a ninja clan that followed the Kaijitsus on their trek from Minkai as their protectors. Yukiko has been itching to prove her skills to her formidable grandmother and sees little point in watching over Ameiko. After all, what's so important about this woman that requires the eyes and blades of a deadly ninja? She secretly wishes to pursue her own destiny and with Arashi's return to Sandpoint, a man she had begun to have feelings for before his disappearance as a boy, and his desire to see the world, she feels as if her chance is now.


I am a player.

Akido Amatetsu - Male Tien-Min Human Fighter (Dex-based Two-Weapon Warrior) sibling to Ameiko.

I started Akido as a katana/wakizashi weilder, but the number of special wakizashi that we kept coming across got me to swap to dual-weilding wakizashi instead.

Started with 17 (15 point buy) Dex.
Exotic Weapon (Katana, Wakizashi), TWF
TWD
Weapon Finesse
WF (Wak)
WS (Wak)
ITWF
Double Slice
GWF (Wak)

(So far)

Critical Focus
TW Rend
GTWF
Penetrating Strike
GWS (Wak)
Bleeding Critical
Quick Draw
Greater Penetrating Strike

(Planned)

I'm advancing his dex, and the Wak's are getting Agile added to them as soon as I get the chance. Standard TWW advancement, Dex improvement, and the planned blade enhancements will take him up to +14 damage flat per hit at level 14 . . ..

We also have an Elven Ranger (Trap archetype)/Wizard/Arcane Archer, Elven Witch, and Gnome Summoner (Synthesist)/Paladin. We've had one fight where the Eidelon was blown away, another where the Gnome was retreating, and one (so far) where both of our characters were almost out of the fight before we managed to win. Did I mention that our builds are kinda defense heavy? The synthesist USUALLY has his AC sitting at about 28. When Akido's in full-attack mode, his gets up to 26. We're just reaching the opposition that doesn't care and hits the PCs anyway.

It is an interesting group. We are all exeprienced players actively trying to work together. When things come up which are supposed to make things really hard, we just shrug and radically change tactics to match, instead. My character also carries a bow and a pair of tonfa, for example. Options are important.

I play the wild-eyed youth, full of wonder and excitement about where we go and what we do. Akido is carrying Suishen, and depending on what's going on, he loses quite a bit of offensive power in order to gain Suishen's assistance in a specific encounter . . ..


My current roster of characters, currently in Brinewall Castle:

Hellena (F/human): LE chelaxian fighter 3. Rescued by Koya trait after being shipwrecked near Sandpoint. Wanted to be a squire for the Hellknights, so is obsessed with cold justice.
Edelweiss (F/gnome): LN druid 3, spends lots of time buffing her tiger.
Mimosa (tiger): animal companion and mount for Edelweiss. Essentially our second best fighter.
Gwyne the Light (F/elf): LN cleric 1/monk 2. Promiscuous godless cleric turned monk. Our first random encounter in the marshes was a constrictor snake that nearly ate her. After killing it, she made snake skin "slut" boots for herself.
Yamira (F/halfling): LE rogue 3. Observant, sneak attacking and proficient with her halfling sling.

Occasional player: Wayne McGregor (M/human): CG(?) bard 3 with bagpipes. Best friend trait with Ameiko. When the player is absent, the character conveniently appears when a knowledge check is required.

Aside from the bard, I have four LN or LE female characters with major CG caravan NPCs who are also mostly female. Even most of the other NPCs in Brinewall Legacy are female. Makes for interesting chemistry.

Grand Lodge

Pathfinder Adventure Path, Companion Subscriber

Our last run through stalled at Kalsgard. We are about to start through again with a new GM and new characters.

I am playing a human thug (rogue archetype) that wields a no-dachi. Sort of going for the Kikuchiyo type character from Seven Samurai.

We have one player who wants to play a Grippli Zen Archer...


Pathfinder Adventure Path Subscriber

My campaign just began today... no actual play yet, but the characters are finalized, their initial relations with each other and the NPCs established, as is their current situation in Sandpoint. I've narrated the "title card" with "Through the City Gates" from the Age of Conan: Rise of the Kingslayer soundtrack in the background. A good start!

The characters:

Akira Saito, human NG Samurai, Order of the Dragon
Dario Nevara, aasimar CG Oracle of Flame
Kazumi Kaijitsu, human CG Bard, younger sister of Ameiko
Falk, human CG Fighter ( archer build )
Ikari Chidori, kitsune N Ninja
Brajakh Kar, beastbrood tiefling LN Wizard ( later Ninja )


We're at the tail end of the first book and our party makeup is thus;

Male Half-Orc/Half-Elf(Don't ask..) CG Barbarian(Invulnerable Rager), Younger Sibling of Shalelu; Uses Natural weapons to eviscerate foes, and tanks(but no tanks).

Female Human(Varisian) NG Witch(Agility Patron), Friend of the Family; Buffs, Debuffs, and Slumbers to great effect.

Female Halfling CG Oracle of Battle(Dual-Cursed Lame/Haunted), Rescued by Koya; Wolf-Mounted charger and occasional healing.

Male Human(Varisian) NG Inquisitor of Desna(Travel Domain), Foster Child of Koya; Buffs the Barbarian, Coupe de'Grace on Slumbered enemies, and surprise-decapitates BBEGs with a Falcata.


Pathfinder Adventure Path Subscriber

Since my other Jade Regent campaign is running once again ( at the beginning of Night of Frozen Shadows right now ), here are the active characters from that campaign:

Nezumi, human LG Fighter 1/Sohei 3
Aruban ( the self-proclaimed Emperor of Brinewall ), human CG Witch 4
Matino, half-elf magician bard 4
Koya Mvashti, Cleric of Desna 4 ( as played by one of the players )

I just learned today that pitting twenty Warrior 2 against them is still a bit much. Luckily enough I managed to not kill them all. ;)

Andoran

Dac, M Goblin Ninja - Childhood Crush, Sandru; hilarity ensues...

Miyaru Kaijitsu, F Human Soulknife; replaced Ameiko with Miyaru and have no regrets. It turned my introverted player into an instant leader.

Satira, F Human Summoner (Broodmaster); we call it the "Mother of Dragons meets Princess Jasmine" build. Childhood Crush - Sandru (see Dac)

Hargrim Longbarrel, M Dwarf Gunslinger (Musket Master); he's waiting for his moment to shine...

-Vaz


Vaziir Jivaan wrote:

Dac, M Goblin Ninja - Childhood Crush, Sandru; hilarity ensues...

Miyaru Kaijitsu, F Human Soulknife; replaced Ameiko with Miyaru and have no regrets. It turned my introverted player into an instant leader.

Satira, F Human Summoner (Broodmaster); we call it the "Mother of Dragons meets Princess Jasmine" build. Childhood Crush - Sandru (see Dac)

Hargrim Longbarrel, M Dwarf Gunslinger (Musket Master); he's waiting for his moment to shine...

-Vaz

Can you post her build and her project progression? Broodmaster has always sounded cool but never something I would want to play for mechanical reasons. So I am curious how she works it.

Silver Crusade

Pathfinder Adventure Path, Tales, Comics Subscriber

Mordred Half-Elf Druid, and his pet tiger Albion were raised by Koya when his father died, he never met his elven mother. Though he's been told she's a snowcaster elf. The balance.

Brando "Little Cat" Tormir Human Ranger, also raised by Koya when his father was killed by devil summoned by a wicked witch. The hunter.

Garfaz Starclaw Tengu Ronin from Minkai, an exile from that land who would not stand for the corruption wrought by the Jade Regent. Most recently working as a caravan guard for Sandru. The honour.

Cale Anders An Oni-Blooded Paladin of Sarenrae, redeemed by Shalelu after a life of banditry near Magnimar. The conscience.

Darktread Human (Tien) Dragon Clan Ninja in exile, currently drinking away his sorrows at the Rusty Dragon accumulating a legendary bar-tab and working it off with favours. The comic relief.

Rorrin Kaijutsu Half-Elf Half Tien Magus, Ameiko's other bastard brother. Sent to his cousins in Cheliax to hide their father's shame. Rorrin's recent return makes him feel like a stranger in his home town, though his sister has made him more than welcome in the Rusty Dragon. The destined.


Gluttony wrote:

The group is starting again. The new party is:

M Aasimar Cleric of Gorum
M Dwarven Barbarian
M Suli Summoner
F Gnome Summoner (Master Summoner)

We're setting up Second Darkness right now and the characters are going to be:

Elven Void Mage & Spellbinder
Human Arcane Duelist
Half-Elven Summoner
Half-Elven Master Summoner

I'm posting this because it looks like you are doing something similar and I was curious how it went. Our Summoners are twins, with the power in their blood an ancestral thing that's manifesting a little differently in each. The standard Summoner is going to be a mounted character once he takes a level of Fighter at 9th and his Eidolon becomes Large - he'll be taking the Eldrtich Heritage feats for the Orc Bloodline though its going to be flavored as something else. The Master Summoner is going to have a scout type eidolon that flies. We expect the combo to be very effective with the Eidolon, Summoner and summoned creatures forming our 'front lines' while the Arcane Duelist protects the casters and does some healing on the side.

RPG Superstar 2012 Top 4

Our GM did some sketches of our characters, each associated with an element. Human Samurai, Human Urban Druid, Half-elven Ranger, Elven Diviner


No access was shared by Google. Can't see the pictures. Sorry. :(

RPG Superstar 2012 Top 4

mittean wrote:
No access was shared by Google. Can't see the pictures. Sorry. :(

I failed again. Should be fixed now. Sorry.


There we go! :) Great pics.


We're trying to get the cash together to buy the AP in its entirety now though I'm not sure when we'll be able to run it. When we do though, I'm definitely going to try out my new Brawler build discussed here. I'm browsing the AP Player's Guide right now to try and work his backstory in...


Just got into a Jade Regent game on Myth Weavers (was in one before with the same character, but the GM disappeared) with a Rakshasa-Spawn Tiefling Wizard (Air Elementalist, for those curious).

Main draw with her, though, is her raven familiar. Who has the personality of Arnold Rimmer. If a familiar is sentient and can talk them I'm gonna make the most of it!


GMing JR currently, we are only in book 2 as too many other games going at the same time. But here is the list of PC's and NPC's.

Durmock the Vigilant NPC M hobgoblin cleric/monk of Irori
Thaddius Boughfort NPC M human expert (fly fisherman)/wizard
Elsa Boldcod NPC F human ranger/sorceress
Ludrick Morten NPC M half-orc fighter
Sorah PC F human sorceress (dragon blooded/tattoo archetype)
Lester Spinner PC M high goblin ranger
Eric Gnarlson PC M aasimar cleric of Odin (heretic)

I must admit the interplay between these folk has been most amusing for me. Our goblins first appearance was him shooting Durmock. Player has Lester's back story as he is the exiled son of chief Gutward of the Licktoads. PC had finished gobo village, and player took the stance that he though the PC had killed his people. Of course the storyline has most of the Licktoads dead of skeleis due to treasure stealing curse.

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