Obvious foolish mistakes.


Gamer Life General Discussion

51 to 61 of 61 << first < prev | 1 | 2 | next > last >>

carborundum wrote:
bears have trains now?

They do in Eberron.

runs for cover...


I once assumed that my plans would survive contact with the players.

Sovereign Court

A land war in Asia?


Talynonyx wrote:
I once assumed that my plans would survive contact with the players.

You foolish fool. Hold on why I hysterically laugh at your foolishness! :P


KaeYoss wrote:
Talynonyx wrote:
I once assumed that my plans would survive contact with the players.
You foolish fool. Hold on why I hysterically laugh at your foolishness! :P

My only saving grace is that at least the explosion was really impressive.


That if you and your co-GM have told your players approximately a hundred times that this is a dangerous module in which acting stupidly is likely to result in death, you will STILL see the wizard run over the hill and charge the camp of 30 goblins all by his lonesome. And he will STILL complain about the result afterwards.

If your character has had phenomenally bad experiences with the divine, leading to repeated insults of religion in general and the cleric's religion in particular, it is not surprising that the cleric will stop healing you. However, deciding to do this while en route to the underdark is a really bad idea, and will leave you a charred mess.

Sczarni

1 person marked this as a favorite.

This one time, I bet against a Sicilian when life is on the line.


psionichamster wrote:
This one time, I bet against a Sicilian when life is on the line.

"when death on the line." great reference though. :-)


I was a wizard. The party was being dropped off on an antimagic’d island to go get the mcguffin. When I say ‘dropped off’ we were literally being dropped from the sky, from a height above where the antimagic bubble was in effect. Everyone was all beefed up and ready to mitigate the damage from the fall. My plan was to cast featherfall. I don’t recall the details but suffice it to say when the GM asked me how far above the ground I cast, it was not high enough.

I knew roughly how high the antimagic effect started, but when I told the GM how high I was when I cast the spell all I was thinking about was how high I should be to get the maximum effect from it and take no damage. Of course I cast it within the antimagic bubble. I hit the ground full force, was knocked unconscious and started bleeding out. Lucky for me the other characters didn’t know that it was due to my own stupidity so healed me up and kept me around. The players on the other hand facepalmed something fierce.

-

My friend was a bard. His lecherous ways had managed to annoy every party member at this point, but he was useful enough in combat and could really turn on the charm when we needed it - a couple important NPCs loved him. It was a fun character for the players (OOC), good for the story and never quite crossed the line with the PCs to the point that we were really motivated to get rid of him.

Anyway, somewhere along the way he picked up a STI. The symptoms did not manifest until we were well within a dungeon far from town. The party members with heal all miserably failed their checks. Not only were they unable to heal him, they were convinced the disease was the fatal ‘Crimson Death’ that before killing you did quite unpleasant things to his favorite extremity. He understandably freaked out. We understandably were pretty amused.

About halfway through the dungeon we came across this really shady guy who gave off some evil vibes and appeared to be the leader of the guys we had been fighting but was reasonable enough. He did not attack us and offered to trade valuable information if we let him leave. We agreed to parley. At some point during the negotiations it came out that he was a cleric. That is when the bard’s ears perked up. He, without preamble or warning, dropped his pants and asked the cleric if there was anything that could be done about his ‘problem’. That is when the shady cleric reached out and touched him with a inflict wounds spell.

Between how ridiculously dumb this action was and how little we cared for the bard, we didn’t even hold it against the cleric – even though he had actually managed to outright kill the already injured bard. The negotiations wrapped up without further incident. We got our info, most of the cleric’s loot and allowed him to leave unaccosted.


This one time at OMG what have we done camp, we gave an artifact sword, posessed by an overwhelming urge to turn its weilder into a nigh unstoppable homicidal barbarian warlord, to our barbarian.

Fortunately, the 3 Giant slugs we were fighting on the ground didn't give us too much trouble while we were preventing the barbarian from giving our queen a c-section.

June 30th entry Campaign Journal


1 person marked this as a favorite.

My first game, second session (a looong time ago)

We are exploring a dungeon and find a strange crypt, with a Mummy lying on a slab at the other end of the room.

I carefully sneak up, and stab it in the heart......with a wooden stake......

Needless to say, it did not have the hoped for effect and only annoyed the Mummy.

My first character died shortly afterwards, together with most of the rest of the party.

51 to 61 of 61 << first < prev | 1 | 2 | next > last >>
Community / Forums / Gamer Life / General Discussion / Obvious foolish mistakes. All Messageboards

Want to post a reply? Sign in.
Recent threads in General Discussion