Engineer required for the Furrbiddian Expansion pbp game - Applications Required


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Sovereign Court

Furrbiddian Expansion

The game is just in its infancy (game thread about 100 posts), and the original engineer that was recruited has resigned his position by virtue of wandering away into the hinterlands. The expedition is in need of a replacement engineer to make his way to Balthelras from the Explorers Guild to join the assembled party. The party has thus far been investigating in Balthelras regarding their forthcoming expedition into the northern lands (and waiting to recruit a new player). The expedition hope to have the replacement in place and ready to go by Monday and the expedition can go ahead as planned.

Engineer applicants required by midnight Friday PDT. Applicants should make their applications on the game discussion thread so that the existing team can vet the applications. Applications made on this thread are not guaranteed to be looked at by the team, so are less likely to be accepted. So once again applications should be made on the discussion thread here In game I am Surveen Walsh, the our GM is Shanosuke.

Below you can find the original recruitment thread post, which lets you know what the game is about and how you might like to build your engineer.

The Setting::

Several thousand miles west of the inner sea region is the dark continent of Furrbiddian. It had been discovered by merchants and explorers several years ago. Many civilizations existed on the southern region but none in the northern region. The locals say that the northern expanse is cursed. Many explorers who have ventured forth and few return, they speak of the horrors of the north.
At the present, the kingdom of Balthelras is a neutral kingdom between to warring nations and is bordering the Northern expanse of Furbiddian. Balthelras has begun to over populate and needs to expand its territory. The only problem is that it is sandwiched on all fronts by other nation. The only direction it can expand is north, into the cursed lands. Many of the locals of Balthelras fear the cursed north. Foreign merchants told the king of Balthelras about the Explorer’s Guild.

The Explorer’s Guild::

The Explorer’s Guild is a prestigious group based in the inner sea region just outside of Valsarian. The Explorer’s Guild functions like a mercenary’s guild only they are not hired for battle. They are hired to aid in expeditions or even to be expeditions. They help other areas grow and expand by acting as forward scouts. They allow do monster hunting and other wilderness exploration. They act as prospectors and the like.

Your Story::

You are members of the Explorer’s Guild. A new job has been sent out to all members across Golorion. And it states the following:
Dear Members of the Explorer’s Guild
We have been contacted by the kingdom of Balthelras and King Hermond the 3rd from the new continent of Furrbiddian. The good king is looking to expand and we have been called upon to aid in this expansion as we prospect into northern Furbiddian to find suitable territory for the kingdom to start a new settlement. This is an opportunity for you all as you will also aid in colonizing this territory as the first foreigners to settle in Furrbiddian. You will be living there for the extension of the settling. The king will grant you citizenship as nobles should you choose to stay in the kingdom. This is an opportunity to start a rich life in a new land. We are looking for the following applicants:
Leader:
We are looking for a strong, charismatic individual to head this expedition into these lands. The leader must be brave and able to rally the rest of the team, keep them on track, and make critical decisions when the time comes.
Scholar/Surveyor
This is a knowledgeable individual who will be able to survey the land and provide the group with useful information on anything they encounter. The Scholar will be expected to keep the leader informed of the environment and other mechanics that come up. They will also act as translators for any locals, as such they are expected to be well versed in a large variety of languages.
Survivalist
A survivalist is the individual who acts as the team scouts. They will have knowledge about the wildlife and stealth skills to aid in moving covertly around living obstacles and observing them. Also they will aid in finding food sources.
Engineer/Technician
This individual will be mechanically sound and capable of tinkering. He should also be capable of crafting and disabling devices. He should also be capable of some medicine work. This individual would be responsible for any repairs or development planning that would be needed.

Two Guards
Gaurds are the defensive force of the expedition. They are expected to do the frontline fighting. They will also be responsible for fending off wildlife or dealing with any violent natives. They are responsible for the expeditions safety.

Rules for Applying
Materials:Pathfinder Core Rulebook, APG, Ultimate Magic, Ultimate Combat Playtest, the Bestiaries, and Pathfinder Companions. No 3rd Party Publishing.
Abilities: Epic Rolling: 2d + 6. Roll this seven times and take your 5 favorites. You get a free 18 for your ability scores.
Traits: You get three traits. There are no campaign traits.
Races: Any race is up to play.
HitPointsMAX
Gold Players start with 1000 gold for weapons and armor. Gear will be provided by the Exploer
No Evil Alignments
Backstory and Relation to your chosen roll
This is important. You must write a backstory that fits into your chosen role within the expedition. Your backstory should be easily adjustable to fit with your second choice role.

The Reason
You should also put forth your application with reasons why you are the best pick for the engineer.

This campaign will span 3 generations in game. This story will take several in game years to complete. This will be in the form of frequent time jumps. You will eventually be playing your descendants or new heroes depending on what will happens. Your actions will affect the world of the future generations. So make sure when you’re playing, that you make your choices wisely. This will also be a local campaign. Not too much long distance travel and you will have a home base.

Sovereign Court

The current team consists of:
Leader: Aasimar Cleric
Scholar/Surveyor: Elven Alchemist
Survivalist: Human Druid
Guard: Half-Elf Ranger
Guard: Undine Paladin

Just so you know if you're interested in putting in a submission.


I'll give it some thought; sounds like it could be interesting.

2d6 + 6 ⇒ (2, 5) + 6 = 13
2d6 + 6 ⇒ (5, 3) + 6 = 14
2d6 + 6 ⇒ (5, 3) + 6 = 14
2d6 + 6 ⇒ (3, 6) + 6 = 15
2d6 + 6 ⇒ (3, 1) + 6 = 10
2d6 + 6 ⇒ (3, 2) + 6 = 11
2d6 + 6 ⇒ (5, 5) + 6 = 16

Dark Archive

Hmmm. I'm thinking a Dwarf Rogue (trapsmith) might be a good fit.

2d6 + 6 ⇒ (1, 2) + 6 = 9
2d6 + 6 ⇒ (4, 1) + 6 = 11
2d6 + 6 ⇒ (5, 4) + 6 = 15
2d6 + 6 ⇒ (6, 5) + 6 = 17
2d6 + 6 ⇒ (1, 3) + 6 = 10
2d6 + 6 ⇒ (4, 6) + 6 = 16
2d6 + 6 ⇒ (6, 2) + 6 = 14

Sovereign Court

Looking forward to seeing your character Angus....

any more?


I'm interested, but I won't be able to put a story together for a few hours (Dentist :( ). I have a few ideas, but I'd like to read through the game thread and such to see how I might fit.

2d6 + 6 ⇒ (5, 2) + 6 = 13
2d6 + 6 ⇒ (4, 3) + 6 = 13
2d6 + 6 ⇒ (3, 3) + 6 = 12
2d6 + 6 ⇒ (5, 2) + 6 = 13
2d6 + 6 ⇒ (4, 6) + 6 = 16
2d6 + 6 ⇒ (1, 1) + 6 = 8
2d6 + 6 ⇒ (1, 6) + 6 = 13

Is the deadline 10hours from now, or tomorrow?

Sovereign Court

halplm wrote:

I'm interested, but I won't be able to put a story together for a few hours (Dentist :( ). I have a few ideas, but I'd like to read through the game thread and such to see how I might fit.

2d6+6
2d6+6
2d6+6
2d6+6
2d6+6
2d6+6
2d6+6

Is the deadline 10hours from now, or tomorrow?

tomorrow...


I'll see about putting something together.

2d6 + 6 ⇒ (1, 6) + 6 = 13
2d6 + 6 ⇒ (5, 3) + 6 = 14
2d6 + 6 ⇒ (5, 2) + 6 = 13
2d6 + 6 ⇒ (5, 1) + 6 = 12
2d6 + 6 ⇒ (6, 6) + 6 = 18
2d6 + 6 ⇒ (1, 6) + 6 = 13
2d6 + 6 ⇒ (3, 2) + 6 = 11

Dark Archive

Angus is a devoted follower of Abadar. He believes strongly in a well-ordered, well-built society and he has dedicated his life to it. Perhaps a little too much, to the detriment of his social skills and bathing. He constantly reeks of the forge, routinely talks aloud to himself and generally makes people uncomfortable. When his habits became too much to bear, the ranking priest of Abadar suggested that he quest to continue expanding the civilizing force of Abadar to the far flung lands. Heavens help the far flung lands.


You might want to post in the linked thread. You will be more likely to be seen.

Sovereign Court

Applications now closed

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