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Worst PC, DM ever?


Gamer Talk

151 to 200 of 349 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

Azure_Zero wrote:

WOW, that is horrible.

But I like how 2 of you screwed over the favoured power players and gave the DM a message. LOL.

The DM was doubly screwed a year or so later. His wife refused to get a job. Flat out refused. He didn't have his degree since he had to put her through school first so he was reduced to a generally lower paying wage. To combat this he re-enlisted into the military, going from National Guard to full on Army. Of course he got posted elsewhere.

Eventually his wife decided that she wanted to move back so she left him and got married to his best friend. The DM got the kids (thank goodness, she was a horrible housekeeper) and she got pregnant again.

The DM found another woman that is thankfully a better person and last I heard he's a happy guy. And, in his defense he really is a good guy and deserved a lot better than what happened to him.

G, B, and myself have all kept touch over the years (B moved to Seattle and actually works for Paizo now) and we sometimes reminisce about the great storytelling and absolute hell he put our characters through.


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Azure_Zero wrote:

WOW, that is horrible.

But I like how 2 of you screwed over the favoured power players and gave the DM a message. LOL.

Cool story, but I'd have dropped out after 1 session and gone and smoked some pot.


Since nobody else seems to have brought this old classic up, I will go ahead and do it. No thread on this topic is complete without a nod to this epic:

http://thingsihate.org/2000/09/12/the-worst-dungeon-master-ever-part-one/

(Sorry, I still can't seem to embed links successfully.)


Linked it.
Linked

The Exchange Marathon Voter 2013, Marathon Voter 2014, Star Voter 2015

Bruunwald wrote:

Since nobody else seems to have brought this old classic up, I will go ahead and do it. No thread on this topic is complete without a nod to this epic:

http://thingsihate.org/2000/09/12/the-worst-dungeon-master-ever-part-one/

(Sorry, I still can't seem to embed links successfully.)

Linked for you!

Not that hard, really. [url=put what you wrote up there, in here]Write whatever you want to call it here[then type url again here, only like this: /url]

Edit: Yargh, Ninja'd.


Benicio Del Espada wrote:
Azure_Zero wrote:

WOW, that is horrible.

But I like how 2 of you screwed over the favoured power players and gave the DM a message. LOL.

Cool story, but I'd have dropped out after 1 session and gone and smoked some pot.

Me too, minus the pot. No judgement, just not my thing.


Guys this is freaking me the @#$%! out. I'm having some serious Deja Vu right now. I feel like I've read this before (The stuff about Peanutbutter) and seen that video before of the guy talking about calling the white house. I think I saw it in a dream. What does this mean!?


Primagen wrote:
Guys this is freaking me the @#$%! out. I'm having some serious Deja Vu right now. I feel like I've read this before (The stuff about Peanutbutter) and seen that video before of the guy talking about calling the white house. I think I saw it in a dream. What does this mean!?

Perhaps you ARE a character in a very poorly run adventure.

(Cue Twilight Zone theme.)


1 person marked this as a favorite.
Pathfinder Comics Subscriber; Pathfinder Companion Subscriber

Which Twilight Zone theme?
Original series (1959–1964) 5
First revival (1985–1989) 3
Second revival (2002–2003) 1


I always liked the Dead's version.


Bruunwald wrote:

Perhaps you ARE a character in a very poorly run adventure.

(Cue Twilight Zone theme.)

Yeah having a poor DM would explain my boring uninspiring life.

Seriously though, what the heck? Deja Vu is crazy stuff.


Worst player? That would have to be the gnome alchemist I had about a year ago when the class was still new. Fourteen, excellent social skills, but no respect for danger or consequences of his actions.

In the aim of improving his 'role-playing,' he first almost burned down the house when he made a '3d6+7 delayed bomb' by mixing potassium permanganate (for recharging iron filters) with vegetable glycerine (a skin moisturizer). It spontaneously ignited, but the heat cracked the glass and he almost dropped it on the carpet. Being an organic.chemist myself, I was more tolerant of the incident than others would have been, but nevertheless he was not allowed to bring anything like that to the game again.

Of course, that didn't stop him from making nitroglycerin in a shed behind his house, and fashioning a blasting cap that could set it off made from acetone peroxide. And the thing that impressed me most was the fact that he pieced together all the substances he needed from stuff he bought at Walgreens, Home Depot, and the local pool supply warehouse.

Paizo Employee Assistant Software Developer

Chakfor wrote:
A bunch of stuff...

Ah, good times. To be fair, he was an excellent GM he just did some really bafflingly terrible things. Some sessions were atrocious and I almost walked out a couple of times and I consider myself very very tolerant. His campaign was a lot of fun, but occasionally and with you more than anyone, he'd butt heads. Poor Jenna.

Grand Lodge

With a little google-fu you can find some gamer stories that will have you take up self cutting and bathing in lysol.

I take no responsibility for self harm inflicted if you read these:

http://forum.rpg.net/showthread.php?117862-The-Ab3-Collector-s-Set&s=


worst pc ever:

hmm kinda tough most of my pc's are bad but not viciously bad. I'd have to say the worst one was a rogue that constantly refused to join up with the group, spent 3 hours soloing every gaming session (most of which were about 5-6 hours long), constantly worked with the bad guys and tried to sabotage the group. it didn't help my opinion of her either that she was a good friend of the gm and was constantly yelling at him to adhoc the rules so that she wouldn't have to make basic checks and thus wouldn't have a chance of failure. that or she couldn't level her characters on her own despite it being a basic rogue build and it took over half an hour of everyone waiting on her everytime the dm had to help her through it. finish that off with the fact that she would spend extraneous amounts of time talking about her own character and explaining reasoning to the dm about her choices and she would scream at him and try to talk over him when he tried to tell her that we needed to move on.

worst dm ever:

Kinda caught on this one. One of my dm averaged about 2.5 pc deaths per session (6 hour length) but was an excellent roleplayer, knowledge about the rules, and had an excellent storyline developed.

2nd one asked me to write all of her bosses for her and tried to make a meat grinder despite her being a roleplaying type. she had little knowledge of basic rules, adhoced instead of looking anything up, and couldn't understand what difficulty lowlevel characters should be able to go through. she continuously had our characters going through 8 encounters without time to rest from level 1 to level 20 and all of the encounters were 2-3 cr higher than the party.

Worst one was the dm from the campaign I just mentioned though. He found out that one of the characters had made a shapeshifting catspirit girl rogue. Turns out he had made the big bad boss guy a female shapeshifting cat god of shadows. He ruled the girl was technically within the goddess' domain and she could mind control her anytime she stepped in shadows. there was no save or duration and obviously as level 1 characters we couldn't strike back at something on the astral campaign. the dm used this character for 8 levels to fight her own party, seizing control of her constantly in combat and much of the time out of combat. at level 5 or so he had the goddess block out the sun just because he thought it sounded cool in the boss fight and ruled the goddess could seize control of the entire party without any save if she wanted. afterwards he renegged that part but ruled she could seize control of the original player at any given time, she no longer had to be in shadows. Anytime this was brought up he said he was sorry but she had fit the storyline too perfectly for him to ignore it. anytime we pointed out that a save that was in the tens of thousands as he claimed was impossible even at god level he ruled he had made up a spell that she could keep on eternally that made the god's casting state infinite. anytime we tried to ask for the help of our gods he ruled that she was an ancient deity much older than them and the entire group of new gods together couldn't stand up to her.


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HeHateMe wrote:


Worst PC ever: In an old 2E D&D game, a friend of mine played a Thief (back then, Rogues were called Thieves) colorfully named "The Barfing Bandit"......

Your story had me in tears. This is the funniest thing I've read in a very long time.


Groggie wrote:
HeHateMe wrote:


Worst PC ever: In an old 2E D&D game, a friend of mine played a Thief (back then, Rogues were called Thieves) colorfully named "The Barfing Bandit"......
Your story had me in tears. This is the funniest thing I've read in a very long time.

Personally, I thought the one with the NPC Minotaur Barbarian/Cleric called Moo that harassed the PCS if they didn't agree with the DM was hilarious.

It's when I read things like the stories in this thread that remind me how blessed I am with my group. lol

Ultradan


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KaeYoss wrote:
Lobolusk wrote:

coconut!!!!

Real life

Cashier: "Sorry we're out of big macs, would you like a McChicken instead?"
Lobolusk: "Sure, that's alrCOCONUT!"

Laughing so much right now.

You just gave me an idea for this book I've been considering. It was originally going to center around two competent gamers who get stuck in a game with three less-competent gamers.
Now I'm going to have to introduce a second gaming group.
Lobolusk and KaeYoss...consider your hilarity stolen. :)


Lobolusk wrote:

we also had a thing we would do called "coconut" if one of us yelled coconut we would all attack the same time, we never planned it it was just the "situation is deteriorating" and combat is beginning kinda of thing.

In one of our old games, we couldn't talk about our plans out loud, or the DM would meta-game and the bad guys would always be prepared.

His favorite player had a paladin PC and took the leadership feat. That cohort kind of became a DMPC, she was a cleric/wizard. Other spell casters kept getting killed in the group and she kept ending up with their stuff.

We secretly made a plan to suddenly turn on her and kill her when an opportunity presented itself. The code word to attack? Peanutbutter.


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Kobold Cleaver wrote:
KaeYoss wrote:
Lobolusk wrote:

coconut!!!!

Real life

Cashier: "Sorry we're out of big macs, would you like a McChicken instead?"
Lobolusk: "Sure, that's alrCOCONUT!"

Laughing so much right now.

You just gave me an idea for this book I've been considering. It was originally going to center around two competent gamers who get stuck in a game with three less-competent gamers.
Now I'm going to have to introduce a second gaming group.
Lobolusk and KaeYoss...consider your hilarity stolen. :)

As long as I don't look as too much of a dunce in it and I get mentioned in the dedication ;-)

That should be at least +3 to my groupies check. :D


While I've never experienced a..."fun" group like these before, I have a humorously bad group story that a friend endured.

Bad PC: Dwarf Monk that begged the GM, -every single game- to let him play a "Half Celestial Half Giant Gold Dragon Sorcerer". The guy was seriously wanting to do this, sadly. He also "knew" everything about the game, and by that, I mean he had stories of houseruled CR 90 laz0r golems from space.

Bad GM: GM from the same group. Who described the game as a "Monty Python style nonsensical game" and proceeded to play the most railroaded, cliched "serious" game ever. Where if you don't do -exactly- what he wants done in the plot, Or don't play super hardcore...or dare I say it, make a joke. you die. End of story.

The Plot: This deserves its own story...

Group starts out in Ustalav, but gets magicly ported to Galt, Because the GM retcons it 5 sessions in, The group is then arrested for going against the crown, only to be broken out of jail by an 8 year old Vampire DMPC. They then end up in a magic forest somehow, where they're kidnapped by CG Elves, who are played more like CE, cursed with a incurable bad-plot-device spell, and forced to murder a town of LG Dwarves. The group is mostly NG too btw. My friends character, being the only one not wanting to kill the LG dwarves, is instantly "Double staggered" by the Elf curse, and hit by a 90 damage shocking grasp from the Elf leader, who teleported behind him at that exact moment.

*Shudders* I do hope I never endure this myself lol


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** Worst GM **

My experiences as a player only a couple of months, but that was sufficient time to learn many lessons about how to run a campaign and do's and don'ts of GMing.

The original GM (call him Jon) committed about as many of the faux pas of GMing as are humanly possible. (By the by, he is still active in the gaming world; I just saw a press release indicating he took a technical editing job for one of the few remaining gaming firms.) There were three main players, myself, a long term friend of Jon's (call him Keith) and a mutual friend of shorter acquaintance (call him Dave). Keith's characters showed an extreme form of divine protection. While Dave and I spent nearly as much time rolling up new characters between sessions as actually playing, Keith's PCs were blessed with immunity to all manner of negative effects. He did occasionally roll up new characters, but only when malaise overtook him. (``Send the character away --- he no longer amuses me!'')

On one occasion Keith's character was holding a grenade which detonated. Dave's and my PCs were felled by the explosion while Keith's character was merely grazed. Keith blithely indicated his character was stripping his colleagues of any funds or usable equipment. When Jon indicated that Keith's character's ``friends'' were still breathing, Keith quickly scribbled a note to Jon. Jon indicated that, after Keith's PC was done, Dave's and my PCs were no longer stirring.

Although the most glaring and irksome, favoritism was not Jon's only talent. He was equally capable at being arbitrary and capricious. You never really had any idea of what was possible and what wasn't. During one session, it might be reasonable for your character to get up, walk over to the faucet and get a drink without much difficulty, and during the next session, you might have to roll on a drowning table!

Jon also did some of the worst NPC portrayals I have ever seen. To describe these characters as cardboard would be to do a disservice to paper products everywhere. If there were ever more than one NPC interacting with the party at a time, it was nearly impossible to tell with whom any particular party member was speaking. Jon usually reached his frustration point after a minute or two of character interaction and declared a general melee. (An interesting society to say the least! Imagine the following scene. You walk into a department store, and you ask a clerk where to find the toilet paper. You suddenly realize that you are talking to the manager, and the clerk was either an illusion or teleported away. The manager answers a different question entirely than you asked, but undaunted, you try to follow-up on his cryptic comments. Enraged, the manager, who has inexplicably transformed back into the clerk, pulls out a hitherto unseen great sword and begins hacking at you.)

One would associate some lack of care for the fate of the NPCs under such circumstances, but alas, nothing was further from the truth. Each of Jon's NPCs or monsters was sacred. Nothing enraged Jon more than harming one of his antagonistic NPCs. Frequently rolls would be visibly fudged. NPCs teleported around the encounter area seemingly at random. Weapons' effects changed without warning or cause, and the NPCs commonly evolved abilities as the melees turned against them. Imagine the following scene (these items did not all occur in the same session in this close of proximity, but all of them did occur at one time or another).

Jon: the Kobold blasts you with his staff of fireballs and flies away with his wings,

Rich: But Jon, you said he was badly wounded and that we already stripped him. When did he grow the wings? OK, I'll roll for my character to hit. Wow! A natural 20! Cool! What should I roll for damage?

Jon: None! He has a cube of force!

Dave: Jon, you said I was able to tie him up; plus, you said it was an earthworm!

Jon: The fireballs home in on your two characters. Luckily Keith's character does a triple backflip and avoids all damage.

Keith: Jon, while I'm flipping through the air, I take careful aim with my crossbow and shoot at the Kobold; you know just like I used to do back home.

Jon: [Rolls a one in front of the party, puts the DM screen in front of the dice and states] Nice job! You hit the Kobold through the neck *and* are able to catch the cube of force before hitting the ground.

Dave and Rich: How much damage did the fireball do?

Jon: It doesn't matter; you're characters are dead again.

Keith: Jon, I go over to the Kobold and cut off the wings. Can I graft them onto my own back and fly?

Jon: Great idea! Sure, now you have wings!

Needless to say, Dave and I quickly figured out another means of role-playing.

** Worst Player **

I've been blessed with only one truly antisocial player in all the years of GMing. We'll call him Michael. The gaming group has always done more than just role-playing. We have always stuck together and played other types of games, done trips, attended movies, etc. Michael's mother came up to me and asked if her son could join the gaming group. Two of the other players' mothers had told her about the group. In both cases, the players, call them Todd and Chuck, had had some minor scrapes with school officials and the law. After playing in the campaign for a bit Todd became an honor student, and Chuck was elected to the student body government. (Todd went on to study history in college, and Chuck became a police officer.) Michael's mother explained that Michael was a good boy, he just needed a positive peer group and some role models. (Yeah, right!) I didn't really have the option of turning her son down without good reason since I was running the group through the auspices of the community youth center. The horror, the horror.

Michael immediately turned the gaming group against him. He took utter glee in having his imaginary friend backstab (literally) the other characters. Michael continually made inappropriate and embittering comments to the other players. I took Michael aside on several occasions and explained ``things'' to him. I spoke with Michael's mother and told her that her son was just not appropriate to the group. Soon afterward the head of the community youth center told me I *had* to keep Michael as part of the group or else we gave up our meeting place. Eventually Michael came around somewhat at the gaming table. One day though Michael just stopped showing up. When I queried what had happened to him, I found out he had been taken into protective custody for assault with a deadly weapon.

** Second Place Worst Player **

There have been unpleasant situations where players have turned to the ``dark side.'' In the Palladium role-playing game (tm) there is a class known as Summoners (tm). The rulebook explains that most summoners eventually take on an evil disposition as time goes on. I stole the class for my own campaign, and I have had several Summoner PCs over the years. The most recent of these followed a classic example of corruption. Let us call the character Reamer. Reamer started off claiming to summon only faeries and other fey folk, but as time went on, Reamer began to dabble more and more with summoning dark forces. Slowly Reamer's motivations became less and less honorable. I knew that the PC had slipped irrevocably to evil when Reamer's controlling player told me that Reamer was going to summon the most powerful demon he could and the instructions would be to ravage the land! Shortly thereafter Reamer summoned an eldritch fiend he was unable to control and sold out the remainder of this party in exchange for seven years of power. Reamer *immediately* became an NPC.

** A Bronze Medal **

I had another player whose character became more and more involved with vile chaos magics. The trouble began when the party first found the dire manuscript. Almost to the last member, the party advocated burning the tome, but this character, call him Pee-Wee, said he would hang on to the dark book. Pee-Wee began reading the book, and it was only a matter of time before one of the spells in the book proved useful to the party. It was not long before Pee-Wee began casting truly horrific spells. (In one case, he inserted an undead cuttlefish into his own abdomen for an extended life span. Yuck!) The last the party saw of Pee-Wee was when the party was captured and Pee-Wee cast a blindness spell on the remainder of the party to improve his chances of escape. Pee-Wee too joined the ranks of NPCs.

In service,

Rich
The Original Dr. Games since 1993.

Dark Archive

This is a difficult one, as my worst player was actually my girlfriend. She decided to give Pathfinder a shot because she knew it was something I was into and wanted to try and connect with me. Unfortunately, it'd already caused some problems between us (Problems being that she didn't understand why I couldn't interrupt a game I was running for half-an-hour in order to talk to her on the phone after I'd already seen her for several hours that day. But we're all like that when we're 19.) so the mood going in was not good.

The first session was mostly her not getting any of it. I tried my best to include her, but the only thing I would get back was a blank stare and, "What am I supposed to do?" We'd give her options, but she wasn't interested. She had obviously become bored and didn't want to keep going. Unfortunately, one of the other players at the table (no prize himself) had had enough and made a comment about her lack of trying, which made things even worse. By the end of it, she had simply put her head down on the table and would just drop the dice in front of her without looking at them. I ended in a lose/lose situation where I was a bad boyfriend if I didn't end the game right there, or a bad friend if I did. I ended up splitting the difference and cutting the game short without immediately ending it. Nobody was pleased with that, of course.

She tried one more session, and actually did better (she had a hilarious encounter in the tavern with my Jimmy Two-Fingers stock NPC that cracked the whole table up) but due to the drug use (more on that later) by another player, and his flippant attitude about her year-long sobriety, she decided it was best not to return. Which I completely agree with; I don't have the right to tell anybody what to do when it's not my house, but using in front of a recovering addict is just cruel.

Runner-up I'd have to give to the two other guys playing with us in that same session. The first was an old hand who had an argument for literally EVERYTHING. I rolled a successful spot check, he should have had concealment because he's a halfling traveling among tall folk. Goblins attack, he was stealthed. (No stealth ever having been rolled despite my warnings they were entering enemy territory.) Combat Reflexes meant he gets an AoO every time somebody attacks him. And so on.

The other guy was a novice player (he'd played 3.5 a few times) who was a ninja (strike one for me, but I accept that it's a difference in opinion and move on) who proceeds to play to every ninja cliche there is. For those of you who have read the AB3 rants, you know the guy who ALWAYS plays a ninja in those stories? It was a lot like that. When he wasn't taking breaks to smoke weed out back or pop pills, anyway. And he and the Old Hand would have loud conversations at the table while I was trying to role-play with the other players, despite several requests to wait or take the necessary conversation elsewhere.

I don't have a worst DM, honestly. I think the worst DM was me during my first campaign. There were so many false starts, dead ends, and flubs that I left more than a few sessions feeling like an embarrassing failure. I had a few players quit on me before I actually started to make it a decent campaign.

Behind me, though, the only other person I could think of was one DM who required WAY too many specifics to move things along. Case in point, we were investigating a murder. We followed a blood trail to an alley, where the trail ended but we found a mark on the wall. Several of us said we investigate the alley, roll incredibly high Perception checks (at least 2 broke 30) and couldn't find anything. We checked for secret doors, retraced our steps, spoke to various NPCs. After the end of the session, he says we got stuck because we didn't look for another mark after we found that first one, which would have provided the beginning of a new trail. Turned out "Search the Alleyway" was too broad... we specifically needed to say, "We search for more of those marks."


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EntrerisShadow wrote:
I don't have the right to tell anybody what to do when it's not my house, but using in front of a recovering addict is just cruel.

No, in fact, in that case you have every right to tell him his a gigantic tosser and just throw him out of the gaming group.

In fact, the guy can be happy it was you instead of me. I'd have straight-up sicked the cops on him. I assume he was doing illegal drugs.

You see, the law has the right to tell everybody what to do. It's kinda the definition of law.

Liberty's Edge

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Pathfinder Adventure Path Subscriber
KaeYoss wrote:
EntrerisShadow wrote:
I don't have the right to tell anybody what to do when it's not my house, but using in front of a recovering addict is just cruel.

No, in fact, in that case you have every right to tell him his a gigantic tosser and just throw him out of the gaming group.

In fact, the guy can be happy it was you instead of me. I'd have straight-up sicked the cops on him. I assume he was doing illegal drugs.

You see, the law has the right to tell everybody what to do. It's kinda the definition of law.

I agree. At the least I would not have that player that used drugs in my group ever again and if we were friends our friendship would be over.

Your GF was not the issue in this case, He was and he should have known better.


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Yeah, roleplaying might simply not be for the woman, but whether that's the case or not, it's literally against the law to be criminally insensitive.

I would, at the very least, have nothing to do with that idiot ever again. I mean, what a!+~%$%* will make light or even fun of someone who is not a total failure like this guy? Well, a total failure would.

Dark Archive

KaeYoss wrote:

Yeah, roleplaying might simply not be for the woman, but whether that's the case or not, it's literally against the law to be criminally insensitive.

I would, at the very least, have nothing to do with that idiot ever again. I mean, what a@!!@!&! will make light or even fun of someone who is not a total failure like this guy? Well, a total failure would.

Just to be clear, I absolutely do not blame her for the drug thing or wanting to quit on account of it. We both stopped playing for that reason. But drugs weren't present the first time. I hadn't known much about the guy our first session-I actually met all of our players through my gf. They, with the exception of this guy, were her coworkers. He was a friend of one of them.

As for calling the cops, I won't say much so as not to derail, but my game or not, it wasn't my home. I excused myself after that session and will never be returning to that house, and let them know why, but I feel that is the extent of what I should do. It is no longer my business what laws they are breaking unless it is something that is going to cause another immediate harm.


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EntrerisShadow wrote:


As for calling the cops, I won't say much so as not to derail, but my game or not, it wasn't my home.

Doesn't matter, still your country. Being in your own home doesn't grant you the right to break any laws. I might be wrong, but I highly suspect that the drugs they did are illegal in your country.

So no, you can't do anything about them being insensitive jerks, but they did do break the law while doing that, and unless their home is a sovereign nation, you can do something about that.

EntrerisShadow wrote:
It is no longer my business what laws they are breaking unless it is something that is going to cause another immediate harm.

It did cause your girlfriend immediate harm. It seems clear she was upset about this.

The Exchange

Don't go 56 in a 55 if you're giving KaeYoss a ride. ;)


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Never make a man choose between X and his girl. He'll either choose the girl and hate you for it, or choose X and blame you for it.

Sovereign Court

HarbinNick wrote:

Never make a man choose between X and his girl. He'll either choose the girl and hate you for it, or choose X and blame you for it.

When my ex told me that i should choose between her and my gaming, i simply showed her the door. Nobody should ever make you choose between them and something else...it is plain rude.


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snobi wrote:
Don't go 56 in a 55 if you're giving KaeYoss a ride. ;)

Yeah, don't. I'd yell at you for not driving like a little girl. 55, you say? 80 sounds about right.

Just don't go 56 in a 55 zone while doing drugs and also taunting an ex-addict that she doesn't do drugs any more.


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Hama wrote:
HarbinNick wrote:

Never make a man choose between X and his girl. He'll either choose the girl and hate you for it, or choose X and blame you for it.

When my ex told me that i should choose between her and my gaming, i simply showed her the door. Nobody should ever make you choose between them and something else...it is plain rude.

Right on. Best way to get someone really pissed. I blame Hollywood, of course, with their films where people become completely different people just to get the girl.

Shadow Lodge

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Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Not sure if considered a bad GM but here it is....
One of the very first games I ever played in after just turning 18, was a game found through the local newsletter that the game store put out for the Inland Empire Gaming Guild. My brother, a friend, and I went over and started making our characters. While we did, we were introduced to the other players as they showed up. Here is Bill, who will be playing three characters tonight, oh and this is Wayne, who will be playing two characters. And this is my 10-year-old son, he'll be playing only one character until he learns the system enough. Oh this is my pretty 14-year-old daughter who only has one character to play. Yeah her other character was found out to be working against the party. So they took the character and tied her to a table inside of a portable hole. Then they said that way each of their characters (including the dad's DMPC) had their way with the daughter's character that was tied up whenever they wanted. Apparently the daughter had no problem with this. This didn't happen the one-and-only session that we played but the awkwardness of the whole Electra complex made us not go back to the group.


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RashidAli wrote:
This didn't happen the one-and-only session that we played but the awkwardness of the whole Electra complex made us not go back to the group.

I imagine the face your avatar was making was the same face you were making as you were informed of all of this.

Dark Archive

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Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber
RashidAli wrote:

Not sure if considered a bad GM but here it is....

One of the very first games I ever played in after just turning 18, was a game found through the local newsletter that the game store put out for the Inland Empire Gaming Guild. My brother, a friend, and I went over and started making our characters. While we did, we were introduced to the other players as they showed up. Here is Bill, who will be playing three characters tonight, oh and this is Wayne, who will be playing two characters. And this is my 10-year-old son, he'll be playing only one character until he learns the system enough. Oh this is my pretty 14-year-old daughter who only has one character to play. Yeah her other character was found out to be working against the party. So they took the character and tied her to a table inside of a portable hole. Then they said that way each of their characters (including the dad's DMPC) had their way with the daughter's character that was tied up whenever they wanted. Apparently the daughter had no problem with this. This didn't happen the one-and-only session that we played but the awkwardness of the whole Electra complex made us not go back to the group.

That's pretty disturbing honestly.


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RashidAli wrote:
So they took the character and tied her to a table inside of a portable hole. Then they said that way each of their characters (including the dad's DMPC) had their way with the daughter's character that was tied up whenever they wanted.

As disturbing as this is, this is not the first time I read about female players' characters being raped by other player characters. It's not even close to the first time I read something like this.

I always wonder: Are there so many sicko freaks out there that have unhealthy sex/rape fantasies AND play RPGs AND think it's totally okay to tell some woman about it AND make her avatar the victim? Or is it just one guy who really gets around?

The other times it wasn't usually the GM's daughter. It was some girl/woman, and usually, the rapist guy would apparently get a kick out of telling her all of this.

Maybe I wouldn't make a good woman for being too squeamish, but I never understood how none of these stories end with "And then she broke out the mace (i.e. the pepper spray) to take the guy down and then she ran away screaming" (or, even, "then she broke out the mace (i.e. the blunt instrument) and beat his head in").

In fact, even as a guy, if that happened in a game I was playing in, I'd get hold of something dangerous and beat the guy's head in out of sheer self-preservation. Call me squeamish if you will, but I couldn't stand the idea of this person being anywhere around me or anyone I know and/or love.

We're not talking about groups consisting of years-long friends who know when they're joking and what everyone considers to be over the line creepy etc, by the way.


KaeYoss wrote:
RashidAli wrote:
So they took the character and tied her to a table inside of a portable hole. Then they said that way each of their characters (including the dad's DMPC) had their way with the daughter's character that was tied up whenever they wanted.

As disturbing as this is, this is not the first time I read about female players' characters being raped by other player characters. It's not even close to the first time I read something like this.

I always wonder: Are there so many sicko freaks out there that have unhealthy sex/rape fantasies AND play RPGs AND think it's totally okay to tell some woman about it AND make her avatar the victim? Or is it just one guy who really gets around?

The other times it wasn't usually the GM's daughter. It was some girl/woman, and usually, the rapist guy would apparently get a kick out of telling her all of this.

Maybe I wouldn't make a good woman for being too squeamish, but I never understood how none of these stories end with "And then she broke out the mace (i.e. the pepper spray) to take the guy down and then she ran away screaming" (or, even, "then she broke out the mace (i.e. the blunt instrument) and beat his head in").

In fact, even as a guy, if that happened in a game I was playing in, I'd get hold of something dangerous and beat the guy's head in out of sheer self-preservation. Call me squeamish if you will, but I couldn't stand the idea of this person being anywhere around me or anyone I know and/or love.

We're not talking about groups consisting of years-long friends who know when they're joking and what everyone considers to be over the line creepy etc, by the way.

Can't really speak from experience but if I had to take a stab at it I'd say cripplingly low self esteem lets it go in general (not even touching the family relation thing). While it doesn't manifest in game, a friend has it and you could pretty much walk all over them if you felt so inclined and at most you might have a week of silence. They get so concerned about being accepted that they're willing to take damn near anything just to feel like they're a part of something.

Silver Crusade Star Voter 2014

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Pathfinder Adventure Path, Campaign Setting, Companion, Modules Subscriber
RashidAli wrote:
Why God, why?

Like Ice Titan said. Your avatar's expression says all that needs saying.

Whiskey Tango Foxtrot...

The Exchange

Now I miss Use Rope.


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Worst Gamemaster (for me):

Player: Alright I drive across town to fetch the guy the boss told me to get.
GM: Alright you're dead.
Player: What?
GM: Well you didn't specify you are obeying the traffic laws so the police go to pull you over, but since you said you are going to get the guy you don't stop until they crash your car and even though you are severely injured in the wreck you still resist arrest so they shoot you to death.
Player: WTF?!?!?!

No rolling, no questions, and the guy was playing his first session ever using his first character ever using the system.

Worst part? It was Palladium Heroes Unlimited (2nd edition for those it matters to).

Shadow Lodge

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Worst player?

Always played a female CE Unseelie Fey (Dragon Compendium) Warlock, with angel wings and Winter's Chill abilities. (No roll, just handpicked.)

Always antagonistic towards other characters, player and non-player alike. Spammed baleful polymorph and black tentacles and eldritch blast.

Worst DM?

Well, I've mentioned him before.

Liberty's Edge

KaeYoss wrote:
RashidAli wrote:
So they took the character and tied her to a table inside of a portable hole. Then they said that way each of their characters (including the dad's DMPC) had their way with the daughter's character that was tied up whenever they wanted.
In fact, even as a guy, if that happened in a game I was playing in, I'd get hold of something dangerous and beat the guy's head in out of sheer self-preservation. Call me squeamish if you will, but I couldn't stand the idea of this person being anywhere around me or anyone I know and/or love.

This. So much this.


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Worst player:

you know, on second thought, im not gonna write out what exactly happened with my worst player. i will probably be flagged, or worse, kicked off of this forum. so let me sum up:
The worst player was my best friends girlfriend, a pure attention whore. Stuff happened in game, and things then carried over to real life. She was the center of it all, and in the end, i got a broken nose, my best friend got 4 broken ribs, lost his girlfriend, my host/friend had to do ALOT of sweet-talking to avoid being served divorce papers, and the group was banned from not only the house, but the game store as well...
...all because of this chick.

Worst DM:
Me, because i was the DM that night and let her show me exactly what her female bard was willing to do with the night watchman.


DEWN MOU'TAIN wrote:

Worst player:

you know, on second thought, im not gonna write out what exactly happened with my worst player. i will probably be flagged, or worse, kicked off of this forum. so let me sum up:
The worst player was my best friends girlfriend, a pure attention whore. Stuff happened in game, and things then carried over to real life. She was the center of it all, and in the end, i got a broken nose, my best friend got 4 broken ribs, lost his girlfriend, my host/friend had to do ALOT of sweet-talking to avoid being served divorce papers, and the group was banned from not only the house, but the game store as well...
...all because of this chick.

Worst DM:
Me, because i was the DM that night and let her show me exactly what her female bard was willing to do with the night watchman.

Ah yes, the new D&D in 3D!!

:D

Scarab Sages Star Voter 2013

Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Pawns, Roleplaying Game Subscriber

This one always take the cake for me:

One of my roommates was running a very loud, exhausting games. I wasn't in it, however given the volume I felt like I was. They usually played from about 10am - 2am, no stopping, and weren't allowed to play at any other house because of noise complaints from neighbours.

So it was a bad game. My roommate knew it, and knew why: The players were constantly challenging one another to which character was stronger, would win a fight, etc.

One of the players (the usual DM) was really in character, which was of a very proud and boastful sorcerer. He would escalate the fights to the point where this group didn't want to play anymore.

Finally my roommate asks him to leave, and because he's crazy, he begs my roommate to "keep the game alive". My roommate says he'll think about it.

Well, the bad blood was there, and they all agreed that a new campaign was in order. So he calls them to our place. The guy shows up in a full black cultist uniform with a sword and a weather vane. I ask him why, he says "Oh, I'm larping after this". Made sense, we all hung out before they met and had a great time.

Finally that dies down and the group asks for some privacy in the common area. We all leave. The DM then explains that it's a rough game.

The guy stands up. Everyone stares at him for a second.

My roommate continues, and says "And that's why I've decided to end the game."

Next thing I hear is a sword being unsheathed and the problem guy saying "We had a deal!"

My roommate and the others are freaking out, but he stays calm enough to say "You're overreacting, please leave my house"

That guy wasn't allowed back again.

The Exchange

DEWN MOU'TAIN, I know you limited the info. you wanted to share, but what I read is that you graciously allowed her to LARP a little and some other player(s) got jealous and committed physical assault. I vote for them being worst players.


snobi wrote:
DEWN MOU'TAIN, I know you limited the info. you wanted to share, but what I read is that you graciously allowed her to LARP a little and some other player(s) got jealous and committed physical assault. I vote for them being worst players.

well, you and i know what a LARP is, and there is a certain line that is in place. She crossed it by getting naked and sitting on my lap.

Actually, aside from myself, my best friend was the only one who took a swing because he thought i was gonna go all the way with his woman. He learned the error when i broke his 4 ribs. None of the other players got physical. they just sat around the table in shock at what was happening.

a week after the incident, he dumped his girlfriend. (then, i let her do some fun roleplay with me after i ran into her at a bar a year later ;)

My best friend is still my closest friend to this day, he was the best man in my wedding, and is a godfather to one of my kids. we still laugh about my broken nose and his broken ribs. our wives think we are idiots.


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DEWN MOU'TAIN wrote:
our wives think we are idiots

Though I enjoyed your entire story, This was my favorite part.


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Abraham spalding wrote:

Worst Gamemaster (for me):

Player: Alright I drive across town to fetch the guy the boss told me to get.
GM: Alright you're dead.
Player: What?
GM: Well you didn't specify you are obeying the traffic laws so the police go to pull you over, but since you said you are going to get the guy you don't stop until they crash your car and even though you are severely injured in the wreck you still resist arrest so they shoot you to death.
Player: WTF?!?!?!

No rolling, no questions, and the guy was playing his first session ever using his first character ever using the system.

Worst part? It was Palladium Heroes Unlimited (2nd edition for those it matters to).

I don't believe you. Something like that doesn't actually happen. It's just a horror story to scare players. In real life, it doesn't hold up to scrutiny. In the real world, a GM like this would immediately be beat up by all his players. I think there's even a law that specifically allows that. I read it in the Geneva Convention.

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