Mummy Rot


Rules Questions


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If someone is immune to either a curse or disease and mummy rot is both are they immune to mummy rot? If not how does it work?
I am mostly posting this so people can FAQ it. I have seen it debated and both sides have valid points.


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Mummy Rot: curse and disease—slam; save Fort DC 16; onset 1 minute; frequency 1/day; effect 1d6 Con and 1d6 Cha; cure —.

Mummy rot is both a curse and disease and can only be cured if the curse is first removed, at which point the disease can be magically removed. Even after the curse element of mummy rot is lifted, a creature suffering from it cannot recover naturally over time. Anyone casting a conjuration (healing) spell on the afflicted creature must succeed on a DC 20 caster level check, or the spell is wasted and the healing has no effect. Anyone who dies from mummy rot turns to dust and cannot be raised without a resurrection or greater magic. The save DC is Charisma-based.

I would say that immunity to curses would negate it entirely since they way I guess it would work is that the mummy curses you and as a result you contract the disease. Immunity to disease would mean that the character is cursed and contracts the disease, but is unaffected by it or is still cursed, but does not contract the disease. In the case of disease immunity only I would say that the caster check for conjuration (healing) spells would still apply until the curse is removed.


concerro wrote:

If someone is immune to either a curse or disease and mummy rot is both are they immune to mummy rot? If not how does it work?

I am mostly posting this so people can FAQ it. I have seen it debated and both sides have valid points.

I forgot to FAQ my own post, and bump.

Silver Crusade

If they are immune to disease they do not suffer the effects of mummy rot as it is the disease portion that causes the damage. The curse only prevents a cure.

If you are immune to curses then you still suffer the effects of the disease but can be cured without removing the curse.


is the whole, you can't be healed without a DC 20 caster level check part of the disease or curse?


pipedreamsam wrote:

Mummy Rot: curse and disease—slam; save Fort DC 16; onset 1 minute; frequency 1/day; effect 1d6 Con and 1d6 Cha; cure —.

Mummy rot is both a curse and disease and can only be cured if the curse is first removed, at which point the disease can be magically removed. Even after the curse element of mummy rot is lifted, a creature suffering from it cannot recover naturally over time. Anyone casting a conjuration (healing) spell on the afflicted creature must succeed on a DC 20 caster level check, or the spell is wasted and the healing has no effect. Anyone who dies from mummy rot turns to dust and cannot be raised without a resurrection or greater magic. The save DC is Charisma-based.

PF core rulebook p557

"Cure: mummy rot can only be cured by successfully casting both remove curse and remove disease within 1 minute of each other."

3 effects:
1) the disease:
save Fort DC 16; onset 1 minute; frequency 1/day; effect 1d6 Con and 1d6 Cha; cure —

2) the curse:
"Anyone casting a conjuration (healing) spell on the afflicted creature must succeed on a DC 20 caster level check, or the spell is wasted and the healing has no effect. Anyone who dies from mummy rot turns to dust and cannot be raised without a resurrection or greater magic."

3) special:
And as long the mumy rot is not cured: "... a creature suffering from it cannot recover naturally over time."

So for instance a paladin will not suffer from disease, so will not take Con and Cha damage, but will suffer from the curse and will not recover naturally over time.


waiph wrote:
is the whole, you can't be healed without a DC 20 caster level check part of the disease or curse?

To cure Mumy rot, you have to

PF core rulebook p557
"Cure: mummy rot can only be cured by successfully casting both remove curse and remove disease within 1 minute of each other."

First: cast a successful Remove curse against DC of mumy rot. It is not a (healing) spell so no need of DC 20 caster level check.

Second: within 1 mn after the Remove Curse, you must cast a successful Remove Disease against DC of mumy rot.
Remove Disease is an (healing) spell, but the curse has been removed for 1 mn, so you don't need a DC 20 caster level check.

If you don't succeed the two steps, the mumy rot is not cured and... whole (the curse & disease & special are always effective).


bump

I am asking for you to hit the FAQ button. Every argument presented so far has been seen.


Answered in FAQ for Paladin and their imumnity to Disease. They would probably still have an onging Curse until that is removed, but the curse has no effect (Unless the Immunity is surpressed)


David Thomassen wrote:
Answered in FAQ for Paladin and their imumnity to Disease. They would probably still have an onging Curse until that is removed, but the curse has no effect (Unless the Immunity is surpressed)

thanks

Scarab Sages

Is the DC20 caster level check still required, when using healing that is not a spell?
(E.g.; channel and lay on hands.)

Though paladins may be immune to the disease part of mummy rot, are they still subject to the other elements of the curse (such as the resistance to healing)?

Contributor

Paladins are immune to mummy rot. Period.


Sean K Reynolds wrote:
Paladins are immune to mummy rot. Period.

Ah? It has changed! I forgot to look upon the FAQ for the paladin.

Ok. No problem.
All that is more simple is never a bad thing.


So with Mummy Rot, does it effect damage from all sources having trouble being healed, or just damage that was taken from the mummy?


Assuming this hasn't changed - "2) the curse:
"Anyone casting a conjuration (healing) spell on the afflicted creature must succeed on a DC 20 caster level check, or the spell is wasted and the healing has no effect. Anyone who dies from mummy rot turns to dust and cannot be raised without a resurrection or greater magic.""
Then it affects all healing attempts upon the character with the Mummy Rot.


So once you contact Mummy Rot, If you say put on a Periapt of Health. Will you still take ability damage? What about a Periapt of Wound Closure. Can you heal from the ability damage?

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