Magus in Society- Starting Magus HP


Pathfinder Society

Shadow Lodge 1/5

I have searched around, and I can't find anything like table 4-1 in the Guide to PFS. Actually, where is that information for all of the extra base classes?

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Ninjaxenomorph wrote:
I have searched around, and I can't find anything like table 4-1 in the Guide to PFS. Actually, where is that information for all of the extra base classes?

I'm not completely sure what you're asking, but if you're wondering how much HP your character starts with in PFS, your hit points at first level are as though you rolled max on your class's hit die. So a character with a hit die of d10 starts with 10 HP (plus CON mod or other modifiers), a character with a d6 hit die starts with 6 HP, etc. Just find your hit die in your class description and there you go.

The Exchange 2/5

Ninjaxenomorph wrote:
I have searched around, and I can't find anything like table 4-1 in the Guide to PFS. Actually, where is that information for all of the extra base classes?

You always get full hp for 1st level, and 1/2+1 for subsequent levels. So at first level, a magus (and cleric, and summoner, etc.) would get 8hp+con+any relevant feats/traits/etc that add hp.

At 2nd and every other level through 12, the magus/cleric/summoner/etc. would get 5 hp + con+any relevant feats/traits/etc that add hp.

Grand Lodge 2/5

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Ninjaxenomorph wrote:
I have searched around, and I can't find anything like table 4-1 in the Guide to PFS. Actually, where is that information for all of the extra base classes?

They are all the same.

Full HD at 1st level and 1/2 + 1 every level after that.

D6 = 6 at 1st and 4 every other level after.
D8 = 8 at lst and 5 every other level after.
D10 = 10 at 1st and 6 every other level after.
D12 = 12 at lst and 7 every other level after.

EDIT: lol, double ninja'ed! Help, I'm flanked by ninjas!

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Mark Garringer wrote:
Help, I'm flanked by ninjas!

*sneak attacks Mark*

Shadow Lodge 1/5

Ah, thanks! Didn't realize that... Well, I now know to take the Toughness feat so my magus isn't quite so squishy...

Dark Archive 3/5 **

Ninjaxenomorph wrote:
I have searched around, and I can't find anything like table 4-1 in the Guide to PFS. Actually, where is that information for all of the extra base classes?

While the Guide to Organized Play does break starting hit points down by class, every class receives the maximum hit points for their hit die at first level. This is one of those 'unstated' things the table implies.

Similarly, all hit die types receive the same amount per level after 1st, so you need only consult the table for a class with the same hit die for hit points per level. The amount is determined by the average role for the hit die rounded up to a whole number (Divide by 2, add .5. It's a statistical thing).

For example, Magus has a d8 hit die. They will receive their maximum points for the die at first level (8), and then the average roll for that die rounded up to a whole number. The other classes with d8s (Rogue, Cleric, Bard, Druid, Monk) all list 5 for this amount. This was calculated because the 'average' roll for a d8 is 4.5, which rounded up is 5.

This does bring up an excellent point that a small blurb/line breaking this down avoids the need for updating that table every time a new base class arrives.

EDIT: Totally post sniped while I wrote this.

Shadow Lodge 1/5

bdk86 wrote:
Ninjaxenomorph wrote:
I have searched around, and I can't find anything like table 4-1 in the Guide to PFS. Actually, where is that information for all of the extra base classes?

While the Guide to Organized Play does break starting hit points down by class, every class receives the maximum hit points for their hit die at first level. This is one of those 'unstated' things the table implies.

Similarly, all hit die types receive the same amount per level after 1st, so you need only consult the table for a class with the same hit die for hit points per level. The amount is determined by the average role for the hit die rounded up to a whole number (Divide by 2, add .5. It's a statistical thing).

For example, Magus has a d8 hit die. They will receive their maximum points for the die at first level (8), and then the average roll for that die rounded up to a whole number. The other classes with d8s (Rogue, Cleric, Bard, Druid, Monk) all list 5 for this amount. This was calculated because the 'average' roll for a d8 is 4.5, which rounded up is 5.

This does bring up an excellent point that a small blurb/line breaking this down avoids the need for updating that table every time a new base class arrives.

EDIT: Totally post sniped while I wrote this.

Maybe they'll update that when the new guide is released.

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Ninjaxenomorph wrote:
Ah, thanks! Didn't realize that... Well, I now know to take the Toughness feat so my magus isn't quite so squishy...

There's also sort of a rule of thumb (that I only recently learned) to make sure you have at least a 12-14 CON. Also, it's a popular choice for your favored class bonus at first level to be the extra hit point, since that's when you're squishiest.

Shadow Lodge 1/5

Jiggy wrote:
Ninjaxenomorph wrote:
Ah, thanks! Didn't realize that... Well, I now know to take the Toughness feat so my magus isn't quite so squishy...
There's also sort of a rule of thumb (that I only recently learned) to make sure you have at least a 12-14 CON. Also, it's a popular choice for your favored class bonus at first level to be the extra hit point, since that's when you're squishiest.

Yeah, I have a 13 con. Plus I already get a ridiculous amount of skill ranks per level, so I don't have any reason to not take the hit point. Funny, since my main character has the opposite problem. (Normal int, ludicrous HP).

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Ninjaxenomorph wrote:
Jiggy wrote:
Ninjaxenomorph wrote:
Ah, thanks! Didn't realize that... Well, I now know to take the Toughness feat so my magus isn't quite so squishy...
There's also sort of a rule of thumb (that I only recently learned) to make sure you have at least a 12-14 CON. Also, it's a popular choice for your favored class bonus at first level to be the extra hit point, since that's when you're squishiest.
Yeah, I have a 13 con. Plus I already get a ridiculous amount of skill ranks per level, so I don't have any reason to not take the hit point. Funny, since my main character has the opposite problem. (Normal int, ludicrous HP).

Then I wouldn't bother with the Toughness feat if I were you - spend that feat on something more proactive.

You're already looking at 10 HP at level 1 (8 from your d8 hit die, 1 from CONmod, 1 FCB) and gaining 7 per level (5 from HD, 1 CON, 1 FCB). And at level 4 you get to make a permanent +1 bump to an ability score; if you bump your CON from 13 to 14, you'll increase your modifier and gain hit points retroactively, 1 per level. Then you'll be gaining 8 per level.

Shadow Lodge 1/5

I guess I could take the Extra Arcana I was planning to in that case. (To replace the Arcana lost because I'm taking the Bladebound archetype).

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Ninjaxenomorph wrote:
I guess I could take the Extra Arcana I was planning to in that case. (To replace the Arcana lost because I'm taking the Bladebound archetype).

Just FYI, you can't take Extra Arcana at first level... You can't actually even take it until 7th lvl, since Black Blade (Ex) replaces your 3rd lvl Magus Arcana ability and you wouldn't meet the prereq for the feat (Magus Arcana class feature) until 6th level.

Dark Archive 3/5

Jiggy wrote:
Ninjaxenomorph wrote:
Ah, thanks! Didn't realize that... Well, I now know to take the Toughness feat so my magus isn't quite so squishy...
There's also sort of a rule of thumb (that I only recently learned) to make sure you have at least a 12-14 CON. Also, it's a popular choice for your favored class bonus at first level to be the extra hit point, since that's when you're squishiest.

My Rogue started with an 8 con and is now 11th level. Also he has never died once too. :)

Shadow Lodge 1/5

Eric Clingenpeel wrote:
Ninjaxenomorph wrote:
I guess I could take the Extra Arcana I was planning to in that case. (To replace the Arcana lost because I'm taking the Bladebound archetype).
Just FYI, you can't take Extra Arcana at first level... You can't actually even take it until 7th lvl, since Black Blade (Ex) replaces your 3rd lvl Magus Arcana ability and you wouldn't meet the prereq for the feat (Magus Arcana class feature) until 6th level.

Oh. Well... that sucks. Anyone have any other suggestions for feats besides Combat Casting?

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

By the way Everyone say Hi to Ninjaxenomorph. Him and is younger brother are both new players in PFS in San Antonio. In fact neither of them have ever played a TTRPG until they joined us!

They are both new blood in the hobby and a great addition to our group.

*Hopefully cookies will be forthcoming ;)*

Liberty's Edge

Hi, Ninjaxenomorph.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

Howdy Pilgrim.

Paizo Employee Director of Brand Strategy

The new version of the Guide will include starting hp values for the magus and all three of the new classes in Ultimate Combat, but what others have said above is correct. Start with 8 hp, add 5 per level thereafter.


Mark Moreland wrote:

The new version of the Guide will include starting hp values for the magus and all three of the new classes in Ultimate Combat, but what others have said above is correct. Start with 8 hp, add 5 per level thereafter.

With Paizo adding a number of base classes, and any number of PrCs might I suggest that instead of a table listed by class you have a smaller table listed by HitDie?

HitDie 1st Char-lvl later levels (even levels in new classes)
6 6 4
8 8 5
10 10 6
12 12 7

It would seem much simpler, more adaptable, and frankly more encompassing.

-James

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