Best system for Cyberpunk?


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@Krensky
And the animation is better and some of the designs(Leon's car,his revolver, Sylia looks good etc)
but other than that its so soo bad...not to mention the music took a turn for the worst..

@jemstone

Actually a great idea, I haven't seen that for the better part of two years


I have a friend who has big plans to run some Eclipse Phase soon, so I should get a chance to try it as a player in the near future.

This friend is currently working on a PHD to do with sci-fi literature and in particularly trans humanism. He found the writing in Eclipse Phase good enough that he's using a bunch of it as reference for his doctorate.

The mechanics themselves are percentile based, but look a little smoother and slicker than some older percentile based systems. A lot of the designers worked on Shadowrun, so you can see some commonalities in a lot of the mechanics, despite it being percentile based and shadowrun being a dice pool system.

The Exchange

2 people marked this as a favorite.

With this year being 2013 (Cyberpunk 1st edition was set in 2013) I've got a powerful urge to get back to the Cyberpunk genre!


Wintergreen wrote:
With this year being 2013 (Cyberpunk 1st edition was set in 2013) I've got a powerful urge to get back to the Cyberpunk genre!

DO IT DO IT DO IT DO IT!

Wintergreen, were you located in this wasteland I call California (specifically the SF Bay Area), I'd say "Come on over to my Monday group, and let's shoot us some cyborgs," but alas I cannot.

Now a part of me wonders if I shouldn't do like I did in the Star Wars D20 thread, and post my modified CP 2020/Fuzion rules for my Doctor Who/Torchwood-Inspired "Time Agents" game, which is basically Cyberpunk 2020 but with Time Travel...


Jemstone, i'll happily see anything you write :D

Wintergreen: If you can ever make it out to essex, I would love to play some CP with you :D

CP2013/2020 is one of my Favorite ever games.


Really looking forwards to Remember Me , and Watchdogs. Two forthcoming computer games with strong cyberpunk elements, which looks to be very cool.


still struggling to choose what might be good for me. So many interesting systems.

I'm considering starting up a cyberpunk game, but no idea what to choose. I want to choose somehting that'll fit in the opening to Cyber City Oedo 808 as well as having psychics, mutants, genetic experiements, cybernetic criminals and so on.


rifts?


Mutants and Masterminds


DM Aron Marczylo wrote:

still struggling to choose what might be good for me. So many interesting systems.

I'm considering starting up a cyberpunk game, but no idea what to choose. I want to choose somehting that'll fit in the opening to Cyber City Oedo 808 as well as having psychics, mutants, genetic experiements, cybernetic criminals and so on.

You might consider Interface Zero for savage worlds for Oedo.

It is more cinematic than most CP systems and fits better with the Japanese take on Cyberpunk than games like CP2020 does. Add to that that if you back theInterface Zero kickstarter you can get yourself all the existing material in PDF, along with a print version of the core for a very small amount of money. You would need a copy of savage worlds though.


Zombieneighbours wrote:
DM Aron Marczylo wrote:

still struggling to choose what might be good for me. So many interesting systems.

I'm considering starting up a cyberpunk game, but no idea what to choose. I want to choose somehting that'll fit in the opening to Cyber City Oedo 808 as well as having psychics, mutants, genetic experiements, cybernetic criminals and so on.

You might consider Interface Zero for savage worlds for Oedo.

It is more cinematic than most CP systems and fits better with the Japanese take on Cyberpunk than games like CP2020 does. Add to that that if you back theInterface Zero kickstarter you can get yourself all the existing material in PDF, along with a print version of the core for a very small amount of money. You would need a copy of savage worlds though.

read through a copy of the PDF and found you need adventure deck, which was a bit of an annoyance as I was hoping for just a noral RPG and not needing to buy cards. I'm terrible with shuffling cards, I always scuff them up.

The Exchange

jemstone wrote:
Wintergreen wrote:
With this year being 2013 (Cyberpunk 1st edition was set in 2013) I've got a powerful urge to get back to the Cyberpunk genre!

DO IT DO IT DO IT DO IT!

Wintergreen, were you located in this wasteland I call California (specifically the SF Bay Area), I'd say "Come on over to my Monday group, and let's shoot us some cyborgs," but alas I cannot.

Now a part of me wonders if I shouldn't do like I did in the Star Wars D20 thread, and post my modified CP 2020/Fuzion rules for my Doctor Who/Torchwood-Inspired "Time Agents" game, which is basically Cyberpunk 2020 but with Time Travel...

Well thank you for invite, nonetheless!

Definitely post it - I'd be very interested. Hmm, Cyberpunk campaign with a hint of time travel....

The Exchange

Zombieneighbours wrote:

Jemstone, i'll happily see anything you write :D

Wintergreen: If you can ever make it out to essex, I would love to play some CP with you :D

CP2013/2020 is one of my Favorite ever games.

So tempted... Essex ain't that far away from Cambridge.

Liberty's Edge

1 person marked this as a favorite.

Well, since it wasn't suggested...

You could use the other Interlock game, Melton Z and pull the cybernetics in from 2020. This will get you a less dangerous combat system and a psionics system along with letting you more easily hand wave the higher levels of augmentation seen in Odeo.

Or if you really feel up for a hunt the, Bubblegum Crisis RPG with stuff from Cyberpunk 2020 and some custom things built in MTS (Melton Z's construction system. You'd have to bolt on one of the Fuzion powers systems for psionics though.


DM Aron Marczylo wrote:
Zombieneighbours wrote:
DM Aron Marczylo wrote:

still struggling to choose what might be good for me. So many interesting systems.

I'm considering starting up a cyberpunk game, but no idea what to choose. I want to choose somehting that'll fit in the opening to Cyber City Oedo 808 as well as having psychics, mutants, genetic experiements, cybernetic criminals and so on.

You might consider Interface Zero for savage worlds for Oedo.

It is more cinematic than most CP systems and fits better with the Japanese take on Cyberpunk than games like CP2020 does. Add to that that if you back theInterface Zero kickstarter you can get yourself all the existing material in PDF, along with a print version of the core for a very small amount of money. You would need a copy of savage worlds though.

read through a copy of the PDF and found you need adventure deck, which was a bit of an annoyance as I was hoping for just a noral RPG and not needing to buy cards. I'm terrible with shuffling cards, I always scuff them up.

You realises it is a deck of playing cards right?


Krensky wrote:

Well, since it wasn't suggested...

You could use the other Interlock game, Melton Z and pull the cybernetics in from 2020. This will get you a less dangerous combat system and a psionics system along with letting you more easily hand wave the higher levels of augmentation seen in Odeo.

Or if you really feel up for a hunt the, Bubblegum Crisis RPG with stuff from Cyberpunk 2020 and some custom things built in MTS (Melton Z's construction system. You'd have to bolt on one of the Fuzion powers systems for psionics though.

I was going to ask/propose if the Bubblegum rpg was a good fit for this sort of setting :)


Wintergreen wrote:
Zombieneighbours wrote:

Jemstone, i'll happily see anything you write :D

Wintergreen: If you can ever make it out to essex, I would love to play some CP with you :D

CP2013/2020 is one of my Favorite ever games.

So tempted... Essex ain't that far away from Cambridge.

Anything in the Swansea area?

All the big games are in London or other parts of the world..makes me sad I live in Wales at the moment


@stroVal wrote:
Wintergreen wrote:
Zombieneighbours wrote:

Jemstone, i'll happily see anything you write :D

Wintergreen: If you can ever make it out to essex, I would love to play some CP with you :D

CP2013/2020 is one of my Favorite ever games.

So tempted... Essex ain't that far away from Cambridge.

Anything in the Swansea area?

All the big games are in London or other parts of the world..makes me sad I live in Wales at the moment

Afraid not.


Cyberpunk 2077
Can't wait for ''when its ready''


1 person marked this as a favorite.
@stroVal wrote:
Wintergreen wrote:
Zombieneighbours wrote:

Jemstone, i'll happily see anything you write :D

Wintergreen: If you can ever make it out to essex, I would love to play some CP with you :D

CP2013/2020 is one of my Favorite ever games.

So tempted... Essex ain't that far away from Cambridge.

Anything in the Swansea area?

All the big games are in London or other parts of the world..makes me sad I live in Wales at the moment

Southampton here. I find I pick up rules better if I play out the game in person with people than just reading. More of a audio-visual learner personally.


@stroVal wrote:

Cyberpunk 2077

Can't wait for ''when its ready''

looks awesome. CD Projekt have a great name too with the Witcher games. Can't wait for the 3rd installment of that.


DM Aron Marczylo wrote:
@stroVal wrote:
Wintergreen wrote:
Zombieneighbours wrote:

Jemstone, i'll happily see anything you write :D

Wintergreen: If you can ever make it out to essex, I would love to play some CP with you :D

CP2013/2020 is one of my Favorite ever games.

So tempted... Essex ain't that far away from Cambridge.

Anything in the Swansea area?

All the big games are in London or other parts of the world..makes me sad I live in Wales at the moment

Southampton here. I find I pick up rules better if I play out the game in person with people than just reading. More of a audio-visual learner personally.

Definetely,you can never fully grasp a system without playing.

I prefer live sessions,but skype or by post will also do if I cant meet with players any other way.

Is there an rpg community in Southampton?


DM Aron Marczylo wrote:
@stroVal wrote:

Cyberpunk 2077

Can't wait for ''when its ready''
looks awesome. CD Projekt have a great name too with the Witcher games. Can't wait for the 3rd installment of that.

Between this and the Android line by FFG I am really excited.

Also hoping it will rekindle interest so that new pnp-rpgs will be produced.

Other people in this very thread certainly seem to believe so...

Fingers crossed! :]


1 person marked this as a favorite.
@stroVal wrote:
DM Aron Marczylo wrote:
@stroVal wrote:
Wintergreen wrote:
Zombieneighbours wrote:

Jemstone, i'll happily see anything you write :D

Wintergreen: If you can ever make it out to essex, I would love to play some CP with you :D

CP2013/2020 is one of my Favorite ever games.

So tempted... Essex ain't that far away from Cambridge.

Anything in the Swansea area?

All the big games are in London or other parts of the world..makes me sad I live in Wales at the moment

Southampton here. I find I pick up rules better if I play out the game in person with people than just reading. More of a audio-visual learner personally.

Definetely,you can never fully grasp a system without playing.

I prefer live sessions,but skype or by post will also do if I cant meet with players any other way.

Is there an rpg community in Southampton?

If their was a small group of interested UK time zone compatible players, i might be convinced to run some CP2020 via Roll20


Zombieneighbours wrote:
@stroVal wrote:
DM Aron Marczylo wrote:
@stroVal wrote:
Wintergreen wrote:
Zombieneighbours wrote:

Jemstone, i'll happily see anything you write :D

Wintergreen: If you can ever make it out to essex, I would love to play some CP with you :D

CP2013/2020 is one of my Favorite ever games.

So tempted... Essex ain't that far away from Cambridge.

Anything in the Swansea area?

All the big games are in London or other parts of the world..makes me sad I live in Wales at the moment

Southampton here. I find I pick up rules better if I play out the game in person with people than just reading. More of a audio-visual learner personally.

Definetely,you can never fully grasp a system without playing.

I prefer live sessions,but skype or by post will also do if I cant meet with players any other way.

Is there an rpg community in Southampton?

If their was a small group of interested UK time zone compatible players, i might be convinced to run some CP2020 via Roll20

I ve heard of it before but haven't run it..Is it good?


Mmm... that is an interesting question. I think it is a very cool system, but it is fragile. People have to go in with a clear idea of the spirit of the game AND the intended power level. If someone really sets out to be very powerful, then the system becomes very rocket tag like.

However, when people get it, and don't push at the systems to hard, it is an amazing system.


Zombieneighbours wrote:
@stroVal wrote:
DM Aron Marczylo wrote:
@stroVal wrote:
Wintergreen wrote:
Zombieneighbours wrote:

Jemstone, i'll happily see anything you write :D

Wintergreen: If you can ever make it out to essex, I would love to play some CP with you :D

CP2013/2020 is one of my Favorite ever games.

So tempted... Essex ain't that far away from Cambridge.

Anything in the Swansea area?

All the big games are in London or other parts of the world..makes me sad I live in Wales at the moment

Southampton here. I find I pick up rules better if I play out the game in person with people than just reading. More of a audio-visual learner personally.

Definetely,you can never fully grasp a system without playing.

I prefer live sessions,but skype or by post will also do if I cant meet with players any other way.

Is there an rpg community in Southampton?

If their was a small group of interested UK time zone compatible players, i might be convinced to run some CP2020 via Roll20

What's roll20? Would be interested in maybe giving i ta try if I get the proper rules and stuff so I can get a hand on it as I'm leaning towards it.


It is a web app vitual table top which a focus roleplaying. Built in video and VOIP, mapping and dice roller

And it is pretty simple to use.


Zombieneighbours wrote:

Mmm... that is an interesting question. I think it is a very cool system, but it is fragile. People have to go in with a clear idea of the spirit of the game AND the intended power level. If someone really sets out to be very powerful, then the system becomes very rocket tag like.

However, when people get it, and don't push at the systems to hard, it is an amazing system.

Oh I was actually asking about Roll20. But cheers anyway :)

The Exchange

1 person marked this as a favorite.
Zombieneighbours wrote:

It is a web app vitual table top which a focus roleplaying. Built in video and VOIP, mapping and dice roller

And it is pretty simple to use.

I've never done any roleplaying via computer but would be tempted to give it a try for Cyberpunk.


2 people marked this as a favorite.

In that case, I will have a think, and some prep, and we might be able to make it a reality.


1 person marked this as a favorite.

I forgot to post this here:

while working with CD Projekt for the upcoming Cyberpunk 2077 videogame; Cyberpunk creator Mike Pondsmith decided to develop: ''the new edition of Cyberpunk pen and paper RPG game that would evolve the genre''.

I can't wait!


That is very interesting news

The Exchange

@stroVal wrote:

I forgot to post this here:

while working with CD Projekt for the upcoming Cyberpunk 2077 videogame; Cyberpunk creator Mike Pondsmith decided to develop: ''the new edition of Cyberpunk pen and paper RPG game that would evolve the genre''.

I can't wait!

Very, very interesting news!


My opinion:

Cyperpunk 2013/2020/Cybergenation suffer from their game mechanic. I love the world, the large amount of source material, but...

If you do not have a ten in your primary stats and skills you will never improve them. So if you have players, like me, that like to grow it ain't happening. Too much XP - geometric progression for linear value. You can't throw money at it as skill chips only go to +2/+3.

Shadowrun 1&2 - bad, neat world, but bad.
Shadowrun 3 - playable, had fun playing, never GM'd.
Shadowrun 4 - wait... there is a... gone.
Shadowrun 5/Latest? - Neat game, much smother mechanics.

Eclipse Phase was a cool read, but nobody in my group wanted to purchase and try it so it sits on the shelf next to Dark Metropolis and Dying Earth, unplayed but not unloved.

I am currently running an Interface Zero game (Savage Worlds rules). So far, system is solid for fast and fun play. Prices of equipment not so much. The plus is they have a build your own, so you avoid Cyberpunks endless Chrome Books. Bad side is other than your TAP (neural processor in Cyberpunk terms) you can't afford any cybernetics without getting the rich edge or some other edge, at least at Novice level.


ZilWerks wrote:

My opinion:

Cyperpunk 2013/2020/Cybergenation suffer from their game mechanic. I love the world, the large amount of source material, but...

If you do not have a ten in your primary stats and skills you will never improve them. So if you have players, like me, that like to grow it ain't happening. Too much XP - geometric progression for linear value. You can't throw money at it as skill chips only go to +2/+3.

Shadowrun 1&2 - bad, neat world, but bad.
Shadowrun 3 - playable, had fun playing, never GM'd.
Shadowrun 4 - wait... there is a... gone.
Shadowrun 5/Latest? - Neat game, much smother mechanics.

Eclipse Phase was a cool read, but nobody in my group wanted to purchase and try it so it sits on the shelf next to Dark Metropolis and Dying Earth, unplayed but not unloved.

I am currently running an Interface Zero game (Savage Worlds rules). So far, system is solid for fast and fun play. Prices of equipment not so much. The plus is they have a build your own, so you avoid Cyberpunks endless Chrome Books. Bad side is other than your TAP (neural processor in Cyberpunk terms) you can't afford any cybernetics without getting the rich edge or some other edge, at least at Novice level.

Is Dark Metropolis one of those horror reality books they made for CP2020?

The Exchange

Pathfinder Lost Omens, Rulebook Subscriber

For me, the best game is still GURPS. However, I like Cyberpunk 2020 just for feel.

Recently, Eclipse Phase hands down.


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I am reading through Nova Praxis at the moment.

While it is definately more transhumanist SF than cyberpunk, it includes a lot of CP tropes and systems, which means it can be played pretty much as CP.

Contributor, RPG Superstar 2010 Top 4

ZilWerks wrote:


Shadowrun 5/Latest? - Neat game, much smother mechanics.

Did you get to playtest it? I didn't think it was out for at least another month. If you did playtest it, I would be interested in hearing more.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

Depends on what flavor you're looking for.

Ghost in the Shell is what I term as Anime with a Cyberpunk flavor. In which case, I'd go for Big Eyes Small Mouth

William Gibson remains the barometer of what Cyberpunk should feel like, and a good measure of Steampunk in his novel "The Difference Engine". For gritty cyberpunk, nothing is better than the original Cyberpunk game itself.

If you want to mix magic with your cyber than go Shadowrun.

Dark Archive

ZilWerks wrote:


I am currently running an Interface Zero game (Savage Worlds rules). So far, system is solid for fast and fun play. Prices of equipment not so much. The plus is they have a build your own, so you avoid Cyberpunks endless Chrome Books. Bad side is other than your TAP (neural processor in Cyberpunk terms) you can't afford any cybernetics without getting the rich edge or some other edge, at least at Novice level.

I'm about to run Savage Words, Interface Zero using the beta 2.0 rules. The revised book comes out later this year I believe.

I own and have read every single system people have suggested and I did analyze the strengths and weaknesses of each one. At first I did gravitate towards Cyberpunk 2020 as I played a lot of it and Shadowrun in the 90s. CP2020 hasn't aged well. It shows its age using outdated game design, encouraging putting a 10 in your primary skill, role inflexibility etc. You can tell it was predicated on old class based systems.
Now that being said the fluff for it is excellent and I will be incorporating and referencing it in my game.

Oh btw Eclipse Phase is NOT cyberpunk. It's Scifi. Transhuman horror, post apocalypse, maybe with a dash of the secret agent genre ok.
Everyone gets the cyber part, few get the punk part right.


Eclipse Phase has never claimed to be Cyberpunk.

It is a "a Roleplaying game of Transhuman Conspiracy and Horror."

All that said, it does have a LOT of cyberpunk themes, mood and motif. Rule by the super rich, cheapness of life, raging against the dying of the light in the form of extinction, struggle for freedom and so many other thing.

It might not be cyberpunk, but there is a lot of cyberpunk in it.


@Zombieneighbours & Draconis

I agree with both. I think people(well not the creators of the game as zombie mentioned) confuse dystopian themes common also in far future stories with 'proper' cyberpunk.

Although I can see how... New genres have evolved since Gibson (like Post-Cyberpunk or Biopunk etc) and the boundaries are getting hard to set..And one could argue that philosophical ideas transcend literary genres.

Even so, I believe Classic Cyberpunk is about style and a specific prose as much as it is about ideas and ethics(or lack of) so I don't like to mix my game settings ;p


CunningMongoose wrote:

Dont know if it has been mentionned before, but Technoir is a surprisingly simple, complete and fun system for the Cyberpunk Genre.

Finally bought it the other day. Can't wait to read and play it :)


Sixth World

A game for emulating Shadowrun using the Dungeon World rules.

The Exchange

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Pathfinder Lost Omens, Rulebook Subscriber

Oh. Second vote for Interface Zero 2.0. I'm liking thre revamp. Fixes quite a few issues with the early versions.


TheLoneCleric wrote:
Oh. Second vote for Interface Zero 2.0. I'm liking thre revamp. Fixes quite a few issues with the early versions.

I'm curious why the second version? What sort of issues where there?

The Exchange

Last month I actually ran a game of Cyberpunk in 2013 - the year that the first edition of Cyberpunk was set in!

I actually ran the scenario as a prequel to my Cyberpunk game (so set a few years before the campaign started) and had one of the players dramatically start the Cyberpunk movement with a wonderfully dramatic performance!


grr. Reading this thread has gotten me in the mood to run a cyberpunk genre game myself. Curse you all.

(Not really, it was a fun nostalgic read. thanks ;) )

Will prolly chip away at my foundation using HERO. I've used it successfully in the past, it's just one of those 'the more rules/gear/details you work out in advance the smoother things are' type of systems.


Wintergreen wrote:

Last month I actually ran a game of Cyberpunk in 2013 - the year that the first edition of Cyberpunk was set in!

I actually ran the scenario as a prequel to my Cyberpunk game (so set a few years before the campaign started) and had one of the players dramatically start the Cyberpunk movement with a wonderfully dramatic performance!

:) Which version of the system did you use?

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