Expanding from humanoid targets with spells


Advice


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

I'm looking for a way to expand my target range. I have several spells, such as charm person, dominate person, etc.

I am looking for a way to expand those spells' targets from humanoid to other types. I remember seeing feats or some such, but now I can't find them.

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

Ravingdork wrote:

I'm looking for a way to expand my target range. I have several spells, such as charm person, dominate person, etc.

I am looking for a way to expand those spells' targets from humanoid to other types. I remember seeing feats or some such, but now I can't find them.

The serpentine sorcerer bloodline in the APG is able to do this.


Charm monster and dominate monster do the trick but you do have to wait a very long time to get them. I think it would be fine to research specific typed equivalents, such as charm magical beast, charm elemental, etc.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Thanks Jason. Is there anything else? I could have sworn there was a feat or something too.


There's not much that does it by RAW. Undead bloodline is another.


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Umbral Reaver wrote:
There's not much that does it by RAW. Undead bloodline is another.

Meh, undead retain their mind-affecting immunity, do they not?


There's a Metamagic feat that lets you affect undead with mind-affecting spells. Threnodic Spell, I think it is. It's in Ultimate Magic. Between the feat and the bloodline, you could enchant pretty much everything.


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SunsetPsychosis wrote:
There's a Metamagic feat that lets you affect undead with mind-affecting spells. Threnodic Spell, I think it is. It's in Ultimate Magic. Between the feat and the bloodline, you could enchant pretty much everything.

Except aberrations, constructs, dragons, fey, oozes, outsiders, and plants.

Seeing as three of those are practically immune anyways and that the rest often possess high resistances, yeah, you're pretty much right.


A Crossblooded Serpentine/Undead bloodline sorcerer would be able to affect undead, animals, magical beasts, humanoids, and monstrous humanoids with enchantment spells. That's a pretty big chunk of the Bestiary.


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SunsetPsychosis wrote:
A Crossblooded Serpentine/Undead bloodline sorcerer would be able to affect undead, animals, magical beasts, humanoids, and monstrous humanoids with enchantment spells. That's a pretty big chunk of the Bestiary.

So I would have to be a crossblooded serpentine/undead sorcerer, which means -2 Will saves and -1 spell known per spell level.

In order to get past undead immunities, I would also need to pick up Threnodic Spell which in itself requires Spell Focus: Necromancy (not a feat I'm terribly interested in) and 6 ranks in Knowledge: religion (not a skill I'm terribly interested in).

What's more, being a metamagic feat, Threnodic Spell would increase the casting time and the spell slot's level by +2.

I won't be able to use dominate person on undead until 14th-level at the earliest.

Not as efficient as I would like, but acceptable.

Anything else we can throw into the pot?


The Undead bloodline already lets you to treat undead as humanoids (though I'm not sure if that then bypasses immunities. If not, it's pretty much worthless), as long as they were previously humanoids (which the large majority are). And it's up to DM interpretation if that then stacks with the Serpentine ability to affect other creatures as well.

Other than that, I don't think there's much else you can do without tossing 3.5 stuff into the mix. The Control Undead spell is a useful one in some situations, as it works like Charm for intelligent undead and a Dominate on mindless undead, with no saving throw even if you tell them to jump off a cliff.

You could also simply get Metamagic Rods of Threnodic Spell.


undead bloodline wrote:
Bloodline Arcana: Some undead are susceptible to your mind-affecting spells. Corporeal undead that were once humanoids are treated as humanoids for the purposes of determining which spells affect them.
undead traits wrote:

•Immunity to all mind-affecting effects

If it didn't bypass the immunity that power would literally do nothing ever. The listed types of undead are treated as humanoid for purposes of determing if the spell affects them. Humanoids are not immune to mind-affecting spells. Don't forget though it is only corporeal former humanoids not all undead.


I'm just not sure if there are non mind-affecting spells that would normally only affect humanoids, not undead, that might be the aim of the arcana. Enlarge Person? That's the only one I can think of off the top of my head.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
SunsetPsychosis wrote:
I'm just not sure if there are non mind-affecting spells that would normally only affect humanoids, not undead, that might be the aim of the arcana. Enlarge Person? That's the only one I can think of off the top of my head.

Ah. Beat me to it. The ability is not useless if one assumes undead keep their immunities. There are several humanoid-only spells that aren't mind-affecting.


There may also be an issue where many undead do not have an int score.


Pathfinder Roleplaying Game Superscriber
Ravingdork wrote:
Ah. Beat me to it. The ability is not useless if one assumes undead keep their immunities. There are several humanoid-only spells that aren't mind-affecting.

Although one would think that the line "some undead are susceptible to your mind-affecting spells" indicates that the ability is intended to make some undead susceptible to mind-affecting spells you cast.

Or that could just be crazy talk, I don't know.


Personally, I'd scrap it and replace it with Command/Turn undead 3+cha times per day.


The wording on that is both obvious and slightly vague. It doesn't specifically state that it ignores immunities, as much as it's strongly implied. I'd go with the more favorable interpretation that it works, meaning Threnodic Spell is a feat for wizards and clerics, or sorcerers of different bloodlines.


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That's good to know.


1 person marked this as FAQ candidate.

Has there been any answer on this issue? I had it come up recently in Serpents Skull with my serpentine bloodline character.

Is a serpentfolk enemy able to be targeted by my charm person due to the bloonline abilty, but still immune to it because of its immunity to mind effects? Though this question would also come up with the undead, verdant, and plagueborn bloodlines and those creatures immunities.


Pathfinder Starfinder Society Subscriber
daemonprince wrote:
Is a serpentfolk enemy able to be targeted by my charm person due to the bloonline abilty, but still immune to it because of its immunity to mind effects? Though this question would also come up with the undead, verdant, and plagueborn bloodlines and those creatures immunities.

I am researching Serpentine Boodline right now. I would have to say serpentfold are not an eligible target for Charm Person because they SPECIFICALLY say "Immune mind-affecting effects" which overrides the general rule of the Serpentine Bloodline. Not all Monstrous Humanoids are immune.

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