Meanwhile in Brindenford (Black Tom's Dragon's Delve)


Play-by-Post


Male Human (mostly) Ex-cleric and Grumpy Cat

This thread is meant to flesh out Brindenford a little and to give you an opportunity to role-play. Events here are supposed to be happening as you visit Brindenford between forays to the dungeon, so you are welcome to post here even as you are exploring. If any of your actions will have serious repercussions, we'll deal with it in the game thread.

From time to time I will post descriptions of features of the town that you might interact with. You are also welcome to ask questions, like "who is the local blacksmith".


Male Human (mostly) Ex-cleric and Grumpy Cat

The temple of Sarenrae:

In the center of Brindenford, away from the noise of the docks and mills, surrounded by lush trees and warmly-lit homes, the Temple of the Dawnflower stands like a jewel. The daily tolling of the bells in the campanile lightens the hearts of all that hear them. It reminds them that Sarenrae, benevolent and nurturing goddess of light and purity, lays her protective hands over the entire town. A few other temples and churches can be found within the city’s confines, but none has the following or the societal impact of Sarenrae and her clergy.

The temple itself is a beautiful building both tall and broad, with wide front doors welcoming all who need her charity. Here, the needy can find shelter, clothing, and food if they require it.

The clerics are willing to provide healing for a modest donation, to support the work among the hungry and orphaned.


Male Daytona 500 DM / 12

Dot

Just entering the GPS coordinates so I can find my way back to this town.


Male Human (mostly) Ex-cleric and Grumpy Cat

Fascher's Supply:

It's no coincidence that Fascher's Supply can be found on the south end of town, with a big sign that reads, "Exploror's Gear" [sic] even though most of the commerce of Brindenford moves east and west along the Queen's Road. Teigel Fascher wants to attract the attention of folks headed south, up Bryson's Look to the ruins and the dungeon below. The store is a simple two story building, with a one-room shop and a back storage room on the ground floor and a small apartment for the bachelor proprietor on the upper floor. The shop is a confusing mess with piles of gear and shelves of what seem like random items, but the owner knows where everything is and can find what a customer needs quickly.

The Proprietor: Teigel Fascher likes to be called "Fascher." He stands at about an average height. He's of average looks with brown hair and brown eyes, and dresses in average clothing. There is nothing special about him in fact, but he carries a lot of items that adventurers find useful.


Male Human (mostly) Ex-cleric and Grumpy Cat

The Bridgeman, the high-class inn.

The smell of hickory and cooked beef clings to the well-made furnishings and décor in this large tavern. Red and white curtains hang about the windows, red carpets cover the floor, and the chairs are all padded. The clientele dress in nice clothing and the (well washed) ale mugs bear the carved symbol of the place, a stylized representation of the Brinden Bridge, which lies just outside the establishment's broad double doors. That same sign hangs over those very doors, welcoming folk to the Bridgeman.

The main room is broad and warm, with two fireplaces. Beyond it lies the kitchen. The large cellar is used for storage, and there's also a small detached storage shed behind the inn, near the stables. The upper story offers five rooms for rent as well as the owner's office.

A meal at the Bridgeman will cost 8 sp, but it's almost enough to feed two people. The fee for a night's stay in one of the rooms is 1 gp. Each room is comfortably appointed, and each has a lock on the door. Stabling a horse at the Bridgeman costs 2 sp.

The specialty of the place is hard cider, but beer and wine of various sorts can be found aplenty. The nightly menu usually consists of roast beef along with a generous helping of carrots, potatoes, and onions, all seasoned with rosemary. For those interested in other fare, the cooks prepare shepherd's pie, lamb shank, blackened river trout, and sometimes roasted fowl (chicken, duck, or more rarely, pheasant). Bread, cheese, fruit (apples and pears, mostly) are also available.

The Owner: Asinius Baalstrom stands almost six and a half feet tall, and likely weighs almost 350 pounds. Despite his intimidating size, however, there's rarely ever anything but a wide grin on his child-like face. His remaining thin brown hair does a poor job of hiding the fact that the 40-something man is going bald. Despite the fact that he always wears clothing of fine make, some bit of the day's special always stains the front of his shirt.

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