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Roll 3d6 in order...


Gamer Talk

201 to 250 of 267 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>

Pathfinder Maps, Roleplaying Game Subscriber

STR : 3d6 ⇒ (3, 1, 5) = 9
DEX : 3d6 ⇒ (5, 1, 2) = 8
CON : 3d6 ⇒ (5, 4, 5) = 14
INT : 3d6 ⇒ (2, 3, 1) = 6
WIS : 3d6 ⇒ (2, 4, 3) = 9
CHA : 3d6 ⇒ (3, 5, 5) = 13

Hmmm...

I'm thinking there's pretty much nothing I'd want to play with stats like that. So I'd probably make him a goblin rogue named Senior Kickasso, so I'd have fun with him until he died and rolled up something new.


Pathfinder Maps, Roleplaying Game Subscriber

STR : 3d6 ⇒ (4, 6, 2) = 12
DEX : 3d6 ⇒ (4, 6, 5) = 15
CON : 3d6 ⇒ (1, 2, 2) = 5
INT : 3d6 ⇒ (6, 4, 5) = 15
WIS : 3d6 ⇒ (1, 2, 1) = 4
CHA : 3d6 ⇒ (6, 1, 4) = 11

Senior Kickasso's half-brother, Senior Asskicko, would avenge his fallen brother! He would be a dex/skill monkey rogue. He'd have this little issue with being easily manipulated, and have few hit points, but he'd be a nimble smart little bugger. :)

Andoran

3d6 ⇒ (1, 1, 5) = 7
3d6 ⇒ (5, 1, 1) = 7
3d6 ⇒ (2, 6, 1) = 9
3d6 ⇒ (3, 2, 2) = 7
3d6 ⇒ (2, 5, 3) = 10
3d6 ⇒ (5, 4, 5) = 14

Ouch...

Cheliax

Str 3d6 ⇒ (3, 5, 5) = 13
Int 3d6 ⇒ (4, 6, 2) = 12
Wis 3d6 ⇒ (4, 5, 1) = 10
Dex 3d6 ⇒ (1, 3, 4) = 8
Con 3d6 ⇒ (3, 2, 4) = 9
Cha 3d6 ⇒ (2, 2, 3) = 7

Hmmm... Any ideas?


Strength 3d6 ⇒ (2, 3, 5) = 10
Dexterity 3d6 ⇒ (5, 5, 1) = 11
Constitution 3d6 ⇒ (6, 2, 6) = 14
Intelligence 3d6 ⇒ (2, 3, 5) = 10
Wisdom 3d6 ⇒ (1, 1, 2) = 4
Charisma 3d6 ⇒ (1, 5, 4) = 10

Yikes. Tough, but weak-willed and phenomenally impulsive. I'm going with Barbarian.

Andoran

Str 3d6 ⇒ (2, 5, 1) = 8
Dex 3d6 ⇒ (6, 3, 1) = 10
Con 3d6 ⇒ (1, 1, 5) = 7
Int 3d6 ⇒ (3, 3, 4) = 10
Wis 3d6 ⇒ (3, 5, 2) = 10
Cha 3d6 ⇒ (2, 5, 1) = 8

I just rolled up a 1st-level commoner!

Andoran

Str 3d6 ⇒ (3, 2, 4) = 9
Dex 3d6 ⇒ (6, 5, 4) = 15
Con 3d6 ⇒ (6, 3, 1) = 10
Int 3d6 ⇒ (2, 6, 2) = 10
Wis 3d6 ⇒ (2, 4, 6) = 12
Cha 3d6 ⇒ (3, 1, 3) = 7

This guy's either a mediocre rogue or a really bad ranger.

Andoran

Str 3d6 ⇒ (1, 5, 5) = 11
Dex 3d6 ⇒ (4, 5, 5) = 14
Con 3d6 ⇒ (2, 1, 6) = 9
Int 3d6 ⇒ (4, 2, 6) = 12
Wis 3d6 ⇒ (6, 3, 6) = 15
Cha 3d6 ⇒ (1, 1, 3) = 5

Ugly-ass cleric. Half-orc, maybe?

Grand Lodge

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Card Game, Tales Subscriber

Str 3d6 ⇒ (1, 2, 1) = 4
Dex 3d6 ⇒ (1, 4, 1) = 6
Con 3d6 ⇒ (6, 5, 2) = 13
Int 3d6 ⇒ (1, 4, 1) = 6
Wis3d6 ⇒ (2, 1, 6) = 9
Char 3d6 ⇒ (1, 1, 1) = 3

Someone just kill her and put her out of her misery? It might take a little doing, but it's not like she'd be able to fight back or move out of the way or anything.

Cheliax

STR3d6 ⇒ (6, 5, 6) = 17
DEX3d6 ⇒ (5, 5, 3) = 13
CON3d6 ⇒ (4, 3, 4) = 11
INT3d6 ⇒ (5, 5, 6) = 16
WIS3d6 ⇒ (1, 2, 3) = 6
CHA3d6 ⇒ (2, 6, 5) = 13

Human Rage Prophet! +2 con from human

Osirion

STR3d6 ⇒ (5, 1, 3) = 9
DEX3d6 ⇒ (2, 1, 3) = 6
CON3d6 ⇒ (2, 1, 3) = 6
INT3d6 ⇒ (4, 6, 1) = 11
WIS3d6 ⇒ (1, 6, 4) = 11
CHA3d6 ⇒ (1, 1, 5) = 7

Man, I rolled a lot of '1's...Ha...
Gimme a minute, and I'll try and make this poor sad sack fun.

Osirion

Well, he is pretty much horrible...and (Since I was watching it at the time) I have decided to create a character based on Samwell, the rotund Night's Watchman from Game of Thrones.

SAMWELL CR 1/2
Male Human Rogue 1
NG Medium Humanoid (Human)
Init +0; Senses Perception +6
--------------------
DEFENSE
--------------------
AC 8, touch 8, flat-footed 8 (-2 Dex)
hp 9 (1d8+1)
Fort -1, Ref +0, Will +0
--------------------
OFFENSE
--------------------
Spd 20 ft.
Melee Dagger -1 (1d4-1/19-20/x2) and
Dagger -1 (1d4-1/19-20/x2) and
Rapier -1 (1d6-1/18-20/x2) and
Unarmed Strike -1 (1d3-1/20/x2)
Ranged Crossbow, Light -2 (1d8/19-20/x2)
Special Attacks Sneak Attack +1d6
--------------------
STATISTICS
--------------------
Str 9, Dex 6, Con 6, Int 13, Wis 11, Cha 7
Base Atk +0; CMB -1; CMD 7
Feats Alertness, Rogue Weapon Proficiencies, Toughness +3
Traits Adopted, Forlorn, Reactionary
Skills Acrobatics -1, Appraise +5, Bluff +2, Climb -4, Diplomacy +2, Escape Artist -5, Fly -5, Knowledge
(Dungeoneering) +5, Knowledge (Local) +5, Perception +6, Perform (Comedy) +2, Ride -5, Sense Motive
+6, Sleight of Hand -1, Stealth -1, Swim -4
Languages Common, Draconic
SQ Trapfinding +1
Combat Gear Bolts, Crossbow (20), Crossbow, Light, Dagger, Dagger, Lamellar, leather, Rapier; Other
Gear Acid Flask, Marked Cards, Spade or shovel, Sunrod (3)
--------------------
SPECIAL ABILITIES
--------------------
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Trapfinding +1 +1 to find or disable traps.
--------------------
10 GP

Osirion

STR3d6 ⇒ (2, 6, 3) = 11
DEX3d6 ⇒ (1, 5, 4) = 10
CON3d6 ⇒ (3, 1, 3) = 7
INT3d6 ⇒ (5, 3, 1) = 9
WIS3d6 ⇒ (6, 1, 2) = 9
CHA3d6 ⇒ (4, 1, 3) = 8


Pathfinder Adventure Path Subscriber

STR: 3d6 ⇒ (3, 5, 5) = 13
DEX: 3d6 ⇒ (5, 2, 3) = 10
CON: 3d6 ⇒ (2, 6, 6) = 14
INT: 3d6 ⇒ (1, 2, 4) = 7
WIS: 3d6 ⇒ (3, 5, 2) = 10
CHA: 3d6 ⇒ (5, 1, 6) = 12

Not bad all things considered! Not terribly bright, but could fairly passably have a go at most frontline combat classes with decent strength and con. I'd probably go with a human fighter putting the +2 into strength.


Let's revive this thread again.

STR: 3d6 ⇒ (1, 6, 4) = 11
DEX: 3d6 ⇒ (1, 1, 2) = 4
CON: 3d6 ⇒ (4, 4, 3) = 11
INT: 3d6 ⇒ (5, 3, 5) = 13
WIS: 3d6 ⇒ (2, 4, 5) = 11
CHA: 3d6 ⇒ (4, 1, 5) = 10

Human Wizard who's bound to a wheelchair. Focuses on telekinesis and enchantment spells.


STR: 3d6 ⇒ (2, 3, 1) = 6
DEX: 3d6 ⇒ (5, 1, 3) = 9
CON: 3d6 ⇒ (3, 6, 3) = 12
INT: 3d6 ⇒ (4, 4, 6) = 14
WIS: 3d6 ⇒ (2, 5, 3) = 10
CHA: 3d6 ⇒ (5, 4, 5) = 14

I'd go rogue. Weapon finess. Focuses on diplomacy through feats. Bring the modifier nice and high. Somewhat of a diplomat but can still bring out the sneak if everything goes south.

Grand Lodge

1 person marked this as a favorite.

STR 3d6 ⇒ (4, 4, 6) = 14
DEX 3d6 ⇒ (6, 5, 6) = 17
CON 3d6 ⇒ (2, 5, 6) = 13
INT 3d6 ⇒ (3, 1, 3) = 7
WIS 3d6 ⇒ (1, 1, 6) = 8
CHA 3d6 ⇒ (2, 2, 1) = 5

Kelgos Hammerstein
Dwarf Ranger

Tortured to near insanity by duegar, Kelgos escaped and is slowly regaining mental stability. His acid burned visage however will never properly heal. Kelgos is single minded in his approaches and prefers the compassionate company of animals to that of other dwarves.


Str3d6 ⇒ (4, 2, 5) = 11
Dex3d6 ⇒ (5, 6, 4) = 15
Con3d6 ⇒ (5, 5, 4) = 14
Int3d6 ⇒ (5, 1, 1) = 7
Wis3d6 ⇒ (1, 4, 2) = 7
Cha3d6 ⇒ (4, 3, 6) = 13

Ember
Female Ifrit Bard (Dawnflower Dervish)1
Str 11
Dex 17
Con 14
Int 07
Wis 05
Cha 15

Pretty, dumb, and hot my kinda girl :P

Shadow Lodge

Str = 3d6 ⇒ (3, 2, 2) = 7
Dex = 3d6 ⇒ (5, 4, 6) = 15
Con = 3d6 ⇒ (3, 1, 2) = 6
Int = 3d6 ⇒ (1, 1, 1) = 3
Wis = 3d6 ⇒ (2, 2, 2) = 6
Cha = 3d6 ⇒ (2, 4, 2) = 8

Yeesh. A rogue. A really weak, sickly one with no common sense. Kinda unlikeable. And MASSIVELY stupid.


Str = (5, 6, 6)= 17
Dex = (3, 6, 5)= 14
Con = (6, 6, 4)= 16
Wis = (5, 5, 4)= 14
Int = (2, 2, 3)= 7
Cha = (1, 1, 1)= 3

I'd go: Hunchback of Notre-Dame raised by monks.


*Casts Resurrect Thread*

Str 3d6 ⇒ (6, 5, 4) = 15
Dex 3d6 ⇒ (5, 3, 4) = 12
Con 3d6 ⇒ (1, 3, 6) = 10
Int 3d6 ⇒ (5, 1, 6) = 12
Wis 3d6 ⇒ (5, 3, 5) = 13
Cha 3d6 ⇒ (2, 5, 5) = 12

This looks like a monk build. I'd go with human and add +2 to Str


ok. ill play again.

str3d6 ⇒ (5, 2, 5) = 12
dex3d6 ⇒ (1, 3, 4) = 8
con3d6 ⇒ (5, 5, 6) = 16
int3d6 ⇒ (6, 1, 3) = 10
wis3d6 ⇒ (5, 2, 4) = 11
cha3d6 ⇒ (3, 6, 3) = 12

easy... id go with a human fighter and load up on the full plate armor. Id definitly take lightning reflexes to bolster the crappy dex score in saves, along with iron will as well. Final feat would be ex wpn prof bastard sword.
equipment would be full plate and large steel shield, and bastard sword.


one more for grins
3d6 ⇒ (1, 3, 3) = 7
3d6 ⇒ (4, 4, 6) = 14
3d6 ⇒ (5, 1, 5) = 11
3d6 ⇒ (2, 2, 5) = 9
3d6 ⇒ (5, 1, 5) = 11
3d6 ⇒ (2, 1, 3) = 6

Ummmmmm...yeah. Glorified henchman.


Ohhh neat my first time finding this thread.

Str 3d6 ⇒ (3, 5, 5) = 13
Dex 3d6 ⇒ (5, 2, 2) = 9
Con 3d6 ⇒ (5, 6, 5) = 16
Int 3d6 ⇒ (3, 3, 4) = 10
Wis 3d6 ⇒ (5, 2, 2) = 9
Cha 3d6 ⇒ (2, 3, 3) = 8

Well no popularity contests for her...
Very healthy, kinda strong.
a bit clumsy and unwise.
Con isn't a good primary stat... I would build her as a tank. heaviest armor I could find and a big shield. Probably a fighter. Sword and Board.


Str 3d6 ⇒ (4, 1, 3) = 8
Dex 3d6 ⇒ (4, 1, 4) = 9
Con 3d6 ⇒ (4, 6, 2) = 12
Int 3d6 ⇒ (3, 3, 6) = 12
Wis 3d6 ⇒ (2, 5, 2) = 9
Cha 3d6 ⇒ (4, 1, 2) = 7

Lamesauce.


Str 3d6 ⇒ (1, 5, 2) = 8
Dex 3d6 ⇒ (6, 4, 4) = 14
Con 3d6 ⇒ (6, 1, 4) = 11
Int 3d6 ⇒ (1, 4, 3) = 8
Wis 3d6 ⇒ (3, 1, 6) = 10
Cha 3d6 ⇒ (2, 2, 2) = 6

Halfling rogue perhaps?


suddenly i want to crack open ADnD and play some THAC0


Haha and people wonder why some hate the randomness of dice.

This thread has reminded me why rolling in order works for 2nd ed and not for 3+.


Str3d6 ⇒ (2, 3, 6) = 11
Dex3d6 ⇒ (6, 3, 6) = 15
Con3d6 ⇒ (2, 3, 1) = 6
Int3d6 ⇒ (2, 5, 4) = 11
Wis3d6 ⇒ (1, 5, 3) = 9
Cha3d6 ⇒ (2, 6, 1) = 9

Filthydynn, Tiefling Rogue 1/Wizard 1

She's all about stealth and sneak attacks with her low con prohibiting her from staying too long on the front lines. +2 to dex and int, -2 to cha means she won't be winning any new contracts for daddykins on her charm and good looks; more than likely she uses fear and force instead.


Mark Hoover wrote:

Str3d6

Dex3d6
Con3d6
Int3d6
Wis3d6
Cha3d6

Filthydynn, Tiefling Rogue 1/Wizard 1

She's all about stealth and sneak attacks with her low con prohibiting her from staying too long on the front lines. +2 to dex and int, -2 to cha means she won't be winning any new contracts for daddykins on her charm and good looks; more than likely she uses fear and force instead.

Even better...Tiefling Rogue/Alchemist! Bombs away...

Andoran

Str 3d6 ⇒ (6, 2, 2) = 10
Dex 3d6 ⇒ (5, 3, 5) = 13
Con 3d6 ⇒ (5, 5, 6) = 16
Int 3d6 ⇒ (2, 5, 3) = 10
Wis 3d6 ⇒ (3, 1, 2) = 6
Cha 3d6 ⇒ (4, 5, 4) = 13

A really bad sorcerer? Maybe a ranger?

Andoran

Str 3d6 ⇒ (1, 1, 5) = 7
Dex 3d6 ⇒ (5, 1, 5) = 11
Con 3d6 ⇒ (3, 4, 3) = 10
Int 3d6 ⇒ (4, 4, 5) = 13
Wis 3d6 ⇒ (6, 3, 1) = 10
Cha 3d6 ⇒ (5, 1, 2) = 8

Low-level expert.

Andoran

Str 3d6 ⇒ (5, 2, 6) = 13
Dex 3d6 ⇒ (3, 5, 6) = 14
Con 3d6 ⇒ (3, 5, 3) = 11
Int 3d6 ⇒ (6, 4, 4) = 14
Wis 3d6 ⇒ (6, 6, 6) = 18
Cha 3d6 ⇒ (3, 3, 6) = 12

F%%& YEAH CLERIC FROM THE LAND OF AWESOME!


The Eldritch Mr. Shiny wrote:

Str 3d6

Dex 3d6
Con 3d6
Int 3d6
Wis 3d6
Cha 3d6

F&*& YEAH CLERIC FROM THE LAND OF AWESOME!

Holy awesome!


Str3d6 ⇒ (4, 6, 3) = 13
Dex3d6 ⇒ (3, 2, 5) = 10
Con3d6 ⇒ (5, 2, 1) = 8
Int3d6 ⇒ (5, 6, 1) = 12
Wis3d6 ⇒ (4, 3, 6) = 13
Cha3d6 ⇒ (4, 1, 5) = 10

Rat folk Ranger/Wizard headed for Arcane Archer


Pathfinder Adventure Path Charter Subscriber

Lessee...

STR: 3d6 ⇒ (1, 1, 2) = 4
DEX: 3d6 ⇒ (5, 4, 1) = 10
CON: 3d6 ⇒ (1, 1, 1) = 3
INT: 3d6 ⇒ (6, 6, 4) = 16
WIS: 3d6 ⇒ (5, 5, 2) = 12
CHA: 3d6 ⇒ (1, 1, 4) = 6

Wow. I think I win the prize for worst roll.

I guess I'll boost my INT up to an 18 and play...a book. A Human book.

Andoran

Str 3d6 ⇒ (1, 6, 2) = 9
Dex 3d6 ⇒ (1, 2, 1) = 4
Con 3d6 ⇒ (2, 6, 2) = 10
Int 3d6 ⇒ (6, 4, 1) = 11
Wis 3d6 ⇒ (4, 6, 1) = 11
Cha 3d6 ⇒ (2, 1, 1) = 4

Dear lord...uh, Commoner? Destined for an early grave in any case. Yeesh.

Str 3d6 ⇒ (4, 6, 3) = 13
Dex 3d6 ⇒ (4, 3, 3) = 10
Con 3d6 ⇒ (6, 1, 6) = 13
Int 3d6 ⇒ (2, 5, 6) = 13
Wis 3d6 ⇒ (1, 2, 6) = 9
Cha 3d6 ⇒ (1, 1, 1) = 3

Human or Half-Orc Fighter or Barbarian. Doesn't talk much. Workable and fairly smart, though.

Str 3d6 ⇒ (6, 4, 6) = 16
Dex 3d6 ⇒ (6, 4, 1) = 11
Con 3d6 ⇒ (5, 3, 1) = 9
Int 3d6 ⇒ (6, 6, 4) = 16
Wis 3d6 ⇒ (2, 3, 2) = 7
Cha 3d6 ⇒ (4, 1, 6) = 11

Dwarf Magus. That actually sounds pretty cool, now I think on it.

Str 3d6 ⇒ (4, 4, 5) = 13
Dex 3d6 ⇒ (2, 3, 6) = 11
Con 3d6 ⇒ (6, 3, 2) = 11
Int 3d6 ⇒ (6, 6, 3) = 15
Wis 3d6 ⇒ (1, 3, 6) = 10
Cha 3d6 ⇒ (1, 4, 3) = 8

Ratfolk Wizard it is. Again, very workable.

Cheliax RPG Superstar 2013 Top 32

STR: 3d6 ⇒ (3, 6, 5) = 14
DEX: 3d6 ⇒ (2, 4, 6) = 12
CON: 3d6 ⇒ (5, 4, 3) = 12
INT: 3d6 ⇒ (3, 4, 6) = 13
WIS: 3d6 ⇒ (2, 1, 1) = 4
CHA: 3d6 ⇒ (1, 2, 1) = 4

With a racial boost to STR, this guy has the potential to be a semi-decent fighter, albeit with a seriously vulnerable Will save. The 12 DEX and 13 INT means that Combat Expertise and eventually Whirlwind Attack are not out of the question. His CON is a little lackluster for a fighter, but not terrible.


STR: 3d6 ⇒ (2, 4, 5) = 11
DEX: 3d6 ⇒ (5, 4, 4) = 13
CON: 3d6 ⇒ (3, 6, 1) = 10
INT: 3d6 ⇒ (5, 4, 4) = 13
WIS: 3d6 ⇒ (1, 5, 6) = 12
CHA: 3d6 ⇒ (1, 1, 5) = 7

Looks like a rogue again for me. The spellcasting stats seem a smidgeon too small to be viable as a pure caster.

Cheliax RPG Superstar 2013 Top 32

STR: 3d6 ⇒ (5, 3, 1) = 9
DEX: 3d6 ⇒ (5, 5, 6) = 16
CON: 3d6 ⇒ (2, 1, 5) = 8
INT: 3d6 ⇒ (1, 6, 6) = 13
WIS: 3d6 ⇒ (5, 6, 6) = 17
CHA: 3d6 ⇒ (6, 3, 1) = 10

Nice! This one would make a badass gunslinger or archery inquisitor, though the latter would maybe want to prefer crossbows due to the STR score. Maybe a dwarf to help shore up the low CON a bit and bump the WIS even higher. I like the concept of a dwarven gunslinger.


Lets give this a shot.

Str: 3d6 ⇒ (4, 3, 2) = 9
Dex: 3d6 ⇒ (3, 1, 5) = 9
Con: 3d6 ⇒ (4, 2, 4) = 10
Int: 3d6 ⇒ (4, 3, 3) = 10
Wis: 3d6 ⇒ (3, 6, 3) = 12
Cha: 3d6 ⇒ (2, 6, 3) = 11

Looks like I have a grand total of a 1 point buy.

I would most likely either make a rogue or a bard who uses something like prestigitation in order to basically be a street performer.

Most likely a human and throw the extra point into charisma, all the better to talk myself out of bad bad situations


STR: 3d6 ⇒ (1, 3, 1) = 5
DEX: 3d6 ⇒ (4, 3, 4) = 11
CON: 3d6 ⇒ (2, 1, 1) = 4
INT: 3d6 ⇒ (3, 1, 2) = 6
WIS: 3d6 ⇒ (4, 6, 1) = 11
CHA: 3d6 ⇒ (3, 3, 2) = 8

hmm ok DEX,WIS,CHA, what to do? what to do?

hah NINJA ftw! or Rogue swashbuckler or some sort of awesome combination of the two:

Invisible, chandelier swinger of creeping Death. hehe

I would have the be invisible because with a CON like that, 1 hit and I'm dead! lol


I'm game.

STR: 3d6 ⇒ (2, 2, 2) = 6
DEX: 3d6 ⇒ (2, 6, 4) = 12
CON: 3d6 ⇒ (3, 4, 3) = 10
INT: 3d6 ⇒ (2, 5, 6) = 13
WIS: 3d6 ⇒ (1, 4, 5) = 10
CHA: 3d6 ⇒ (5, 6, 4) = 15

Hmm... perhaps an Azata-blooded Aasmimar (Halfling parents, so that he's Small -- that AC bonus will help) Sorcerer.

Final:

Str 6
Dex 14
Con 10
Int 13
Wis 10
Cha 17

Traits: Focused Mind, Resilient
1st Level Feats: Dodge, Eschew Materials (Bonus Feat).

I'd either go Arcane or Rakshasa bloodline (I know, messed up).

Qadira

3d6 ⇒ (6, 6, 3) = 15
3d6 ⇒ (5, 6, 5) = 16
3d6 ⇒ (3, 2, 3) = 8
3d6 ⇒ (2, 4, 2) = 8
3d6 ⇒ (3, 4, 6) = 13
3d6 ⇒ (5, 5, 3) = 13

Archer. Probably a human.


3d6 ⇒ (1, 4, 2) = 7
3d6 ⇒ (6, 6, 4) = 16
3d6 ⇒ (4, 5, 1) = 10
3d6 ⇒ (6, 5, 4) = 15
3d6 ⇒ (6, 1, 6) = 13
3d6 ⇒ (2, 5, 3) = 10

elvish ranger, or halfling rogue

Cheliax RPG Superstar 2013 Top 32

STR: 3d6 ⇒ (6, 4, 6) = 16
DEX: 3d6 ⇒ (4, 3, 5) = 12
CON: 3d6 ⇒ (6, 1, 6) = 13
INT: 3d6 ⇒ (1, 1, 5) = 7
WIS: 3d6 ⇒ (5, 4, 1) = 10
CHA: 3d6 ⇒ (5, 2, 3) = 10

Barbarian. Actually not a bad stat spread overall. A bit on the stupid side, but that's okay.

Andoran

Str 3d6 ⇒ (4, 1, 1) = 6
Dex 3d6 ⇒ (6, 5, 6) = 17
Con 3d6 ⇒ (5, 6, 5) = 16
Int 3d6 ⇒ (2, 2, 1) = 5
Wis 3d6 ⇒ (1, 6, 5) = 12
Cha 3d6 ⇒ (5, 4, 5) = 14

Wow, pre-minmaxed. Never seen that before. I think this guy's the world's dumbest thief.

Str 3d6 ⇒ (2, 6, 3) = 11
Dex 3d6 ⇒ (6, 2, 2) = 10
Con 3d6 ⇒ (6, 1, 1) = 8
Int 3d6 ⇒ (4, 1, 6) = 11
Wis 3d6 ⇒ (5, 5, 3) = 13
Cha 3d6 ⇒ (3, 1, 1) = 5

I'm guessing an ugly, rather sickly commoner.

Str 3d6 ⇒ (3, 6, 6) = 15
Dex 3d6 ⇒ (2, 6, 6) = 14
Con 3d6 ⇒ (6, 5, 1) = 12
Int 3d6 ⇒ (4, 5, 4) = 13
Wis 3d6 ⇒ (4, 3, 1) = 8
Cha 3d6 ⇒ (1, 4, 4) = 9

Hey, look, it's just about every single character I've ever played. Fighter, all the way. Big, ugly, and with poor decision-making skills, but smarter than he looks.

Cheliax RPG Superstar 2013 Top 32

STR: 3d6 ⇒ (4, 2, 4) = 10
DEX: 3d6 ⇒ (4, 2, 4) = 10
CON: 3d6 ⇒ (5, 6, 2) = 13
INT: 3d6 ⇒ (4, 2, 3) = 9
WIS: 3d6 ⇒ (4, 6, 4) = 14
CHA: 3d6 ⇒ (2, 2, 6) = 10

This guy's a cleric who doesn't do much adventuring. He's not too bright, not particularly strong or nimble or even terribly charismatic, but he is wise and tougher than most. I suspect this guy is the village healer, with a Constitution built up over years of exposure to illness.

STR: 3d6 ⇒ (2, 6, 2) = 10
DEX: 3d6 ⇒ (5, 2, 6) = 13
CON: 3d6 ⇒ (6, 3, 3) = 12
INT: 3d6 ⇒ (4, 6, 4) = 14
WIS: 3d6 ⇒ (4, 2, 2) = 8
CHA: 3d6 ⇒ (3, 1, 4) = 8

A wizard's apprentice. Young and healthy, a bit brash and foolhardy, but clever enough to grasp the basics fairly well.

STR: 3d6 ⇒ (1, 2, 4) = 7
DEX: 3d6 ⇒ (3, 4, 2) = 9
CON: 3d6 ⇒ (4, 1, 5) = 10
INT: 3d6 ⇒ (6, 1, 3) = 10
WIS: 3d6 ⇒ (2, 2, 2) = 6
CHA: 3d6 ⇒ (1, 6, 1) = 8

A bitter old farmhand who is showing signs of senility. The "crazy old man" of the village, most people give this cantankerous old farmer a wide berth.


Here goes again

STR 3d6 ⇒ (1, 1, 3) = 5
DEX 3d6 ⇒ (3, 1, 3) = 7
CON 3d6 ⇒ (1, 6, 4) = 11
INT 3d6 ⇒ (1, 4, 6) = 11
WIS 3d6 ⇒ (1, 6, 1) = 8
CHA 3d6 ⇒ (4, 2, 5) = 11

Lol commoner, someone find a kitty to put him out of his misery.


STR 3d6 ⇒ (6, 3, 6) = 15
DEX 3d6 ⇒ (4, 6, 6) = 16
CON 3d6 ⇒ (3, 1, 1) = 5
INT 3d6 ⇒ (5, 5, 4) = 14
WIS 3d6 ⇒ (2, 3, 6) = 11
CHA 3d6 ⇒ (3, 6, 1) = 10

I'm gonna have to go with an archer... Probably Ranger.

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