Words of Power combination archive


Pathfinder First Edition General Discussion

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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Thank you for the contributions, Serisan!

Serisan wrote:
Barrier <insert any damage word> - min level 3, pick your word - Remind me why I want to use the Line target word when I can create a line that is not adjacent to me within close range, scales with my level without boosting, and handles Instantaneous effects just fine? They may as well have called this the ultimate cheating target word.

A barrier can't hit anything in the air, unlike a line effect. That to me makes it "just fine" as written (since almost anything and everything past level 5 can fly).


Ravingdork wrote:

Thank you for the contributions, Serisan!

Serisan wrote:
Barrier <insert any damage word> - min level 3, pick your word - Remind me why I want to use the Line target word when I can create a line that is not adjacent to me within close range, scales with my level without boosting, and handles Instantaneous effects just fine? They may as well have called this the ultimate cheating target word.
A barrier can't hit anything in the air, unlike a line effect. That to me makes it "just fine" as written (since almost anything and everything past level 5 can fly).

Fair point. Still, there are better uses of metawords than boosting a line most of the time, as well as better targeting options (even Selected is better most of the time, or you could maneuver a burst).

Question on your selected lengthy intensified corrosive bolt: If you crit on the RTA, does it do up to 80d4 damage, or just up to 50d4?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Serisan wrote:
Ravingdork wrote:

Thank you for the contributions, Serisan!

Serisan wrote:
Barrier <insert any damage word> - min level 3, pick your word - Remind me why I want to use the Line target word when I can create a line that is not adjacent to me within close range, scales with my level without boosting, and handles Instantaneous effects just fine? They may as well have called this the ultimate cheating target word.
A barrier can't hit anything in the air, unlike a line effect. That to me makes it "just fine" as written (since almost anything and everything past level 5 can fly).

Fair point. Still, there are better uses of metawords than boosting a line most of the time, as well as better targeting options (even Selected is better most of the time, or you could maneuver a burst).

Question on your selected lengthy intensified corrosive bolt: If you crit on the RTA, does it do up to 80d4 damage, or just up to 50d4?

That depends on your interpretation of the wording. It says the target "takes 5d4 acid damage" and "takes this damage again."

So, you could roll 10d4, than multiply it by 2 per the crit rules, than roll out the rest (an additional 30d4).

Or, you could roll 10d4x2, and then repeat the result over the next 3 rounds. Therefore, if I rolled 50 damage on the opening attack, they would take 50 damage each round for the following three rounds (which would be similar to your 80d4 scenario).


Ravingdork wrote:
Serisan wrote:


Question on your selected lengthy intensified corrosive bolt: If you crit on the RTA, does it do up to 80d4 damage, or just up to 50d4?

That depends on your interpretation of the wording. It says the target "takes 5d4 acid damage" and "takes this damage again."

So, you could roll 10d4, than multiply it by 2 per the crit rules, than roll out the rest (an additional 30d4).

Or, you could roll 10d4x2, and then repeat the result over the next 3 rounds. Therefore, if I rolled 50 damage on the opening attack, they would take 50 damage each round for the following three rounds (which would be similar to your 80d4 scenario).

Given the wording, I do tend towards the 10d4x2 and repeat 3 times interpretation, myself.

Selected Fortify Lesser Cure - 3rd level Cleric - restores HP and adds indefinite duration Temporary HP = target HD. I believe you can stack it.

Selected Boost Energy Resistance Soothe - 3rd level Cleric - Stabilizes target (lol) and gives indefinite duration Resist Energy 20. WBL equivalent: 5th level + 17,500 or, if you prefer, 2.66~ times the level 5 WBL. Per casting.

Really, this instantaneous thing is...yeah, gonna have to be errata'd hard.


Ravingdork wrote:
A selected lengthy corrosive bolt with Intensified Spell metamagic feat is a 2nd-level spell that takes up a 3rd level slot. It has no save and no spell resistance, merely a ranged touch attack to hit.

Can you stack that several times on the same target?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Lej wrote:
Ravingdork wrote:
A selected lengthy corrosive bolt with Intensified Spell metamagic feat is a 2nd-level spell that takes up a 3rd level slot. It has no save and no spell resistance, merely a ranged touch attack to hit.
Can you stack that several times on the same target?

I don't see why not, they are different sources of damage, just like multiple fireballs would be.


Ravingdork wrote:
Adam Ormond wrote:
So a Careful Selected Boosted Servitor III Boosted Fade is actually not a legal combination.

Why not?

EDIT: Nevermind. Servitor doesn't have a boost effect. It's referring to Selected target's boost effect.

That is seriously misleading. No doubt others will stumble into that mistake as well.

That sucks. Who the heck would want to summon a monster 6 levels below standard summon monster, even if there are 1d4+1 of them? Even augmented, you MIGHT have something that sorta works kinda well, rather than something truly on par with real spells.

Yeah, there was some kind of major confusion going on with summoning because summoning with WoP actually rocks. The 7th level spell is when Adam tacked on boost to selective (for a three level boost) which is really pointless since casting summon servitor only ever summons 1 or 1d4+1(2 with superior summoning) things.

Servitor does have a boost effect listed under the description for summoning effect words. It just isn't listed for each copy of the spell. Disregarding the careful listing. Aldin hit on the nose what makes summoning so awesome. Basically,

  • the summon spells are now all standard actions.
  • If you use a boost, you can summon the 1d4+1(2) creatures of the highest level list you can summon
  • Starting at level four an onward, if you are willing to use the summon of the number just below you highest spell level you can add on a buff spell to the summoned creature. Boosted, you still get 1d4+1(2) which makes it identical to the highest level summon level spell you could cast without WoP
  • These buffs include and are not limited to....

  • 1st level (add one to S.S.III at fourth) - Force armor (+4 ac), Fortify (+1 hp per die and +1 to all saving throws), Dash (+30 land speed)
  • 2nd level (add one to S.S.IV at fifth) - Energy resistance, Enhance Body (if you don't have augment summoning, Accelerate (haste)
  • 3rd level (add to S.S.V at sixth) - Soar (fly), Force Armor (AC +6 and more per lvl)
  • 4th level (add to S.S.VI at seven) - Boosted Disappear (improved. invis.)

    That is why summoning rocks. Again all these advantages come at the same level you would be getting them without WoP in exchange for spending a boost. Also, if you are willing to go a little lower you can grab two effects since it's pretty great to get pretty much everything with haste. Ahh... 1d4+2 anything summoned as a standard action which can take a full attack action when they're summoned + one attack from haste. Yummy.


  • pobbes wrote:


  • If you use a boost, you can summon the 1d4+1(2) creatures of the highest level list you can summon
  • False.

    The Boost on Summon Servitor specifically states that it must be used on the Selected target word. The Selected Boost adds 3 to all Effect Words in the Wordspell.

    If I am a level 9 Wizard utilizing Wordspells, and I want to use a Summon Servitor wordspell in a 5th level slot, I can either use Selected Summon Servitor V or Boost Selected Summon Servitor II, or some variety of Summon Servitor + other stuff combo.

    The reality with this Effect Word is that you're almost universally going to use it to pop in something on the top end as a standard action or you're going to drop a minimum of 2 levels to give it some buff(s).


    Serisan wrote:
    pobbes wrote:


  • If you use a boost, you can summon the 1d4+1(2) creatures of the highest level list you can summon
  • False.

    The Boost on Summon Servitor specifically states that it must be used on the Selected target word. The Selected Boost adds 3 to all Effect Words in the Wordspell.

    If I am a level 9 Wizard utilizing Wordspells, and I want to use a Summon Servitor wordspell in a 5th level slot, I can either use Selected Summon Servitor V or Boost Selected Summon Servitor II, or some variety of Summon Servitor + other stuff combo.

    The reality with this Effect Word is that you're almost universally going to use it to pop in something on the top end as a standard action or you're going to drop a minimum of 2 levels to give it some buff(s).

    I must admit. I read that incorrectly, and it does make summoning suck. Man that sucks. You could still buff a single summon, but not the multiples. I understand why that is the case, but.....

    My Cheese! WAAHHH


    Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

    Anyone got any more ideas?


    LoL playing a game right now, but I'll give you some good ones when we are done.

    Edit: One from a recent Game I can think of off the top of my head.... Enhanced Beast Form... 5th level wizard/druid spell.... +4 Size bonus to Str, +4 Enhancement bonus to str, Pounce, 2 Claws (d6+Str), Bite (d8+Str)... Sometimes the wizard wants to rip somethings face off.


    Some more good Buff Option's

    Alignment Shield + Force Shield (3rd Level): Perfect when fighting incorp undead.. +4 Force Armor, +2 Deflection for 1 min/level. With the added bonus of +2 resistance to save's. Durations not great, but getting this off on round 1 when jumped by shadows will likely save you're bacon.

    Selected, Boosted Accelerate + Enhance form (4th level)... or Selected, Boosted Accelerate + Perfect Form (5th Level)... Nice Round 1 Action Econ. If you don't get a chance to buff before the fight.

    Selected, Boosted Disappear + Enhance Form (5th Level)

    A Pesky Debuff Nuke, much like RavingDorks: Selected, Lengthy Corrosive Bolt + Wrack: 5d4 Acid/rd And Fort. Save or Sickened for 4 rds. That's worth a 4th level spell slot. As you level, Bump it up too a Selected, Lengthy Corrosive Torture (nauseated) Bolt for a 5th level slot...

    Along the Same lines, This just make's using a 3rd level slot for you're Acid Bolt more effective. Selected, Corrosive Bolt + Lengthy Cramp (3rd level, 5d4 acid dmg/rd and Fort save or Reduce Speed by 1/2 for 2rds).

    I think it may have been mentioned, But Burst, Blizzard + Torture (5th) is just mean... Concealment as Fog Bank (But cant be removed with wind), Difficult Terrain, Counts as Very Slippery for Acrobatics, and Fort Save or Nauseated. Or, if you want to deal some damage, Boost the Blizzard and reduce the Torture to a Wrack.


    Not as much archive here as would have liked, but then I am not really playing a wordcaster.

    My summoner took Experimental spellcaster at 3rd level, so I can get a 1 round improved invisbility once per day. Now I am thinking about taking it again at 11th level. I noticed it lets you take two effect words after the first time you take the feat, which expands your possibilities a bit more than Expanded Arcana which is still useful, but probably better when a summoner gets access to 5th level spells.

    But more on topic it seems this system needs some help, but have the developers answered questions in other threads about wordspells?

    Before I decided on taking the feat I listened to a podcast that was pretty positive about the system - if you were a spontaneous caster. Combining them on the fly seems like it can be incredibly useful.

    It has been a bit since listening to it, but the podcasters had this combo idea that went something like: cast a spell on a container, either a box or potion bottle with cork and then open it at a later point of time, either for healing or some other effect. It was not an actual potion ala the crafting rules, but something that I think, after reading this thread may have used the instantaneous duration confusion I see in this thread.

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