Gandal |
No i'm not gone mad....i really love this old game. It is much more funnier than most modern epic fantasy titles.
I found it in my shelves after years and out of curiosity tried to see if my new comp still accept it...and it did.
I couldn't resist and started a new game, complete with the expansion Heart of Winter.
I think i heard there were other expansions, but never found any.
Tarlane |
CapeCodRPGer |
When this came out I bought it, took it home. I am a huge fan of the Bauldars Gate computer games and I knew I'd like this. I had a party of pretty high level in my BG game i was playing at same time.
So after I installed Icewind Dale, I spend an hour making my first party. Then I get a TPK on the very first combat because I forgot these were newbie characters. Then I had to go and make another new party from start because I forgot to save my first game. LOL live and learn.
Sunderstone |
Played this when it came out. I liked it but I did prefer Baldur's Gate and Planescape: Torment to this. My main reason was that I had 1 character and met new one along the way instead of just creating a full party. I like the randomness of NPCs joining you a little more I guess, especially when you dont know what will happen with them.
For example in BG1 when I picked up the Drow Prietess. I geared her up well enough only to find her gone one morning along with all that sweet gear I gave her :/ Apparently we were too goody-goody for her.
It was a...... "Noooooooooooo, I just gave her that new powerful armor and uber-weapon too, now they are gone, I should have given it to Khalid..........." moment.
Anyway, Icewind was very enjoyable too.
Werthead |
I replayed this last year. ICEWIND DALE is excellent in a, "Put brain in neutral, head into dungeon and fireball everything in sight," kind of way. Old-school dungeon-delving with a thin veneer of story and roleplaying. No-one in their right mind would deny the superiority of PLANESCAPE TORMENT's roleplaying or the BALDUR'S GATE series' combination of roleplaying, combat and adventuring, but for old-school dungeoneering, ICEWIND DALE is great stuff.
James Keegan |
I loved Icewind Dale and its sequel, even though I agree that it is more fun having characters with personalities instead of six characters you make yourself. The story was in the background, but I still thought it was pretty decent. Kuldahar was a cool idea for a town.
Sorely tempted to get a cheap PC laptop just so I can play through these again.
MisterSlanky |
Well this is giving me the itch to reinstall BG1, BG2, IWD, IWD2, all their respective enhancements, Planescape: Torment, Fallout 1, and Fallout 2 (and even Fallout Tactics).
I still own my entire library of D&D games from the classic years and I'd be hard-pressed to even think about giving them up.
Werthead |
BG1 and 2 are being re-released in the next few months in editions which are easier to play on modern PCs (and tablets and Macs). They will also have some mods built-in, most notably allowing you to play BG1 with BG2's hugely superior interface. I'd suggest hanging on for them.
PLANESCAPE: TORMENT and ICEWIND DALE will apparently follow if the BG1+2 reboots are successful.
DeathQuaker RPG Superstar 2015 Top 8 |
I played IWD for awhile, having bought it on GOG about a year ago. I find I have come to suck at building AD&D 2E parties. I was doing okay, but then I got stuck at the temple where they're pretending to be nice but you have to fight them to move on. They keep kicking my ass -- or halfway through the fight the game crashes to desktop (I think the glyph of warding spell is bugged. The Infinity Engine doesn't manage waves of monsters well, they all just push through and it's hard to get a sense of initiative with everything trying to move and cluster up. I normally am fine with that Engine's way of managing combat but that fight is a moment where I'd rather have something turnbased (a la TOEE, which mind, I basically loathed with a passion, but the turn based combat was a cool idea).