Converting a Homebrew Setting to the New Rules


Running the Game


I've been running campaigns in a homebrew setting since D&D 2nd ed, but converting to the new systems (2 => 3 => 3.5 => PF1) was pretty simple. I downloaded the playtest rules a couple of days ago, and this new system seems like it is going to be a little more complicated to convert.

The homebrew setting has a few quirks about it: some custom races (and the elimination of some of the standard races), a bit of custom magic with some high level custom mechanics thrown in, and a very different implementation of deities and divine based casting.

The setting is very low-fantasy, with most of the goals oriented around political, social, and economic conflict rather than "good vs. evil" high fantasy concepts.

What I'd like is some insight into where to start. I have hundreds of npcs, locations, and settlements to convert, dozens of spells to convert, and 4 entire races to rebuild from the ground up.

Keep in mind that I'm just now learning the rules, but any insight would be appreciated.

Thanks in advance!


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Pathfinder Rulebook Subscriber

My advice: Wait until the full final rules have been released next August before converting.


modus0 wrote:
My advice: Wait until the full final rules have been released next August before converting.

Yeah, after reading a bit more of the rulebook I think you're probably right. I can plan for some basic stuff, like the racial traits and all that, but until there is a little more meat I can't really do all that much.

Still, I'm excited for a lot of the changes I've seen so far.

Thanks for the response!

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Moschops wrote:
modus0 wrote:
My advice: Wait until the full final rules have been released next August before converting.

Yeah, after reading a bit more of the rulebook I think you're probably right. I can plan for some basic stuff, like the racial traits and all that, but until there is a little more meat I can't really do all that much.

Still, I'm excited for a lot of the changes I've seen so far.

Thanks for the response!

Just to mention that he didn't just told you this because of the low level of content, but also because the playtest was NOT a PF2 preview, but a test bed for lots of untried changes, and there are lots of changes that will be done between now and the full release. Like Resonance being reworked from the ground up.

You mentioned ancestries, did you look at the rule updates too? Even just during the playtest they changed a lot, and they mentioned it will probably change a lot still. They created the feats by just taking the racial traits and doing minimal changes. The final ones will be more balanced as playtesters mentioned often that some were too weak compared to others..


I converted mine. It wasn't anymore difficult than any previous version. I have players running a campaign in PF2, and you can, too! :)

When the final ruleset comes out, we'll convert to that as well.

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