motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
TarkXT |
General warning to all my games.
I will be out of touch for a week as I will be going to a place with no internet connection. This is a drive I do not wnat to make, with people I don't like, to stay with them for a week in a place I dont want to go for a time I cannot financially afford. If you do not hear from me in a week check the news for a mass murder. That is all.
Caldazar |
TarkXT and Fellow Nobles - just a warning that I'll be out of town on business starting tomorrow through the weekend. Down to Singapore for a rig visit.
Should still be able to get a daily post in during the evening, but please feel free to advance the plot whilst I'm out.
Pollux |
You can't win over everyone. I'm sure, in time, Tok will come to adore your crazy antics. But you're quite different than the stoic monks he encountered in the monastery...
Frankly I am rather suprised at how forgiving and accepting you all have been to Pollux. I am striving for kind of a 'method to his madness' vibe but I worry that the crazy will get too annoying. Hopefully the sheer usefullness of a dedicated witch will outweigh the crazy.
Question for the future. Witches have access to the lovely cauldron hex. We have a base and potions brew quickly. How comfortable would Tok and the rest of you be with drinking a strange liquid Pollux hands you?
TarkXT |
It makes me smile knowing what's in store for Tok in the next book.
That reminds me after some though I decided to go with the cost of living thing out of the core book.
Destitute (0 gp/month): The PC is homeless and lives in
the wilderness or on the streets. A destitute character must
track every purchase, and may need to resort to Survival
checks or theft to feed himself.
Poor (3 gp/month): The PC lives in common rooms of
taverns, with his parents, or in some other communal
situation—this is the lifestyle of most untrained laborers
and commoners. He need not track purchases of meals or
taxes that cost 1 sp or less.
Average (10 gp/month): The PC lives in his own apartment,
small house, or similar location—this is the lifestyle of most
trained or skilled experts or warriors. He can secure any
nonmagical item worth 1 gp or less from his home in 1d10
minutes, and need not track purchases of common meals or
taxes that cost 1 gp or less.
Wealthy (100 gp/month): The PC has a sizable home
or a nice suite of rooms in a fine inn. He can secure any
nonmagical item worth 5 gp or less from his belongings in
his home in 1d10 minutes, and need only track purchases
of meals or taxes in excess of 10 gp.
Extravagant (1,000 gp/month): The PC lives in a
mansion, castle, or other extravagant home—he might
even own the building in question. This is the lifestyle
of most aristocrats. He can secure any nonmagical item
worth 25 gp or less from his belongings in his home in
1d10 minutes. He need only track purchases of meals or
taxes in excess of 100 gp.
Keep in mind that this does not reflect precisely how a character's living conditions or house is like. It is entirely possible to be a poor noble livin in a mansion with but a single manservant lving off the interest of various ancient familial investments and living mean lives while surrounded by the signs of wealth. Pride, obligation, or legal trouble would prevent you from simply selling your estate.
Also Janiven and Arael will encourage the characters to get and maintain dayjobs if they alreadyd on't have them. This not only gives you a means by which you can earn income adn get a palce of your own but also helps your cover as you'll be an honest working citizen and not some well armed vagabond.
Perform adn Craft will be treated as Profession in this regard. Unskilled people get 1 sp a day. Checks are made daily with silver pieces earned equal to half of the check. You have to dedicate a whole day to work so no crafting of magic items during this time.
If you want your profession to be bodyguard that will be rather impractical as they tend to be hired in terms of contracts and longterm deals. Considering you might be called at any time for adventuring this obviously doesn't work well.
Mentorships
If you haven't noticed there are certain members of the Children of Westcrown who seem drawn to or similar to yourself. In these cases it's possible to mentor them in some manner. In this way these npc's will gain class levels and may come in handy later in the campaign. Whether you do this or not is up to you simp[ly keep in mind such mentoring takes time. The advantages are having a friendly ally with class levels and a ready made cohort if or when you decide to take the Leadership feat(only allowing two characters per group to get leadership).
Sclivian Ruttle |
Aside from a couple of necklaces that we haven't really had time to sell, and a potion of Mage Armor (which we haven't sold either) have we received anything yet? If not... what are we doing to earn our keep for the next month?
TarkXT |
Aside from a couple of necklaces that we haven't really had time to sell, and a potion of Mage Armor (which we haven't sold either) have we received anything yet? If not... what are we doing to earn our keep for the next month?
Aside from the odd potion of cure light wounds here and there you havent really gotten anything. Not a lot of time to strip bodies. That being said it's been barely two days since the start of the campaign. You can assume you're paid up for the month and have about 30 days to come up with next weeks rent so to speak. :P
Tok Goldfist |
It's incredibly fun to not know anything about what's coming. I'm just along for the ride!
That said, are you ok with my taking the Drunken Master down the road? Like next level?
Ruttle, I suppose you and I need to discuss how to get our little venture off the ground sooner, rather than later.
LeVash |
hrm...How about Handle Animal? Pavo's family originally made their wealth as Hound trainers, so if there's anything left of a family business, that's it.
Or conceivably Diplomacy/Knowledge: Nobility if the primary revenue method for down-and-out nobility is court politics....
That all being said, would it be acceptable to shuffle one of my skill ranks? Knowing that we're using Cost of Living changes the skill landscape a bit.
(definitely going for Leadership...stupid not to since I get it as a Bonus Feat at 8th)
TarkXT |
hrm...How about Handle Animal? Pavo's family originally made their wealth as Hound trainers, so if there's anything left of a family business, that's it.
Or conceivably Diplomacy/Knowledge: Nobility if the primary revenue method for down-and-out nobility is court politics....
That all being said, would it be acceptable to shuffle one of my skill ranks? Knowing that we're using Cost of Living changes the skill landscape a bit.
(definitely going for Leadership...stupid not to since I get it as a Bonus Feat at 8th)
Hmmmm I'm going to go with yesssss, Handle Animal is fine it's not exactly going to break anything if Pavo is forced to train his neighbors hunting hellhounds for food. It might hurt him though.
Calumny "Calla" Tas'vere |
Yeah, I was wondering if he'd disappeared. Shame, as I was enjoying the interplay with him and Calla.
Maybe look at this thread for someone new?
http://paizo.com/paizo/messageboards/community/gaming/connection/dMPatchers KingmakerRecruitmentThread
Not sure if Ridley Blix would replace the rogue-y/face-y aspects of the character, but I played with "her" in a game that the DM disappeared on (I was using an advanced version of Calla, in fact) and was impressed with her style.
Alexite Ratarion looks like he/she could fit in well with CoT.
Jaska Galahad's a rogue...
Any of the three looks like they'd work well and fit in, IMO. I think Calla'd be lots of fun with a halfling to be annoyed by.
Bejis Krupt |
Hmm, Raging Vitality needs 4th level. Looks like I need a different Rage Power...
I've been thinking about how I should build Bejis. Will we be doing a lot of non-lethal type encounters? I could focus some on combat maneuvers, to try to get in the middle and keep the other side disrupted. Or I could focus on a straight deal-damage/tank role.
TarkXT |
Hmm, Raging Vitality needs 4th level. Looks like I need a different Rage Power...
I've been thinking about how I should build Bejis. Will we be doing a lot of non-lethal type encounters? I could focus some on combat maneuvers, to try to get in the middle and keep the other side disrupted. Or I could focus on a straight deal-damage/tank role.
Well there will be a whole lot more straight up murderin rather than capturin if that's the concern.
Bloodless |
Well LeVash can pick up the slack on the diplomacy thign rather well so I'm not terribly worried about faces atm. I'll think on it.
Kind of annoying though, as Bloodless has the highest CHA and the highest Dip skill in the party for sure. Surprised that he got blown off by the revolutionaries with a Dip roll of 24 - he would have only missed (by 1) swaying hostile Orcs.
Is there a reason he is so heavily gimped, even amongst supposed 'allies'?
I get that not everyone likes an Aasi, but it seems that he is worse off than beiong a Tiefling, which is stated as being the worst of the worst race to be in Cheliax through not only racism, but a whole cultural problem with their relationship with Devils and the nature of tieflings: "Chelish diabolists view tieflings as subordinate to humans. Tieflings are seen as lesser beings, born of human fallibility or devilish
trickery."
Edit:Actually I might just call it. Seems pretty pointless having a 'face character with a build invested in face skills if it's arbitrarily going to fail, and the party is pretty much fishing in recruitment threads to find another player with those skills instead, and even the GM won't consider it.
So thanks, but I'll leave it there.
Appreciate the invitation, and thanks for the session.
TarkXT |
Didn't even notice you had a higher mod until now honestly. Don't quite expect that out of rangers. :P
It's complicated really.
You did sway quite a few to your way of thinking. Other's however knew some of the mroe subtle contexts of your suggestions given that you are a heavily armed man who just slaughtered a bunch of people by their reckoning it's best just to keep silent and see what the other heavily armed men and women say around you. And Yakupulio is...Yakupulio.
Add to that one very simple fact that can't be overlooked; you're an Aasimar in Cheliax. Granted most uneducated peopel will think you some form of Tiefling (hence why you don't get accosted every ten minutes by the Dottari) you're essentially more inhuman than a half orc in this town. You're alien, brilliant, and awe inspiring, and that can be very intimidating to your average level 1 commoner. That will pass with time and doubtless bloodless will inspire more people but for right now he's rather terrifying.
As for the Armiger, well, that has less to do with Bloodless and mroe to do with Hellknight training.
In fact oddly enough the whole group kind of scares the rest of the revolutionaries.
It's a complicated thing really and has a lot to do with penalties and bonuses I account for which can be rather high depending on the circumstance. Don't worry about it overly much there will be plenty of opportunity for bloodless to flex that score in less mitigating circumstances in the very near future.
Bloodless |
Fair enough I suppose.
Just pretty irksome when you have the best ability in the party and invest your character along a certain build, and there is a general consensus to find someone else to do what your character does best - we needed a healer, not another diplomat.
Anyhow.
LeVash |
Well LeVash can pick up the slack on the diplomacy thign rather well so I'm not terribly worried about faces atm. I'll think on it.
FWIW, LeVash was built to be *able* to do face-work...though his personality is more inclined towards Bluff than Diplomacy, as he was built more on the idea of intrigue than negotiation.
It'll be interesting to see how that turns out in the long run. There are places where I expect LeVash will have advantages in discussions, and others where Bloodless natural abilities will be advantageous, particularly if he's willing to pick up some additional Disguise skill.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
I do think rogues tend to have some very specialized abilities that aren't duplicated as well by other classes, but as long as they're not exact duplicates of what we've already got, I don't care that much about class. My biggest concern is someone who'll post a lot and role-play well (and, honestly, type/write well).
Ramarren |
As LeVash transition to someone more used to working within a group, he'll start picking up some basic healing, though as a druid he's never going to be a healing machine.
I'm not sure how needed it will be in the early levels, though. So far, we seem to be mostly dealing with armigers, and it seems that they pretty regularly carry healing potions. LeVash is carrying 4 cure light potions of his own (from looting and distributed equipment) and an additional 3 cure lights that are 'party treasure' we haven't gotten around to dividing. It does mean that people have to be conscious of their own damage levels and move to correct it
Even when he starts carrying some healing, it will get cast at request; LeVash would be unlikely to monitor others' health.
Nix Tharel |
Even when he starts carrying some healing, it will get cast at request; LeVash would be unlikely to monitor others' health.
So far, my main concern is that we can stabilize someone who is dying. (Once we get a Handy Haversack, the timing should be mitigated somewhat.) Maybe preparing Stabilize (0 level) would be sufficient?
Is it possible for one of the other resistance members to take up healing, or that we can get a sympathetic cleric in "on retainer"?
Pollux |
The other group might let you borrow Pollux for a bit. Reality is subjective in his case anyway.
Well I do need a job......
Though i think reality is more subjunctive in my case.
"....."
No I don't suppose that joke made too much sense. do you think they noticed?
"..."
Yeah, me too. I'm not too good at first impressions.
Ramarren |
Ramarren wrote:Even when he starts carrying some healing, it will get cast at request; LeVash would be unlikely to monitor others' health.So far, my main concern is that we can stabilize someone who is dying. (Once we get a Handy Haversack, the timing should be mitigated somewhat.) Maybe preparing Stabilize (0 level) would be sufficient?
That should be no problem at all. I mostly carried Create Water because I had little better in mind (as as LeVash operated alone up until now, Stabilize had no use).
...and why isn't Pollux working as a low-rent alchemist to those who can't/won't go to a more established one? (I get the vibe of the pothead photomat owner from That 70's Show...)
Pollux |
Pollux wrote:
Mind you it would be very funny if I got a tailors assistant job with the Opera.*starts laughing maniacally so hard he has to leave the room*
Remember this statement. Remember it well.
Actually... Is there any chance we could run with this? Pollux would be happy in the bowels of the Opera. The bright colours, the chaos, the mutable reality of the theater would appeal to him. Opera/theater has long been a home for the strange and Castor would have lots of rats to play with.
Pollux could work with the set designers mixing paints using alchemy, or if you let me swap the alchemy for tailoring I could work with the costumers. I am less excited by the alchemy skill following the great potion nerf.