Tark's Council of Thieves OOC discussion


Play-by-Post Discussion

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Male Human Barbarian 5

Updated character sheet. Replaced unqualified rage power with World Serpent Totem, longspear attack statistics, and bumped age from 18 to 22 (as Bejis hasn't had a fast-tracked early life).


Female Human Cleric/4

Darnit, just missed Bloodless. That might have been entertaining for some plot device to break up.

*le sigh*


M Elf HP:33/33, AC:19/T:15/FF:14 - Percep: +10(LL Vis) F:+4/R:+9/W:+3 CMD: 20, Spd: 30ft, Init: +6 Rogue 4 (Pregen)

Don't be so hasty, he hasn't actually been TOLD there is nothing to do yet... so would still notionally be around.

No premature evacuations.


Female Human Cleric/4
Bloodless wrote:
Bloodless simply watches the others in their planning now, to see how his friends think and operate.

*visions of "The Most Dangerous Game"*


M Elf HP:33/33, AC:19/T:15/FF:14 - Percep: +10(LL Vis) F:+4/R:+9/W:+3 CMD: 20, Spd: 30ft, Init: +6 Rogue 4 (Pregen)

Just a note: Wed night here, Friday afternoon I will be heading away for a couple of days and back Sun evening :)


Female Human Cleric/4

*raises hand*

Mister DM, how are we supposed to handle a character sitting back and examining us as though determining which piece would be best served besides the flava beans in character? Do we roll sense motive and hope he hasn't gone loco? or just ask?


Male Orc Expert 5
Asmodia Crispin wrote:

*raises hand*

Mister DM, how are we supposed to handle a character sitting back and examining us as though determining which piece would be best served besides the flava beans in character? Do we roll sense motive and hope he hasn't gone loco? or just ask?

Most groups I've been in are already trying to decide what flavor of BBQ sauce he goes with so you're on your own.


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

So far, we have 241.5 to split between Bejis, LeVash, Calumny and Bloodless (and I'd propose taking a share for party funds), plus four cure light potions.

I suggest each takes 50 gold and a cure light potion, with 41 gold, 5 silver for party funds. (And in the future, do an even split between each of the five party members and a collective fund.)

I'll add a section to Calla's profile for party treasure.

LeVash mentioned gems that have not been appraised yet but I'm not sure what those are from.


Male Human (Chelaxian) Druid (Urban) - 4

They were found with the goblins....

The division sounds fine to me.


M Elf HP:33/33, AC:19/T:15/FF:14 - Percep: +10(LL Vis) F:+4/R:+9/W:+3 CMD: 20, Spd: 30ft, Init: +6 Rogue 4 (Pregen)

Good plan on the splits.

...And Bloodless is simply trying to avoid more combat-tragedies like the last two outings :p


Female Human Cleric/4

*gasp* without meta, I have no idea what you're talking about.

so, yes, I have no idea what you're talking about.


M Elf HP:33/33, AC:19/T:15/FF:14 - Percep: +10(LL Vis) F:+4/R:+9/W:+3 CMD: 20, Spd: 30ft, Init: +6 Rogue 4 (Pregen)

OK Friday has rolled around, just finishing my packing now...back Sunday evening!

Bloodless will follow along with whatever the plan d'jour is :)


Male Human Barbarian 5
Bloodless wrote:

OK Friday has rolled around, just finishing my packing now...back Sunday evening!

Bloodless will follow along with whatever the plan d'jour is :)

You mean being "Live Bait"?


Female Human Cleric/4

Wow. Is it bad that the first thing that came to mind was the scene from Blazing Saddles where they try to put Sheriff Bart in a KKK costume, and start trying to rub the dirt off his hands?

And before you get all up in arms, I mean Bloodless being angel spawn, and the bastards being... well, the spawn of teh s4tan.


Male Human Barbarian 5
Asmodia Crispin wrote:
Do I have to bluff to get drunk, coz I was sorta planning on doing that, or at least drinking, to promote the image. I have the Iron liver trait which will help me with my fort saves to achieve the smell that is required to make it believable...

Smelling drunk is easy, just poor some beer on yourself. However, you will be stuck with Calla's commentary until she finds something worse to talk about.


Female Human Cleric/4

I am sure that would be polite of her to do so. But my fort save to resist the effect of alcohol is +9. If I make just plain beer, ale, I cannot fail the save not to get drunk. I think. Ha ha. We'll see.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Just FYI, the hurricane's supposed to be heading this way, so it's possible I'll be without power at some point over the weekend and at the very least be busier at work, when I often try to post. Honestly, I don't think it'll be that bad here, but figured I'd just give folks the head's up.


Male Human Barbarian 5
motteditor wrote:
Just FYI, the hurricane's supposed to be heading this way, so it's possible I'll be without power at some point over the weekend and at the very least be busier at work, when I often try to post.

Best of luck to you.


Female Human Cleric/4

Sorry for being miserly with the healing, Bejis. I don't want to seem like a fuddy duddy, but what Asmodia knows at this point is that the two who have no cleric, or healing potions that she knows of, have triggered an alarm. A potion of Cure Mod is beyond her abilities at this moment, and she's does not have that many channel energies to work with, either.


Male Human Barbarian 5

It's a good time to use the Cure Light Wounds potions, as the Cure Moderate Wounds are more expensive per hp gained (and make a better "panic button" in combat), and it is better to save the spell slots for combat.


Male Human Barbarian 5
Asmodia Crispin wrote:
Unless the Tark is of the school that believe that Detect Magic being used to see if a weapon is enchanted or not is overpowered and doesn't wish for the game to function this way.

Personally, I don't see it as being overpowered. PC's willing to touch a magic item without precautions probably haven't found a cursed item yet.


Male Orc Expert 5
Bejis Krupt wrote:
Asmodia Crispin wrote:
Unless the Tark is of the school that believe that Detect Magic being used to see if a weapon is enchanted or not is overpowered and doesn't wish for the game to function this way.
Personally, I don't see it as being overpowered. PC's willing to touch a magic item without precautions probably haven't found a cursed item yet.

I figured she wanted it to be used as "easy stealth detection" as far as using it just to see if someone or something is magical I've never heard of that even being an issue. If you want to waste two rounds to discover that indeed the mace the tiefling is beating you to death with is magical than by all means do so.


Female Human Cleric/4

Nah, is more of a precaution, and picking out who is the biggest threat. Asmodia is not stupid, she's got no spells left, and is limited on healing to 4 channels at 1d6 a pop, so... 4 hp to everyone if she rolls absolute poo, and now four potions that she is aware of. Her last spell is her domain spell, protection from evil, which she will be using if she identifies another spell caster amongst the Bastards.

Although she does have touch of good, as well. But a sacred bonus for a single round as a standard action is a bit of a waste unless really needed.


Male Orc Expert 5
Asmodia Crispin wrote:

Nah, is more of a precaution, and picking out who is the biggest threat. Asmodia is not stupid, she's got no spells left, and is limited on healing to 4 channels at 1d6 a pop, so... 4 hp to everyone if she rolls absolute poo, and now four potions that she is aware of. Her last spell is her domain spell, protection from evil, which she will be using if she identifies another spell caster amongst the Bastards.

Although she does have touch of good, as well. But a sacred bonus for a single round as a standard action is a bit of a waste unless really needed.

Well here's the tricky part and I'll give you this one for free.

All Tieflings are spellcasters.

As are Aasimars and all other planetouched.

Though I'm also going to admit your style of cleric is vastly different from Meraxilar who just axes everything he sees. Sometimes twice. He's cast maybe one spell the whole campaign.


Female Human Cleric/4

Shhhh! I haven't rolled knowledge planes!

*laughs*

There is a difference between a darkness spell and magic missile, or black tentacles if we're that unlucky. I meant a proper spell caster like a wizard or another cleric, which could really put a dampener on our day.


TarkXT wrote:
Though I'm also going to admit your style of cleric is vastly different from Meraxilar who just axes everything he sees. Sometimes twice. He's cast maybe one spell the whole campaign.

Merax prefers the more hands on approach to destruction and mayhem and believes that the Tide of Fangs should also include an axeblade or three.

Merax also has a few not so safe abilities that I've been dying to use but I'm waiting for the right opportunity. Some of his upcoming spell list choices might seem questionable to some of the others as well.

Im looking forward to what's coming. ;)


Male Orc Expert 5
Sunderstone wrote:

Some of his upcoming spell list choices might seem questionable to some of the others as well.

You might have already given yourself up. Uttering epithets to the Rough Beast can be considered unwise around an inquisitor. :P

We'll see how this plays out though.


Female Human Cleric/4

Ah yeah... My first real cleric was in a Kingmaker campaign with 3 heavy melee dudes, so I did not need to do any fighting. I actually built her to be a healer conjurer but the idiots decided to rush ahead and out of healing range and at 25 point buy slaughtered everything in sight, so... at later levels Heal was spammed because they just soaked damage because they knew they had a high level cleric beside them.

I like to play my clerics as spell casters, because that's what they are, easily one of the most overpowered spell casters in the game. Bring people who have been dead for decades back to life? Check! Hello, you are the agent of god's will on Golarian. Plus with a barbarian and a magus, I figured you didn't need more melee.


Male Orc Expert 5
Asmodia Crispin wrote:

Ah yeah... My first real cleric was in a Kingmaker campaign with 3 heavy melee dudes, so I did not need to do any fighting. I actually built her to be a healer conjurer but the idiots decided to rush ahead and out of healing range and at 25 point buy slaughtered everything in sight, so... at later levels Heal was spammed because they just soaked damage because they knew they had a high level cleric beside them.

I like to play my clerics as spell casters, because that's what they are, easily one of the most overpowered spell casters in the game. Bring people who have been dead for decades back to life? Check! Hello, you are the agent of god's will on Golarian. Plus with a barbarian and a magus, I figured you didn't need more melee.

Well the nobles group is very spellcaster heavy and melee light with the heaviest hitter being a monk which is sad to say nothing fantastic at the lower levels compared to the others.

Speaking of which I wonder what happened to the guy.


All of my Cleric characters have been primarily spellcasters too. Merax is my first non-good type of cleric. Based on the deity he follows, a martial type seems like a good fit. Besides, the more destructive spells come at later levels (as well as the "darker" ones).

BTW Tark, kudos to your description of my healing on Caldazar. :)


TarkXT wrote:


Well the nobles group is very spellcaster heavy and melee light with the heaviest hitter being a monk which is sad to say nothing fantastic at the lower levels compared to the others.

Speaking of which I wonder what happened to the guy.

Depending on where he lives (like on Eastern LI in NY), he still may not have power from the Hurricane. Some folks on LI still wont have power until tomorrow or so.


Female Human Cleric/4

The Kingmaker group I'm running on these boards are missing their cleric as well. I would have hoped someone would have said something to me about the possibility of being in the path of a major storm like that before it happened, but I suppose that priorities are a bit different.


TarkXT wrote:

You might have already given yourself up. Uttering epithets to the Rough Beast can be considered unwise around an inquisitor. :P

We'll see how this plays out though.

Might be a few searching questions once the action plays out ;)


Male Orc Expert 5
Sunderstone wrote:
TarkXT wrote:


Well the nobles group is very spellcaster heavy and melee light with the heaviest hitter being a monk which is sad to say nothing fantastic at the lower levels compared to the others.

Speaking of which I wonder what happened to the guy.

Depending on where he lives (like on Eastern LI in NY), he still may not have power from the Hurricane. Some folks on LI still wont have power until tomorrow or so.

I'll give him a little bit. At least utnil the end of thsi dungeon plays out.


Argh!
2 natural 20s in a row. Both fail the confirmation roll.

Meh, at least I'm hitting. I was missing alot in the beginning of this module.


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

So merax have you considered taking a level or two in fighter? Something about you makes me thing you would enjoy giving it a swing.


Hasn't anyone ever played a martial cleric? :)
Based on the descriptions of Rovagug from the LoF AP, I get a more primal savagery feeling then a cast heavy one. Not from the followers but the deity itself. From the follower aspect of things, I'm missing a mask. It's by design though. Wearing the Rovagug garb in Cheliax will probably get me killed.

The other thing is that we are only 2nd level, most of my cooler cleric things come later. I did miss two opportunities so far to use something not so nice. One was during the Arael rescue. I was trying to get the group to have me alone on the bridge the first round so that I could use such a questionable ability safely. Also Tok has been taking the lead most of the time with his Darkvision.
As I stated above, I normally do the caster heavy pious type, Meraxilar will be different considering he follows a chaotic deity in Cheliax and must keep alot of that under wraps for now. I'll still heal/buff others from time to time but my spell list is limited and my spontaneous casting is dangerous.


Female Human Cleric/4

Oh yeah. Divine favor is nice at these levels, though, for a self buffer/melee type.

Can't recall off the top of my head, but there's a level 4 self buff that is amazing. And next level you'll have access to bull's strength. Always good for a melee 'slanger.

Never, EVER multiclass a full spellslangin' class. Especially not your cleric. He's the guy that will bring you back from the dead. And at later levels, you'll probably be needing that Heal.


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

I was not actually seriously suggesting you multiclass I was just standing is awe of the consistant massive violence that Merax has been bringing to the table. Frankly Castor is rather intimidated. :7)


Male Orc Expert 5

Axes are messy


Female Human Cleric/4

Am I the only one who wonders how folk always miraculously light cigars so evenly in like 2 seconds in movies.

I love cigars and can't for the life of me get em to light properly when I do...

Darnit, now I need to take a trip down to old town and buy me a cigar. Has been well over 2 years now...


I know Pollux :)
I'm going for the near homicidal type but without going too far to get ousted from the group (for now, muhahaha). After all I still have uses for you all. ;)

That aside I'm also headed in a more chaotic direction. This is a refreshing change of pace for me.


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5
Sunderstone wrote:
That aside I'm also headed in a more chaotic direction. This is a refreshing change of pace for me.

Same here Pollux is pretty much my first evil character that I care about one way or the other. Granted he is only a tad evil but still....


Male Orc Expert 5

So, with both groups nearing the climax and ending of the first book (really short isn't it?). It's time to start thinking about the second book. For ease of reference I'll start new threads for them because god help me I don't want to search through hundreds of pages of posts to find a single obscure reference to what the group did four books ago.

I need to find a Tok replacement as it appears Irene probably killed the poor guy or at least put him out for a lon long time. Hope he's okay regardless.

So, what would the nobles group like in terms of replacing ourmeatyhanded friend?


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5
TarkXT wrote:


So, what would the nobles group like in terms of replacing ourmeatyhanded friend?

A pony?

On a saner note we could use a fighter type. Cavalier/Paladin/fighter/ranger/barbarian something like that. We are rather caster heavy. Even another Monk would fit. They got a bit of a boost with UC.

Maybe you could post a "Looking for "rustlers, cut throats, murderers, bounty hunters, desperados, mugs, pugs, thugs, nitwits, halfwits, dimwits, vipers, snipers, con men, Indian agents, Mexican bandits, muggers, buggerers, bushwhackers, hornswogglers, horse thieves, bull d$%~s, train robbers, bank robbers, ass-kickers, s~+~-kickers and Methodists" thread.

ah the classics.

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

Agreed. We'll need a melee specialist. Although I'm not looking forward to losing my business partner. Time to close up that shop, I guess.


Rat, probably
Sclivian Ruttle wrote:
Agreed. We'll need a melee specialist. Although I'm not looking forward to losing my business partner. Time to close up that shop, I guess.

Perhaps the new player would be amenable to a ret-con replacing Tok from the start? Then you would still have your business partner.

I think it is a real pity that our tik is losing his tok. We had a good merax-caldazar diad balancing the Ruttle-tok diad with Pollux orbiting them both like a captured planet. We will need to find a new balance.

Mind you Merax's cat coming out of the bag may shatter the group into a Ruttle-Caldazar pro sanity diad while Merax joins with Pollux in opposition.

Strange days ahead.
~Castor


Male Orc Expert 5

Well, check the recruitment thread and voice thine opinion or thoughts.


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

I'm in agreement that a Melee Man would be the best option. So we've the following (cutting out the summoner as well, as I don't consider it a melee option):

Bazil - Half-Orc Armored Hulk Barb
Tal - Human Tower Shield Specialist Fighter
Trinam's - Human Invulnerable Rager Barb
Talon - Human Ranger

I like Tal and Bazil the best out of those four.


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5
Caldazar wrote:

I'm in agreement that a Melee Man would be the best option. So we've the following (cutting out the summoner as well, as I don't consider it a melee option):

Bazil - Half-Orc Armored Hulk Barb
Tal - Human Tower Shield Specialist Fighter
Trinam's - Human Invulnerable Rager Barb
Talon - Human Ranger

I like Tal and Bazil the best out of those four.

I cast my vote for the shield fighter. Never seen one in play.

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