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Tark's Council of Thieves OOC discussion

Play-by-Post Discussion

1,051 to 1,100 of 3,648 << first < prev | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | next > last >>

Female Human Housewife/1

my thinking on this was thus, and the entire reason asmodia had anything to do with thesing at all

Calseinica doesn't need to lose an arm and an eye like that orphan kid from the noble's hunt.

She saw Thesing messing with the girl, and decided she was more than enough to take whatever heat would happen. And she more or less has.

I think Asmodia and Bloodless have had the conversation that she is NOT Calla more than a few times now. She/I don't know why he gets angry sometimes, because my in-game perception of Calla was one briefing and one fight where she told Asmodia how to do her job as a healer.

Her whole intention with the Drovalid comment was "Hey, next time can you just hit me with non-lethal damge." Her comment about coming to whatever square dance Bloodless is expecting prepared was to come in with an owl's wisdom going, cast hold person, and run. Coz she knows that the hunter who can track and solo beasts is going to tear through an AC 12 cleric with no trouble at all. But sorta doesn't matter now since she expects that the church of Asmodeus, which she barely escaped from, is going to murder her in some dark alley anyway.

I remember that the group is there to get something in some vault at the after party. can't exactly remember the nature of the macguffin, but I was thinking if we head in there looking like a wholly organized team of badasses and something ends up missing, oh gee where would folk look. Create an illusion that we're on the outs, hence all the bluff and perform rolls I have been throwing up, maybe just Asmodia gets blamed (contingent upon her survival), or maybe there's enough attention pitted her way that Shade and Bloodless can slip by and do what needs to be done.

But yes, I'll totally admit to escalating needlessly, and apologize. I am dealing with a pain condition that pretty much robs me of sleep and sometimes I should just look at stuff more than a bazillion times before posting. And I have a few ideas for one of the upcoming trials that i've had 24 and 36 hour stints without sleep to think of in strange ways, and wonder what is going on with that cleric of Asmodeus we haven't seen since the party started.

I need to start reading the rebels thread.

I can imagine what our group of "badasses" will look like at a highbrow dinner, never mind bringing rodents to the dinner table. :)
Without knowing what exactly is going on in the Rebels game, it sounds like a group dynamic issue that seems to have just come to a head. Different people play different ways, tolerance of a fellow player is the only way it'll work and everyone can enjoy the game. Kudos for trying to work it out in the ooc thread.

(I'm going to go out on a limb and say I may have plucked a nerve or two in my "Meraxinations " here and there and no one complained).

The point is everyone has a playstyle and in a non-RL pal/group situation where you have never gamed with these folks, it might be more fun with a tad more patience. Also Tark seems to be successful at 2 CoT PbP games (both groups are in part 2), it must be Alot of work to prep, so keep that in mind before things come to a boil. Good Luck Rebels.

If I'm butting in, apologies and send me a PM with a slap in it. I'll get the hint with no hard feelings. :)

Male Gnome Sorcerer/9 - (HP: 34/46 - AC19;FF16;T17 - F+5;R+6;W+7 - Init+9 - Per+11)

People just need to remember that there is a fine line between playing an interesting/quirky character and making the game unfun for everyone else. This is no different that the proposed insane character which keeps doing strange things on his or her own. It may be fun to play, but detracts from the game and can cause other players to bow out. I am really enjoying this campaign and hope to stick with it until Book 6 is finished. It would be very sad if it fell apart at this point because of incompatible playing styles that can easily be corrected.

Male Human Barbarian 5
Bloodless wrote:
We clearly don't have anyone being the 'leader' and this is significantly problematic. Some of you guys need to step up and provide the direction.

I think this has been slowing down some of the game, as we tend to go directionless in group conflict. Perhaps our social/combat approaches aren't well integrated.


Addressing the social (or "party face") setup, we are really lacking here.
Aerith: 7 Cha
Asmodia: 14 Cha
Bejis: 8 Cha
Bloodless: 14 Cha
LeVash: 13 Cha

To this end, Bloodless, Asmodia, and LeVash have decent Diplomacy modifiers. LeVash alone has a decent Bluff modifier (at +5). Bejis and Bloodless have 5 or better Intimidate modifiers.

I don't think we have a natural party leader. I'm not sure about Aerith's background, outside of the scar, but the low Cha would weigh against this. Asmodia, while charming, has the whole Chaotic Good god thing to keep secret. Bloodless has his heritage working against him. LeVash seems to be trying to keep a low profile. This leaves Bejis, who probably is the closest to the "Average Joe" in Westcrown, but doesn't have a character build suitable for social interaction.

The best I can think of is to play some Good Cop/Bad Cop, where Bejis Intimidates and someone else uses Diplomacy. (I don't think there are fixed rules for this, but perhaps we could rule that Intimidate could be used for a +2 assist to Diplomacy?)

M Aasimar HP:42/42, AC:16/T:12/FF:14 - Percep: +11(Dark Vis) F:+5/R:+6/W:+3 CMD: 19, Spd: 30ft, Init: +4/+6 Ranger 4

The problem with party leader isn't so much codified by who took what stats, it comes down to the players deciding to put a case forward (or direction) and then the other players jumping on board.

Once that is sorted out then its a case of allocate a party face, which doesn't have to actually be the leader themselves... they are just the talking head.

Being CG or an Aasimar is only working against us in a small portion of situations, where we faqll over is working out the direction we want to actually take amongst ourselves and what the main effort is going to be.
Bejis and Aerith are at a small disadvantage in that they can't dual role as a leader/face, but they still have enough Int/Wis to come up with ideas and solutions.

If someone with the charm of a wet bit of cabbage comes up with a good idea it is still a good idea, they might just have a harder time selling it to the general public - the party on the other hand...

Female Human Housewife/1

Another downside of Cayden as a patron, Caydenites are notorious for not following ANYONE. They're the embodiment of Sartre's radical freedom. He can't even move his durned priests to a single cause. It's just generally assumed that people who take up the cause of the Lucky Drunk are going to find some purpose in what he cared about.

As a group, we don't know each other at all. Heck, Asmodia was shocked to learn that Bejis used to be a slave. She has no idea what Shade is about, but figured the way he stayed quiet and on the down low in the corner she really didn't want to know. And I think that's most of the reason why we haven't really done intros for the most part, or at least I know that I get the impression that if Asmodia gets captured by hellknights or whoever, she's not going to know anything about any of you to release that information.

Maybe I'm just playing this too paranoid.

Anyway, Aerieth, I was thinking earlier that it would be better if your wizard picked up craft wand a 5, and we could collaborate for healing items, and Asmodia picks up Arms and Armor because those enchantments are fairly basic, whereas a wand of magic missile, mage armor, etc are going to be a huge benefit for the group as a whole.

Female Elf Rogue 2/Wizard(Air Elementalist) 3 (HP 33/33; AC 14(18 w/Mage Armor), FF 14, T 18)

I could probably do that. It really depends on how much crafting time there will be in the AP. I already have Craft Wondrous Items which can allow us to get a ton of stuff (Handy Haversack anyone?). Realistically, purchasing wands is by far the cheapest way to get magic. And, unless we need 50 charges, I can always make scrolls of most any spell. I also get a Bonus Feat which has to be a Craft or Metamagic feat at level 7 (Wizard 5). I could easily work with you to craft a half dozen Lesser Restoration, Remove Disease, and Neutralize Poison scrolls right now if we had the time.

Male Orc Expert 5

Do we feel we've aired our grievances enough and found solutions to continue properly?

let's move forward

Male Gnome Sorcerer/9 - (HP: 34/46 - AC19;FF16;T17 - F+5;R+6;W+7 - Init+9 - Per+11)


m Human Ftr 1 AC*:22,13,19. HP:25/25 Saves:5/3*/2 CMD 20

Any word on Sclivian? Should we wait a bit longer or proceed without him for now and hope he comes back. I know he posted that he was going to be gone for a bit as of the 27th of February, but I thought he would be back by now.

Male Orc Expert 5

I'll give him till next week before I have to find a replacement. It's a damn shame because he's really been oen of the more reliable players ive had.

m Human Ftr 1 AC*:22,13,19. HP:25/25 Saves:5/3*/2 CMD 20

I'm going to miss the sanity that he brought to the group. Always could count on him to be logical. Now I have to put up with the Rovagug paladin and Pollux.

with this days rehearsal done are we free to go home and practice, or communicate with the other actors?

Male Orc Expert 5

You can essentially do as you wish. There are breaks here and there for you to interact with people, make preparations and what not.

m Human Ftr 1 AC*:22,13,19. HP:25/25 Saves:5/3*/2 CMD 20

Will wait for today to see what Meraxilar, Pollux and Cal want to do before I post any more in the game thread. I don't want to rush anyone if they want to wait.

Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

Caldazar has had a busy weekend and hasn't much time to pontificate - though his previous action is still relevant; he wouldn't seek to talk to anyone on Day 1 - instead awaiting Day 2 to make his first moves.

Re: Sclivian - I'm hoping he pops back up, and fully agree with giving him a fair amount of time to do so.

Male Human (Chelaxian) Druid (Urban) - 4

For 'the beast', can we get an ides of size/shape? I'm trying to figure out whether we can keep most of us out of the actual fluid.

Female Elf Rogue 2/Wizard(Air Elementalist) 3 (HP 33/33; AC 14(18 w/Mage Armor), FF 14, T 18)

I think the Nobles need to get Sclivian back. Every good (hmmm, I accidentally typed 'god' first) party needs a lawyer to make sure they are following the appropriate rules.

I'm ready to move on post-wise and I'm ok with waiting for Sclivian too. Gonna miss him if he doesn't come back. :/

Male Orc Expert 5

Sorry been drooling over the delicious Legend of Korra early premieres. Where was I?

Ah yes watching as you torment yourselves for the amusement of others.

m Human Ftr 1 AC*:22,13,19. HP:25/25 Saves:5/3*/2 CMD 20

Tark, what is your take on buying scrolls and potions from rangers and paladin's spell lists that are also on cleric or wizards lists. I was reading through the script to where is talked about fighting devils and sitting in a belly of acid. The 2 items i am wondering about are a potion of resist energy cast by a ranger for 50gp and an oil of bless weapon from the paladin spell list. I guess while I am asking, scrolls of lessor restoration from the paladin list as well.

Oil of bless weapon I guess is only in the paladin spell list but is it available.

Male Orc Expert 5

My opinion is nope.

Besides you have a cleric. Convince him that you really don't want to be unmade by acid.

m Human Ftr 1 AC*:22,13,19. HP:25/25 Saves:5/3*/2 CMD 20

Good to know for future references. Thanks for the quick response. any word from Sclivian yet?

Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

I'm with you Tark - its a bugger that we seem to have permanently lost our karcist accountant...

m Human Ftr 1 AC*:22,13,19. HP:25/25 Saves:5/3*/2 CMD 20

It will be tough to replace him. He played his character well. I'm thinking we should look for another arcanist but if wizard or some other class I don't care.

Rat. At least we think so.

Well I could retcon pollux to a wizard to cover if we do not get another full caster arcanist but I am really enjoying the Witch so this is more of a last resort idea. We could also make use of a bard especially the Magician type as we have a good many casters to make Dweomercraft quite useful.

That said I will miss the Tik-man,

Rat. At least we think so.

Tal--Re resist energy. I am looking at Resist Energy, Communal. It is on the cleric and inquisitor lists so we have 2 folks who can cast it. It would give us 10 min of resist acid 10 each for only about 100 gold each.

A worthwhile investment I think.

m Human Ftr 1 AC*:22,13,19. HP:25/25 Saves:5/3*/2 CMD 20

If we were all willing to spend that,however what others items are we going to need for this play.

A magician with max ranks in acting would help right now :P. Honeslty we do have a good group dynamic gong for us. I have front line with Meraxilar, Pollux and Cal support. The rest of you have magic to back us up while I have HP and AC to rely on if need be. The only think we really don't have is a ranged person, but spellcasters can provide that role with their spells to more than make up for it.

I like Belsin's submission so far. We are pretty heavy with martial types so far, ranged wizardry would be good to have. The background is a little light concerning Westcrown.

We are on hold for a replacement, correct?

Male Orc Expert 5

Yup. So feel free to chip in thine opinions either here or in recruitment.

Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

Belsin would be close for a 1-1 replacement for Scliv in terms of role (as in caster first, everything else second) - and would also mean not needing to re-jig the play roles.

He's a relative PbP newbie but looks nice and active in the campaign he's in. NG helps with the inevitable interesting times we'll have when he finds out Merax's and Caldazar's religious proclivities.

On paper looks like Raven Hawthorne would have issues fitting in - as he's LE as well as put forward as nobility.

For Deacon Nesser - the character's personality just seems a bit frivolous... The character didn't grab me as one to slot into the story we've got going so far.

So of the subs I'd go with Belsin / Petronicus.

m Human Ftr 1 AC*:22,13,19. HP:25/25 Saves:5/3*/2 CMD 20

I agree with Caldazar that Belsin would replace Sclivian nicely. The roles are the same and there will be some nice interaction if he and Meraxilar decide to help each other look for their lost family members. The alignment is better than LE as well.

Vote for Belsin.

m Human Ftr 1 AC*:22,13,19. HP:25/25 Saves:5/3*/2 CMD 20

What's your thoughts Pollux? Who are you in favor of or are you looking for more applicants?

Rat. At least we think so.

Took a look at all the canidates and Belsin does look to be the front runner. However I am cautious about the ammount of non core crunch. Thassilonian Magic specialist, inner sea magic and web supplement spells in his spell book. Not deal breaking but worth thinking about.

Castor the rat wrote:
Took a look at all the canidates and Belsin does look to be the front runner. However I am cautious about the ammount of non core crunch. Thassilonian Magic specialist, inner sea magic and web supplement spells in his spell book. Not deal breaking but worth thinking about.

I've never been a fan of too much splat myself.

Rat. At least we think so.

PM for you TarkXT.

m Human Ftr 1 AC*:22,13,19. HP:25/25 Saves:5/3*/2 CMD 20

I didn't even look at the spellbook to tell you the truth. I just looked at his prepared spells. Teh burning disarm I thought was a mistake and was suppose to be burning hands. I agree that splat books allow power creep that can ruin the game for everyone else. I thought that originally we were only allowed material from the APG or core rulebook. That ssems to keep the power level in check with the DM allow certain material on a case by case basis.

I guess that is up to Tark to decide on the splat books so I will follow his lead.

m Human Ftr 1 AC*:22,13,19. HP:25/25 Saves:5/3*/2 CMD 20

Serves me right for trying to post quick before bed. The tower shield fighter is from UC, not the SPG like I thought. Sleep dprevation is a wonderful thing. SOrry for the confusion.

Rat. At least we think so.

Looks like this is what we have. I say go with Belsin and let the spleen gouging commence.

m Human Ftr 1 AC*:22,13,19. HP:25/25 Saves:5/3*/2 CMD 20

Minus the splat books agree with Castor.

Hi all, thanks for selecting me! I'll have Petronicus up later today. Anything I should edit (spells, trait.. etc) I have to roll for hp right?
Anything else I need to know?

Male Human (Chelaxian) Wizard(Enhancement)/4

Hello all

m Human Ftr 1 AC*:22,13,19. HP:25/25 Saves:5/3*/2 CMD 20

Welscome to the mad house, home of Pollux and Meraxilar. Their warden is Caldazar. Good luck avoiding becoming a permanent member. So far Tal has managed to stay sane but that is just his opinion.

Yes to rolling of HP. Spells whatever you seem is appropriate for your vision of Petronicus.

Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

Welcome Petronicus :)

Caldazar wouldn't be happy being a warden... everything must be free of the ties that bind them...

Rat. At least we think so.

"I resent the implication that I need any assistance with Pollux."

"Oh and welcome Petronicus. Did you bring any food?"

m Human Ftr 1 AC*:22,13,19. HP:25/25 Saves:5/3*/2 CMD 20
Caldazar wrote:

Welcome Petronicus :)

Caldazar wouldn't be happy being a warden... everything must be free of the ties that bind them...

All the more ironic wouldn't you say.

Male Human (Chelaxian) Wizard(Enhancement)/4

HP 6 + 2d6 ⇒ 6 + (3, 4) = 13

...and if I found the right table I have 1000gp to spend? (2nd level wealth)

I should be able to finalize things tomorrow.

Thanks for the welcome all!!
Holds out a piece of bread towards Castor

Male Orc Expert 5

Yep, I'll get the gameplay thread moving along tonight or tomorrow.

Male Human (Chelish) Cleric 4 AC: 17/10/17 HP: 30

Welcome to the beginning of your unmaking.


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