Tark's Council of Thieves OOC discussion


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Male Orc Expert 5

So two for tower shield buddy.

However I will say at this point Trinam knows how to make a very mean barbarian. Though I'm not sure how Westcrowns infrastructure will stand up to it.


Sorry im late! Never realized the Sixfold thread was our recruitment.

I like the shield fighter as well, hes neutral which should help when dealing with people like Pollux and myself.

Bazil is a possibility, as is the latecomer Tiefling with the Demon heritage.


Missed Trinam the first perusal. I like BUT I still think we need the shield guy more to balance us. Too many unhinged folks can get ugly, but Im ok with whatever the group decides.


Zarnak the abyssal Tiefling would be interesting in Cheliax.

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

The tower shield is my first choice, as well. Of course, I'm trying in vain to keep a lid on the crazy.


Rat, probably
Sclivian Ruttle wrote:
The tower shield is my first choice, as well. Of course, I'm trying in vain to keep a lid on the crazy.

And I am here for the free food!


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

Quorum has it - shield guy it is... Hooray for meat shields :)


Male Orc Expert 5

So double checking the consensus is on tower shield guy correct?


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

Aye.

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

We have consensus.


Male Orc Expert 5

So I have an idea on how to make this otherwise one session dungeon go much faster but before I propose my idea I need the players from both groups to tell me if they have or are able to freeely attain the following.

1. Microphone
2. Speakers
3. Skype
4. Maptool
5. Time for a brief session in which we stop spending days to get through a door

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1
TarkXT wrote:

So I have an idea on how to make this otherwise one session dungeon go much faster but before I propose my idea I need the players from both groups to tell me if they have or are able to freeely attain the following.

1. Microphone
2. Speakers
3. Skype
4. Maptool
5. Time for a brief session in which we stop spending days to get through a door

Nope, sorry. I've got Maptool, but I don't know how to use it (I need reading material, not video tutorials). I've got speakers, and I might have a microphone--not sure, though. I don't have Skype, and I would have no clue when I'd have the time--once again, reading is different, since I can shut that off at any second.


Female Human Cleric/4

"Aye" to all of the above.

As long as it is planned in advance, I can make most anything.


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

Nope on 3 and 4.

Sorry.


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Sorry, I've only got Nos. 2 and maybe 5.


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4
TarkXT wrote:

1. Microphone

2. Speakers
3. Skype
4. Maptool
5. Time for a brief session in which we stop spending days to get through a door

I have Skype - at home - but cannot easily use speakers or mic. However a lot of my posting is from work - where I have none of 1 thru 5 available (work blocks the sites).


Male Human (Chelaxian) Druid (Urban) - 4

I've got all 5, but it sounds like few others do. Maybe IRC or something similar would be a reasonable compromise?

Or we could go real 'old school' and use a caller :)


Everything but skype. I use ventrilo normally.


Male Orc Expert 5

Well 3 and 4 are easy since they're both free downloads.

5 is the real kicker.


M Elf HP:33/33, AC:19/T:15/FF:14 - Percep: +10(LL Vis) F:+4/R:+9/W:+3 CMD: 20, Spd: 30ft, Init: +6 Rogue 4 (Pregen)

To be honest, I think the problem with slowness is just about people being a little overcautious in their posts and going step by step.

Similarly, when everyone wants to have an opinion and debate stuff, things crawl.

I will admit that my preference is to 'take action', but there's still a capacity for caution in it.

Bilbo listens at the door, and assuming he hears nothing on the other side and finds no traps he opens the door cautiously and proceeds onwards.

Should he hear something on the other side, he instead readies his sword and indicates for others to be ready to engage.

"Boromir and Legolas, you come in tight behind me, Frodo, you stay near the door ready to counter ambush - or run into a spot after we engage that you can backstab"

[insert perception checks for listening and trap detection]

Door is opened, Bilbo moves in...

The door entry is done in one post.

Pick a leader (usually a tank), declare your general actions, then let them make the decisions... less chatting, more fighting :)


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

I'm with Bloodless on the cautiousness being the main reason for slowness, as asking a single question of another party member tends to put in a 24-48 hr delay minimum depending on schedules.

In the game thread the 'best' way to resolve it is to make sure that:
1) you have a generic meat shield who is the first to open doors, and delegate most minor decisions to them.
2) whenever we ask questions of other party members, try and put intent in the wording.

So rather than asking "That's a bunch of doors, which one should we open?" it would be "Veritably we are presented with an array of doors to choose from. Shall we try the one on the left?"

RP moments are a bit easier as they tend to be organic as they grow, but dungeons / encounters beg for decisiveness.


Female Human Cleric/4

Point. In dungeons at the TT we have the advantage of being to speak directly and say "Yeah, I don't hear anything over there guys, it's total safe" whereas here, it's... yes, hours between the DM saying "pssst! player 2, there's nothing there" and the player saying "Yeah guys, it's totally safe."

Hard to turn off those protective instincts...


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Clang, Clang, Clang...Heys guys your meat shield with a door is here ready to take all sorts of abuse and punishment (from you) and damage from the bad guys. Thanks for giving me this opportunity and I hope I don't disaapoint. You have all set the bar pretty high with your RP.

I must say it will be different to play with a group that is slightly evil. Usually I get a group that has at least 2 LG paladins who smite everything evil and can't even be convince to pick up a GP off the street without thinking it is stealing.


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

*cough* I'm not evil *cough*

To date Merax and Pollux haven't done anything overt, though there will be an interesting chat about divine sources of power once we're out of the current mess.

We definitely aren't 'preachy' - but we aren't evil yet... sort of... maybe?


Male Human Barbarian 5
Caldazar wrote:

I'm with Bloodless on the cautiousness being the main reason for slowness, as asking a single question of another party member tends to put in a 24-48 hr delay minimum depending on schedules.

In the game thread the 'best' way to resolve it is to make sure that:
1) you have a generic meat shield who is the first to open doors, and delegate most minor decisions to them.
2) whenever we ask questions of other party members, try and put intent in the wording.

I'm also in agreement that over-caution and paranoia result in simple decisions slowing the game down.

As for Tark's query on Maptool/Skype, those are easy enough, but I suspect we are spread across too many Timezones to find a time that isn't business hours or nighttime for someone.

For the Rebels group, Bejis's door opening procedure: As the party meatshield, (and having Trap Sense after level 3), Bejis will ensure that the rest of the party is at least 10 feet away from the door. Once the party has a safe distance, Bejis will attempt to open the door, with the GM rolling any saves for traps as required.


Im with Caldazar and Bejis on the speedier suggestions. We should have a set marching order, watch order (if we are bedding down outdoors/hostile area), etc. Also, if we ever get a Rogue, we can just assume at a door he moves up with the guy in front (probably Tal later), checks the door, then stays back 10' with the rest of us as Tal opens it.

Btw Tal, Merax isn't evil, he just does things differently. :P Welcome to the group too.


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

Hey - with the spiffing new Campaign Info page, could we get the marching order and watch order posted on there?

I'm thinking that with our resident axe-man and our door carrying fellow, Caldazar might take a step or two back and go onto crossbow duty for the closed in corridors.


Rat, probably

It is also just the nature of the beast pbp is slow. It is frustrating but it is also a format that allows gaming in five minute chunks whenever yiou can cage some time.

And we have a rather communicative group.

And Pollux is not evil! He just wants to help people. Help them see the larger unreasoning world beyond the little walls they hide behind. Walls called causeality, self, faith, reason.

See he just wants to help...and dance a reel through the burning palaces of the great and good but that is a private matter and need not concern us.

Welcome to the funhouse, Tin Man. We left the road sometime ago.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Okay so none of you not evil per se, your just to the right of evil on the evil-good scale with a healthy does of self actualization thrown in. Nothing but a few compromising situations needed to to fully embrace the dark-side though. I can definitely see you all twisting Tal's brain in different directions and convincing him yours is the right path to trod. Should be interesting.

As far as the tin-can opening doors, what else would expect from someone who carries a door himself. I have no problem with opening the door just know that everyone in the entire building will have heard me with my armor check penalty.


Male Orc Expert 5
Sunderstone wrote:


Btw Tal, Merax isn't evil, he just does things differently. :P Welcome to the group too.

That's what all the hipster Rovagug worshipers say.


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

My home computer seems to have died, so I'll be limited to posting from work until it's replaced. I'm hoping to have a new one built by the weekend, but if not, I'll be offline Sunday (and possibly Monday if I can't get it that morning).


Male Orc Expert 5
Calumny "Calla" Tas'vere wrote:
My home computer seems to have died, so I'll be limited to posting from work until it's replaced. I'm hoping to have a new one built by the weekend, but if not, I'll be offline Sunday (and possibly Monday if I can't get it that morning).

Sorry to hear.

So, how long before Pollux starts asking people all wild eyed like a fundamentalist evangelical on a snake dancing fit runs up to people in the street and asks them if they've seen the yellow sign?

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1
TarkXT wrote:
Calumny "Calla" Tas'vere wrote:
My home computer seems to have died, so I'll be limited to posting from work until it's replaced. I'm hoping to have a new one built by the weekend, but if not, I'll be offline Sunday (and possibly Monday if I can't get it that morning).

Sorry to hear.

So, how long before Pollux starts asking people all wild eyed like a fundamentalist evangelical on a snake dancing fit runs up to people in the street and asks them if they've seen the yellow sign?

A couple months ago.


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5
Sclivian Ruttle wrote:
TarkXT wrote:
Calumny "Calla" Tas'vere wrote:
My home computer seems to have died, so I'll be limited to posting from work until it's replaced. I'm hoping to have a new one built by the weekend, but if not, I'll be offline Sunday (and possibly Monday if I can't get it that morning).

Sorry to hear.

So, how long before Pollux starts asking people all wild eyed like a fundamentalist evangelical on a snake dancing fit runs up to people in the street and asks them if they've seen the yellow sign?

A couple months ago.

Well I am painting backdrops for the opera.......

Actually it is a decent way to put campus crusaders off their step when they accost you on your way to class. It buys you that vital second or two to slip into the crowd.


Glad you are back Scliv. :)

Pollux... you crack me up. :)


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

DM Tark:
Just letting you knw that I am still here reading the posts until they finish with the temple. I do have a few thoughts for you though while I am waiting:

1) Originally my profession was that of a bodygurad to a lower aristocrat that didn't really need the protection but it made him feel good about himself. I still want to keep that as my background as it is one of the reasons that I am discontent with the way the society is run and wish for change. However, I failed to notice in the OOC thread the post about the guard profession being unfeasable due to the time constraints of being a revolutionary. My second choice would then be an apprentice to armor craftsman. This would be a nice 'cover' to explain why I have the darkwood tower shield with me at all times. I am trying to promote my craft and trade. To symbolize the apprentice part, I would not take a rank in craft (armor/shield) until 4th level. Would this be appropriate for the campaign and would someone already belonging to the resistance be able to find me this internship? If this doesn't work out, what would you recommend I do as a day job to suppport myself and possibly wife? (see thought 3)

2) I was looking at my background and trying to flesh it out a little bit more. I started thinking that although I am somewhat sympathetic of Gorum given the traditional gods but I can't really worship him outright with him being Chaotic, would the god Kurgess be more acceptable? It appeals to me more anyhow being more about strength than outright combat.

3) Further trying to flesh out a background, would you have anything against Tal being married. This would be his 1 area of brightness in an otherwise dreary life. I don't know how it would work mechanics wise with the way the AP plays out, but was willing to give it a chance. I read that you want us to assume normal lives when not in the resistance mode and that we can not live at the hideout. Lily would stay at home but I would always be worried about her safety while I was helping the resistance. She would be even more of a reason for me to jion the resistance if I believe that this would provide a better life for her. Of course I would expect to pay for the standard of living for both of us since I would be supporting her as well.

These are just a few of the things I was wondering about as I wait and read that Caldazar gets pummeled into the floor once again.

Good luck guys. Hope to join you soon.
You can read the spoiler. I just posted it that way to keep from taking too much space.


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

It's ok, the view from the floor is quite nice really. That's why we need a sacrificial meatshield... sorry, valued party member to open doors instead of me.

For god worship - it's only the clerics that have to be within one step of the deity. If you're just a fighter you can appreciate whatever aspects of different gods that you like.

There's always Trudd the Mighty of the Dwarven pantheon as well...


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

True statement about the clerics being 1 step away from their deity Caldazar, but I have played with DM's that like only the basic pantheon of gods and wasn't sure if Kurgess was allowed. I know Tark said almost anything published by Paizo, but I wanted to clarify first before setting it in stone.

As far as the meatshield opening the door, if allowed, a great tactic is to use teh standard action to hide behind the shield while someone else opens the door to the side. That way if someone is on the other side of the door I have total cover or the person who opened the door gets cover through the doorway. I doubt it would be allowed, but if Tal could open the door while behind the shield then no one else could get hit and he would still have total cover. I am hoping with a high enough AC it won't matter too often and I can just take the hits normally.


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

I can speak on good authority that minor deities are fine, that authority being that I'm an Inquisitor of Milani the Everbloom :)


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Good point I never even picked up on that. Thanks Caldazar


Male Orc Expert 5

Sorry for the lower then normal posting. Been a tough week.

@Tal: All that sounds fine by me. Consequently there is a blacksmith NPC you can be apprenticed under if that's what you want to do.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

That sounds great. Thanks Tark. I will then finish fleshing out Lily for your use during the campaign. I am sure you will have fun manipulating tal with her.


Sorry I missed posting yesterday. Took delivery of a 2012 Wrangler Unlimited Sahara :)
Had to make my rounds with it.


Male Orc Expert 5

[shatner]Must...get....sclivia...to post....more![/shatner]

In other news the Trickery domain is awesome.

That is all.

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

You have my orders. I'm just waiting to know whether my readied action happens.


Male Orc Expert 5

Congratulations on the Rebels group for reaching 3rd level and finishing off he last portion of the dungeon.

I'm contemplating leveling the nobles group as well and dumping Tal in there in Tok's place to help speed them through as they seem to be having the hardest time right now and considering the Rebels group nearly got trounced by the last battle it's a worthy concern.


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

Well so long as the trip attacks keep coming Pollux will be happy. I thuink the key to our victories so far has been the tendancy to fall prone at the beginning of combat.

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

I'm definitely still on the weak end... I'm having a case of run-out-of-good-spell-itis. Then again, this run is just the kick in the pants Mr. Ruttle needs to say, "Hey, stop being a bureaucrat and start kicking in heads!"

And dangit, I'm selling that inkwell.


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5
Sclivian Ruttle wrote:

I'm definitely still on the weak end... I'm having a case of run-out-of-good-spell-itis. Then again, this run is just the kick in the pants Mr. Ruttle needs to say, "Hey, stop being a bureaucrat and start kicking in heads!"

And dangit, I'm selling that inkwell.

Trade you this emerald for it? Castor wants to start on his memiors. He's calling it "De Vermis Mysteriis" for some reason.


M Elf HP:33/33, AC:19/T:15/FF:14 - Percep: +10(LL Vis) F:+4/R:+9/W:+3 CMD: 20, Spd: 30ft, Init: +6 Rogue 4 (Pregen)

I think we suffered pretty hard being so heavily constrained where they could bring greater numbers to bear on us than we coiuld them, and the lack of healing grunt really took its toll. I would have thought we had more healz under the hood than what we did, but there you have it! :p

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