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Kyle Baird Asks You!


Pathfinder Society Roleplaying Guild

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*****

Since I have answered all of your questions, now you must answer mine! I will start with a simple question that most of you puny humans should be capable of answering.

What are your top Pathfinder Society moments? List scenario, convention (if applicable), GM (if you remember), and why the moment was memorable. There is no requirement for the memory to be a pleasurable one. (I do love the taste of PC tears!)

Use spoilers when necessary or else Doug Miles will show up at your doorstep!

Sovereign Court *****

Excellent question! Here are two of my most memorable moments oh Mighty Overlord:

#29: The Devil We Know Part I - Shipardyard Rats
Gen Con 2009
GM: Szarkel

Spoiler:
Our party is below deck beating on some half-orc goons when we the voice of a woman yell for her goons to come above deck. Thinking fast, the party's half-orc disguises himself as one of her goons and hurries up to talk to her. She asks a couple of simple questions, none of which he can answer until he says, "uh... Surprise?!" and flings a hand axe at her.

This was memorable because it was my first second time playing PFS and first time at a convention (Gen Con of all things). The hilarity lies in the great roleplaying of a low charisma half-orc fighter. It was a great idea on paper, but its failure made it memorable.

#2-16: The Flesh Collector
Who's Yer Con 2011
GM: Todd Morgan

Spoiler:
We participated in a midnight madness and the first night we essentially completed the scenario, except that we didn't completely get rid of the ghost. We decided to play again the following night and head back to the monstary to take her out for good. Great idea, right? No. Apparently she's buddy buddy with a freaking purple worm. I spent several rounds in the belly of that thing with no way out. I had never felt so hopeless as a PC and to be clear, I greatly enjoyed this experience.

I think I found this experience memorable primarily because of the table composition and an EPIC GMing performance. Combining those with a great encounter combination certainly helped.


Good memories
Silent Tide
GM: Mark Moreland

Spoiler:
I really enjoyed fiddling around with the puzzle boxes for Grandmaster Torch -- everyone was enthusiastically shouting out suggestions and having a ball. I wish there were more grab-bags of puzzles like that.

Bad memories
Sniper in the Deep
GM: Imper1um

Spoiler:
We entered the flooded ship and got gang-banged by underwater spectres. Negative levels were flying fast and furious before we had a chance to act. Spellcasters were losing caster levels, people were failing Swim checks in order to move, the one melee fighter had to switch to a crummy backup piercing weapon, we had no cleric to channel energy, etc. It would certainly have been a TPK if not for GM pity and a misunderstanding of the rules. I hated, hated, hated that encounter, and it's pretty much turned me off of mid- to high-level PFS play completely.

Note: The GM did a fine job, I just really hated that encounter.

The Exchange ***

You can have my sweet, delicious memories when you can suck them from my cold dead brain, Baird!!!

-Pain

*****

Painlord wrote:

You can have my sweet, delicious memories when you can suck them from my cold dead brain, Baird!!!

-Pain

I think I will enjoy your brains while they are still warm! NOM NOM NOM!

You must answer the question!

Dark Archive *

Ah there's so many.
Like stage diving into swarms (twice). PC tossing. Painlord's futile attempts to turn my character into a chicken (twice). Amateur brain surgery.

Shadow Lodge *****

Pathfinder Adventure Path, Campaign Setting, Roleplaying Game Subscriber

Fantastic question, and one that surprisingly easy.
#35: Voice in the Void
Gen Con 2010
GM: Alexander MacLeod

Spoiler:
Our party's level makeup, combined with six players made for us playing #35 "up" a tier to level 6-7. I say up a tier because the majority of the party was 4 or 5, I was the only 6, and there was a 3 in the group which put us at roughly an APL of 4.5. Our size though gave us a +1 APL which made us eligible to play up, which the 4's and 5's insisted on insisted on, much to the dismay of the level 3.

We were taught our lesson in the first room though where the huge skeletal T-Rex rose to life and during the surprise round bit our party's barbarian down to 3 hit points on an average non-crit damage roll. The party was in near panic when in round 2; however, I rolled a 20+ initiative and used my arcane bonded item to cast command undead, which regardless of size or hit dice automatically controlled the huge skeleton. Crisis averted.

#1: The Slient Tide
Gen Con 2008
GM: John Weber

Spoiler:
I wish I could point to a specific instance that made this a memorable experience, but it was something I did on a lark at my first-ever Gen Con on a Friday afternoon. Who would have thought that that one game would have turned me on so much to the game I would have applied to be a VC? The players were fantastic and fun, including my favorite - Guntermann, the bell-making barbarian who wielded a huge bell as a heavy flail, and John Weber was a knowledgeable and creative GM that gave a lot of flavor to Grandmaster Torch. I never would have been involved with PFS if that first game weren't as spectacular as it was.

Dark Archive *

Heresy of Man: Part I
GM: Kyle Baird
Character: Vincent, now known as Vincent the Altar Slayer

Spoiler:
After having the lights turned out by the Dark Stalker, Vincent proceeded to hack away at its onyx altar (knowing that it was incapable of moving) to see if he could get the enemy to come to him. Once the enemy had approached, Vincent's confirmed crit was wiped by his 50% miss chance, and he fell. The Dark Stalker ended up being grappled by two summoned vipers who took him down. But, in his final moments, and with Vincent feet away from him, he exploded in a ball of fire. Unconscious Vincent made his reflex save (Nat-20) to save from going too far negative, and survived.

Kyle, if you want to reiterate the 'script' for this one, I wouldn't mind hearing it again.


In soviet Russia, Kyle Baird asks YOU questions!

Liberty's Edge ***** Venture-Lieutenant, Alaska—Anchorage aka Dragnmoon

Gen Con UK 08- The Whole Con in General, still the best one I have been to, met some great people there, That said..

Murder on the Silken Caravan
The Frozen Fingers of Midnight

GM: Rob Silk

Still one of the best GMs I have ever played with.

OwlCon XXX 2011

Fortune's Blight
GM: Adam Daigle

Spoiler:
So there we are going into the last encounters, we are at some ruins and 3 Harpies attack us, the rest of the group runs forward to find the Big Bad and leave my lonely Rogue self all alone to fight the 3 Harpies. 2 are perched on a ruined wall the other is flying about. I climb up the wall and balance on top of it to attack the 2 up there while the 3rd continues to fly about attacking me. I kill the 2 up on the wall and with the 3rd on the ground a do a Running/Jumping Charge at it and roll a 1! DOH! I still ended up killing it, killing all 3 harpies on my own!

All the players PCs I ever killed while GMing (10, 7 being PreGens), not because I was glad to kill them because I have been lucky and all of them have taken it well.

*

#2-01: Before the Dawn—Part I: The Bloodcove Disguise
GenCon 2010

Spoiler:

I was having a poor run of dice rolls during one of the times I ran it, except for one character and one Eidolon. A majority of NPCs had scimitars and against those two I consistently rolled 18, 19 or 20 so much that they were saying I should just do critical damage and forget the d20 roll. (I roll out in the open as well). Against everyone else I was lucky to roll above a 7.

Liberty's Edge ***** Venture-Captain, Maryland— Baltimore aka Qstor

GenCon 2009 DM DougDoug where he killed my poor wolf animal companion.

SynDCon 2011 DM Art Lobell where he had my 12th level 1/2 barbarian one round from death.

Mike

Silver Crusade *****

My insolence continues in this thread! What is your favorite Adventure Path Kyle? Or if having not played one, which one sounds the coolest of the current 9?

Also, what's so bad about being under Doug's Female Bard's dress? If she's a bard, I'm sure she's got a decent charisma...So I don't think Azerial would be averse to seeing what that equates to under the hood.

**

My best memory?

City of Strangers Part 2
GM Sethious

Spoiler:

My GM took the suggested route Here , and as a result Ridgar Redhammer now has this story about "This one time he nailed a dead chick" that he brings up every time he's meeting new people. Go go Charisma score of 5!

Grand Lodge **

1 person marked this as a favorite.

#01-52 - The Twofold Demise
GenCon 2010
Kyle Baird

Spoiler:

I died. The look of fear and confusion in the eyes of the young lady sitting next to me was worth every coin.

#01-35 - Voice in the Void
Basement Home Game
Ben Lagow

Spoiler:

Using Summon Monster I with my level 1 cleric and Genni Caller trait to summon a dog to fetch the brain cylinder off the arch/wall. Awesomesauce!

#01-39 - The Citadel of Flame
3Con
Chris Mortika

Spoiler:

This game was just so awesome on so many levels. It was me, Doug Miles (name drop) and my friend Dustin. Dustin was the only one playing for credit, Doug and I had pregens. I love this module, Chris is a great GM and we all had a blast.
(cut to close up of dead Ezren at the bottom of a desert gorge)

*****

Mark Garringer wrote:

#01-52 - The Twofold Demise

GenCon 2010
Kyle Baird
** spoiler omitted *

She was on the verge of tears for your character. Had she actually cried, I'm certain those tears would have been delicious.

Silver Crusade *****

Oh, and Kyle my #1 favorite session so far with PFS has been the one that involved you. You played your role very, very well.

The Exchange ***** Venture-Captain, Tennessee—East Tenessee

ThornDJL7 wrote:
Oh, and Kyle my #1 favorite session so far with PFS has been the one that involved you. You played your role very, very well.

sexy bar wench??

Grand Lodge ***

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

I'm gonna out name-drop Kyle....

Helping my brother run the first slot 0 of Frozen Fingers for Erik Mona, Jason Bulmahn, Chris Self, Josh Frost and Nic Logue. Origins 2008.

My bro was sweating bullets, so I went along to track initiative and be the (3.5) rules monkey. Logue's PC almost got killed on the very first encounter. And the reactions from Erik, Jason and Josh to a couple of the encounters was everything a GM/designer could hope for.

My second favourite (Queen's English) was probably meeting Doug Miles (additional name drop) and his loyal minions at Origins 2010. Also his disloyal minions.

Dark Archive **

01-52: The Twofold Demise
GenCon 2010
Kyle Baird as GM

Spoiler:
My third ever PFS mod and I get into a group that decides to lock their cleric in a room with a troll by himself...we lived, I think Kyle was generous that day

**

Kyle Baird wrote:

Since I have answered all of your questions, now you must answer mine! I will start with a simple question that most of you puny humans should be capable of answering.

What are your top Pathfinder Society moments? List scenario, convention (if applicable), GM (if you remember), and why the moment was memorable. There is no requirement for the memory to be a pleasurable one. (I do love the taste of PC tears!)

Use spoilers when necessary or else Doug Miles will show up at your doorstep!

Didn't I kill you once already????

GenCon 09 "Heros of Absolom" game there was a fire at the convention center but the group I was with went outside and kept playing (If you where the other couple we where with I'd like to make contact) and our group won.

GenCon 08 we heard about this new pathfinder game so Sunday just before we left we decided to give t a try... Clint Broom was the DM and he ran Silent Tide. This year we have 8 sessionn of PF tickets already.

RPG Superstar 2008 Top 32

Mists of Mwangi:
In Mists of Mwangi (at BASHcon 2009 in Toledo), the big ape snatched my poor little halfling wizard up in one fist and carried her around for much of the fight. She so should have died, but the sole remaining player (who was playing a pre-gen) realized that I actually had some time-invested in the character and returned to aid me. Plus I think Doug Doug took it easy on me.

The Rebel's Ransom:
In The Rebel's Ransom (at DragonCon 2010), the rest of my party was killed by an insanely effective fire oracle. My barbarian, because she had a rank in linguistics (and was the last Pathfinder standing), was spared to help the oracle navigate the tomb/dungeon. She rebelled one final time, trying to drown the oracle, but failed. In the end, she was beaten senseless, stripped of all her gear, and sold into slavery. After a few adventures, she was able to recoup her losses. I still love playing this character, and man, does she hate Qadirans/Osirions/etc., pretty much every race with a desert homeland. Thanks Kyle.

Hydra's Fang Incident:
In running this adventure for a bunch of new-ish players, one who was playing PFS for the first time, I orchestrated a TPK. I felt pretty bad, but now I can look back on it fondly. Christopher Rowe frequently reminds me (like every time he opens his folder full of characters) that he only got to Play Tolliver Wilde, his half-orc fighter, once. Sorry Christopher.

Liberty's Edge ****

Kyle Baird wrote:

Since I have answered all of your questions, now you must answer mine! I will start with a simple question that most of you puny humans should be capable of answering.

What are your top Pathfinder Society moments? List scenario, convention (if applicable), GM (if you remember), and why the moment was memorable. There is no requirement for the memory to be a pleasurable one. (I do love the taste of PC tears!)

Use spoilers when necessary or else Doug Miles will show up at your doorstep!

0-27: Our Lady of Silver

Vegas Game Day (10/2010)
Theocrat Issak as GM

Spoiler:
First round of the wedding encounter, when the elephant goes berserk, and charges across the area, trampling over the Rogue, who winds up at exactly 0 hit points. Just amusing.

Then again, that is the same rogue who, a week later at NeonCon 2010, died twice over the weekend.

Sczarni **** Venture-Lieutenant, Connecticut—Manchester aka Cpt_kirstov

Mists of Mwangi

Spoiler:
We're clustered together having just entered the musuam when the mists hit us... my gnomish ranger fails his save, but is knocked out of it by the chain wielding fighter standing directly behind him who went first. Full health to 0 in one hit...uses his only healing potion (rolling a 2), and is thankful he's a crossbow fighter, as he doesn't get hit again for the rest of the mod

The Exchange *****

PFS#1-19 Darkest Vengeance
Home Game
GM Roger Kernsmith

Fun Moment as a Player:
Playing my snotty, cosmopolitan bard Dolce Elizabeth Antoinette. This was a great scenario for a bard. She charmed one of the thugs in the beginning and enjoyed using him as her minion. When the party encountered the dark creepers in the library the GM described them in such pain from the light that out-of-character I felt pity for them. Despite knowing exactly what they were as a player, I wanted to help them...after charming them of course. With a 7 strength my bard carries almost no gear, but she does wear a new courtier's outfit every scenario, bought in the region she's adventuring in. Having nothing else with which to protect the creeper's eyes from the light, she lifted her dress over its head. It was a moment of silliness for sure, what woman in her right mind would ever do such a thing? Anyway, she shuffled herself and her "bustle bandit" out to the lightless foyer as the rest of the party entered the workroom and fooled with the sunrod device (whilst ignoring the other creeper). About the time Dolce decided to light a candle so she could see her new friend better, the party doused the malfunctioning device. The GM ruled that any amount of light was painful for the creeper and lighting the candle broke the charm person spell. The creepers' vicious nature reveal itself and Dolce nearly died in the ensuing fight. The encounter made me think about dungeon ecology and the fact that dark creepers live their whole lives in the same set of rags. Pretty gross...

PFS2-02 Rescue at Azlant Ridge
Dragon*Con
GM Me

Fun Moment as GM:
A group of experienced players from Miami open the Azlanti vault and identify the iron golems from a distance. They meta-game that the golems are going to attack them as soon as they enter the room, so one of the players has a bright idea. He had the foresight to buy a golembane scarab and there was a crate of 1,000 crossbow bolts in the wagons they arrived in. From the stairway the player pre-emptively (and with great smugness) demolishes each golem with his crossbow. The players high-five each other and I can't help but laugh to myself about how #&%*ed they really are now. Serves them right for meta-gaming...

The scenario continues predictably and the players realize their error when the Angazhani Champion enters the compound. Determined to make a fight of it, they have a plan to fall back into the underground complex and force it to squeeze, but it gets between them first and one PC is cut off. Remarkably they are getting past its DR and scoring some hits, but the Champion tears into their barbarian taking her from full health to dying in a single round. Things look grim now. The next round they know another PC is going down. A 4th level gnome bard is playing up with the group and on his turn he says he's casting hideous laughter on the Champion. The other players call him a fool, insist he should do something else more useful, but he stands his ground. He makes his caster level check to get through the Spell Resistance, and I roll a nat 1 on the Will Save. The gnome's player falls out of his chair and the whole table erupts in a howl of victory. It wasn't over, but it was the turning point in the fight.

Although the players were very devisive and difficult to GM, when it counted they came together and used teamwork (and a lot of luck) to overcome what should have been a TPK with unrecoverable deaths.

I will add that the Angazhani Champion stat block in the scenario is incorrectly built and woefully outmatched by the Azlanti golem. That's what really saved the PCs in this scenario. On the way home from Dragon*Con Kyle worked out the correct stat block and it has made the game much more fun since.

The Exchange ***** Venture-Captain, Tennessee—East Tenessee

Hrmm .. memorable huh?

The Devil You know it -- part 2 I think
GM: Hans House
slot 0 game night

Spoiler:

I was playing my leetle gnome and we ran into the room with the mecha-crab.. she was like ooooo and I'm getting in.. but there are bad guys .. I don't care I'm getting in the crab..

Oooooooo there are leevers and buttons.. what does this do? *cue crab arm swinging and hitting the fighters

City of Strangers - part 2
GM: me
Origins 2010

Spoiler:

I had a table full of 1/2 orcs and a couple of other races, the inquisitor was a human (I think) and decided to frisk the 1/2 orc druid to find a potion when she fell. Sitting on top of her her shoved the potion down her throat and when she awoke decided to kiss the inquisitor, that is the first and only time I've assigned tusk damage to a PC

Liberty's Edge **

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber; Pathfinder Comics Subscriber; Starfinder Charter Superscriber
Ryan Bolduan wrote:

#1: The Slient Tide

Gen Con 2008
GM: John Weber
** spoiler omitted **

The player of Guntermann is one of my "extended local" group players. He's a great guy and a great character...

Dark Archive ***** Venture-Captain, Indiana—Lafayette aka Cactus-Jack

As GM:
GenCon 09
I believe that it was during the special, there was a fire alarm and we were forced to evacuate. The group that I was running stood in a circle outside one of the doors and continued playing, rolling dice on a folded flip-mat or tablet held by multiple players. I believe we were running the sorcerer encounter.

As Player:
WhosyerCon 11
GM: Doug Miles(name drop??)
Midnight Mauler

Overall an excellent scenario run by a great GM.

Unfolding Events:
During the court scene, one of the players chased down the retired Pathfinder trying to escape through the sewers and grappled him. My character at first tried to assist in the grapple, then it was recommended that I administer some of the wolvesbane we had acquired. After force feeding him the wolvesbane, he made his save and was cured. A very fun game.

As an Observer:
WhosyerCon 11
GM: Todd Morgan
The Flesh Collector

I hung around after the sessions and watched Kyle, Thea, Bob and ?? finish their run through of this module.

Unfolding Events:
It was truely inspiring watching the events unfold with Todd a little loose from his beverages of choice and Kyle's character summoning earth elementals from within a Huge purple worm. Classic. Don't think I have laughed that hard or long for quite a while.

Looking to add to this list in the upcomming conventions Dicehead Seige, Origins & GenCon.

**

Best Pathfinder moment so far?

The Infernal Vault
Spellstorm 2011
GM: Doug Miles (name drop)
Watching Doug Miles (name drop) blast Neil Shackleton in the face and one-shot kill his alchemist. (First time I remember seeing a character taken from full health to death that I can remember.)

Tide of the Morning
Gencon 2009
GM: Tom Baumbach

- Ridiculously running into and out of the

Tide of the Morning:
burning house in Tide of the Morning, playing a level 2 cleric (playing up to 3-4) and trying to get away from the stupid rat swarm and the assassin.
It was like Benny Hill. That DM must have taken pity on me.

- During the same scenario, healing a grande total of 12 hp of damage and doing 0 hp of damage (ok, that sucked). But I guess that was better than the Bard who literally did nothing. Nothing!

Decline of Glory
Home game
GM: Me!
- DMing the epic ending in Decline of Glory and the aftermath. So much fun.

Gencon Special 2009
Gencon
GM: Adam Daigle among others
- Running around from session to session at the Gencon 2009 Interactive with our "Healbotz" banner

Tbh, I find organized play a lot different from home play. For me, it's been a big adjustment. For various reasons, my roleplaying in PFOS has been flat, so I'm going to blame myself for not having more memorable experiences (instead of relying on others to make my experience). I think I'm hard to please, but I have a good feeling about 2011.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

Cactus-Jack wrote:


As an Observer:
WhosyerCon 11
GM: Todd Morgan
The Flesh Collector

Don't look now, but Todd made a list!!!

The Exchange ***** RPG Superstar 2010 Top 16

It seems that "Todd, a little loose" is becoming a lot more famous than "Todd, cold sober".

*****

Voices in the Void
GM: Me

Voices in the Void:
There were a lot of close calls, but two awesome bits--

First, the player of the druid had an extended conversation with the cerebral fungus. It was suitably insane, though I did have it allude to some foreshadowing in a bizarrely alien way, but somehow for the rest of the scenario, the druid kept saying "You guys, you should have listened to the fungus. This is just what it was trying to say!"

Fungus Chat wrote:

me: what is the leather of the weather?

Druid: the weather does not have leather
me: no leather?
what weather?
Druid: the weather is the sum total of all atmospheric phenomenon in the short term
wind, rain, sunlight
me: what is some sphere of atmos in the fen of my non short sun?
Druid: your long sun is inside the sphere of atmos, what fen are you in?
me: this fen
far from fen of old
the home is long to path the boot upon the circle of the way
Druid: how far is the circle of the way, when has your boot been here since?
me: far far fAR
farther than all
from the place of the land
Druid: the land of the place, how is it like the fen you are in now?
me: different air that sings strange here but not from before
Druid: how does the air sing in the old land of the place? are there little whimsies with powerful color?
me: yes yes powerful color to dream and sing
purple and gold and happy to see the sky that swims
Druid: is it purple and gold now in the fen you are in? what colors sing to you here?
me: strange colors that sporulate wildly to see the we and fie the eye, of blue and green to seen
Druid: those strange colors, do they try to sporulate? are they here or gone back to the land of brightness and color?
me: coming opening farther to see the way to go the circle of stars, sporulate and color and dance to whims of the strings that play the air to see
Druid: do you know a circle of stars? Is the color as bright as the place of the old, the place of purple and gold?
me: the colors are dimmer and stars flow to grounds that know the glow of darkness the veil of circles that sing the dirge of blistering splash
Druid: are you more like the darker, dimmer colors, or the bright veil of circles? the singing dirge of blistering splash, is it painful to hear?
me: the brightness is niceness familiar and smiles of frowns, to pain the dirge to feel inside the eye of mine and hear the fear of black, to cling to life what gone but still remembers itself that you do
Druid: the rememberance of you, is it still here? does the blackness of fear encompass it, or did it go to the eternity of bright, colorful happiness
still here inside but not alone inside to take the new and make the old its own, the eternity of brightness will come but not leave
Druid: who is it inside? is it new or old? why is the eternity of brightness?
me: new and old are one now if old is strong then new is weak, the eternity of brightness is, it came from dark and grew upon the way that we have grown to see the place of home and gift of color and song
Druid: where is the old and new now? does it linger in the dark, or has it achieved the glory of the light, the land of singing color?
me: in the gear of twists to find the maze of darkness the glory is not yet but soon to come we seem to gyre and gimble
Druid: I must now return to the open vaults of light and dark, where winds of day and might blow---waves of night washing over us
---------------------
Then later after defeating the possessed Imrizade
---------------------
Druid: the starry gate is gone forever, the tendrils of evil thought have been dispelled, the gateway to the world of brightness and color is closed 'til eternity
the master of the darkness is quelled
me: then new I find of fen to claim my wonder wander through the alien ways
Druid: farewell on the path of starry circles to the fen of futurity
me: tread lightly in the soup of rainbow stars

Second, the Cheliax faction PC wants to be able to increase his own power, so he wanted to take a look at those contracts from his mission that he isn't supposed to open upon pain of death, the ones from Thrune before their ascension. I had them magically set up with a unique spell signature seal such that opening them would remove the seal and expose the fact that they had been opened unless it could be reproduced. The character, barely 2nd level, agreed to pay 660 gold for an Analyze Dweomer and then more money for the Arcanamirum professor in question to reproduce the seal after he looked at the contracts. To award that dedication (He gave up almost half his net worth in total with all said and done), I gave him some juicy descriptions that indicted Thrune for setting up some of their opponents in the civil war as puppets to make themselves look good, among other things. But man, that's dedication.

Dark Archive ****

Infernal Vault
GM: Me
On the _first_ encounter with 4 first level characters I just couldn't roll a miss (rolling out in the open). It was so nearly a TPK on the opening encounter. They had 3 characters down at one point and they had characters down and then up and then down again during the fight.

Again on Infernal Vault:
GM: Me

Spoiler:
With low level characters in the long corridor with Janks, he rolled a critical with his heavy crossbow as his opening shot, and then just kept rolling hits. Fortunately he rolled low damage on the crit.

Midnight Mauler
GM: Wintergreen (VC)

Spoiler:
While under a disguise spell I got to appropriately tell the GM playing an NPC that I loved him, repeatedly

Grand Lodge ***

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber
Jason S wrote:

Best Pathfinder moment so far?

The Infernal Vault
Spellstorm 2011
GM: Doug Miles (name drop)
Watching Doug Miles (name drop) blast Neil Shackleton in the face and one-shot kill his alchemist. (First time I remember seeing a character taken from full health to death that I can remember.)

Hey! Wait a minute!

... I got better....

*****

I just enjoy giving my players an easy time of it, so every game I run is pretty epic. I count it as a bad time when they die.

The Exchange ***

Byle Kaird wrote:
I just enjoy giving my players an easy time of it, so every game I run is pretty epic. I count it as a bad time when they die.

Byle Kaird?!

List of name stealers: You.

-Pain

Grand Lodge ***

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Pssst! I heard that he changed his name to Kyle.

Originally, it was Care.

The Exchange ***** Venture-Captain, Tennessee—East Tenessee

K Neil Shackleton wrote:

Pssst! I heard that he changed his name to Kyle.

Originally, it was Care.

omg.. awesome

Sovereign Court *****

1 person marked this as a favorite.
K Neil Shackleton wrote:

Pssst! I heard that he changed his name to Kyle.

Originally, it was Care.

Uh oh now you've done it. You're about to get the Care Baird Stare!!!

Go to LINK .

*****

Don't hate, appreciate!

Scarab Sages ***

Pathfinder Adventure Path Subscriber

Scenario #13: Prince of Augustana
GM: Me
When: Store Game last year

Spoiler:
In the first encounter in the sewers, the party Bluffed their way into the room, and then, intuiting who the bandit's were (and having made their Knowledge checks to know that the gang was down on it's luck and desperate for cash), offered to hire them as guides through the sewer. The party befriended the wizard, and almost convinced him to change sides and fight with them at the temple fight. It caused just enough confusion that the party survived, only to get slaughtered later by the dretches.

Scenario #2-2: Rescue at Azlant Ridge
GM: Me
When: GENCON 2010

Spoiler:
I ran for a pair of kids and their two dads. The daughter picked up the controlling cube. When I took her and her father aside and told her what was going on, her eyes lit up! I let her keep the sheet for the iron golem after the game. Her dad stopped me at the end of the CON to thank me. Always good to see the next generation enjoy the game!

Liberty's Edge ***** Venture-Agent aka Darius Silverbolt

Scenario 2-1 The Bloodcove Disguise
GM: Me
When: GENCON 2010 Slot 8

Drink Me!:

I give the party the intro speech which at this point in the CON I prefer to ad lib and add more "charm" to it. I STRESS two things. 1. Take a disguise 2. Don't tell anyone your Pathfinders.

So the party decides to walk into the city with super weak stories / disguises and walk straight into Rulkep Tonics. They go in front of the Aspis Consortium agents tell the owner they are pathfinders and ask for supplies to support the dig site.

At that point the encounter starts [GM grabs remaining Mountain Dew supply and starts chucking for instant voice repair] One of the thugs opens a windows and screams PATHFINDERS are in the city!! [I scream this at the top of my voice and surrounding tables look at me like I have lost it.]

After the encounter the party moves to elsewhere in the city and I have to set off the special ambush encounter and drive them out of the city. The saving grace is that the witch fight at the end took darn near 90 minutes to finish so the slot was at least 3 hours.

Scenario : None
GM: None
When: GENCON 2010 Early Sunday morning about 20-30 minutes before Slot 10.

Josh Frost for some reason is all chipper and happy like he had slept for 40 peaceful hours that night walks into the game room and Yells at us people who foolishly decided to GM slot 10, "Good, Morning Zombies" and the room takes making their best zombie impressions and we all get a small laugh before the last games start.

Liberty's Edge

Scenario 2-1 The Bloodcove Disguise
The Source: Weekly Society extravaganza
DM: Deanoth

Yar!:
We're all a bunch of 1st-level squirts, and decide that the best way to disguise ourselves is by going in as merchants. What do pirates like? Booze! What's there a shortage of? Food! So: enter the Chickens & Rum trading company -- Free hen with every barrel! In the end we were too successful for our own good: an Osirion NPC had us investigated and blew our cover.

We had so much fun during the middle of the mod that time-limits were looming for the witch encounter. She simply had her stealthy minion or familiar or whatever (I forget) steal the bauble, and that was that.

Dark Archive *

Helping run the Gen Con special/interactive: Watching all the players, GMs, volunteers in one room was a sight to behold.

Having Tim Hitchock as ring master for the event was just the the Creme in that night's Brulee.

Top that off with getting to call out Paizo's big ENnie wins as they started to rack them up at the awards ceremony to a room full of Paizo rabid faithful, twas a good night indeed.

Special Mention: Trying to go drink for drink with Tim Hitchcock and Jason Bulmahn to celebrate Paizo's big wins will cause CON and WIS damage.

Grand Lodge ***

Pathfinder Adventure Path Subscriber; Starfinder Charter Superscriber

35: Voice in the Void
Origins 2010
GM: Thea

One word: gnomegasm

51: The City of Strangers—Part I: The Shadow Gambit
Origins 2010
GM: TwilightKnight

Blarg:
After killing the thugs in our contacts house, TK makes it clear to us that you don't really mess with other people's minions. I go about making a nice fruit basket for Besel Ardoc, complete with Hallmark card. 'Sorry we killed you minions'

The Exchange ***** Venture-Captain, Tennessee—East Tenessee

cblome59 wrote:

35: Voice in the Void

Origins 2010
GM: Thea

One word: gnomegasm

Rofl -- just cause the gnome screamed -- it was the caffine that made me act it out ;)

*****

Given only these two options for your character, which would you choose?

Permanent Death or Sold into Slavery*

Decide now!

Spoiler:

Permanent Death = Character reported as dead. Unable to play it again in PFS.
Sold into Slavery = Character loses all equipment, is rescued by the Society and given 150 gp in starting cash.


Kyle Baird wrote:

Given only these two options for your character, which would you choose?

Permanent Death or Sold into Slavery*

Decide now!

** spoiler omitted **

It might depend on the character's class, and it would definitely depend on the character's level. But probably "sold into slavery".

The Exchange ****

Kyle Baird wrote:

Given only these two options for your character, which would you choose?

Permanent Death or Sold into Slavery*

Decide now!

** spoiler omitted **

I think if I lost my 1-away-from-12 cleric to slavery, I'd be wishing for death in terms of PFS play. And man, those slavers would have an absolute goldmine of loot!

Shadow Lodge **

Wealth is overrated.

(But then that opinion might be based on my class choices)

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