What do YOU the player want to see in a 3PP product?


Product Discussion

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Sovereign Court Raging Swan Press

Dark_Mistress wrote:
Creighton Broadhurst wrote:
xorial wrote:

I would like a few more GM aids. Book of Villains, Organizations, Guilds. Books with Unique spells that the players don't have access to.

As a player, I like the idea of spells that actually have a race as a 'component' requirement. Maybe even warrior mage spells that require a wielded weapon as the focus an an attack as the actual somatic component. You know, a real gish set of spells.

And Super Genius Games, a Rune focused class to go with your Rune feats.

Raging Swan has released a book of Villains! It's webpage contains more information and a free sample! we've also done a similar product on Antipaladins.
Fixed the link for you.

Thanks Dark Mistress. It seems at least one succubus has a heart of gold...

Dark Archive

Pathfinder Roleplaying Game Superscriber
Creighton Broadhurst wrote:
Dark_Mistress wrote:
Creighton Broadhurst wrote:
xorial wrote:

I would like a few more GM aids. Book of Villains, Organizations, Guilds. Books with Unique spells that the players don't have access to.

As a player, I like the idea of spells that actually have a race as a 'component' requirement. Maybe even warrior mage spells that require a wielded weapon as the focus an an attack as the actual somatic component. You know, a real gish set of spells.

And Super Genius Games, a Rune focused class to go with your Rune feats.

Raging Swan has released a book of Villains! It's webpage contains more information and a free sample! we've also done a similar product on Antipaladins.
Fixed the link for you.
Thanks Dark Mistress. It seems at least one succubus has a heart of gold...

You attract more followers with honey than ripping their legs off, though the later is fun. :)


As a player and a GM, the sort of 3rd party products I prefer are the ones that fill niches that the official rules do not.

In my games, I currently use the following two 3PP:

- Tricky Owlbear's "Learning Curve: Apprentice Level Characters"
- 4 Winds' "Flaws"

I've also got Dreamscarred Press' "Psionics Unleashed" on order, and I've looked into a couple other 3PPs that I've considered buying (4 Winds' "Luven Lightfinger's Gear and Treasure Shop", Skorched Urf's "Adventurer Essentials: The Common Tongue").


Dark_Mistress wrote:
Creighton Broadhurst wrote:
Dark_Mistress wrote:
Creighton Broadhurst wrote:
xorial wrote:

I would like a few more GM aids. Book of Villains, Organizations, Guilds. Books with Unique spells that the players don't have access to.

As a player, I like the idea of spells that actually have a race as a 'component' requirement. Maybe even warrior mage spells that require a wielded weapon as the focus an an attack as the actual somatic component. You know, a real gish set of spells.

And Super Genius Games, a Rune focused class to go with your Rune feats.

Raging Swan has released a book of Villains! It's webpage contains more information and a free sample! we've also done a similar product on Antipaladins.
Fixed the link for you.
Thanks Dark Mistress. It seems at least one succubus has a heart of gold...
You attract more followers with honey than ripping their legs off, though the later is fun. :)

And if the honey doesn't work, you get to rip the legs off & you still get to use the honey as dipping sauce. Good eats. :P


More campaign settings that aren't just 'insert medieval stereotype here'. I have all the crunch I need. All I want is fluff and maybe some races and prestige classes to go along with the fluff.

And the settings? Better be info that's over 100 pages long. The more fluff the better.


Maybe Monte Cooke could give Arcana Evolved the Pathfinder treatment. :D


xorial wrote:
Maybe Monte Cooke could give Arcana Evolved the Pathfinder treatment. :D

I would be SO happy if that happened. :D

Liberty's Edge

Arachne wrote:

As a player and a GM, the sort of 3rd party products I prefer are the ones that fill niches that the official rules do not.

In my games, I currently use the following two 3PP:

- Tricky Owlbear's "Learning Curve: Apprentice Level Characters"
- 4 Winds' "Flaws"

Great to hear you are using Tricky Owlbear's "Learning Curve: Apprentice Level Characters!! I hear it' quite good ;)


Arachne wrote:

In my games, I currently use the following two 3PP:

- Tricky Owlbear's "Learning Curve: Apprentice Level Characters"
- 4 Winds' "Flaws"

And we appreciate that!

Robert Thomson
4 Winds Fantasy Gaming


hunter1828 wrote:
Arachne wrote:

In my games, I currently use the following two 3PP:

- Tricky Owlbear's "Learning Curve: Apprentice Level Characters"
- 4 Winds' "Flaws"

And we appreciate that!

Robert Thomson
4 Winds Fantasy Gaming

sometimes i feel like there are more developers in this forum than players

lol


Marc Radle wrote:
Great to hear you are using Tricky Owlbear's "Learning Curve: Apprentice Level Characters!! I hear it' quite good ;)

I actually got both of them, but the Tricky Owlbear one is better, I think.

hunter1828 wrote:

And we appreciate that!

Robert Thomson
4 Winds Fantasy Gaming

You're welcome :) . I've been acknowledged by someone who wrote something I game with - now I feel all important and stuff :D !

I would, in fact, consider the "Flaws" PDF to be absolutely essential - after buying it, I haven't made a single character that didn't use it.

Say, if I may ask a question - the Luven Lightfingers book; is that a book detailing a single store and its contents and owner, or is it primarily an expanded items list? And, if it's the latter, is it magic or mundane equipment, mainly? Inquiring minds want to know ;) !

Oh, yes, that's another thing I look for in 3PP: New and interesting non-magical gear.


Arachne wrote:

As a player and a GM, the sort of 3rd party products I prefer are the ones that fill niches that the official rules do not.

In my games, I currently use the following two 3PP:

- Tricky Owlbear's "Learning Curve: Apprentice Level Characters"
- 4 Winds' "Flaws"

Much appreciated, thanks!

And did you mean that you bought SGG's take on the apprentice-level PCs but liked TOP's better? That is high praise indeed (and nods with all due diligence to Marc Radle, the author of said product).


TrickyOwlbear wrote:

Much appreciated, thanks!

And did you mean that you bought SGG's take on the apprentice-level PCs but liked TOP's better? That is high praise indeed (and nods with all due diligence to Marc Radle, the author of said product).

You're welcome :) .

And, yes, that is what I meant. No disrespect to Super Genius intended, but I much preferred your method of dividing up class abilities. I also bought your Achievement Feats pdf today, and had some issues with it, but I think I'm getting too off-topic and this isn't the thread for this.


Arachne wrote:

You're welcome :) . I've been acknowledged by someone who wrote something I game with - now I feel all important and stuff :D !

I would, in fact, consider the "Flaws" PDF to be absolutely essential - after buying it, I haven't made a single character that didn't use it.

Say, if I may ask a question - the Luven Lightfingers book; is that a book detailing a single store and its contents and owner, or is it primarily an expanded items list? And, if it's the latter, is it magic or mundane equipment, mainly? Inquiring minds want to know ;) !

Oh, yes, that's another thing I look for in 3PP: New and interesting non-magical gear.

We are just as excited when gamers tell everyone they use our products in their games! :D

As for Luven's - the book is designed primarily as an expanded equipment book, with new weapons, armor, adventuring gear, special materials, alchemical items, food & drink, musical instruments, took kits, etc. There are a few magic items also included, but most items are mundane equipment. The appendix does include details on the shop and the proprietor, should you wish to include the actual shop in your games, but the equipment can be introduced independently of the shop itself.


I, for one, would be interested in APs. Something different, maybe something shorter than the 6 book format that Paizo uses (as much as I enjoy that, variety is the spice of life, after all) - like a 3 book format or something.


Adam Christman wrote:
I, for one, would be interested in APs. Something different, maybe something shorter than the 6 book format that Paizo uses (as much as I enjoy that, variety is the spice of life, after all) - like a 3 book format or something.

comin down the pipe!


Arachne wrote:
TrickyOwlbear wrote:

Much appreciated, thanks!

And did you mean that you bought SGG's take on the apprentice-level PCs but liked TOP's better? That is high praise indeed (and nods with all due diligence to Marc Radle, the author of said product).

You're welcome :) .

And, yes, that is what I meant. No disrespect to Super Genius intended, but I much preferred your method of dividing up class abilities. I also bought your Achievement Feats pdf today, and had some issues with it, but I think I'm getting too off-topic and this isn't the thread for this.

We're always ready to hear feedback (good or bad) about our products. Feel free to start up a new thread (as some others feel this pdf didn't seem to measure up to our normal standards) or you can email me: bret.boyd@trickyowlbear.com


I just read both Open Design and SGG's books for the Witch, and I like them both, a LOT. I also have the SGG Oracle and Inquisitor books, which I have yet to read.

Point being, more support for the APG classes would rock. I am sure we will get good support via Paizo itself, but more could never hurt.

Archtypes, PrCs, Feats, Organizations/Factions, etc for these classes would be awesome.

Personally, I really love the Witch, so that would be first on my list of classes to see more stuff from, but i like em all a lot.


also,

**THANK YOU** to not just Hyperion-Sanctum for starting this thread, but to all the great 3PPs that come to these boards and discuss their works and listen to our suggestions, even if they may not use them.


Monkeygod wrote:

also,

**THANK YOU** to not just Hyperion-Sanctum for starting this thread, but to all the great 3PPs that come to these boards and discuss their works and listen to our suggestions, even if they may not use them.

+1


Me again. Yes, thank you Hyperion-Sanctum, we don't mean to intrude, but the 'wants of the players' are so varied, it's hard for the rest of us not to get involved. And sorry to Monkeygod, that I didn't name myself or Rite Publishing when I intruded the first time. I think 'Kaidan' a Japan-inspired Asian Horror setting, is pretty different than what H-S is offering, so I don't feel I'm stepping on his toes too much...

Kaidan is definitely supporting some of the new APG classes: Alchemist, Hatamoto (cavalier; samurai caste), Metsuki (inquisitor), Miko (oracle), and Witch. For 'cosmic reasons' Summoner is problematic for Kaidan. In many cases there are several archetypes available for each Core base class, as different social castes have different versions for each base class, some castes have more than one base class archetype.

We're also introducing a few new Traits, specific to the setting.

Not on your list, but the racial paragon classes for Kaidan (kappa, hengeyokai, and tengu) are very cool, as are their race specific class archetypes. Kaidan relies on archetypes very heavily, so readily adopting much of the APG concept. (Lots of Haunts from the GMG too.)

Of course there many new monsters, monster subtypes and monster templates, we hope to offer an Obake Bestiary later in the year with many yurei ghosts, oni demons and yokai (animal based monster races).

Plus in Kaidan, you can multi-class across multiple lifetimes, through a doomed reincarnation cycle...

At this point, we have no needs for a PrC though, not that we wouldn't create one, but no specific niche stands out as needing one just yet. We've found it easier to build new 20 level base classes to fill specific exotic niches, than to go the PrC route, but only when it was a best fit.

Think of the Kaidan setting as a cross between OA and Ravenloft - not quite, but many similarities.

Dark Archive

Monkeygod wrote:

also,

**THANK YOU** to not just Hyperion-Sanctum for starting this thread, but to all the great 3PPs that come to these boards and discuss their works and listen to our suggestions, even if they may not use them.

Yup. +1

Scarab Sages

Adam Christman wrote:
I, for one, would be interested in APs. Something different, maybe something shorter than the 6 book format that Paizo uses (as much as I enjoy that, variety is the spice of life, after all) - like a 3 book format or something.

Starting in June, Rite Publishing will, in connection with Cubicle7, be releasing "The Gift," the first module in a 3-part arc meant to take your characters from 5th to 8th (if they survive).

Set in Kaidan, the adventure is written with gaijin adventurers in mind, introducing, as it were, the west to the east.


hunter1828 wrote:
Arachne wrote:

You're welcome :) . I've been acknowledged by someone who wrote something I game with - now I feel all important and stuff :D !

I would, in fact, consider the "Flaws" PDF to be absolutely essential - after buying it, I haven't made a single character that didn't use it.

Say, if I may ask a question - the Luven Lightfingers book; is that a book detailing a single store and its contents and owner, or is it primarily an expanded items list? And, if it's the latter, is it magic or mundane equipment, mainly? Inquiring minds want to know ;) !

Oh, yes, that's another thing I look for in 3PP: New and interesting non-magical gear.

We are just as excited when gamers tell everyone they use our products in their games! :D

As for Luven's - the book is designed primarily as an expanded equipment book, with new weapons, armor, adventuring gear, special materials, alchemical items, food & drink, musical instruments, took kits, etc. There are a few magic items also included, but most items are mundane equipment. The appendix does include details on the shop and the proprietor, should you wish to include the actual shop in your games, but the equipment can be introduced independently of the shop itself.

I'd maybe die of joy overload if I saw some sort of Luven Lightfingers vs. Krazy Kragnar Bargain Battle Bazaar collaboration. That would be the very pinnacle of all human achievement.

Scarab Sages

Laddie wrote:
I'd maybe die of joy overload if I saw some sort of Luven Lightfingers vs. Krazy Kragnar Bargain Battle Bazaar collaboration. That would be the very pinnacle of all human achievement.

I'd be up for it!


Owen K. C. Stephens wrote:
Laddie wrote:
I'd maybe die of joy overload if I saw some sort of Luven Lightfingers vs. Krazy Kragnar Bargain Battle Bazaar collaboration. That would be the very pinnacle of all human achievement.
I'd be up for it!

While Luven thinks that Krazy Kragnar is, well, crazy, I would be up for it as well.

Email me, Owen (4windsfantasygaming AT gmail DOT com), and lets talk!


And the bazaar gets... well... bizarre!


gamer-printer wrote:

Me again. Yes, thank you Hyperion-Sanctum, we don't mean to intrude, but the 'wants of the players' are so varied, it's hard for the rest of us not to get involved. And sorry to Monkeygod, that I didn't name myself or Rite Publishing when I intruded the first time. I think 'Kaidan' a Japan-inspired Asian Horror setting, is pretty different than what H-S is offering, so I don't feel I'm stepping on his toes too much...

Kaidan is definitely supporting some of the new APG classes: Alchemist, Hatamoto (cavalier; samurai caste), Metsuki (inquisitor), Miko (oracle), and Witch. For 'cosmic reasons' Summoner is problematic for Kaidan. In many cases there are several archetypes available for each Core base class, as different social castes have different versions for each base class, some castes have more than one base class archetype.

We're also introducing a few new Traits, specific to the setting.

Not on your list, but the racial paragon classes for Kaidan (kappa, hengeyokai, and tengu) are very cool, as are their race specific class archetypes. Kaidan relies on archetypes very heavily, so readily adopting much of the APG concept. (Lots of Haunts from the GMG too.)

Of course there many new monsters, monster subtypes and monster templates, we hope to offer an Obake Bestiary later in the year with many yurei ghosts, oni demons and yokai (animal based monster races).

Plus in Kaidan, you can multi-class across multiple lifetimes, through a doomed reincarnation cycle...

At this point, we have no needs for a PrC though, not that we wouldn't create one, but no specific niche stands out as needing one just yet. We've found it easier to build new 20 level base classes to fill specific exotic niches, than to go the PrC route, but only when it was a best fit.

Think of the Kaidan setting as a cross between OA and Ravenloft - not quite, but many similarities.

I finally downloaded and read the free background supplement for Kaidan from Rite's web site. Drool. I so -want- this.

Any update on the finished product release?

Edit: It looks like The Gift is the product being released as a campaign setting as well as an adventure. This sounds even better.


Dark Sasha, Wicht responded after my last post with the following... but for all intents and purposes Cubicle Seven will be releasing each module as a print/PDF bundle release starting June, then July and August for the final two adventures of the mini-arc. Each adventure is approximately 60 pages long with appendices. They are available on pre-order for $19.99 each. Link "The Gift,"here...

The goal has always been to release Kaidan as a setting. The intro arc is just that an intro to letting Gaijin outsiders visit the exotic setting and learn its dark secrets. After the adventure arc and depending on its success, our intentions are to create long and short arcs involving local Kaidanese characters, perhaps a full AP.

But the Curse of the Golden Spear, 3 part mini-arc must be successful to move forward with our greater plans.

Wicht wrote:
Adam Christman wrote:
I, for one, would be interested in APs. Something different, maybe something shorter than the 6 book format that Paizo uses (as much as I enjoy that, variety is the spice of life, after all) - like a 3 book format or something.

Starting in June, Rite Publishing will, in connection with Cubicle7, be releasing "The Gift," the first module in a 3-part arc meant to take your characters from 5th to 8th (if they survive).

Set in Kaidan, the adventure is written with gaijin adventurers in mind, introducing, as it were, the west to the east.


gamer-printer wrote:

Dark Sasha, Wicht responded after my last post with the following... but for all intents and purposes Cubicle Seven will be releasing each module as a print/PDF bundle release starting June, then July and August for the final two adventures of the mini-arc. Each adventure is approximately 60 pages long with appendices. They are available on pre-order for $19.99 each. Link "The Gift,"here...

I finally found that on my own, but thanks for the link! This looks really clever and I love the map in the free sample.

Scarab Sages

Dark Sasha wrote:
Edit: It looks like The Gift is the product being released as a campaign setting as well as an adventure. This sounds even better.

The modules have setting information but space did not permit a full rundown of the setting (there's enough to run the modules and, hopefully, enough to whet the appetite for more). Further setting information will be released first in small pdfs and if demand warrants, later in a larger compilation.

Setting information in the modules includes four communities, lots of new monsters, reincarnation rules, some new classes, maps of one island, and a decent dose of Kaidan background to give GMs a feel for the culture and history of the Islands.


Wicht wrote:
Dark Sasha wrote:
Edit: It looks like The Gift is the product being released as a campaign setting as well as an adventure. This sounds even better.
The modules have setting information but space did not permit a full rundown of the setting (there's enough to run the modules and hopefully enough to whet the appetite to more). Further setting information will be released first in small pdfs and if demand warrants, later in a larger compilation.

You see, the reason why I am very excited about this project is that I don't have Paizo's Tian Xia setting in my campaign. The other side of our world is taken up by the preexisting campaign based mostly on Judge's Guild's Wilderlands of High Fantasy.

This presented a dilemma for me on where to place Minkai for the characters in Paizo's Rise of the Runelords campaign. So I stuck them in a fairly accessible island chain not too far from the Land of the Linnorm Kings. And told my players that the folk of Minkai came from someplace else. And left it at that.

Your Kaidan concept fits this perfectly. Now I know exactly where the folk of Minkai came from and why they left. Now I am wishing I had the capability of adding my name to your patronage list. Because now I want all parts of this setting.


hunter1828 wrote:
Owen K. C. Stephens wrote:
Laddie wrote:
I'd maybe die of joy overload if I saw some sort of Luven Lightfingers vs. Krazy Kragnar Bargain Battle Bazaar collaboration. That would be the very pinnacle of all human achievement.
I'd be up for it!

While Luven thinks that Krazy Kragnar is, well, crazy, I would be up for it as well.

Email me, Owen (4windsfantasygaming AT gmail DOT com), and lets talk!

!!! I hope you're able to work something out! I hope I can survive it...

Doc_Outlands wrote:
And the bazaar gets... well... bizarre!

Yeah, I spent a good five minutes going back and forth between jamming the illiteration and reigning it back in in my earlier post. If they can put something together, I'm sure I'll be overjoyed by their title alone.

Scarab Sages

Laddie wrote:
!!! I hope you're able to work something out! I hope I can survive it...

That conversation has officially begun, though I can't even pretend to know where, if anywhere, it'll go.

Which is kind of fun, actually...


1. An update to Dragonmech/or another mecha setting using Pathfinder rules.
2. A non-humanocentric/PA fantasy world setting, in which humanity is the threatened race after attempting to slay all other non-humans in vast pogroms. The human nations attempt to overwhelm the non-humans via highly advanced magic WMDs, and the non-human nations respond in kind. The human nations lose out due to the lack of safeguards via the unique powers of their declared enemies and their superior magical strength but the non-human alliance falls apart after destroying their one-time enemies.

3. Alternate oracle mysteries. This class seems to be the poor cousin to all of the other APG classes that have support from 3rd party publishers.

4. An update or exploration of alternate magic systems drawn from medieval/ancient/Victorian age sources of divination and magic. Examples: Tarot magic, high ceremonial/hermetic magic, alchemy (as based on traditional thought, not cackling elven fanatics throwing bombs and becoming Dr. Jekyll and Mr. Hyde), theurgy, etc.

5. Combined with 4, a supplement that uses musical compositions to enact magical acts. For example, a bard or other performer plays a tune/song regarding the lost love of a ghost and his eternal quest to find her. The song moves the spiritual world to grant the bard an incorporeal state due to the performance of his art.

6. Magical places and their use-Geomancy, cult based rites, ley lines.

7. Alternate planes of existence

8. Monster classes-I've seen the Jotun rules set, and a group of these for dragons, outsiders, etc would be cool for Pathfinder.

9. Magical cybernetics or biotech/grafts-Elemental hearts pumping in a soulbound body of iron. Devils promising eternal life only to replace all of your limbs and body with cursed iron drawn from the Hells. Celestial crystal eyes that cause enemies to flee from the revealed might of Heaven. Tentacle grafts mounting ancient bio-weaponry or devices that mutter of madness and sing of the Old Ones praises as they slither through the ether.

Dark Archive

Pathfinder Roleplaying Game Superscriber
xorial wrote:
Dark_Mistress wrote:
Creighton Broadhurst wrote:
Dark_Mistress wrote:
Creighton Broadhurst wrote:
xorial wrote:

I would like a few more GM aids. Book of Villains, Organizations, Guilds. Books with Unique spells that the players don't have access to.

As a player, I like the idea of spells that actually have a race as a 'component' requirement. Maybe even warrior mage spells that require a wielded weapon as the focus an an attack as the actual somatic component. You know, a real gish set of spells.

And Super Genius Games, a Rune focused class to go with your Rune feats.

Raging Swan has released a book of Villains! It's webpage contains more information and a free sample! we've also done a similar product on Antipaladins.
Fixed the link for you.
Thanks Dark Mistress. It seems at least one succubus has a heart of gold...
You attract more followers with honey than ripping their legs off, though the later is fun. :)
And if the honey doesn't work, you get to rip the legs off & you still get to use the honey as dipping sauce. Good eats. :P

It is more fun to seduce them and then convince them that if they want to prove their love to me, they have to gnaw their own arm off. :D


Dark Sasha wrote:

You see, the reason why I am very excited about this project is that I don't have Paizo's Tian Xia setting in my campaign. The other side of our world is taken up by the preexisting campaign based mostly on Judge's Guild's Wilderlands of High Fantasy.

This presented a dilemma for me on where to place Minkai for the characters in Paizo's Rise of the Runelords campaign. So I stuck them in a fairly accessible island chain not too far from the Land of the Linnorm Kings. And told my players that the folk of Minkai came from someplace else. And left it at that.

Your Kaidan concept fits this perfectly. Now I know exactly where the folk of Minkai came from and why they left. Now I am wishing I had the capability of adding my name to your patronage list. Because now I want all parts of this setting.

That too was a goal in Kaidan's design, to be 'plug-and-play' into any existing Pathfinder campaign setting, placing an archipelago of islands in some expansive ocean is an easy add-on versus tying a nation to your existing developed continental areas. Besides to be truly Japanese, your oriental empire must be located on islands, it becomes a characteristic that helps develop the culture they came to have, allowing for a truly exotic and dark place of the orient in your existing campaign world.


Dark_Mistress wrote:
It is more fun to seduce them and then convince them that if they want to prove their love to me, they have to gnaw their own arm off. :D

There is a whole Coyote Ugly comeback in there, but I won't touch it. Not me....no sir-eee, not me. :P

Liberty's Edge

Monkeygod wrote:

I just read both Open Design and SGG's books for the Witch, and I like them both, a LOT. I also have the SGG Oracle and Inquisitor books, which I have yet to read.

Point being, more support for the APG classes would rock. I am sure we will get good support via Paizo itself, but more could never hurt.

Have you checked out the New Cavaliers' Orders from Super Genius Games? :)

Dark Archive

Pathfinder Roleplaying Game Superscriber
xorial wrote:
Dark_Mistress wrote:
It is more fun to seduce them and then convince them that if they want to prove their love to me, they have to gnaw their own arm off. :D
There is a whole Coyote Ugly comeback in there, but I won't touch it. Not me....no sir-eee, not me. :P

Do tell. :)


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Also from Rite Publishing is the Jade Oath setting that I am writing. It is Rite Publishing's wuxia-style Asian RPG that is inclusive of other Asian cultures and does not limit it's focus to a single culture. I am currently working on Pathfinder archetypes for the setting that supports archetypes for all the Pathfinder classes with 4 or 5 for each class. Some of the archetypes I am working on include:

Alchemist - qiang shushi and celestial illuminator
Barbarian - mnemonic warrior and gweilo barbarian
Bard - charan and devadasi
Cavalier - kshatriya and jaturungkabart
Cleric - brahmin and tao shih
Druid - green flame guardian and animist
Fighter - rikishi and yojimbo
Inquisitor - curse eater and dark lantern inspector
Monk - gentle fist adept and sprial ascendant
Oracle - stone monkey disciple and mystery cultist
Paladin - jade lion sentinel and reformed infernal
Ranger - bandit king and ghurka
Rogue - akashic ninja and guan liao
Sorcerer - bloodline alchemist and ninja mage
Summoner - hyakki yakou summoner and divine consort
Witch - fate weaver and wu
Wizard - fang shih and onmyouji

Also, already released for the Pathfinder version of the Jade Oath line up are:

Bakemono (PC race)
Kusa of the Jade Oath (ninja base class)
Demon Hunter (base class)
Enlightened Scholar (base class)
Monk Archetypes (takes several of the new monk sect subclasses from Heroes of the Jade Oath and makes them into archetypes)

We will also be releasing a new race book conversion for Pathfinder for the shenxue. The shenxue (spirit-blooded) are a race of halfbreeds that are half spirit with aspects of the natural world (fox, snow, river, etc.) and half mortal (human, dwarf, elf, etc.). The PDF will include a 6 level racial progression for the race as well.


Hyperion-Sanctum wrote:

What would you like to see?

Adventure Paths?
Monsters?
Feats?
Spells?
All inclusive?

Let your opinion be heard!
Everything will be taken into consideration when we release our first product(s) after our free sample

So we've got:

Our own Cosmology
Our own campaign setting
Free Sample coming of the beginning of AP 1
Working on AP 1, ideas and framework in place for APs 2-6
Working on campaign setting book
Working on plug and play adventures/quests booklets

yea... stuff is gettin done!


Hyperion-Sanctum wrote:


yea... stuff is gettin done!

That is always an awesome feeling.


Dark Sasha wrote:
Things...

But that's not the important part.

Dark Sasha: send me an email at brickk(at)gmail(dawt)com

I need to ask you a question.

-Ben.


I would love to see a series of Race-centric books, as follows:

1) A book of Racial Archtypes for each race, covering all 17 classes. So the Elven book would cover Alchemist to Wizard.

The Core races obviously must be done, but I(and i'm sure many others) would gladly pay for an Orc, Goblin, Kobold, Tiefling, Aasimar and even Dark Elf versions as well.

2) A book of Racial Feats, again one for each race. this one I'm a little unsure on, but I know there is a LOT of amazing creators out there, and I have faith if it can be pulled off, it will.

3) A combo book that includes Racial mundane and magical items, along with a decent amount of Racial spells, also one for each race.

I think all 3 would do really well, but I can number 3 doing really well, especially if each book contained a good number of racial weapons. I see a fair amount of complaints that a lot of the races have that Racial Weapon Familiarity trait, but very, very few weapons that contain their race in the name.


Monkeygod wrote:
A book of Racial Feats, again one for each race. this one I'm a little unsure on, but I know there is a LOT of amazing creators out there, and I have faith if it can be pulled off, it will.

Steve Russell of Rite Publishing just completed and uploaded '101 Racial Traits' to DrivethruRPG.com - I've just downloaded a staff member complimentary copy. Which means it should be purchasable by the public on Monday, at the Paizo Store probably by Wednesday.

These are racial traits for the base races: elves, dwarves, etc.

So Rite Publishing has already created that.

Rite Publishing's 30 Intelligent Weapons, include many racial weapons. Plus Rite Publishing has 30 Malevolent Weapons, 30 Rings of Protection, 30 Cloaks, 30 Figurines of Wondrous Power, 101 Magical Weapon Properties. All these have racial weapons and magic items scattered across all the pubs.

I could see a Racial Archetypes book as doable, though I'm sure Rite Publishing doesn't have anything for that.

Me, I'm not a vanilla guy, so I'm unlikely to develop stuff for the base races.

On the other hand, there's another publisher team that includes me, that is not Rite Publishing, and we have an Assassin book and magic items coming out soon, but the next project we're working on is a Gnome book called "Gnomicon", which features a Racial Thieves Guild for Gnomes and a strain of gnomes that are very much like the Star Trek Ferengi, just in gnome form. So that publication will include Gnome weaponry, feats, racial feats, etc.

GP


gamer-printer wrote:
Monkeygod wrote:
A book of Racial Feats, again one for each race. this one I'm a little unsure on, but I know there is a LOT of amazing creators out there, and I have faith if it can be pulled off, it will.

Steve Russell of Rite Publishing just completed and uploaded '101 Racial Traits' to DrivethruRPG.com - I've just downloaded a staff member complimentary copy. Which means it should be purchasable by the public on Monday, at the Paizo Store probably by Wednesday.

These are racial traits for the base races: elves, dwarves, etc.

So Rite Publishing has already created that.

Rite Publishing's 30 Intelligent Weapons, include many racial weapons. Plus Rite Publishing has 30 Malevolent Weapons, 30 Rings of Protection, 30 Cloaks, 30 Figurines of Wondrous Power, 101 Magical Weapon Properties. All these have racial weapons and magic items scattered across all the pubs.

I could see a Racial Archetypes book as doable, though I'm sure Rite Publishing doesn't have anything for that.

Me, I'm not a vanilla guy, so I'm unlikely to develop stuff for the base races.

On the other hand, there's another publisher team that includes me, that is not Rite Publishing, and we have an Assassin book and magic items coming out soon, but the next project we're working on is a Gnome book called "Gnomicon", which features a Racial Thieves Guild for Gnomes and a strain of gnomes that are very much like the Star Trek Ferengi, just in gnome form. So that publication will include Gnome weaponry, feats, racial feats, etc.

GP

I will definitely buy the 101 Racial Traits book. Which group is it that your also a part of that has an Assassin book and the Gnomicon coming out?? Cuz i'll prolly buy those as well!!


Monkeygod wrote:
gamer-printer wrote:
Monkeygod wrote:
A book of Racial Feats, again one for each race. this one I'm a little unsure on, but I know there is a LOT of amazing creators out there, and I have faith if it can be pulled off, it will.

Steve Russell of Rite Publishing just completed and uploaded '101 Racial Traits' to DrivethruRPG.com - I've just downloaded a staff member complimentary copy. Which means it should be purchasable by the public on Monday, at the Paizo Store probably by Wednesday.

These are racial traits for the base races: elves, dwarves, etc.

So Rite Publishing has already created that.

Rite Publishing's 30 Intelligent Weapons, include many racial weapons. Plus Rite Publishing has 30 Malevolent Weapons, 30 Rings of Protection, 30 Cloaks, 30 Figurines of Wondrous Power, 101 Magical Weapon Properties. All these have racial weapons and magic items scattered across all the pubs.

I could see a Racial Archetypes book as doable, though I'm sure Rite Publishing doesn't have anything for that.

Me, I'm not a vanilla guy, so I'm unlikely to develop stuff for the base races.

On the other hand, there's another publisher team that includes me, that is not Rite Publishing, and we have an Assassin book and magic items coming out soon, but the next project we're working on is a Gnome book called "Gnomicon", which features a Racial Thieves Guild for Gnomes and a strain of gnomes that are very much like the Star Trek Ferengi, just in gnome form. So that publication will include Gnome weaponry, feats, racial feats, etc.

GP

I will definitely buy the 101 Racial Traits book. Which group is it that your also a part of that has an Assassin book and the Gnomicon coming out?? Cuz i'll prolly buy those as well!!

Honestly, I don't think we have a publisher name yet, but its a 3 way partnership: me, Johnn Four (of Roleplayingtips Newsletter) and Mike Bourke of Gamemastery. Our first publication, "Assassin's Amulet" will probably see release in June or July, so far its about a 70 page book, that includes new classes, archetypes, hundreds of plothooks, game aids like 'Wanted Posters', 'Assassin's Contract'. But we didn't have much of an art budget, so its woefully lacking in art - most of it is my illustrations. I do have about 4 to 5 maps in it, and map objects though.

The Gnomicon book will probably begin development shortly after the Assassin's book is released, though the development time on that pub has taken almost a year, so I hope the Gnomicon book doesn't take as long.

Incidentally the 101 Alternate Racial Traits book by Rite Publishing is being released tomorrow.

GP

The Exchange RPG Superstar 2009 Top 8

gamer-printer wrote:
Rite Publishing's 30 Intelligent Weapons, include many racial weapons. Plus Rite Publishing has 30 Malevolent Weapons, 30 Rings of Protection, 30 Cloaks, 30 Figurines of Wondrous Power, 101 Magical Weapon Properties. All these have racial weapons and magic items scattered across all the pubs.

Rite has 101 Malevolent Magic Items, 30 Rings of Protection, 30 Cloaks of Defense, and 101 Magical Weapon Properties but I'm not familiar with 30 Figurines of Wondrous Power. Are you thinking of the EN Publishing Treasure Trove pub?


Its called 'Figurines' something... it is a Rite Publishing product, from early last year I think. I don't have the product, just have seen the cover and know it exists.

I don't own any EN publications at all, except for WoBS, which I bought 2 years ago. I am unaware of any other EN Publications, other than current games in kickstarter - Zeitgeist and what have you. Plus since I am not an ENWorld subscriber, I don't have any of the free material included with subscription.

I have 101 Magical Weapon Properties, 101 Feats and some race books from Rite, before I became 'staff'.

Actually I don't buy much 3pp RPG material - I usually create my own stuff for my games. Most of the game material I get is because I'm involved as a freelance cartographer, so I don't usually have to pay for it.

...shrug...

GP

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