I always GM, it's been ages since I've had the chance to play a PC


Advice

Sovereign Court

So, now I'm stuck, I've got three characters to control and at level 7 I've no idea what feats to give them, or what spells to pick

Human Gestalt Ranger/Bard
Elven Gestalt Wizard/Cleric
Pseudodragon Rogue

The Ranger/Bard tends to sword n board with a bastard sword, I'm thinking to either take Vital Strike or the feat that will make his wolf animal companion into a druid-level-equivalent companion.

The Wizard/Cleric (Abjurer, Shelyn (Air, Good)) needs to pick 4th level spells and a feat.

The pseudodragon also has a feat to pick.

I could really do with some suggestions. Anything from Paizo is allowed, anything from KQ or from the Super Genius feat guides will be considered.


R/B: Boon companion. Take Vital Strike next time. Help the poor thing survive and contribute.

W/C: Dimension Door and Improved Invis, at minimum. Cast I.I. on the pseudodragon for a good melee time, or just for almost flawless scouting.

Ps/R: See what feats he can get from the Bestiary. All the flight-related feats have good uses. Your GM should allow it.

My 2 cp.

Silver Crusade

This may or may not be relevant to your pseudodragon concept.

Sovereign Court

Benicio Del Espada wrote:

R/B: Boon companion. Take Vital Strike next time. Help the poor thing survive and contribute.

W/C: Dimension Door and Improved Invis, at minimum. Cast I.I. on the pseudodragon for a good melee time, or just for almost flawless scouting.

Ps/R: See what feats he can get from the Bestiary. All the flight-related feats have good uses. Your GM should allow it.

My 2 cp.

Good point on the I. Invis. for the pseudodragon.

Mikaze, as a Korvosan native my pseudodragon should already have that feat. I'll talk to my GM.

Thankyou, you lovely people.

Any ideas for feats?

Wiz/Cleric has Toughness, Improved Initiative, Scribe Scroll and Craft Wand.

Pseudodragon Rogue has weapon finesse, improved natural armour, weapon focus (natural), ability focus (raise dc of poison) and flyby attack.


The w/c could take selective channeling. That could come in handy in a big fight. That, or a metamagic feat you could get good use from.

The r/b could always use any combat feat, or even arcane strike for a little more damage, and to always have his weapons be considered magic vs. DR.

I'm guessing the pr/r has a great fly score. Wingover or hover are both nice, and make him even more agile.

BTW, gestalt campaigns are a lot of fun. Curious to see how the pseudodragon does!

Liberty's Edge

Pathfinder Battles Case Subscriber

Out of curiosity, how did you go from solely GMing to controlling three characters? The word "control" makes it sound more like you were forced to drone a group of DMPCs because some players didn't show up to game. I never get to play one PC, let alone three.

Sovereign Court

Velcro Zipper wrote:
Out of curiosity, how did you go from solely GMing to controlling three characters? The word "control" makes it sound more like you were forced to drone a group of DMPCs because some players didn't show up to game. I never get to play one PC, let alone three.

'Control' was not a loaded word here, I am the only player.

I GM for our regular group and my girlfriend started a 1-on-1 game at home so that I can play as well.

She doesn't have the time or inclination to write a solo adventure so instead she is running Curse of the Crimson Throne. To keep up with the power levels I went in with two gestalt PCs (as they are both under my control I can make them a real double-act as well) and they rescued a Pseudodragon in th first adventure. We had so much fun with him that he stuck around.

It's great fun.

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