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Time for more Map Pack and Flip-Mat suggestions...


Pathfinder Accessories

Taldor

Pathfinder Adventure Path Charter Subscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Cards, Companion, Maps, Modules, Pawns, Roleplaying Game Subscriber

I've seen a few suggestions here and there, but maybe it's time to brainstorm a bunch of new suggestions for MapPacks and FlipMats. (The last time we did this, a lot of our ideas ended up being used :)

Map Packs

• Mines - different tunnel configurations, collapses, store rooms, bunk rooms, some with tracks, some without, connections to caves.

• Narrow Cliffs - don't need a whole square mountain, just a variety of long 5, 10 and 20' wide mountain trails with blurry rocks below and ledges above. Maybe a few mesa tops as well.

• Rivers - rapids, waterfalls with pools (and caves behind), beaver pond, 2 cards with only one river bank + an all water card so you can make a 2-card-wide river or 3-card-wide river (the rivers on existing Flip Mats are too narrow for a good bank-to-bank combat or a boat-to-bank combat, or if you make the water match the boat cards, you could slip a boat between the two banks and sail up river), fords, bridges, dams... single river bank cards could also double as lakeshore. I know they mess with the neat grids, but could we find a way to avoid the 90º turns so common in river battle maps?

• Traps - the old mini adventure packs with a short adventure and the first map cards had two sided cards. Mad Druid had a forest scene on one side and the same scene with sprung traps on the other - fantastic. I'd pay extra for a special set of Map Cards like that, or just less variety and print two cards for each location, one with visible trap and one without. Probably impossible, but traps printed on otherwise transparent cards would be AMAZING!

• Crazy Obstacles - just played Lego Indiana Jones with my son, and we were swinging from ropes and jumping from column top to column top. I'd love to see a Map Pack with extreme terrain obstacles, like an obstacle course or an episode of Survivor. As neutral a background as possible (again, transparent would be AMAZING) but could also match the Arena FlipMat floor.

• City Walls - sections of wall with towers and a gate house. I seem to remember on small gate section in maybe the Town MapPack, but give us straight walls and corners and towers so we can surround our towns and cities. If you do 90º turns inwards and outwards, people might buy several sets to create elaborate wall configurations. Maybe some siege engine cards too. Just what everyone needs for storming the city!

• Beach and Sea Terrain - sea caves at high and low tide, rock outcroppings, coral reefs, patches of sea weed, a whirlpool, mostly stuff that could be used as either surface features or in underwater encounters.

• Flying Rocks - with blurry ground far below, basically good for jumping from one to another or landing flying mounts on, some big, some small. Common fantasy troupe for years but Avatar made them look cool again. Maybe some solid clouds. Basically, aerial terrain.

• Zoo or Managery - I originally thought FlipMat, but that would lock you into one plan, but if you did a variety of cages, a person could make an actual zoo or just use a few for slave pens. A few "park" cards could also combine well with this set or other urban detail sets. Or you could go the other direction and just do a "Cages" set and show a variety of settings. Circus and Freak Show also came to mind.

• Urban Details - I mentioned a few "park" cards already, but statues, monuments, streets, sinkholes, barricades, tipped over carts and booths, canals, bridges over canals, buildings under construction, fire-gutted versions of buildings in other packs... all with the same shading/texture as other urban MapPacks so we can combine them to create HUGE city scenes.

• Battlefield - trenches, barricades, craters, siege equipment, ruined siege equipment, a camp with command tents and regular solder tents.

Flip Mats

• Shipwreck - maybe underwater on one side and on a sandy beach on the other. Or shipwreck on one side and ocean bottom with coral and what-not on the other - we really don't have much for undersea encounters.

• Treetop City - like Solace from Dragonlance or the Ewok village, huts around tree trunks and balconies and rope bridges everywhere. Could be partnered with a MapPack (like Tombs and Graveyards) to show the insides on huts, hidden spots for arhers, and add a few "drawbridges" that could be laid over the FlipMat to close gaps.

• Urban Lair - we have several squares, streets and alleys maps now (which I love), but how about a block of buildings with inter-connected interiors. Maybe just a bunch of shops and residences... or maybe a thieves guild or urban dungeon!

• Museum - many people love the PFS scenarios in the Blackthorn (?) Museum. Pretty good place for a generic adventure too. Main floor on one side, basement on the other. Could release other layers in the future.

• Throneroom - somebody else's idea, but I agree - a lot of climactic battles take place in big throne rooms. Maybe instead of a big FlipMat, you could make a set of Map Cards called "Climactic Battles" and have the throne room, the narrow bridge, the bell tower, the burning house - basically all those cool-but-cliche-but-still-cool scenes for the showdown with the BBG.

• Underground Ecosystems - we have several caves but very little underground flora. How 'bout a cave with underground mushroom forests or weird ferns, pathways and underground steams. Maybe the other side could be an underground encampment or even village.

• Monstrous Humanoid Village - Maybe rustic on one side, like orcs or lizardfolk, huts and animal skins, and more orderly, militaristic on the the other, like a hobgoblin camp with palisades, guard towers, tents in neat rows, a stockade, parade grounds.

• Canyon - we don't have a good narrow canyon yet. This could combine well with the above suggested "Narrow Cliffs" MapPack - the Canyon FlipMap could mostly represent the floor of the canyon with a bit of wall on each side and the Narrow Cliffs could be the rim. Could also include a few caves, rope bridges, mine entrances (crossover potential...). One side could be a narrow canyon with several twists (shading could indicate elevations) and the other side a wide canyon with plenty of flat floor.

Anyway, just some ideas. Please, brainstorm more and add to the list!


Pathfinder Roleplaying Game Subscriber

Don't know if/what they are looking for, but as a rabid map collector, I really like a lot of your suggestions--especially the treetop city, shipwreck, and the underground ecosystems (which would also work extremely well as a map pack, as you could them use them in conjunction with maps like the Darklands flipmat).

I also love the rivers idea; it would be cool if it could work somehow with the river crossing flip mat.

Other ideas...
Flip Mats
* Meadow/field: One side could be a fairly empty plain with SOME but not a lot of detail, so could add on one's own details easily. Other side could be more detailed, with brambles and/or a stream and/or a cottage, etc. Alternately one side could be lush and another side be scrubland or something. This would be useful for all kinds of situations--add some of the farmstead map cards for zombies raiding farmer jones' prize pumpkins, add/draw trees for not-so-dense woodland, draw on a road or campsite for a fight with highwaymen, add tents for army settlement (could use your battlefield map pack idea with this), or just use a wide open plain for wyverns and dragons to ambush your party freely without impediment. :)

* Mountainous terrain: We have the mountain pass flip mat and that's about it. More rocky/rough terrain with things at different altitudes. Goes along similar lines as above suggested canyons, but I actually would like to see stuff used for mountains, especially since there are a lot of creatures with the mountain/hills origin.

Map Packs
* Carnival/circus: Tents, market stalls, entertainment rings, cages. All kinds of awesome shenanigans can happen at a carnival. Can arrange different sites in different ways to make various scenarios. Could go well with the existing caravan and/or tournament packs.

* Winding paths. Cards showing wilderness terrain with paths leading through it, should be able to assemble them in different ways so no path is the same each time. Might be really hard to do, but would be awesome if it worked.

Either/Or
* Planar terrain: The Hellscapes map pack was an awesome idea. More alien territory could also be great--floating rocks in the Astral Plane, various elemental-scapes, buildings with Escher-esque geometry, etc. This could really be numerous packs or mats... just the general idea of unusual territory could be explored far more than it has been so far.

* Mad Scientist's/Alchemist's Laboratory: Enough said.


Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Card Game Subscriber

I'm not able to improve on your suggestions, but I want all of these. :)

Contributor

I'd like to see the following:

* Caravanseria -- We've had an inn (OOP), there's another forest type inn coming as replacement, and there was a waterfront tavern too. What I'd like is a desert inn with the accompanying high-walled courtyard and gates to keep out the desert winds. Ideally it would have the building and the courtyard on the same side, with the flipside being the same building in a ruined state with a dried-up oasis.

* Map Pack "Desert Caravan" -- We've got horses on grass, but they look rather silly placed on sand, especially if you're saying they're camels. Lets have both types of camels, elephants with and without houdas, burros, goats, and a few Arabian horse standing on sand. Oh, and a palanquin with palanquin bearers. And an Arabian Nights flying mechanical horse and flying carpets so we can do The Thief of Bagdad. Maybe a tent placed on sand to round it out if you need an extra tile.

Taldor

Pathfinder Adventure Path Charter Subscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Cards, Companion, Maps, Modules, Pawns, Roleplaying Game Subscriber
Mosaic wrote:
• City Walls - sections of wall with towers and a gate house. I seem to remember on small gate section in maybe the Town MapPack, but give us straight walls and corners and towers so we can surround our towns and cities. If you do 90º turns inwards and outwards, people might buy several sets to create elaborate wall configurations. Maybe some siege engine cards too. Just what everyone needs for storming the city!

Just re-watched "Kingdom of Heaven" yesterday. Now I REALLY want the City Walls and siege equipment. That would be a lot of fun to run. Oh, and you'd need a chunk of destroyed wall that matched a piece of intact wall, so you could switch it out when it falls! Or an open-ended fallen wall, so if I buy two sets, I could make the hole as big as I want!


some ideas

-"arabic" village/city
(flip mat or as overlay map pack with typical middle east buildings, flat roof, sandstone, suks and very narrow alleys)

-underdark maze
(map pack, I am not sure if this has been already brought up, but how about a series of 12-18 overlays which can be combined in many ways to a maze or greater underdark dungeon?)

-mushroom swamp
(flip mat, how about a swamp area with a giant mushroom forest?)

-oriental village/city squares
(flip mat, as support the new oriental AP)

-Steampunk village
(flip mat or map pack, for areas like Brastlewark, Numeria or Alkenstar)

I also strongly support a the above idea of "underwater" scenery and maps.

Regarding the throne room, how about an entire "palace" map pack with a throne room, secret chambers for spying, library, kings bed chamber with balcony etc.?


I would also like a pure "desert" flipmat only with dunes and/or stones on it, but not much else.

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Modules, Roleplaying Game Subscriber

FARM. House, crops, fence, animal pen, silo and barn. FARM.

:-)


Pathfinder Roleplaying Game Subscriber
DM Jeff wrote:
FARM. House, crops, fence, animal pen, silo and barn. FARM.

They already have a farm map pack, still in print. It has everything but the silo (and a silo's just a round building filled with grain, so I can see why they wouldn't have that).

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Modules, Roleplaying Game Subscriber
DeathQuaker wrote:
DM Jeff wrote:
FARM. House, crops, fence, animal pen, silo and barn. FARM.
They already have a farm map pack, still in print.

Ah, they do indeed, and I have it and like it. I still envision a full-sized flip-mat farm however, the kind we've all been waiting for since the Graul residence in Hook Mountain massacre. :-)


Pathfinder Roleplaying Game Subscriber
DM Jeff wrote:
DeathQuaker wrote:
DM Jeff wrote:
FARM. House, crops, fence, animal pen, silo and barn. FARM.
They already have a farm map pack, still in print.
Ah, they do indeed, and I have it and like it. I still envision a full-sized flip-mat farm however, the kind we've all been waiting for since the Graul residence in Hook Mountain massacre. :-)

I have no idea what a Graul or a Hook Mountain Massacre is, but my understanding is they usually won't publish a new map if there's something already in print that has a similar theme (with exceptions for map packs and flip mats that intentionally go together, like the Crypts + Necropolis). Although I might be misremembering.

Couldn't you use the farm map pack and arrange the cards as needed onto a fieldy-looking flip mat? I find blutak works great for temporarily affixing map cards to flip mats.

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Modules, Roleplaying Game Subscriber
DeathQuaker wrote:
Couldn't you use the farm map pack and arrange the cards as needed onto a fieldy-looking flip mat? I find blutak works great for temporarily affixing map cards to flip mats.

I could, yes. And, blutak is a wonder. Perhaps when the map cards go out of print they might consider a larger flipmat farmstead.

In the meanwhile, lots of good ideas on this thread.


Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber

Like some of the ideas given. Map Cards- Rivers- Would LOVE to see wider river cards. City Walls- Prefect to go around some of the urban cards and stuff out! Urban Detail- tipped over carts, building under constuction and buildings abandoned (deserted village theme) Battlefield/Siege Cards- trenches, barricades, siege equipment (someone always has to help lift the siege of a castle or such) Flip-Mats ShipWreck- Running a sea adventure right now and would be perfect for it! Monstrous Humanoid Village- Think that this could work for both Map-Cards and Flip-Mat! Huts and tents on one side and the other could be a walled encampment area.


Pathfinder Roleplaying Game Subscriber
DM Jeff wrote:
DeathQuaker wrote:
Couldn't you use the farm map pack and arrange the cards as needed onto a fieldy-looking flip mat? I find blutak works great for temporarily affixing map cards to flip mats.
I could, yes. And, blutak is a wonder. Perhaps when the map cards go out of print they might consider a larger flipmat farmstead.

That would be cool. They could do farm on one side and emptier field on the other (or like farm on oneside and cornfield on the other, and have it be continuous).


I like all these. I especially like the desert/Middle East village flip-map/map-pack idea.

One thing I would be interested in seeing - and BUYING! - are more map-packs that coordinate with existing flip-mats. Keep them themed, sure, and we can mix and match interiors based on what we need. That would, I think, raise the utility of a given flip-mat, when we can reuse it as a new town... or as a growing, changing town the PCs visit occasionally. "Wow, Grognar's tavern isn't here any more. Someone built a temple to Janus in its place!" If I were any good at making maps, I would do this for myself.

Shadow Lodge

I think there needs to be more flips with the "City Streets" ground and coloring.

City Inn/Tavern - a single Inn building with streets on the edges or the Inn smashed between two other buildings that are only on the edges with a street out front and in the back.

City Warehouse - a large warehouse building

City Main Street - a mat with 1 wide street down the center longways with just building fronts on both sides (also some alley openings and what not). This would be cool for street ambushes from the alleys and roof tops while traveling down the main street.

It seems that there are some plain landscapes still needed, someone mentioned sand, but also plain green grass and plain snow are needed. (the greens and snow that are out have to many permanent features that get in the way)

I really like the concept of a set of tiles that work with a flip mat and would like to see more of these and also new sets with alternate floorplans for existing flip mats.

I also like the idea of new flip mats that have a ground that matches existing flip mats that can be layed next to each other and used together.

As far as tiles, I second a river sections (green edges). I would also like to see a set for trees to go with a plain green grass flip mat.

Contributor

One of the upcoming map packs needs to have a winecellar card. Looking back through the previous ones, the closest thing is the basement card from the Haunted Mansion pack, but that has a couple freshly dug graves as well as stray body parts. I really do not want that as the basement of every inn and tavern the characters stop at. One or two, sure, but not every one.


Pathfinder Roleplaying Game Subscriber
Kevin Andrew Murphy wrote:
One of the upcoming map packs needs to have a winecellar card. Looking back through the previous ones, the closest thing is the basement card from the Haunted Mansion pack, but that has a couple freshly dug graves as well as stray body parts. I really do not want that as the basement of every inn and tavern the characters stop at. One or two, sure, but not every one.

Oh god yes. How can we have obligatory "kill the rats in the tavern's basement" introductory adventures without them?

I am serious, I agree this is definitely needed. Maybe even a whole map card set of underground structures---wine cellar, root cellar (those things are creepy!), catacombs, secret hiding places for refugees, smugglers' basements (things with secret doors hiding illicit goods), cult worship centers, etc.

Also, clearly I have watched too many episodes of Cities of the Underworld. :)

Shadow Lodge

Perhaps I'm alone in this, but I would be willing to cut out individual pieces from a whole printed card. There are 40 whole squares on a map pack card, which could be twenty horses of different breed/color/barding. Or eight 10x10 war machines with eight squares left over for ammunition piles etc. etc.


You are not alone. I have a flatbed rotary cutter, perfect for jobs like that. I need wagons and various draft animal teams for a special project. (I never scored MP: Caravan, so I dunno if that would have satisfied me or not) Map Packs: Transport is a *great* idea!

Contributor

Doc_Outlands wrote:
You are not alone. I have a flatbed rotary cutter, perfect for jobs like that. I need wagons and various draft animal teams for a special project. (I never scored MP: Caravan, so I dunno if that would have satisfied me or not) Map Packs: Transport is a *great* idea!

I've got the Caravan map pack and I have only two criticisms with it:

1. It's on the old non-waterproof card stock.

2. The horses and carts are all depicted on a green grassy background which overlays any road background and moreover looks very strange if put on a desert or snowscape background.

It would be nice if the caravan were done like GLOOM cards with the color printed on transparent stock.


Time for a new one, then. Wonder if I can bribe the right people so that "has wooden rails visible below" is part of the art requirements...


Flip Map Golem Factory..


Pathfinder Roleplaying Game Subscriber
DM Wellard wrote:
Flip Map Golem Factory..

I like the way you think.

With flipside creepy storage basement, maybe.


DeathQuaker wrote:
DM Wellard wrote:
Flip Map Golem Factory..

I like the way you think.

With flipside creepy storage basement, maybe.

Maybe half that half Mad Alchemists lab

Taldor

Pathfinder Adventure Path Charter Subscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Cards, Companion, Maps, Modules, Pawns, Roleplaying Game Subscriber
Kevin Andrew Murphy wrote:
It would be nice if the caravan were done like GLOOM cards with the color printed on transparent stock.

That's my fantasy for a lot of the transportation and trap maps. I'd pay extra for a deluxe set!


+1!!

Paizo Employee Chief Technical Officer

DM Wellard wrote:
Flip Map Golem Factory..

Had the Compleat Encounters line survived just two more releases, you would have seen a War Golem Factory. It's one of only a handful of products that Paizo officially announced that had to be cancelled.


All the more reason why you should do the flip mat.

Contributor

Vic Wertz wrote:
DM Wellard wrote:
Flip Map Golem Factory..
Had the Compleat Encounters line survived just two more releases, you would have seen a War Golem Factory. It's one of only a handful of products that Paizo officially announced that had to be cancelled.

Were the cards from the Compleat Encounters the same size as the Map Pack cards? Could those be repurposed for part of a Map Pack?

Paizo Employee Chief Technical Officer

Kevin Andrew Murphy wrote:
Vic Wertz wrote:
DM Wellard wrote:
Flip Map Golem Factory..
Had the Compleat Encounters line survived just two more releases, you would have seen a War Golem Factory. It's one of only a handful of products that Paizo officially announced that had to be cancelled.
Were the cards from the Compleat Encounters the same size as the Map Pack cards? Could those be repurposed for part of a Map Pack?

The cards were the same size, but the cancelled Encounters never got as far as having professional cartography completed.

Andoran

I'd like to see race-specific dwellings and buildings: elven treeholds, Drow strongholds, dwarven mines, halfling-holes, etc. Plus, more laboratory spaces. I'd also like to see sets that could connect to things I already have, such as the sewer map or urban cards of the 'Ambush Locations' set.

Andoran

Ooohhh...How about a dinosaurs and megafauna set. Or drakes, wyverns, dragons, and giants? Not to mention all those wonderful worms...

P.S. Despite my desire to see fantasy-race specific buildings, in no way do I support discrimmination in fantasy-race housing...

Taldor

Pathfinder Adventure Path Charter Subscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Cards, Companion, Maps, Modules, Pawns, Roleplaying Game Subscriber

More new maps up in the GameMastery section - palace, warehouse, mines, pirate ships, ship's cabins. Good stuff. I've seen lots of ideas from this and other suggestion threads end up getting produced, so keep those brains a-stormin'!

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