Can I purchase a Guard dog at first level?


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Scarab Sages 1/5

Can I purchase a Guard dog at first level? And if so how is it trained ie will it Defend, Attack, Heal or would my character have to succeed in a DC 25 check to train each of these abilities... Or pay someone to train the dog for me? I will be playing a Sorcerer with weak physical stats having the dog seemed to make sense to my characters 'feel' but I would like to know it of would be legal? I don't need a riding dog although I could see my character purchasing one later to carry gear for him.

Silver Crusade

a) Yes, you may. I think it was finally established that the 25 gp guard dog is a size Small dog, but don't quote me on that.

b) According to the PFS rules, it comes untrained. You need to train it yourself or hire a trainer, as noted. I believe you can make one Handle Animal check per adventure.

I have a character who purchased the 25 gp guard dog. Hers isn't trained, though -- she just speaks to it via Speak With Animals from the Animal clerical domain.

Liberty's Edge 1/5

Correct. Guard Dog was changed to Dog and not the medium sized riding dog

EDIT
I do recall seeing it somewhere, but I can't find where, so I could be totally off

Liberty's Edge 1/5

here it is...

Guard Dog stuff

Scarab Sages

I was under the impression that a guard dog comes trained for a purpose: guarding. Similar to a war horse trained for various types of combat needs.

Look under the handle animal skill for more on trained for a purpose.

Scarab Sages 1/5

Thanks all found the info. Now to look into training.


Deidre Tiriel wrote:
I was under the impression that a guard dog comes trained for a purpose: guarding. Similar to a war horse trained for various types of combat needs.

That would be a reasonable assumption, but I think that the PFS rules specifically state that all animals come untrained. I don't have the document in front of me right now, though.

Liberty's Edge 4/5 5/55/5 **

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Here you guys go.

PFS Guide pg 19 wrote:

Do purchased animals come fully trained or do I have to train them myself?

The entry for Handle Animal on pages
97–98 of the Pathfinder RPG Core Rulebook details which
animals come trained—namely, some riding horses and
riding dogs have training, but they only come trained to
bear a rider into combat. All other animals are subject to
Handle Animal to learn additional tricks. See the “Mounts
and Related Gear” table on page 159 of the Pathfinder RPG
Core Rulebook for additional details.

It seems only Riding Dogs and Riding Horses come trained.

The Exchange 2/5

The description for combat trained dogs in Adventurer's Armory also indicates they come trained:
Dog, Combat-Trained: This Medium
dog is bred strictly for combat; breeders
favor strength, a thick body, and a low center
of gravity. Combat-trained dogs are sold in
most large cities in the Inner Sea region. They
are popular as sport fighters in Cheliax, though
the best specimens are bred in Molthune, where
they are used as special infantry.

EDIT-sorry just read the referenced post above and I guess if they changed the name to guard dog instead of combat trained dog it isn't necessarily trained anymore!

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teribithia9 wrote:

The description for combat trained dogs in Adventurer's Armory also indicates they come trained:

Dog, Combat-Trained: This Medium
dog is bred strictly for combat; breeders
favor strength, a thick body, and a low center
of gravity. Combat-trained dogs are sold in
most large cities in the Inner Sea region. They
are popular as sport fighters in Cheliax, though
the best specimens are bred in Molthune, where
they are used as special infantry.

EDIT-sorry just read the referenced post above and I guess if they changed the name to guard dog instead of combat trained dog it isn't necessarily trained anymore!

True, but since Everything in the Armory is Authorized *Except a few mentioned things* I would say the Combat Trained dog in it comes Trained, It basically has the Dog Stats + Combat Training. Though a Riding Dog is better.

The Exchange 2/5

Dragnmoon wrote:
teribithia9 wrote:

The description for combat trained dogs in Adventurer's Armory also indicates they come trained:

Dog, Combat-Trained: This Medium
dog is bred strictly for combat; breeders
favor strength, a thick body, and a low center
of gravity. Combat-trained dogs are sold in
most large cities in the Inner Sea region. They
are popular as sport fighters in Cheliax, though
the best specimens are bred in Molthune, where
they are used as special infantry.

EDIT-sorry just read the referenced post above and I guess if they changed the name to guard dog instead of combat trained dog it isn't necessarily trained anymore!

True, but since Everything in the Armory is Authorized *Except a few mentioned things* I would say the Combat Trained dog in it comes Trained, It basically has the Dog Stats + Combat Training. Though a Riding Dog is better.

That's what I would have thought, as well. Riding dog is definitely better if the combat trained dog has been changed to small.

Silver Crusade

Dragnmoon wrote:
True, but since Everything in the Armory is Authorized *Except a few mentioned things* I would say the Combat Trained dog in it comes Trained, It basically has the Dog Stats + Combat Training. Though a Riding Dog is better.

Of course, I don't own a copy of the Adventurer's Armory. So does that mean that my dog isn't trained, even though a dog with the identical stats and price in the Adventurer's Armory is?

The Exchange 5/5

I figure there's nothing game-breaking about a 5hp speedbump. If you play at my tables you can have a combat-trained guard dog (size small) for 25gp. It's your gold to waste :)

Silver Crusade 5/5

Pathfinder Rulebook Subscriber
Doug Miles wrote:
I figure there's nothing game-breaking about a 5hp speedbump. If you play at my tables you can have a combat-trained guard dog (size small) for 25gp. It's your gold to waste :)

Yep, I have to agree there. They don't level with you, and are 1-2 swings from going to dog heaven.


Doug Miles wrote:
I figure there's nothing game-breaking about a 5hp speedbump. If you play at my tables you can have a combat-trained guard dog (size small) for 25gp. It's your gold to waste :)

If we're talking about table variation, as a GM I would never check a character's chronicles and audit whether they've made the necessary Handle Animal checks to train their pet. I honestly don't care.

I might double-check to see that an animal has the "attack unusual creatures" trick, however (for instance).

The Exchange 4/5

ThornDJL7 wrote:
Doug Miles wrote:
I figure there's nothing game-breaking about a 5hp speedbump. If you play at my tables you can have a combat-trained guard dog (size small) for 25gp. It's your gold to waste :)
Yep, I have to agree there. They don't level with you, and are 1-2 swings from going to dog heaven.

+1 for the same reasons.

it is not an animal companion, but just a very basic meat shield with no feats. I do see the advantage for a low level caster having one. it can keep you out of Attack of Opportunity range by placing the small or medium dog in the square between you and the Baddies. especially if the tanks are already engaged. and that one round of casting could be the difference between life and death for a squishy caster type. and as pointed out it is one to two swings from Dog heaven.

Grand Lodge 4/5 5/5

I think you should name it Tinkles

Scarab Sages 2/5

Doug Miles wrote:
I figure there's nothing game-breaking about a 5hp speedbump. If you play at my tables you can have a combat-trained guard dog (size small) for 25gp. It's your gold to waste :)

Hey now! Rover started as a guard dog, and upgraded to a riding dog after the second adventure. Then upgraded to an animal companion. After 33 adventures, Rover is a sixth level companion that has never died. He did carry his mistress' lifeless body back to the temple twice. Once, the party was too busy to even show him the way. They just tied her to his saddle and said "go to the temple". He managed to get her home. He always does his job protecting his mistress the best he can. But when a party member turned on her and crits with a scythe, he can't be blamed for not stopping it. The other time, he was in front protecting her, and she was struck with a lightning bolt in the back.

On the other hand, Ginger has lost eight ape body guards in her last nine assignments from her venture captains.

Liberty's Edge 4/5

cblome59 wrote:
I think you should name it Tinkles

My Wolf is named after the death of the last one.

So far we've had "Stabby the wolf", "Drowned the wolf", and not "Charred the wolf"


Tamai Nullsprouter wrote:
cblome59 wrote:
I think you should name it Tinkles

My Wolf is named after the death of the last one.

So far we've had "Stabby the wolf", "Drowned the wolf", and not "Charred the wolf"

I love that Idea.

5/5

Elyza wrote:
Rover is a sixth level companion that has never died. ... Ginger has lost eight ape body guards in her last nine assignments from her venture captains.

I find this horribly amusing.

Liberty's Edge 4/5 5/55/5 **

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hogarth wrote:
Doug Miles wrote:
I figure there's nothing game-breaking about a 5hp speedbump. If you play at my tables you can have a combat-trained guard dog (size small) for 25gp. It's your gold to waste :)

If we're talking about table variation, as a GM I would never check a character's chronicles and audit whether they've made the necessary Handle Animal checks to train their pet. I honestly don't care.

I might double-check to see that an animal has the "attack unusual creatures" trick, however (for instance).

I do look at sheets, but I just quickly check to see if everything is signed, unless I see something unusual or the player proves untrustworthy I don't go to much into them.

Liberty's Edge 4/5 5/55/5 **

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Doug Miles wrote:
I figure there's nothing game-breaking about a 5hp speedbump. If you play at my tables you can have a combat-trained guard dog (size small) for 25gp. It's your gold to waste :)

I can't believe you would call someone's best friend a Speed Bump!!! :(

The Exchange 5/5

Dragnmoon wrote:
Doug Miles wrote:
I figure there's nothing game-breaking about a 5hp speedbump. If you play at my tables you can have a combat-trained guard dog (size small) for 25gp. It's your gold to waste :)
I can't believe you would call someone's best friend a Speed Bump!!! :(

If you buy your best friend for 25gp they aren't worthy of much better!


I dont have adventurer's armory, but why would you spend 25gold for a dog if it was NOT trained?

Thats alot of gold for the family pet! whats the point of 25 gold if it isnt trained?

The Exchange 5/5

Pendagast wrote:

I dont have adventurer's armory, but why would you spend 25gold for a dog if it was NOT trained?

Thats alot of gold for the family pet! whats the point of 25 gold if it isnt trained?

So you could train it to perform a task. Like hunting, heavy labor or performing. See the 'Handle Animal' skill for more.

Scarab Sages 1/5

cblome59 wrote:
I think you should name it Tinkles

Tinkles the Terrible to you bub..

Oh and it just has to be a terrier.
Yeah since I will be playing a 1st lev caster/ Sorcerer I was thinking of taking Magic Missile and Sleep so having Tinkles to keep the baddies from encroaching seemed a prudent expenditure of 25 Gp it's not like I'm going to go out and purchase Armour or anything (for me). Later I will upgrade to Riding Dog. Eventually, my pet will simply be killed every adventure and my poor temperament could not accept such sacrifice; thus the dogs will be kept at home curled up by the hearth and such. Unfortunately for Tinkles the Terrible Terrier that time is not now.

Silver Crusade

Pendagast wrote:

I dont have adventurer's armory, but why would you spend 25gold for a dog if it was NOT trained?

Thats alot of gold for the family pet! whats the point of 25 gold if it isnt trained?

In the case of my Animal domain cleric, you can get a friendly animal to do a favour for you if you use Speak with Animals. And even if it's not doing you a specific favour (like tracking or attacking or whatever), it can still block an enemy's charge path or flank or a variety of other passive things of that nature.

I've certainly gotten more use out of my 25 gp dog than a 25 gp flask of holy water, for instance.

Grand Lodge

Doug Miles wrote:
Pendagast wrote:

I dont have adventurer's armory, but why would you spend 25gold for a dog if it was NOT trained?

Thats alot of gold for the family pet! whats the point of 25 gold if it isnt trained?

So you could train it to perform a task. Like hunting, heavy labor or performing. See the 'Handle Animal' skill for more.

I think the point was why pay 25GP for an untrained dog. When you pay that high a price you are paying for the training, not the dog.


Crispy3ed wrote:
Doug Miles wrote:
Pendagast wrote:

I dont have adventurer's armory, but why would you spend 25gold for a dog if it was NOT trained?

Thats alot of gold for the family pet! whats the point of 25 gold if it isnt trained?

So you could train it to perform a task. Like hunting, heavy labor or performing. See the 'Handle Animal' skill for more.
I think the point was why pay 25GP for an untrained dog. When you pay that high a price you are paying for the training, not the dog.

Well thats what I mean, people are saying for 25 gold it will have the ability for me to train it with my own handle animal skill? Can't I do that with any feral mutt?

I need to pay for a trained dog, who is not trained, so i can train it? I'm confused.

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Crispy3ed wrote:
Doug Miles wrote:
Pendagast wrote:

I dont have adventurer's armory, but why would you spend 25gold for a dog if it was NOT trained?

Thats alot of gold for the family pet! whats the point of 25 gold if it isnt trained?

So you could train it to perform a task. Like hunting, heavy labor or performing. See the 'Handle Animal' skill for more.
I think the point was why pay 25GP for an untrained dog. When you pay that high a price you are paying for the training, not the dog.

Huh? What? You are paying 25gp for a Trained Dog...

Additional Resources wrote:

Pathfinder Player’s Companion: Adventurer’s Armory

Everything in this book is legal for play with the following two exceptions: a pseudodragon is not legal for purchase unless you’re a wizard with the Improved Familiar feat and elephants are never legal for play.

I don't see anywhere it says the Combat-Trained dog is unauthorized for PFS play, which come Combat-Trained...

Scarab Sages 1/5

Dragnmoon wrote:
Crispy3ed wrote:
Doug Miles wrote:
Pendagast wrote:

I dont have adventurer's armory, but why would you spend 25gold for a dog if it was NOT trained?

Thats alot of gold for the family pet! whats the point of 25 gold if it isnt trained?

So you could train it to perform a task. Like hunting, heavy labor or performing. See the 'Handle Animal' skill for more.
I think the point was why pay 25GP for an untrained dog. When you pay that high a price you are paying for the training, not the dog.

Huh? What? You are paying 25gp for a Trained Dog...

Additional Resources wrote:

Pathfinder Player’s Companion: Adventurer’s Armory

Everything in this book is legal for play with the following two exceptions: a pseudodragon is not legal for purchase unless you’re a wizard with the Improved Familiar feat and elephants are never legal for play.
I don't see anywhere it says the Combat-Trained dog is unauthorized for PFS play, which come Combat-Trained...

Yay for 'Combat Trained Tinkles the Terrible Terrier' and his chew toy bimbo action barbie (it squeaks too).

Liberty's Edge 4/5

Dragnmoon wrote:


I can't believe you would call someone's best friend a Speed Bump!!! :(

Thats Doug for you :p animal killing master :)

Mike

Grand Lodge 4/5 5/5

fatouzocat wrote:
Dragnmoon wrote:
Crispy3ed wrote:
Doug Miles wrote:
Pendagast wrote:

I dont have adventurer's armory, but why would you spend 25gold for a dog if it was NOT trained?

Thats alot of gold for the family pet! whats the point of 25 gold if it isnt trained?

So you could train it to perform a task. Like hunting, heavy labor or performing. See the 'Handle Animal' skill for more.
I think the point was why pay 25GP for an untrained dog. When you pay that high a price you are paying for the training, not the dog.

Huh? What? You are paying 25gp for a Trained Dog...

Additional Resources wrote:

Pathfinder Player’s Companion: Adventurer’s Armory

Everything in this book is legal for play with the following two exceptions: a pseudodragon is not legal for purchase unless you’re a wizard with the Improved Familiar feat and elephants are never legal for play.
I don't see anywhere it says the Combat-Trained dog is unauthorized for PFS play, which come Combat-Trained...
Yay for 'Combat Trained Tinkles the Terrible Terrier' and his chew toy bimbo action barbie (it squeaks too).

I want on that table


Dragnmoon wrote:

Huh? What? You are paying 25gp for a Trained Dog...

Additional Resources wrote:

Pathfinder Player’s Companion: Adventurer’s Armory

Everything in this book is legal for play with the following two exceptions: a pseudodragon is not legal for purchase unless you’re a wizard with the Improved Familiar feat and elephants are never legal for play.
I don't see anywhere it says the Combat-Trained dog is unauthorized for PFS play, which come Combat-Trained...

I don't have the Adventurer's Armory, and the listing for a 25 gp "guard dog" in the core rulebook doesn't say anything about training.

Dark Archive 4/5

If a guard dog doesn't come trained to guard, isn't it just a dog?


the combat trained dog listed in the armory is medium sized is it not?

Grand Lodge 4/5 5/55/5 ***

Todd Morgan wrote:
If a guard dog doesn't come trained to guard, isn't it just a dog?

That's what I think. It should come with the "guard" general purpose. My 1st level ranger (beastmaster) is considering this option. Role-play wise, it would be a puppy. He would continue to train it over the course of multiple levels. At level 4, it become his animal companion and at level five, he takes Boon Companion. Essentially the dog becomes an adult and fully-functional, equivalent level AC.

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hogarth wrote:
Dragnmoon wrote:

Huh? What? You are paying 25gp for a Trained Dog...

Additional Resources wrote:

Pathfinder Player’s Companion: Adventurer’s Armory

Everything in this book is legal for play with the following two exceptions: a pseudodragon is not legal for purchase unless you’re a wizard with the Improved Familiar feat and elephants are never legal for play.
I don't see anywhere it says the Combat-Trained dog is unauthorized for PFS play, which come Combat-Trained...
I don't have the Adventurer's Armory, and the listing for a 25 gp "guard dog" in the core rulebook doesn't say anything about training.

Then you can't buy it as per the rules of PFS

It is not a Guard Dog, it is. Combat Trained Dog which says it comes trained.

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Zotpox wrote:

the combat trained dog listed in the armory is medium sized is it not?

It is a regular dog, which is small


Dragnmoon wrote:
hogarth wrote:


I don't have the Adventurer's Armory, and the listing for a 25 gp "guard dog" in the core rulebook doesn't say anything about training.
Then you can't buy it as per the rules of PFS

Why not? It's in Chapter 6 of the core rulebook.

Grand Lodge 4/5 5/55/5 ***

hogarth wrote:


Why not? It's in Chapter 6 of the core rulebook.

Because the OP Guidelines trump the CRB in the case of PFS. And the rule regarding the training of purchased animals on page 19 states that they do not come pre-trained.

"...some riding horses and riding dogs have training, but they only come trained to bear a rider into combat. All other animals are subject to Handle Animal to learn additional tricks."

What you can do is buy the animal between scenarios and make the Handle Animal check at the beginning of the next game. As long a you make the check (confirmed by the GM), then no problem. Fail that check and your animal is pretty useless for the remainder of the mod.

5/5

Dragnmoon wrote:
Then you can't buy it as per the rules of PFS

You don't need to own the book, you just need to have the book or watermarked pdf in your posession at the game.

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TwilightKnight wrote:
hogarth wrote:


Why not? It's in Chapter 6 of the core rulebook.

Because the OP Guidelines trump the CRB in the case of PFS. And the rule regarding the training of purchased animals on page 19 states that they do not come pre-trained.

"...some riding horses and riding dogs have training, but they only come trained to bear a rider into combat. All other animals are subject to Handle Animal to learn additional tricks."

What you can do is buy the animal between scenarios and make the Handle Animal check at the beginning of the next game. As long a you make the check (confirmed by the GM), then no problem. Fail that check and your animal is pretty useless for the remainder of the mod.

But all items in the Armory are authorized *except a noted few*. to include the Combat Trained dog, which comes trained.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
hogarth wrote:
Dragnmoon wrote:
hogarth wrote:


I don't have the Adventurer's Armory, and the listing for a 25 gp "guard dog" in the core rulebook doesn't say anything about training.
Then you can't buy it as per the rules of PFS
Why not? It's in Chapter 6 of the core rulebook.

Really, let me look..

Nope, no Combat-Trained dog, that says it comes Trained,

There is a Dog, Guard but does not mention anything about it, Unlike the "Combat-Trained Dog" listed in the Armory, which you either need a copy of the book, PDF or printout of the page to buy in PFS.

Grand Lodge 4/5 5/55/5 ***

Dragnmoon wrote:


But all items in the Armory are authorized *except a noted few*. to include the Combat Trained dog, which comes trained.

I'm not understanding your point. Seems that the exception for the Combat-trained dog supports the no trained animals guideline for OP.


TwilightKnight wrote:


What you can do is buy the animal between scenarios and make the Handle Animal check at the beginning of the next game. As long a you make the check (confirmed by the GM), then no problem. Fail that check and your animal is pretty useless for the remainder of the mod.

What I don't understand is why one cannot buy one trained, or pay for an animal trainer to train it rather than having to do it yourself.

You don't need ranks in craft (weapons) to buy weapons, etc.

-James

Grand Lodge 4/5 5/55/5 ***

james maissen wrote:


What I don't understand is why one cannot buy one trained, or pay for an animal trainer to train it rather than having to do it yourself.

You don't need ranks in craft (weapons) to buy weapons, etc.

-James

Personally, I think it is to dissuade all the players from having a bunch of animals that will slow down the game. The same reason you are restricted to the number of companions you can use during a mod. Make all dogs pre-trained, and everyone will drop 25gp to have one. Use it as a trap finder and ambush springer.

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TwilightKnight wrote:
Dragnmoon wrote:


But all items in the Armory are authorized *except a noted few*. to include the Combat Trained dog, which comes trained.
I'm not understanding your point. Seems that the exception for the Combat-trained dog supports the no trained animals guideline for OP.

My point is, you keep saying people can't have a Combat Trained Dog, and I keep saying they can own a 25gp Combat Trained dog, because it is authorized to buy according to Additional Resources download.


Dragnmoon wrote:
hogarth wrote:
Dragnmoon wrote:
hogarth wrote:


I don't have the Adventurer's Armory, and the listing for a 25 gp "guard dog" in the core rulebook doesn't say anything about training.
Then you can't buy it as per the rules of PFS
Why not? It's in Chapter 6 of the core rulebook.

Really, let me look..

Nope, no Combat-Trained dog, that says it comes Trained,

There is a Dog, Guard but does not mention anything about it, Unlike the "Combat-Trained Dog" listed in the Armory, which you either need a copy of the book, PDF or printout of the page to buy in PFS.

I think there's some confusion here. I agree that the "dog, guard" in the Core Rulebook does not come trained. Someone asked "why pay 25GP for an untrained dog?" and my reply was that if you don't have the Adventurer's Armory (like me), the only dog you can get for 25 gp is an untrained one, which is still somewhat useful.

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