Battle Fleet Gothic


Miniatures


Anybody out there play BFG?
wonder if it is practical to do BFG by play by post; hmm.

anyway; would like to know if there are any players out there and if you have any of your fleets or fleet battles or pictures posted; would like to check em out.


Never really checked out this forum until now...

I haven't played it much but I do have a fair collection of ships. I have a pretty complete Imperial Navy fleet painted a bronzy-brown with bright teal prows and gold trim. Think I've only painted a couple of the Ork and Eldar fleet ships. And, I have a big bag of collected crustacean bits to someday create a Tyranid fleet! ;)

I reckon it'd be possible to PBP or PBEM. Gin up a battlefield and some symbols and a "measuring stick" in an image editor and use that. Using something like Photoshop (which has layers) would make it easier...but only one player would really need that I guess if he/she was willing to plot all of the action for everyone else.

Not sure if it could be done using a VTT like Fantasy Grounds or that one for board games (something "box"?) but I imagine it could

Might be interesting to give that a go someday.
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Edit: I don't have all of the BFG supplements but I think maybe it was "Warp Storm" that had some play-by-play engagements run by GW employees. Might be a good model for how to rep the action...though I don't think they're necessarily precisely to scale.


I have yet to paint my fleet. I just came up with a paint scheme so need to give it a try and see how it comes out; have high hopes; but as of yet I have not had the oppurtunity to play; makes me think all the players around here are ducking me, lol. Though they havent been playing either with all kinds of lack of time excuses. Sigh, I really want to give it a go; doubt I can win a game; but sure seems like a fun game.

for pbp I would think there would need to be some type of coordinate system; so might change things since measuring for guess weapons would become much more precise.


Yeah. Guess weapons would be largely on the honor system...since you could just measure it yourself and say you guessed. But who wants to play with people like that? :) My friends used to play 40k and one of their players made a game table to play on. One day somebody noticed that the screws on the wooden frame around were in convenient intervals around the edge (forget if it was 6" or 12") - thus explaining his remarkable accuracy with range-guessing. Schmuck!

I'll see if I can find or take a pic of the ones I've painted. I was casting about for a scheme too and came on my at random. I primed the Imp ships white and was mucking about with inks. Spread some chestnut ink straight over the white primer and really liked the effect - it looks a little like mottled bronze. The blue prow just came from seeing which paint went best with the body and gold piping was natch.
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I was looking at escorts; most of the talk I have read say they are not viable at all and die like flies; but sheesh; some of these cheap excorts have lances and no limit to number; I think a huge swarm of excorts with lances or even torpedoes would be a very viable threat. I guess it is all about the math; if 6 excorts are the price of a battle ship; well; I think the battleship will win. There seems to be very little reason to take escorts for the most part; your thoughts?


I'm no naval tactician but I think escorts exist mainly to keep bigger ships alive by going after ships of their size or smaller that attempt to harass the big ship. They're not much good against ships larger than themselves...but with enough of them and wolfpack tactics a bunch of destroyers (or frigates) could certainly take out a bigger ship.

I forget BFG rules but destroyers can be grouped into squadrons that can mass fire, can't they? I forget whether frigates can as well. That might help out if you want to go against something bigger...or focus on something smaller and take it out.

I think in real-world naval tactics the escorts do a lot to keep away small maneuverable boats and air attacks, forming a screen around a carrier, for instance. I forget how bombers and fighters work in BFG. If point-defense isn't limited to close range they might be of some use in providing a screen against those attacks too.

Oddly, my group has been playing some Starfleet battles lately and I've been learning a teensy bit about naval tactics (well, ST is pretty different than either the real world or other space combat situations). It has been fun. Maybe someday I'll get Harpoon off of my shelf and give that a go...after I get my degree in applied mathematics so I can understand the radar rules!
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