Aberzombie |
Morning, all. What did I miss?
Well, Scott took his family to the circus, only to watch in horror as several trained llamas went berserk and mauled one of the clowns. Meanwhile, Max headed out to the desert, not knowing that he would soon be in the midst of a group of camel-riding bandits. And, across town, Gregg's encounter with a honey badger left them both....No, wait! That's my soap opera!
The 8th Dwarf |
Morning all....
Hey LPM here is some equipment you should request for your new job....
Shooting Machetes with the Slingshot
:-)
Mothman |
The Crimson Masque cares not for your attitude, trusty sidekick. With ready availability to feather fall, The CM has little need for rope. Prophylactics, on the other hand...
C’mon, any bard who can’t envisage an occasion where both rope and condoms may come in handy is not using his imagination!
Mothman |
Darth Knight wrote:You know I find it amazing, that in an old Dragon magazine there was an article apologizing for the Fiend Folio and how it fell flat. Yet it was one of the best books to come out at the time. Boggles the mind.The book that created the Gith? Say it ain't so!
Genius is often not recognised in its time.
Mairkurion {tm} |
Emperor7 wrote:Genius is often not recognised in its time.Darth Knight wrote:You know I find it amazing, that in an old Dragon magazine there was an article apologizing for the Fiend Folio and how it fell flat. Yet it was one of the best books to come out at the time. Boggles the mind.The book that created the Gith? Say it ain't so!
It came out three years late.
The Eldritch Mr. Shiny |
Got to fill in for a missing player at a friend's 4e game yesterday. Even with a really good DM, the game itself still dragged its ass. A combat with six level 10 PCs versus five monsters took a little over four hours. One skill encounter, one combat encounter, and one puzzle ended up taking eight hours of gameplay.
...and that's why I play Pathfinder.
Darth Knight |
Emperor7 wrote:Genius is often not recognised in its time.Darth Knight wrote:You know I find it amazing, that in an old Dragon magazine there was an article apologizing for the Fiend Folio and how it fell flat. Yet it was one of the best books to come out at the time. Boggles the mind.The book that created the Gith? Say it ain't so!
Yeah, it was a really rough review, as if to say, these guys across the pond play the game bad wrong fun, and all of these monsters suck.
Time showed those peeps wrong.
Darth Knight |
Mothman wrote:Emperor7 wrote:Genius is often not recognised in its time.Darth Knight wrote:You know I find it amazing, that in an old Dragon magazine there was an article apologizing for the Fiend Folio and how it fell flat. Yet it was one of the best books to come out at the time. Boggles the mind.The book that created the Gith? Say it ain't so!Yeah, it was a really rough review, as if to say, these guys across the pond play the game bad wrong fun, and all of these monsters suck.
Time showed those peeps wrong.
Looking up some old white dwarfs as well.
The Eldritch Mr. Shiny |
I haven't played 4e to compare, but that seems excessively long.
According to the DM, all of the combat encounters have been really long throughout the entire campaign. Since he's never played 3.5 or Pathfinder, he asked me if 3.5 or PF combats run that long, and was amazed when I told him no.
Mothman |
Mothman wrote:I haven't played 4e to compare, but that seems excessively long.According to the DM, all of the combat encounters have been really long throughout the entire campaign. Since he's never played 3.5 or Pathfinder, he asked me if 3.5 or PF combats run that long, and was amazed when I told him no.
Was it bad combat management or just the nature of the rules do you think? Last time we had a battle go that long in PF it was 5 PCs, 2 cohorts, about 100 followers and assorted allied NPCs vs an enemy army, 3 dragons, various devils and some high level wizards ... and I think we still got done in under 4 hours.
Ragnarok Aeon |
I had a 4 hour combat in Pathfinder before, and I only got 9 turns out of it. Though this had to do with a large group (8 people) dicking around, drinking, getting off topic, then taking up to 15 minutes deciding what the hell they were going to do, compiled with issues using maptool. It was the last time I gamed with that group.
Mothman |
I had a 4 hour combat in Pathfinder before, and I only got 9 turns out of it. Though this had to do with a large group (8 people) dicking around, drinking, getting off topic, then taking up to 15 minutes deciding what the hell they were going to do, compiled with issues using maptool. It was the last time I gamed with that group.
Our group sometimes suffers from those things too; there are certainly sessions where we don’t get much done for those reasons, but we tend to stay relatively focused during combats.
Ragnarok Aeon |
Ragnarok Aeon wrote:I had a 4 hour combat in Pathfinder before, and I only got 9 turns out of it. Though this had to do with a large group (8 people) dicking around, drinking, getting off topic, then taking up to 15 minutes deciding what the hell they were going to do, compiled with issues using maptool. It was the last time I gamed with that group.Our group sometimes suffers from those things too; there are certainly sessions where we don’t get much done for those reasons, but we tend to stay relatively focused during combats.
It wasn't the combat that made me leave though, it was between cheating player who dominated the group's actions and dealing with my ex girlfriend, the combat just made it unbearable.
Mothman |
4hrs =an entire PFS module.
Including introductions & rewards being handed out.
At least, theoretically.
In my experience that is tight but achievable if everyone is prepared and stays focused, at least for low level play, I would imagine once you get up to mid levels things might tend to slow down a bit.