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my brain conjured up a ridiculous order of the stick strip in my dream. it was in the style but didn't really involve the story, and not really the characters either.

unfortunately, i forgot it almost instantly upon waking up


That's not all that was forgotten upon waking up :-)


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gran rey de los mono wrote:
Now I'm thinking I should have phrased the start of my recap differently. Maybe I should have said that NobodysHome and captain yesterday were discussing the proper utilization of enormous prophylactic latex barriers. This is why we need AberZombie back! His recaps were much better.

Yeah, AZ recaps are awesome. I've tried once or twice, but after embarrassing myself once or twice I pretty much gave that up. :P

Pretty much,... :)

And YES PLEASE to that eggroll of doom! It would probably kill me, but it looked wonderful!


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2 hours without a post, really?!?

FAWTL-folk be slackin this Thursday,... ;P


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I'm waiting for something in the mail!

Also the kids are being... argumentative today, although they just turned that atrocious "song" What Did The Fox Say into a much more palatable What Did The Fart Say so things are looking up, also I just passed thru my Doom and Gloom phase of the cold and am optimistic :-)


I got this idea for a youtube show where I and a bunch of volunteers make all kinds of stuff using viking age technology.

Can you brew CNS stimulants with viking age tools? can you make a battery? Can you make a calculator? Let's find out!


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captain yesterday wrote:


Also the kids are being... argumentative today, although they just turned that atrocious "song" What Did The Fox Say into a much more palatable What Did The Fart Say so things are looking up, also I just passed thru my Doom and Gloom phase of the cold and am optimistic :-)

Good stuff!

Incidentally, what did the fart say?


Oh you know Fart type stuff, I'm not doing the laundry tonight tho that's for sure:-D


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The mail lady got a good laugh when they both poked their heads out the window singing "what did the fart say!"


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captain yesterday wrote:

I'm waiting for something in the mail!

Also the kids are being... argumentative today, although they just turned that atrocious "song" What Did The Fox Say into a much more palatable What Did The Fart Say so things are looking up, also I just passed thru my Doom and Gloom phase of the cold and am optimistic :-)

that song was wonderful. You should feel bad for not liking it.

I also loved the snl sketch version of it- what does my girl/guy say?


Well after so many years of it being part of my daughter's music program, any artistic merit it may have is lost on me :-)

I'm sure you're right but it may take a few years before the healing is complete :-)


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Ragadolf wrote:

2 hours without a post, really?!?

FAWTL-folk be slackin this Thursday,... ;P

I was away from computer.

What?

I do leave home from time to time!


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Home is where the hoard is, Drejk.


Aniuś the Talewise wrote:

my brain conjured up a ridiculous order of the stick strip in my dream. it was in the style but didn't really involve the story, and not really the characters either.

unfortunately, i forgot it almost instantly upon waking up

I can't remember any dreams...


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Today's best moment of Zen from one of the foremen at the job site:

NSFW:
Little Johnny wanted to be a carpenter. A house was being built across the street and he asked his mother if he could go watch the carpenters work. His mom agreed and said to him, "Maybe you will learn something." So Johnny sat on a bucket and watched the guys work. After they finished for the day, Johnny went home. His mother asked, "Well, Johnny, did you learn anything today?"

"Yeah, a lot," said little Johnny. "Tell me about it, what did you learn?" said Johnny's mother.

"Well, it's not easy to put up a door," said Johnny, "You try to put the m*****f***** up, but that s*** doesn't fit, so you take it down and shave a c*** hair off each side. Then you put that c***s****** b**** back up."

Johnny's mother, in shock, exclaimed angrily, "Johnny! That's terrible! Just wait until your father gets home!"

A few hours later, Johnny's father came home and asked little Johnny how his day went with the carpenters.

"Like I told Mom, it's not easy to put up a door," said Johnny, "You try to put the m*****f***** up, but that s*** doesn't fit, so you take it down and shave a c*** hair off each side. Then you put that c***s****** b**** back up."

His father became very angry, and said to the boy, "Johnny! Go out back and fetch me a switch!"

To which Johnny replied, "F*** you, that's the electrician's job."


Was little Johnny you, that's always how these stories turn out, or the owner of the sweater died months ago and you really gave his ghost a ride home in the rain last week.


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captain yesterday wrote:
Was little Johnny you, that's always how these stories turn out, or the owner of the sweater died months ago and you really gave his ghost a ride home in the rain last week.

Little-known fact: little Johnny grew up to be Hunter S. Thompson. The "S." stands for "Johnny."


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Best author ever! Gave up entirely too soon:-(


On the plus side I took a short nap and am feeling much better :-)


Now looking into the question of the early anthropocene hypothesis: can it be said that humans began affecting the climate thousands of years ago through the invention of agriculture?

I think it is a possibility.


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Aniuś the Talewise wrote:

Now looking into the question of the early anthropocene hypothesis: can it be said that humans began affecting the climate thousands of years ago through the invention of agriculture?

I think it is a possibility.

yes.


Sharoth wrote:
Aniuś the Talewise wrote:

Now looking into the question of the early anthropocene hypothesis: can it be said that humans began affecting the climate thousands of years ago through the invention of agriculture?

I think it is a possibility.

yes.

Hence! Me tearing into The Holocene

21(5) right now.


I'm reading GURPS Lite and the rules are like, almost backwards in comparison to d20 mechanics

They make sense, it's just that they run practically contrary to what I'm used to.


My grandmother died two hours ago. Not my paternal grandmother, who's been helping me out a lot this past week and making sure I have what I need, but my maternal grandmother. The child abusing drug addict who blamed my mother for all the abuse she suffered. She died after almost two months on a respirator and a good three weeks without a colon, so this does not come as a surprise to anybody. I'm not so much sad as I am a bit numb. I didn't love her, and she didn't love me, so I'm not getting torn up about this, but it hasn't settled in that the hag is dead now.


That is basically how I felt when my grandmother's abusive husband died. He was sexist and verbally abusive to my grandmother. I had lots of empathy for my grandmother who was devastated by it, but for my grandfather there was an empty void where empathy would be.


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I'm sorry for your loss Rosita, at least now the healing can begin :-)


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Before the weekend is done someone somewhere will have a Lich named Tammy:-)

Not me, that's a stupid name for a Lich but I've been planting the seed in the thread about whether they can be good or not. We'll see if it works but I am hopeful :-)


Carrion Crown got cancelled due to one of the players being sick.

We're probably going to celebrate my roommate's 24th birthday tomorrow instead.

He is one of the party members (he plays the Dhampir Inquisitor), and his birthday was yesterday.


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I'm sorry Rosita, for both the abuse of the past and the weird feelings now.


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I am sorry to hear of what happened Rosita. I hope you find closure sooner than later.


Aniuś the Talewise wrote:

I'm reading GURPS Lite and the rules are like, almost backwards in comparison to d20 mechanics

They make sense, it's just that they run practically contrary to what I'm used to.

Duh. Why would you want to roll as high as possible when making a skill check?! It's no damage roll where bigger is better!


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Good news! It seems the vision in my eye is stable now and while it treats certain colors slightly weirdly it is here to stay!

Interesting thing happened when I thought I might go perma blind, I've been using my imagination alot more and having a really fun time of it, in addition my wife told me she will read and write for me in my PBPs if I lose my eyesight so I have been investing a lot of time and energy into them and started a few new ones I have always wanted to run online.

Knowing that I can still play them even if I do lose my sight because of my wife's help has been a great comfort and joy to me.


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That is wonderful news! All of it!

I declare today should be Yuugasa Day!


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Congratulations =)

Dark Archive

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Very glad to hear that Yuu. :)


Drejk wrote:
Aniuś the Talewise wrote:

I'm reading GURPS Lite and the rules are like, almost backwards in comparison to d20 mechanics

They make sense, it's just that they run practically contrary to what I'm used to.

Duh. Why would you want to roll as high as possible when making a skill check?! It's no damage roll where bigger is better!

Hey! GURPS is a very nice system. Some of my best games have been GURPS ones. That said, I still need to find some old notes to make the recaps properly.


Icyshadow wrote:
Drejk wrote:
Aniuś the Talewise wrote:

I'm reading GURPS Lite and the rules are like, almost backwards in comparison to d20 mechanics

They make sense, it's just that they run practically contrary to what I'm used to.

Duh. Why would you want to roll as high as possible when making a skill check?! It's no damage roll where bigger is better!
Hey! GURPS is a very nice system. Some of my best games have been GURPS ones. That said, I still need to find some old notes to make the recaps properly.

Icy, that was my reaction in 1995 or 1996 when I saw AD&D (or maybe Cyberpunk, I don't remember which system I played first) which was the first system that required you to roll high on anything else than damage or rolling stats - rolling high was counterintuitive to me. I still love GURPS more than any d20 but I have hard time getting them to play it... I have more players for d20 than GURPS :(


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Yuugasa wrote:

Good news! It seems the vision in my eye is stable now and while it treats certain colors slightly weirdly it is here to stay!

Interesting thing happened when I thought I might go perma blind, I've been using my imagination alot more and having a really fun time of it, in addition my wife told me she will read and write for me in my PBPs if I lose my eyesight so I have been investing a lot of time and energy into them and started a few new ones I have always wanted to run online.

Knowing that I can still play them even if I do lose my sight because of my wife's help has been a great comfort and joy to me.

wonderful news! This must be celebrated!


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Time for me to pick your brains, people.

My next campaign will be set in my setting's later years, nearing the latter portion of the Age of Steam but not yet quite reaching the Age of Technology. Magitek experimentation is on the rise but not yet perfected. Rudimentary modern technology - think 1800s/early 1900s era - is in use. Magic (arcane, divine, psionic, and many others) is commonplace in most areas.

What I need is various commonplace ways these sorts of things will be implemented, and why certain things would still be in use when other things could exist in their place that don't in real life. For example off the top of my head, why would anyone risk their lives on cross-seas voyages by ship when the friendly governments of two territories could just build permanent linked teleport gates and charge people reasonable prices to use them? Obviously sailing would still be required to go to areas that don't have such gates, lesser populated or less-civilized areas of the world, but for going from major population center to major population center, why go the long way? Things like that.

For a more pop-culture-relevant explanation: the technology and culture is about the same era and style as Avatar: Legend of Korra, and I want to implement magic's omnipresence in the same way bending was implemented into day-to-day life in the show. Firebenders using lightning-bending to power generators, earthbenders doing construction, that sort of thing.

Yes I plan on digging into D20 Modern for some things, but that doesn't cover the level of high magic-tech-daily life I'm looking to integrate here.

Justifying some of these things will also give me a good opportunity to work in some late-timeline worldbuilding and prepare my setting for the campaign to come next year. Let me have your best/worst, folks - I know FAWTL's got some impressive minds to it. =)


Drejk wrote:
Icyshadow wrote:
Drejk wrote:
Aniuś the Talewise wrote:

I'm reading GURPS Lite and the rules are like, almost backwards in comparison to d20 mechanics

They make sense, it's just that they run practically contrary to what I'm used to.

Duh. Why would you want to roll as high as possible when making a skill check?! It's no damage roll where bigger is better!
Hey! GURPS is a very nice system. Some of my best games have been GURPS ones. That said, I still need to find some old notes to make the recaps properly.
Icy, that was my reaction in 1995 or 1996 when I saw AD&D (or maybe Cyberpunk, I don't remember which system I played first) which was the first system that required you to roll high on anything else than damage or rolling stats - rolling high was counterintuitive to me. I still love GURPS more than any d20 but I have hard time getting them to play it... I have more players for d20 than GURPS :(

Funny, my GURPS group started out as a D&D group, but we've stuck with the former a lot more. The other group had switched from 3.5e to Pathfinder, and I plan to go back to 3.5e since at least two players wanna go back to that.


whoever edits the store blog has been on a Princess Bride fix lately

I think that's what got me wanting to read the book in the first place actually.


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Usually Liz, sometimes Crystal or Sutter I think.


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Great! Now I gotta watch the movie, you're lucky I own it!

Working on your thing Orthos, gots to do dishes, with those it's either think of something else or die just a little bit inside:-D


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captain yesterday wrote:
Working on your thing Orthos, gots to do dishes, with those it's either think of something else or die just a little bit inside:-D

Dishes are one of the things I'm thankful for Wireless Headsets about. Now I can get my kitchen clean while still listening to music and/or talking to Scint on Skype.


I have a radio (which sucks in the morning here) or DVDs, I'm about half way through Arrested Development season 4 :-)

But with a house of four and me having a cold there's a lot of them :-)


Oh! What if technology disrupts the ley lines, making magic unpredictable.

If you wanted to get technical the smog and radio signals are messing with them on a global scale, making such things as large scale teleportation risky but still gives you smaller scale stuff, just off the top of my head :-)

Dark Archive

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Orthos wrote:
What I need is various commonplace ways these sorts of things will be implemented, and why certain things would still be in use when other things could exist in their place that don't in real life. For example off the top of my head, why would anyone risk their lives on cross-seas voyages by ship when the friendly governments of two territories could just build permanent linked teleport gates and charge people reasonable prices to use them? Obviously sailing would still be required to go to areas that don't have such gates, lesser populated or less-civilized areas of the world, but for going from major population center to major population center, why go the long way? Things like that.

Spoiler:
Well, taking your own inspiration, a certain amount of distrust/animosity from those without the powers could fuel a demand for mundane means of making such journeys, such as the Equalists in Korra season 1. Assuming the Gates were controlled by governments, also distrust/animosity towards governments could add to demand. Then there would be those who want the "scenic route", a la Shepherd Book in Firefly, it's not the destination, it's the journey. There are preppers, who would like to have many ways to do the one thing, in case one aspect fails. And, of course, going back to the "Gates run by the governments", people who want to go under less... scrutiny, let's say, may want other, less controlled travel means. Those are the first aspects that come to mind.

Yes that one is much better:-)


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Orthos wrote:


What I need is various commonplace ways these sorts of things will be implemented, and why certain things would still be in use when other things could exist in their place that don't in real life.

Maybe teleportation (or any other magical activity) involves travelling via/tapping into some sort of plane or energy source that can be very dangerous indeed, so the more you use it (both in terms of frequency and magnitude), the greater the chance that Something that you don't particularly want to annoy will notice and take offence, which is why magic is used for relatively little things and 'safer' mundane tech for anything large scale...


LordSynos wrote:
Orthos wrote:
What I need is various commonplace ways these sorts of things will be implemented, and why certain things would still be in use when other things could exist in their place that don't in real life. For example off the top of my head, why would anyone risk their lives on cross-seas voyages by ship when the friendly governments of two territories could just build permanent linked teleport gates and charge people reasonable prices to use them? Obviously sailing would still be required to go to areas that don't have such gates, lesser populated or less-civilized areas of the world, but for going from major population center to major population center, why go the long way? Things like that.
** spoiler omitted **

Good ones =)

Most shipping, sailing, and other ocean travel is done by Dwarves in my setting, who are merchants and pirates rather than miners and smiths (that niche is held by Kobolds instead). They live and die on the seas and are probably highly opposed to supporting said portal networks as they're in direct competition. There's likely a lot of Dwarven propaganda about how magical transportation of people and goods can have its own bad side effects just like sea travel can be disrupted by monster attacks and weather, pointing out issues like magical warps, wild magic, planar disruptions, ley line interactions, and so forth, and the potential side effects of such.

Scenic route is definitely a plus, and likely one of the big selling points for the Dwarves. A lot of more exotic locales like islands, etc. probably actually resist getting these portals installed because of Dwarven pushing for people to not have the scenery and the experience ruined by just skipping straight from Point A to Point B and missing all the things in between.

And yeah, shifty quiet stuff is definitely on the agenda. Dwarven piracy is never going away, it's just updating to match the times as necessary; there are certainly no fewer ships seeking to sail the black flag and/or participate in less-than-legal transactions. Which in countries where Dwarves already have a bad reputation due to their connections with piracy (even for the Dwarves who are legitimate businessfolk) will only accelerate their poor reception, as anyone who avoids the portals regularly might start to be treated with suspicion.

This is good stuff =) More responses and suggestions welcome!

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