Does Dimensional Assault's Teleport use Line of Sight?


Rules Discussion

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I'm hoping I can get a Dev or Author answer to this as it's caused quite a stir in our game, which has caused some GM v. Players heated debates.

Focus 1
Uncommon, Conjuration, Magus, Teleportation
Traditions Arcane
Cast verbal
Range half your Speed

Description:
You tumble through space, making a short dimensional hop to better position yourself for an attack. Teleport to any square in range that’s within reach of a creature, and then make a melee Strike against one creature within your reach.

He is claiming "Line of Effect" is required for all spells and so since this doesn't list anything outside of "Teleport to any square in range" it is not in line of sight or anything. This would not allow a player to teleport through a closed window that you can see through, a crack in a wall, or a wall of force?

Thanks for your help!


GM is correct.

unless the spell says something different, it requires line of effect.

like the actual Teleport spell specifically saying that you can go to a place that you describe and etc.

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shroudb wrote:

GM is correct.

unless the spell says something different, it requires line of effect.

like the actual Teleport spell specifically saying that you can go to a place that you describe and etc.

Well, that's unfortunate, but I kinda figured. Thank you for your reply.


ScubaSteven wrote:
a crack in a wall

Though crack in a wall could give a LoE depending on its size, there's even a bit of guidance in the rules, but ultimately it's on a GM.


I forgot where it's at in the rules, but I remember reading guidance that a 1ft by 1ft whole in something would be enough to give line of effect to something.

But yeah, Dimensional Assault is going to need line of effect.

Quote:

When creating an effect, you usually need an unblocked path to the target of a spell, the origin point of an effect’s area, or the place where you create something with a spell or other ability. This is called a line of effect. You have line of effect unless a creature is entirely behind a solid physical barrier. Visibility doesn’t matter for line of effect, nor do portcullises and other barriers that aren’t totally solid. If you’re unsure whether a barrier is solid enough, usually a 1-foot-square gap is enough to maintain a line of effect, though the GM makes the final call.

In an area effect, creatures or targets must have line of effect to the point of origin to be affected. If there’s no line of effect between the origin of the area and the target, the effect doesn’t apply to that target. For example, if there’s a solid wall between the origin of a fireball and a creature that’s within the burst radius, the wall blocks the effect—that creature is unaffected by the fireball and doesn’t need to attempt a save against it. Likewise, any ongoing effects created by an ability with an area cease to affect anyone who moves outside of the line of effect.

I think you also need line of sight. Though usually if you have line of effect you have line of sight. But if the area was dark and you don't have darkvision, you wont.

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