Fan revision of Provocative Oracle Curse


Homebrew and House Rules


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How's this:

Provocative: You are extraordinarily beautiful and attract lust often in others, who seek the make you their own. Any time you are dealt nonlethal damage, you suffer +1 additional point of nonlethal damage for each die of nonlethal damage dealt to you. You may fail a Diplomacy check by 10 or less without having the character’s attitude toward you decreased by one step. At 5th level, you receive a +2 competence bonus on all Diplomacy checks and may take 10 on a Diplomacy check even if you are distracted or threatened. At 10th level, you may make a Diplomacy check to influence the attitude of another as a swift action. At 15th level, your Diplomacy checks to gather information take half the normal amount of time to search for rumors and informants.

Dark Archive

The problem with this "curse" is that there is nearly no downside. Yeah more non-lethal damage can be annoying but I cant see (As a DM) doing nonlethal damage to characters more than MAYBE once a level. All of the other curses significantly impact the way the oracle functions on an everyday basis.

I would suggest adding another downside to this, something like delicate features where you take a negative to all con based checks (But not your actual con score).

Grand Lodge

Umm where is the downside to this curse again?!?


*Grabs you by the shoulders, turns you around and gives you a nudge back towards the drawing board*


Fan revision? Is there an original somewhere?

RPG Superstar 2009 Top 32

Umbral Reaver wrote:
Fan revision? Is there an original somewhere?

Advanced Options: Oracle's Curses (PFRPG) by Super Genius Games

Sovereign Court

Skylancer4 wrote:
*Grabs you by the shoulders, turns you around and gives you a nudge back towards the drawing board*

^ This.

Grand Lodge

Pathfinder Adventure Path, Rulebook Subscriber

There may be nearly no downside, but the upside is also minor compared to some of the other curses, so it seems balanced.

Maybe a penalty to intimidate, you know can't be scary because well your not scary...


I also think that the name does not match the descriptions. Provocative people usually get penalties on diplomacy checks...

Grand Lodge

Pathfinder Adventure Path, Rulebook Subscriber
Laurefindel wrote:
I also think that the name does not match the descriptions. Provocative people usually get penalties on diplomacy checks...

A failed diplomacy check leaves the enamoured person spurned


I have not been a fan of SGG (their ice magic thing turned me off their work completely), and I'm not impressed by this, either. Back to the drawing board, indeed.

I think the concept of provocative falls flat before you even begin to assign mechanics to it. It's not a curse. Calling being beautiful a curse is one of the most asinine bits of writing that can ever be written.

It's a common thing to see in bad fanfiction; some Mary Sue lamenting how her fantastic beauty has wrought her such troubles.

Even if the mechanics for the curse worked and were balanced, I would say no for that reason.

Beauty is not a curse. It's never a real curse, no matter how you try to justify it. It's also incredibly subjective.

Scarab Sages

Umbral Reaver wrote:

It's a common thing to see in bad fanfiction; some Mary Sue lamenting how her fantastic beauty has wrought her such troubles.

Even if the mechanics for the curse worked and were balanced, I would say no for that reason.

Obviously if you're running a game you should reject anything that doesn't match your campaign. I tend to think a lot of gamers like the same things in their games they do in their fan-fiction, and I'd rather not tell them their ideas are wrongbadfun.

And, I'll note Helen got no joy out of her legendary beauty. Indeed, it caused some serious problems.

Also, the version being shown here is already the rewrite, not the original SGG version. Though I myself have no problem with the rewrite, if it works for the OP's campaign.


If I may offer an option for the wrong side of the curse:

No use or severe penalty to Diguise and/or Stealth (maybe even Invisibility?) and the oracle is always clearly remembered by any who see them.

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