paizo.com Recent Posts in Wondrous Item auto-reject advice #1: Spell in a Canpaizo.com Recent Posts in Wondrous Item auto-reject advice #1: Spell in a Can2012-11-15T22:54:22Z2012-11-15T22:54:22ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanSnorterhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#302010-12-31T14:13:30Z2010-12-31T14:13:30Z<div class="messageboard-quotee">Charles Evans 25 wrote:</div><blockquote> Wait a moment, you mean being a gag item <i>isn't</i> the route to an item hitting the wastebin so fast it leaves the greatest scorch marks on the mousemat??? </blockquote><p>I thought being a 'gag item' fell under the 'no porn' rejection?Charles Evans 25 wrote:Wait a moment, you mean being a gag item isn't the route to an item hitting the wastebin so fast it leaves the greatest scorch marks on the mousemat???
I thought being a 'gag item' fell under the 'no porn' rejection?Snorter2010-12-31T14:13:30ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanCharles Evans 25https://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#292010-11-22T23:59:53Z2010-11-22T23:59:53Z<p>Wait a moment, you mean being a gag item <i>isn't</i> the route to an item hitting the wastebin so fast it leaves the greatest scorch marks on the mousemat??? </p>
<p>Edit:
<br />
<span class=messageboard-ooc> Ack. I'm really missing Clark this year already. </span></p>Wait a moment, you mean being a gag item isn't the route to an item hitting the wastebin so fast it leaves the greatest scorch marks on the mousemat???
Edit:
Ack. I'm really missing Clark this year already.Charles Evans 252010-11-22T23:59:53ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanMatthew Morrishttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#282010-11-22T14:01:31Z2010-11-22T14:01:31Z<div class="messageboard-quotee">Bruce Bogtrotter wrote:</div><blockquote><p> The contest rules seem clear cut, but the actually selection process seems rather arbitrary. Which is probably to be expected, because judging a person's creative writing has got to be difficult - I'm thinking of my writing professor in college:).</p>
<p>Disclaimer: I also have no desire to criticize the professionals that decide what is legal and what is not in this contest. Please do not mis-read my post as a thinly disguised attempt to do just that - it is not. </blockquote><p>Superstar seems like (for lack of a better comparison) porn. The infamous supreme court ruling that basically said "I know porn when I see it." is similar. The top 32 is a matter of 'writing to catch someone's eye' to get into the top 32, and then hoping to woo the voters as well. Of course you're going to get some weird results. To use 'American Idol' as a comparison, I personally felt Adam Lambert was overrated compared to some others, but he impressed the judges to get into the competition, and then kept getting votes.
<p>Self effacing spoiler
<br />
[Spoiler omitted]</p>Bruce Bogtrotter wrote:The contest rules seem clear cut, but the actually selection process seems rather arbitrary. Which is probably to be expected, because judging a person's creative writing has got to be difficult - I'm thinking of my writing professor in college:).
Disclaimer: I also have no desire to criticize the professionals that decide what is legal and what is not in this contest. Please do not mis-read my post as a thinly disguised attempt to do just that - it is not.
Superstar...Matthew Morris2010-11-22T14:01:31ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanBruce Bogtrotterhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#272010-11-22T13:42:05Z2010-11-22T13:42:05Z<div class="messageboard-quotee">Freehold DM wrote:</div><blockquote> Ah, yes, the SIaC. Always a point of contention, as in essence, most magical items are a SIaC. I have little to criticize or ask for clarification on here, just that it's always..well..going to be a point of contention. Just as the argument can be made that there are several items that somehow •transcend• the SIaC trap, the counter argument can also be made that said item is •just• a SIaC. </blockquote><p>+1.
<p>The contest rules seem clear cut, but the actually selection process seems rather arbitrary. Which is probably to be expected, because judging a person's creative writing has got to be difficult - I'm thinking of my writing professor in college:).</p>
<p>Disclaimer: I also have no desire to criticize the professionals that decide what is legal and what is not in this contest. Please do not mis-read my post as a thinly disguised attempt to do just that - it is not.</p>Freehold DM wrote:Ah, yes, the SIaC. Always a point of contention, as in essence, most magical items are a SIaC. I have little to criticize or ask for clarification on here, just that it's always..well..going to be a point of contention. Just as the argument can be made that there are several items that somehow *transcend* the SIaC trap, the counter argument can also be made that said item is *just* a SIaC.
+1. The contest rules seem clear cut, but the actually selection process seems rather...Bruce Bogtrotter2010-11-22T13:42:05ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanSean K Reynolds (Contributor)https://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#262010-11-18T21:48:38Z2010-11-18T21:48:38Z<p>Every year we get many, many items, whose description amounts to:</p>
<p>"This thing looks like this, with a fancy this and that, and is worn on the there. Once per day, it allows the wearer to use spell X."</p>
<p>That is a SIAC. And a very boring one.</p>
<p>There have been several things that technically are SIACs that still make it to the Top 32. An item such as the one above would never make it to the Top 32 because all there is to it is a physical description and a spell (i.e., boring).</p>Every year we get many, many items, whose description amounts to:
"This thing looks like this, with a fancy this and that, and is worn on the there. Once per day, it allows the wearer to use spell X."
That is a SIAC. And a very boring one.
There have been several things that technically are SIACs that still make it to the Top 32. An item such as the one above would never make it to the Top 32 because all there is to it is a physical description and a spell (i.e., boring).Sean K Reynolds (Contributor)2010-11-18T21:48:38ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanFreehold DMhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#252010-11-18T20:17:03Z2010-11-18T20:17:03Z<p>Ah, yes, the SIaC. Always a point of contention, as in essence, most magical items are a SIaC. I have little to criticize or ask for clarification on here, just that it's always..well..going to be a point of contention. Just as the argument can be made that there are several items that somehow •transcend• the SIaC trap, the counter argument can also be made that said item is •just• a SIaC.</p>Ah, yes, the SIaC. Always a point of contention, as in essence, most magical items are a SIaC. I have little to criticize or ask for clarification on here, just that it's always..well..going to be a point of contention. Just as the argument can be made that there are several items that somehow *transcend* the SIaC trap, the counter argument can also be made that said item is *just* a SIaC.Freehold DM2010-11-18T20:17:03ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanMarc Chinhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#242010-11-18T06:45:59Z2010-11-18T06:45:59Z<p>I haven't posted in over a year, but I think this year I'm going to give it a go and submit something!</p>
<p>Thanks for the tips to avoid an auto-reject...</p>I haven't posted in over a year, but I think this year I'm going to give it a go and submit something!
Thanks for the tips to avoid an auto-reject...Marc Chin2010-11-18T06:45:59ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a Canajshttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#232010-11-16T18:27:40Z2010-11-16T18:27:40Z<div class="messageboard-quotee">Sean K Reynolds wrote:</div><blockquote><p>Last year I compiled a list of things that would instantly disqualify your item. I'm going to post them one by one as we approach Round 1 of this year's contest. Here's the first in that list.</p>
<p><b>1. Your item is a "spell in a can."</b></blockquote><p>Well, I guess I might as well go ahead and self-publish since my (as yet unfinished and too long) entry is now moot.
<p><b><a href="https://docs.google.com/document/d/1ZW9b—2QCap4F8w7OImSqLFMoRs-sigKXutQWCr37DM/edit?hl=en&authkey=COHkhJUG" target="_blank" rel="nofollow">Gozreh’s Baresman</a></b></p>
<p>It's OK, it'll still get used in my campaign ;-)</p>Sean K Reynolds wrote:Last year I compiled a list of things that would instantly disqualify your item. I'm going to post them one by one as we approach Round 1 of this year's contest. Here's the first in that list.
1. Your item is a "spell in a can."
Well, I guess I might as well go ahead and self-publish since my (as yet unfinished and too long) entry is now moot. Gozreh’s Baresman
It's OK, it'll still get used in my campaign ;-)ajs2010-11-16T18:27:40ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanSharothhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#222010-11-05T20:45:31Z2010-11-05T20:45:31Z<p>~pulls out my notebook and takes some notes~</p>~pulls out my notebook and takes some notes~Sharoth2010-11-05T20:45:31ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanJim Groveshttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#212011-07-21T17:57:38Z2010-11-05T20:39:39Z<p>I thought I would add my own musings.</p>
<p>[Spoiler omitted]</p>I thought I would add my own musings.
[Spoiler omitted]Jim Groves2010-11-05T20:39:39ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanMatthew Morrishttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#202010-10-29T18:12:51Z2010-10-29T18:12:51Z<div class="messageboard-quotee">Nightfall wrote:</div><blockquote> Just curious, can my idea be an adaptation of an existing magic item/wondrous item? (had this neat twist on an old favorite) </blockquote><p>If I may...
<p>Even if you get into the top 32 with your 'new and improved' item, the voters are also going to have the 'been there/done that' attitude. I mean, (again, being self important) look at the tankard. People were arguing it was just a variant of another item already existing, though it wasn't.</p>Nightfall wrote:Just curious, can my idea be an adaptation of an existing magic item/wondrous item? (had this neat twist on an old favorite)
If I may... Even if you get into the top 32 with your 'new and improved' item, the voters are also going to have the 'been there/done that' attitude. I mean, (again, being self important) look at the tankard. People were arguing it was just a variant of another item already existing, though it wasn't.Matthew Morris2010-10-29T18:12:51ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanNeil Spicerhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#192010-10-29T12:29:02Z2010-10-29T12:29:02Z<div class="messageboard-quotee">Nightfall wrote:</div><blockquote> Just curious, can my idea be an adaptation of an existing magic item/wondrous item? (had this neat twist on an old favorite) </blockquote><p>Generally, that kind of item fell into the Bad Item Stereotypes from year one of the competition, because adapting or putting a "neat twist" on an old favorite isn't typically seen as all that Superstar. For instance, some folks submitted new <i>figurines of wondrous power</i> (some of which were pretty cool, according to Clark). But the judges have an expectation that those selected for the Top 32 will be bringing something new and innovative to the game, not an old item with a new spin or power-up.
<p>Just my two-cents,
<br />
—Neil</p>
<p>P.S. And if you haven't looked through all the links provided by Vic and others in these advice threads, you're really missing out on some valuable insight as to what you should be striving for in your submission.</p>Nightfall wrote:Just curious, can my idea be an adaptation of an existing magic item/wondrous item? (had this neat twist on an old favorite)
Generally, that kind of item fell into the Bad Item Stereotypes from year one of the competition, because adapting or putting a "neat twist" on an old favorite isn't typically seen as all that Superstar. For instance, some folks submitted new figurines of wondrous power (some of which were pretty cool, according to Clark). But the judges have an...Neil Spicer2010-10-29T12:29:02ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanNightfallhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#182010-10-29T02:15:18Z2010-10-29T02:15:18Z<p>Just curious, can my idea be an adaptation of an existing magic item/wondrous item? (had this neat twist on an old favorite)</p>Just curious, can my idea be an adaptation of an existing magic item/wondrous item? (had this neat twist on an old favorite)Nightfall2010-10-29T02:15:18ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanMatt Goodallhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#172012-07-18T23:29:55Z2010-10-29T02:10:42Z<div class="messageboard-quotee">Neil Spicer wrote:</div><blockquote> <div class="messageboard-quotee">ValmarTheMad wrote:</div><blockquote> So, any advice on the mechanics/statting out an item that truly strays away from the 'norms'? </blockquote>Sure. It's the same advice offered in the previous years of the competition. There's nothing purely scientific about wondrous item costing. It's part science and just as equally, part art. Price it as best you can. Compare it to items at the same costing level. Consider how soon it would become available in an adventuring PC's career...and whether that's appropriate...based on the cost you've assigned it. Rinse and repeat. A freelance designer needs to demonstrate the chops to figure out this conundrum. And there's no single "correct" answer that fits every wondrous item design. That's what makes this round of the competition the perfect litmus test for the Top 32. </blockquote><p>Pricing is tricky, another thing worth considering is from a PC's point of view. If it is a must have, then it's probably too cheap, if you would never buy it, then it may be too expensive. As Neil said, an item that is useful over a wider range of levels is going to see more play than one that is only useful at low levels. Also consider at really high levels, when PCs have lots of cash, whether they could abuse your item by buying a backpack full of them.
<p>Matt</p>Neil Spicer wrote:ValmarTheMad wrote: So, any advice on the mechanics/statting out an item that truly strays away from the 'norms'?
Sure. It's the same advice offered in the previous years of the competition. There's nothing purely scientific about wondrous item costing. It's part science and just as equally, part art. Price it as best you can. Compare it to items at the same costing level. Consider how soon it would become available in an adventuring PC's career...and whether that's...Matt Goodall2010-10-29T02:10:42ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanNeil Spicerhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#162010-10-26T22:54:59Z2010-10-26T22:54:59Z<div class="messageboard-quotee">Ross Byers wrote:</div><blockquote> Thanks for the plug, man! </blockquote><p>No problem. You do good work, man. ;-)Ross Byers wrote:Thanks for the plug, man!
No problem. You do good work, man. ;-)Neil Spicer2010-10-26T22:54:59ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanRoss Byershttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#152010-10-26T22:46:06Z2010-10-26T22:46:06Z<div class="messageboard-quotee">Neil Spicer wrote:</div><blockquote><p> Here's one more example from the very first RPG Superstar competition of how to do something cool that isn't just a Spell-in-a-Can:</p>
<p>•• spoiler omitted ••</p>
<p>Another penny's worth of thinkin',
<br />
—Neil </blockquote><p>Thanks for the plug, man!Neil Spicer wrote:Here's one more example from the very first RPG Superstar competition of how to do something cool that isn't just a Spell-in-a-Can:
** spoiler omitted **
Another penny's worth of thinkin',
--Neil
Thanks for the plug, man!Ross Byers2010-10-26T22:46:06ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a Canxidoravenhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#142011-01-07T23:28:17Z2010-10-26T22:36:42Z<p>This forum is definitely worth a value in gold (I would say weight, but not sure that interwebz has a mass or gravitational pull toward any solid object). I officially have my eyes fixated on this series now. ;)</p>This forum is definitely worth a value in gold (I would say weight, but not sure that interwebz has a mass or gravitational pull toward any solid object). I officially have my eyes fixated on this series now. ;)xidoraven2010-10-26T22:36:42ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanNeil Spicerhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#132010-10-26T22:11:22Z2010-10-26T22:11:22Z<div class="messageboard-quotee">ValmarTheMad wrote:</div><blockquote> So, any advice on the mechanics/statting out an item that truly strays away from the 'norms'? </blockquote><p>Sure. It's the same advice offered in the previous years of the competition. There's nothing purely scientific about wondrous item costing. It's part science and just as equally, part art. Price it as best you can. Compare it to items at the same costing level. Consider how soon it would become available in an adventuring PC's career...and whether that's appropriate...based on the cost you've assigned it. Rinse and repeat. A freelance designer needs to demonstrate the chops to figure out this conundrum. And there's no single "correct" answer that fits every wondrous item design. That's what makes this round of the competition the perfect litmus test for the Top 32.ValmarTheMad wrote:So, any advice on the mechanics/statting out an item that truly strays away from the 'norms'?
Sure. It's the same advice offered in the previous years of the competition. There's nothing purely scientific about wondrous item costing. It's part science and just as equally, part art. Price it as best you can. Compare it to items at the same costing level. Consider how soon it would become available in an adventuring PC's career...and whether that's appropriate...based on the...Neil Spicer2010-10-26T22:11:22ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanValmarTheMadhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#122010-10-26T22:05:42Z2010-10-26T22:05:42Z<p>I think the SIAC syndrome is due to people wanting to be "safe" mechanically. </p>
<p>If I build an item that replicates a spell, then it's construction costs/requirements and in-game "power" are easy to nail down since it (essentially) is just like the spell it uses as a basis.</p>
<p>If I come up with a completely wonderful Wondrous Item, then even when using the item construction guidelines in the Core Rules I feel like I have to do more guessing than I'd like. </p>
<p>Statting out a magical back-scratcher that can also be used to hurl flaming marshmallows is harder (imho) than statting out Matthew's multi-function shield/gauntlet. The gauntlet replicates clearly-defined spells/spell-like abilities, the <i>backscratcher of unreachable itch +5</i> doesn't.</p>
<p>So, any advice on the mechanics/statting out an item that truly strays away from the 'norms'?</p>I think the SIAC syndrome is due to people wanting to be "safe" mechanically.
If I build an item that replicates a spell, then it's construction costs/requirements and in-game "power" are easy to nail down since it (essentially) is just like the spell it uses as a basis.
If I come up with a completely wonderful Wondrous Item, then even when using the item construction guidelines in the Core Rules I feel like I have to do more guessing than I'd like.
Statting out a magical back-scratcher...ValmarTheMad2010-10-26T22:05:42ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanNeil Spicerhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#112010-10-26T16:12:33Z2010-10-26T16:12:33Z<p>Here's one more example from the very first RPG Superstar competition of how to do something cool that isn't just a Spell-in-a-Can:</p>
<p>[Spoiler omitted]</p>
<p>Another penny's worth of thinkin',
<br />
—Neil</p>Here's one more example from the very first RPG Superstar competition of how to do something cool that isn't just a Spell-in-a-Can:
[Spoiler omitted]
Another penny's worth of thinkin',
--NeilNeil Spicer2010-10-26T16:12:33ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanMatthew Morrishttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#102010-10-26T13:36:29Z2010-10-26T13:36:29Z<p>I'd also add, avoid the spell in the can by making the item <i>useful</i>. Neil's examples both had unique uses, and the <a href="http://paizo.com/paizo/messageboards/paizoPublishing/rpgSuperstar/rpgSuperstar2009/round1/lastLeavesOfTheAutumnDryad" target="_blank" rel="nofollow">last leaves</a> rewarded the player for thinking thematically. A gauntlet that makes a <i>shield</i> spell by itself is boring. A gauntlet that would make a <i>shield</i> spell, or allow it to fire a force bolt like a <i>magic missile</i> or even become a bo-staff (like the old FR spell <i>Decastave</i>) might skirt into swiss army knife territory but could be fluffed together if, for example, the <i>magic missile</i> looked like the shield, and if the character's heraldry also showed up on the staff.</p>
<p>Of course, such an item has been <a href="http://en.wikipedia.org/wiki/Captain_America%27s_shield#Other_shields" target="_blank" rel="nofollow">done to death</a>. ;-)</p>I'd also add, avoid the spell in the can by making the item useful. Neil's examples both had unique uses, and the last leaves rewarded the player for thinking thematically. A gauntlet that makes a shield spell by itself is boring. A gauntlet that would make a shield spell, or allow it to fire a force bolt like a magic missile or even become a bo-staff (like the old FR spell Decastave) might skirt into swiss army knife territory but could be fluffed together if, for example, the magic missile...Matthew Morris2010-10-26T13:36:29ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanNicolas Quimbyhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#92010-10-26T12:59:35Z2010-10-26T12:59:35Z<p>Great insights as always, Neil.</p>Great insights as always, Neil.Nicolas Quimby2010-10-26T12:59:35ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanNeil Spicerhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#82010-10-26T12:15:00Z2010-10-26T12:15:00Z<p>I thought I'd widen this discussion a little to examine how a designer can take steps to ensure his item <i>isn't</i> a Spell-in-a-Can (SIAC)...</p>
<p>[Spoiler omitted]</p>
<p>Just my two-cents,
<br />
—Neil</p>I thought I'd widen this discussion a little to examine how a designer can take steps to ensure his item isn't a Spell-in-a-Can (SIAC)...
[Spoiler omitted]
Just my two-cents,
--NeilNeil Spicer2010-10-26T12:15:00ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanNicolas Quimbyhttps://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#72010-10-26T10:26:04Z2010-10-26T10:26:04Z<p>What I've figured out is that you're always going to have to design a badguy (either a villain or a monster), you're always going to have to design a place, and you're always going to have to design an encounter. Some of these can get doubled-up or expanded on or presented in interesting ways but they're basically there, because they're all important elements of adventure design. </p>
<p>Occorse, who knows what they'll do this year. :)</p>What I've figured out is that you're always going to have to design a badguy (either a villain or a monster), you're always going to have to design a place, and you're always going to have to design an encounter. Some of these can get doubled-up or expanded on or presented in interesting ways but they're basically there, because they're all important elements of adventure design.
Occorse, who knows what they'll do this year. :)Nicolas Quimby2010-10-26T10:26:04ZRe: Forums/RPG SuperstarTM 2011: General Discussion: Wondrous Item auto-reject advice #1: Spell in a CanSean K Reynolds (Contributor)https://paizo.com/threads/rzs2lfbv?Wondrous-Item-autoreject-advice-1-Spell-in-a-Can#62010-10-26T06:44:14Z2010-10-26T06:44:14Z<p>We haven't yet announced what the dates and events are, but we will soon (we're finalizing them now).</p>We haven't yet announced what the dates and events are, but we will soon (we're finalizing them now).Sean K Reynolds (Contributor)2010-10-26T06:44:14Z