Steev42 |
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As promised earlier today in the other thread, I've uploaded my conversions for Crown of Fangs. Rather than continue in that thread (unfortunately titled as just Escape conversions), I created a new one.
Edge of Anarchy (beta rules)
Seven Days to the Grave (beta)
Escape from Old Korvosa
A History of Ashes
Skeletons of Scarwall
Crown of Fangs
Quite possibly too late now for anyone to use it, but you never know when someone decides to raid the archives for a module, right?
Maybe if I get the time later, I'll do some editing and revisit the early modules as well. Would people be interested in that?
magnuskn |
Excellent, I have been using your stats for my campaign for the last two modules ( with little edits for higher monsters stats and giving the NPC's the missing one level to account for their original CR ).
Many thanks for posting all of those! :)
Votishal |
Oh, no...it's not too late at all! I recently completed a Forgotten Realms campaign, and have been waiting to start my group on Crimson Throne since it first came out. I've eagerly snapped up all of your Pathfinder conversions and am very pleased that the final installment is available; it's something that I just didn't have the time to do myself.
Rest assured that over 2011-12, there will be at least one group of gamers appreciating your efforts! Thanks very much!
- V -
Jim.DiGriz |
Would you care to share some of your APG conversion ideas? I'm getting ready to run this AP and the possibility of converting some NPCs did occur to me, but I haven't taken a stab at it yet.
I'd like to thank him too, even though I still ended up doing my own conversions for APG content. Still saved me a ton of time.
SurrealCruelty |
Definite thanks, you just save me a lot of work converting the last 3 books of the AP myself. I was able to do some quick dirty work with Escape from Old Korvosa, but I realized that wasn't going to work very well with history or skeletons. These look like great conversions over all, though I have some suggestions for others running Seven Days to the Grave below:
Rolen |
Thanks for making these conversions it makes things so much easier to run my Cotct game but one thing that bugged me and my players in our recent game was the biting tiger trap in the vivified labyrinth in book 3 and that was it had 6 slams at +24 and did 2d6+14 dmg and we tried to figure out how it was able to do that. We went through the rules and couldn't make sense of it and so I was wondering if you could tell me how you made so it could do that?
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Steev42 |
Does anyone know if queen ileosa's conversion match up with the corrections on the main thread? like her AC?
While I'm actually unaware of those particular conversations, I did all the math myself, ignoring the values that existed in the book. So they *should* be accurate.
Jason S |
Bump. Steev42's PF NPC builds have been very helpful and were at least a very strong starting point for NPC rebuilds. My only criticism is that the CRs are wrong for Pathfinder.
For example, Giggles is CR 1, which would make him a 2nd level fighter, not a 1st level fighter. So I still have to adjust everything up. This is especially relevant since I have a 6 player tables (where other adjustments need to be made, such as max hp).
Anyway, this post deserves a bump.
IcedMik |
I was actually just about to comment on these, as well as the conversions on http://www.d20pfsrd.com/bestiary/fan-conversions/paizo-adventure-paths/pf-0 8-seven-days-to-the-grave (and similar pages)
There seems to be a lot of discordance between Steev42's, PFSRD's, and what Pathfinder's rules say.
For example, Ramoska Arkminos' HP on Steev42's say 8d12+32, PFSRD says 8d8+24, and the page on Nosferatu template say that while racial HD are changed to d8s, class HD isn't changed, so to me it suggests he should be 8d6+whatever.
While it doesn't matter too much if something's got an extra couple HP or a has a class level, these differences seem a bit high, and the Hospice is already looking to be crazy hard.
I guess what I'm asking; has anyone run either of these conversions through the Hospice? Did they work as written, or should I make some modifications?
IcedMik |
Some clarificiation that I figured out; Steev42's result of 8d12 comes from the 3.5 Nosferatu template stating all HD change to d12.
3.5 had templates for both Nosferatu and Vampires, but Paizo.com doesn't have a template for Nosferatu, only Vampires. Vampires' HD state racial HD change to d8s but class HD are unchanged. That at least suggests where the PFSRD is getting d8s from.
However, dropping a d12 HP creature to d8s is a significant drop, and d6s as the pathfinder one suggests is even moreso. I may just fudge his HP to be an average of them, depending on how dead my PCs are when they get there.
This Side |
I realize this is a very old thread originally, but figured I'd still ask.
First time GM running EoA tomorrow with a group of half total newcomers to tabletop RPGs. I was planning on using these PF conversions (thanks!), but am wondering if Giggles and Hookshanks are a little too easy (level 1, where a CR 1 NPC should be level 2). Does anyone have any recommendations? I definitely don't want the fights to be too easy, but I don't want to scare off the newcomers either, and I'm not very good at judging how "easy" fights will be just by looking at NPC stats.
Lakesidefantasy |
First off, you are in for a very fun time with this campaign.
Now, if you are playing with the Pathfinder rules (Core Rulebook, Bestiary) then remember that this adventure path was written for Dungeons and Dragons rules (Player's Handbook, Dungeon Master Guide, Monster Manual). In Dungeons and Dragons Challenge Rating (CR) for non-player characters was equal to their class level. However, the challenge rating for a non-player character in Pathfinder is one less than their class level. This is because player characters are quite a bit more powerful in Pathfinder.
So, your intuition was right, if you're playing with Pathfinder rules you will generally need to add a class level to every non-player character (and maybe more). You could just "advance" them by simply adding 2 to everything from attack modifiers, skill modifiers, saving throws, etc. etc.
Steev42 appears to have just converted them into Pthfinder. For example he replaces old skills with the new skills (i.e. Listen and Spot), but it does not look like he accounted for the new challenge rating system.