Butyl Ithyomsson |
Butyl channels energy to heal his companions after the brutal blast.
Excluding the bugbears. Won't hit the wizards in their force spheres.
Channel: 6d6 ⇒ (2, 5, 2, 6, 3, 4) = 22
Zarzuket "Shade" |
We will have to move significantly back and that one wizard I hit cant have too much left. She seems to be summoning or controlling the creature and they wont move forward until its gone, all the while casting long range battle control spells to allow the creature to roast us
DM Feral |
Zarzuket believes this creature to be a variant of a phoenix, a powerful magical beast with power over flames and life. They have strong resistance to magic, are vulnerable to cold, a deadly fiery aura, and a limited ability to bring themselves back from the dead. This particular phoenix, in addition to looking like a raven, has the ability to alter the polarity of its elemental powers from fire to cold, electricity, etc.
Mother Magda, Zarzuket, and Markavious are up. Gregor how far did you want to move back?
DM Feral |
With a *POP* Mother Magda, Gregor, and Butyl vanish from the fight.
The fiery raven conjures another series of explosions but Zarzuket and Markavious remain safe within their spheres.
Will: 1d20 ⇒ 12
Zarzuket's spirit reaches out and attempts usurp the beast's body but its will is too strong.
The party minus Zarzuket is up. Folks outside the cavern, assume you made it safely back to the lodge.
Zarzuket "Shade" |
damn that will save must have been super close son of a gun, if I could have gotten that thing we could have won the fight
When it is his turn, Shade will return to his body and ready to lower the sphere after Markavious arrives and is ready to teleport.
DM Feral |
While Zarzuket and Markavious prepare to escape, another series of fiery explosions goes off around them.
Firestorm vs Elves (reflex 24 for half): 18d6 ⇒ (6, 6, 1, 6, 1, 5, 5, 6, 5, 5, 2, 2, 6, 1, 6, 1, 6, 4) = 74
If you fail the save for Firestorm you're also on fire and take 4d6 fire damage on your turn. You can take a full-round action to extinguish the flames.
I don't think that's in danger of dropping either of you so I'll just move along.
A moment later, they vanish from sight as well.
***
Back at the lodge, the singed pathfinders find the cleaning efforts still underway.
What's the plan?
Markavious The Green |
Reflex: 1d20 + 12 ⇒ (8) + 12 = 20
Plan is to heal up, take a long soak and ready myself for tomorrows entertainment.
EDIT: False life for manana 2d10 + 12 ⇒ (7, 10) + 12 = 29, Purchasing a scroll of T-port...You know just in case
DM Feral |
Eliza is none to pleased that the party has returned empty-handed but proves ever the gracious host. She provides the pathfinders with rooms to rest, nourishing food/drink, and a place to bath and dress their wounds.
The following morning, refreshed and renewed, the party departs once again.
Do you plan to teleport back to those caves or go by foot through the Maze of the Open Road again?
Butyl Ithyomsson |
Butyl aches as he gets up in the morning, but he does some stretches and prays for new spells.
I've got a Resist Energy, Communal and a Cold Ice Strike. Anything else I should change in my loadout?
Butyl Ithyomsson |
"A-ha!" Butyl shouts as he jumps into the room, ready for action. Seeing the room empty, he slumps, a bit crestfallen.
I'd like to cast Locate Creature, looking specifically for the elf in the fancy shirt frim before. Range of 880 feet, lasts for 2 hours. Also, remember that I hit everyone with Resist Energy (fire) right before we came in.
-Posted with Wayfinder
Zarzuket "Shade" |
Moonlight jumps in right after Butyl her little voice calling out as well
Prepare to perish evil doers
Shade looking at her both perplexed and dumbfounded for a moment as he looks around the corner and sees nothing shaking his head and waiting for the group to move forward, upon which he will move forward with them.
DM Feral |
With Mother Magda and Gregor out I suppose I'll just move things along.
Mother Magda commands her darling daughter across the chamber. The hideous eidolon obeys only to be interrupted as soon as she steps foot on the bridge.
"That's far enough intruders!" a familiar voice calls out from the darkness ahead. "The Spirit of the Revolution stopped you once before and it will stop you again." A brilliant colorful light once again suddenly fills the chamber. The light emanates from a ring on a man's hand this time, the same swordsman that battled Mother Magda's earth elemental yesterday. At his side is the elf in the powder-blue shirt but the woman that previously wore the ring is absent.
"Spirit of the Revolution, defend us!"
Butyl: 1d20 + 7 ⇒ (5) + 7 = 12
Gregor: 1d20 + 4 ⇒ (4) + 4 = 8
Markavious: 1d20 + 16 ⇒ (1) + 16 = 17
Mother Magda: 1d20 + 9 ⇒ (9) + 9 = 18
Zarzuket: 1d20 + 13 ⇒ (8) + 13 = 21
Swordsman: 1d20 + 1 ⇒ (19) + 1 = 20
Fancy Blue Shirt: 1d20 + 4 ⇒ (6) + 4 = 10
Zarzuket is up.
Markavious The Green |
Markavious centers a Sleet storm on them blocking their view of us.
He then moves to M-19
Butyl Ithyomsson |
"Brace yourselves!"
Blessing of Fervor on everyone. I'm taking the +2's this round.
-Posted with Wayfinder
Butyl Ithyomsson |
Mother will hit herself with resist fire again.
I already hit everybody with Communal Resist Fire before we came in.
DM Feral |
The light yellow is actually an elevated position but you can dimension door up there. The guy on the left isn't a mage, it's the swordsman from before that's wearing the ring currently.
Also that entire area is in a sleet storm so everyone is blind up there.
Gregor chants a prayer, bolstering his martial prowess and then grabbed by Zarzuket a second later. The trio disappear and then reappear in the roost with a *POP*. Undeterred, the swordsman slashes at the unseen threat.
Primary vs Mary: 1d20 + 26 ⇒ (2) + 26 = 28
Miss Chance: 1d100 ⇒ 28
Damage: 1d8 + 11 ⇒ (7) + 11 = 18
Iterative: 1d20 + 21 ⇒ (3) + 21 = 24
Miss Chance: 1d100 ⇒ 72
Damage: 1d8 + 11 ⇒ (6) + 11 = 17
Secondary Iterative: 1d20 + 16 ⇒ (14) + 16 = 30
Miss Chance: 1d100 ⇒ 82
Damage: 1d8 + 11 ⇒ (8) + 11 = 19
From the crevasse the raven-shaped phoenix emerges once again. It quickly conjures a wall of flames to block the bridge and summons a series of explosions across the party's ranks.
Fire Damage vs Mother Magda, Markavious, and Butyl (reflex 24 for half): 18d6 ⇒ (5, 2, 3, 1, 2, 2, 3, 2, 4, 2, 4, 1, 5, 3, 2, 1, 6, 6) = 54
The party minus Zarzuket is up. Keep in mind that the back of the cavern is completely obscured by the sleet storm.
Butyl Ithyomsson |
Reflex: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27
Butyl manages to dodge enough of the flames that his spell protects him from the rest. Seeing that his foe seems to be controlling the phoenix with a ring, Butyl takes a chance and tries to free it from that compulsion.
Step to P26. Cast Suppress Charms and Compulsions on the bird. It's a "harmless" spell, so I don't think he would save against it, but if that's how you interpret it, I'll use my rod to make it Persistent. Taking the +2's from Blessing of Fervor again.