Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

Combat Manager application


Suggestions/House Rules/Homebrew

2,151 to 2,174 of 2,174 << first < prev | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | next > last >>

Quote:


I have actually extracted a lot of 3.5 ed. data from dndtools.eu database. Thousands of spells and feats and some conditions too. I have an import file containing this data if you are interested? You cannot specifically see which data is from which source book until after you have imported the data.

If you are curious, I created the import programmatically from an sqlite database file using Combat Manager source code libraries. It seems that you can remove all your imported custom data (if needed) by deleting the contents of the <user>\AppData\Roaming\Combat Manager folder.

Quote:
Go ahead and link to your data so we can take a look.

Sorry for the delay, I totally forgot this. Here is a link:

https://www.dropbox.com/s/8nxwnsucl9ycuq7/dnd_data_formated.cmx?dl=0


JLendon wrote:

Hello, is there an easy way to transfer all the custom conditions I've made to another copy of Combat Manager (PC)? Also, does the Android app even allow custom conditions?

Also, I noticed that a lot of the teamwork feats from the Adv. Player's Guide are missing; like my favorite...Outflank.

Anyway, thanks for an AWESOME program.

Click the [Combat Manager] Button in the upper left corner and select [Export Custom Data]. Select what you want in the export file. Save it and reverse the process to [Import Custom Data].


Adding a thrown weapon to the attack editor on a customized creature doesn't add up right. For instance, I am using the following setup:

The BAB is +1, STR is +3, Dex is +2, and the monster has weapon focus (dagger). Adding the dagger as a ranged weapon gives the following stats: Dagger +5 (1d4+1/19-20)

Can a thrown weapon even have an extended crit range?

Andoran

The critical range on a weapon remains the same whether it is used in melee or is thrown.

...and you are right that something is wrong with the way CM is calculating the dagger stats.

I tried to replicate what you are seeing and I found that if you set the Ability scores to 10, BAB to 0, and add the dagger as melee and thrown as a base point...and then added STR 16, Dex 14, and Weapon Focus (dagger) one at a time, the Stat sheet, Offense tab in the Monster editor, and the Attack Editor did not always calculate correctly and sometimes they did not match up. In general, the results were usually incorrect more than they were correct.

One of the guys will have to take a look at it.


Yesterday, my iOS version of Combat Manager crashed in the middle of a huge, complex combat and could not be re-opened after that. I lost ALL of my data (which was a big pain in the middle of the combat) and had to uninstall and reinstall the app to get it to work again. I love the app and have never had that happen before (it occurred right after I upgraded to iOS 8). Has anyone else had a similar experience?


Shard Obsidia wrote:

Adding a thrown weapon to the attack editor on a customized creature doesn't add up right. For instance, I am using the following setup:

The BAB is +1, STR is +3, Dex is +2, and the monster has weapon focus (dagger). Adding the dagger as a ranged weapon gives the following stats: Dagger +5 (1d4+1/19-20)

Can a thrown weapon even have an extended crit range?

RedDogMT wrote:

The critical range on a weapon remains the same whether it is used in melee or is thrown.
...and you are right that something is wrong with the way CM is calculating the dagger stats.
I tried to replicate what you are seeing and I found that if you set the Ability scores to 10, BAB to 0, and add the dagger as melee and thrown as a base point...and then added STR 16, Dex 14, and Weapon Focus (dagger) one at a time, the Stat sheet, Offense tab in the Monster editor, and the Attack Editor did not always calculate correctly and sometimes they did not match up. In general, the results were usually incorrect more than they were correct.
One of the guys will have to take a look at it

I took a brief look at this.

Yeah its messed up.
This will take some time to follow all the code. I will try to find some time to fix this soon.


1 person marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber
Technotrooper wrote:
Yesterday, my iOS version of Combat Manager crashed in the middle of a huge, complex combat and could not be re-opened after that. I lost ALL of my data (which was a big pain in the middle of the combat) and had to uninstall and reinstall the app to get it to work again. I love the app and have never had that happen before (it occurred right after I upgraded to iOS 8). Has anyone else had a similar experience?

I'm always terrified of this happening to people, but I hadn't had reports yet. If you see this happening contact me at combatman@kyleolson.com.

Unfortunately iOS makes it difficult for me to send you a test build, or to get files off of the device for testing purposes, but I'll try to see what I can do for you.

Taldor

mine wont even open on ios8


Hi,

I've used combat manager last week and boy did it help.
I was wondering though. Is there a faq or updated wiki? to find some sort of user guide? I've been looking through this thread and found some usefull things. Adding spells and all that.

Also is the pcgen import broken or working?
I exported a .rpgrp file with pcgen.
Importing with CM asks for .cmx files.

When I manualy add (type in the filename) the .rpgrp file I can select it but then CM crashes big time..

Eelco


Pathfinder Card Game Subscriber

First off, I want to say that I love Combat Manager and it has made my life as a GM so much easier - so thanks for all your hard work!

Posting here because I, too, have had troubles opening Combat Manager on my iPad mini since I updated to iOS version 8.02. I was wondering if this was a known issue and an update is in the works, or if reinstalling Combat Manager would help. I'm hesitant to do this, since it seems I'd lose all my files that I've saved over almost two chapters of Rise of the Runelords and a couple of modules. Any advice or insight would be very welcome!

Thanks!


Never mind, I found the right way to import the file..

Eelco


For me, the only way to recover was to uninstall and the re-install the app--losing all of my saved data files in the process.


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber
Technotrooper wrote:
For me, the only way to recover was to uninstall and the re-install the app--losing all of my saved data files in the process.

I'm taking a look at the problem. If you are going to uninstall and reinstall, you can copy all of the files off using the iTunes file interface before hand.


First Off, Kyle, and the team, I must say that I have wished for something of the sort in my dreams! I used to be scared of being a DM, but not with your program! Keep on the good fight!

Snapshot wrote:

The Regex:

_ClassRegexString = "(";
foreach (Rule rule in Rule.Rules.Where(a => (a.Type == "Classes"||a.Type =="Races")))
{
//remove plural from race name - this is for SLA {Dwarven may be incorrect} may need fixed if dwarves ever get a racial SLA
if (rule.Type == "Races")
{
rule.Name = rule.Name.TrimEnd('s');
}
if (!first)
{
_ClassRegexString += "|";
}
first = false;
_ClassRegexString += rule.Name;
}
//Wizard Specialist "as class names"
_ClassRegexString += "|Abjurer|Conjurer|Diviner|Enchanter|Evoker|Illusionist|Necromancer|Transmu ter";
// special SLA names
_ClassRegexString += "|Domain" + "|Bloodline" + "|Arcane School";

_ClassRegexString += ")";

Now, reading this, I saw in the regex (ref post made on the Jul 5, 2014, 08:50 PM), there seems to be a place for wizard specialty school, but also priest domains. When looking into the formatting, I can't seem to have the domain appear like in the NPC's (For reference, in the Death Priest, spells Prepared).

I'd like to be able to add that to my PC'S, same thing for the specialist.

Any tips?


Sir_Wigefield wrote:

First Off, Kyle, and the team, I must say that I have wished for something of the sort in my dreams! I used to be scared of being a DM, but not with your program! Keep on the good fight!

...

Now, reading this, I saw in the regex (ref post made on the Jul 5, 2014, 08:50 PM), there seems to be a place for wizard specialty school, but also priest domains. When looking into the formatting, I can't seem to have the domain appear like in the NPC's (For reference, in the Death Priest, spells Prepared).

I'd like to be able to add that to my PC'S, same thing for the specialist.

Any tips?

Just to make sure I understand. You want the following for your character correct?

Domain: Death, Magic
Opposition Schools: Evocation, Necromancy

if this is what you want, the code listed has nothing to do with this.
It is a field kyle does not have in the monster editor. It has to be manually input into the monster file.
If this is what you want I can explain how to do it until Kyle adds it to the monster editor {hint, hint}. If this is not what you want give a good example for me to work with.


You are totally right, thats exactly what I was looking for!

Since my party is very magically inclined, having this sort of info make my life easier!!!


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber
Sir_Wigefield wrote:

You are totally right, thats exactly what I was looking for!

Since my party is very magically inclined, having this sort of info make my life easier!!!

There's two things to fix here. There is a Spell Domains field in the database and Monster objects. It's missing in the monster editor, and doesn't import properly from HeroLab. I'll see what I can do.


Kyle Olson wrote:
There's two things to fix here. There is a Spell Domains field in the database and Monster objects. It's missing in the monster editor, and doesn't import properly from HeroLab. I'll see what I can do.

Just for some info, I am entering directly the info in CM on the PC and not using Herolab or any other kind of program. Your app is more then sufficient, why go get something else? :)


Mine former laptop became unusable, but luckily I saved the hard drive turning it into an extrernal hd.
In the new laptop I installed the last version of CM. Is there a way to retrieve mine custom NPCs from the old files?


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber
T.A.U. wrote:

Mine former laptop became unusable, but luckily I saved the hard drive turning it into an extrernal hd.

In the new laptop I installed the last version of CM. Is there a way to retrieve mine custom NPCs from the old files?

1) Copy all of your .cmpt files from the old machine

2) Copy everything from the "c:\users\<youruser>\AppData\Roaming\Combat Manager" from the old machine to the new machine.

The will usually work.

Silver Crusade

Kyle, I really like the effort you put into this application. I noticed one bug right away and one enhancement that would be huge.

The bug happens when I select Hippogriff (but I'm guessing that it's a much more widespread type of issue), choose Young template, and then attempt to copy the resulting text from the bottom to the top. The application blows up once the highlighted text reaches to the top of the stat block.

The enhancement that would be awesome to have is a set of checkboxes near the stat block to turn on/off the various sections of the stat block. For instance, for PFS games, I do not need the full description nor the ecology sections and these just waste a lot of space on pages that I'd print out.

What I'd also love is the option to be able to copy the stat block exactly as it is (including it's look/feel) and put it into a multipage document with all the stat blocks that I need to save and/or print out. The problem with copy/paste is that the formatting doesn't quite copy over correctly.

Thanks!


Kyle Olson wrote:
The will usually work.

Many thanks, it worked very well!

Andoran

You've done a wonderful job with this program. Thank you. Any word on a new update coming soon? I'd enjoy hearing about what material you're thinking about putting inside.

Also, how difficult would it be to implement a feature to add class levels to existing creatures be in practice? I'm afraid I'm pretty terrible at programming, so it's just a question out of curiosity. Thanks for the all of the hard work.


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber
TwiceGreat wrote:

You've done a wonderful job with this program. Thank you. Any word on a new update coming soon? I'd enjoy hearing about what material you're thinking about putting inside.

Also, how difficult would it be to implement a feature to add class levels to existing creatures be in practice? I'm afraid I'm pretty terrible at programming, so it's just a question out of curiosity. Thanks for the all of the hard work.

I'd love to do class levels, but it's out of the scope of what I can reasonably accomplish. There are certainly some more class-related features I can add if I put my mind to it.

2,151 to 2,174 of 2,174 << first < prev | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | next > last >>
Paizo / Messageboards / Paizo Publishing / Pathfinder® / Pathfinder RPG / Suggestions/House Rules/Homebrew / Combat Manager application All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.