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Dear Mister Jacobs,

So when you said beyond a Heretic, do you mean like apostate or something else?

Also would they be considered a FORMER Hellknight if they hadn't embraced the Elder Mythos ideology? (I apologize for making this a two question post but I needed clarification on both.)


Glad to see this thread is alive once again!

I saw that you mentioned Nocticula's possible redemption/ascension would be a big standalone adventure rather than an Adventure Path now, does that change mean we're closer to seeing it finally happen?


James Jacobs wrote:

So no... there's not anything I'm comfortable discussing in public about specific elements of the game or the setting that I wish had been done differently.

Okay, that makes sense. Thank you.

Then let me narrow this down: what in your personal creative process has changed since the dawn of Pathfinder? Not asking for specifics of what's good or bad that you created. More like, if you could go back and give advice to the James Jacobs who was working on PFRPG in 2008, what advice about the /process/ would you give?

Doug M.


Have you seen Annihilation yet?

Paizo Employee Creative Director

3 people marked this as a favorite.
Thomas Seitz wrote:

Dear Mister Jacobs,

So when you said beyond a Heretic, do you mean like apostate or something else?

Also would they be considered a FORMER Hellknight if they hadn't embraced the Elder Mythos ideology? (I apologize for making this a two question post but I needed clarification on both.)

A heretic still gets spells from their deity if they're a cleric, and follows some shred or permutation of that deity/religion in a weird and unorthodox way, but still worships. The Elder Mythos is so anti-law/order that you aren't even a heretic if you try to worship them and still be a Hellknight.

Anything that makes you not follow the law and rules makes you a former Hellknight.

Paizo Employee Creative Director

Desril wrote:

Glad to see this thread is alive once again!

I saw that you mentioned Nocticula's possible redemption/ascension would be a big standalone adventure rather than an Adventure Path now, does that change mean we're closer to seeing it finally happen?

No, alas.

It's probably not gonna even be an adventure at this point, alas. It'll probably happen quietly and behind the scenes.

Paizo Employee Creative Director

2 people marked this as a favorite.
Douglas Muir 406 wrote:
James Jacobs wrote:

So no... there's not anything I'm comfortable discussing in public about specific elements of the game or the setting that I wish had been done differently.

Okay, that makes sense. Thank you.

Then let me narrow this down: what in your personal creative process has changed since the dawn of Pathfinder? Not asking for specifics of what's good or bad that you created. More like, if you could go back and give advice to the James Jacobs who was working on PFRPG in 2008, what advice about the /process/ would you give?

Doug M.

That's a decade of work. I can't sum that up quickly, but the most important change is the constant pursuit to make the game more open, diverse, and welcoming to as many players as possible while still presenting compelling and often edgy stories.

If I were to give advice to the 2008 James Jacobs, it would be "Lose weight now, not later."

Paizo Employee Creative Director

5 people marked this as a favorite.
Zhangar wrote:
Have you seen Annihilation yet?

Yes. It's my favorite movie of the year, and it's gonna be a tough one dethroning it from that position. I'll be seeing it again at some point in the next few days. It's nothing less than a masterpiece.


James Jacobs wrote:
Desril wrote:

Glad to see this thread is alive once again!

I saw that you mentioned Nocticula's possible redemption/ascension would be a big standalone adventure rather than an Adventure Path now, does that change mean we're closer to seeing it finally happen?

No, alas.

It's probably not gonna even be an adventure at this point, alas. It'll probably happen quietly and behind the scenes.

Ah, that's unfortunate, I've been looking forward to that adventure for 5 years now. Still, I'd love to see it happen in general, even if it's behind the scenes!

Dark Archive

Hi Mr. Jacobs,

In what religion did most of the Lawful Evil divine spell casters that served Aroden end up after he died?

Thanks.

Paizo Employee Creative Director

4 people marked this as a favorite.
Creon Vizcarra wrote:

Hi Mr. Jacobs,

In what religion did most of the Lawful Evil divine spell casters that served Aroden end up after he died?

Thanks.

Asmodeus. As did a fair number of his lawful neutral ones and some of his lawful good ones. Turns out that not everyone is able to withstand the devastation of their deity's death and come out the other side a good person.


James Jacobs wrote:

I've not read "People of the Wastes" so I have no idea what a "nail of blood" is or does; I suggest asking this question in the "People of the Wastes" product thread so folks can FAQ it and so you can get feedback from those who have read the book and perhaps from its authors or developers.

Just a general comment on the Product Discussion threads: it's not possible to mark a post on those threads as being FAQ-worthy.

So either one has has to post on the specific Product Discussion thread and hope that the relevant designer/developer notices and answers it (which is increasingly unlikely the older the product is), or start up a new thread - most likely in the Rules Question sub-forum unless it's lore-related - and hope that eventually enough interest is garnered that the designers answer it in the official FAQ.

(And I still haven't figured out the precise method used by Paizo to decide which rules questions get answered. Is it the number of people who hit the OP's FAQ button, the number of people who post in the thread agreeing that it needs a FAQ, or the number of people who post in the thread and hit their own post's FAQ button?)

Paizo Employee Creative Director

4 people marked this as a favorite.
Bellona wrote:
James Jacobs wrote:

I've not read "People of the Wastes" so I have no idea what a "nail of blood" is or does; I suggest asking this question in the "People of the Wastes" product thread so folks can FAQ it and so you can get feedback from those who have read the book and perhaps from its authors or developers.

Just a general comment on the Product Discussion threads: it's not possible to mark a post on those threads as being FAQ-worthy.

So either one has has to post on the specific Product Discussion thread and hope that the relevant designer/developer notices and answers it (which is increasingly unlikely the older the product is), or start up a new thread - most likely in the Rules Question sub-forum unless it's lore-related - and hope that eventually enough interest is garnered that the designers answer it in the official FAQ.

(And I still haven't figured out the precise method used by Paizo to decide which rules questions get answered. Is it the number of people who hit the OP's FAQ button, the number of people who post in the thread agreeing that it needs a FAQ, or the number of people who post in the thread and hit their own post's FAQ button?)

Then post in the thread that seems most appropriate for your question, I guess. This thread is not the right place for rules questions, because I don't answer rules questions for the reasons I've already cited.

AND it's why I think that folks need to re-train to consult their GM first. The GM for your table should always be the first place to go for questions, since your GM has a vested interest in making sure the rule interpretations that work best for that table are cleared up. If your GM isn't comfortable answering rules questions or if you're the GM or both, then the best bet is to ask around on the forums for advice from others and to simply make decisions; let your players know that if a decision ends up being the wrong one that as the GM you can adjust as needed.

The game is meant to be fun to play, and as something for you and your friends to share stories and create stories together. Don't let the rules get in the way of that, and don't worry about being "wrong" if it's fun.


Does Treerazer's Blackaxe count as adamantine for purposes of DR and/or hardness?


Have you ever seen Overlord? Short version: a MMORPG player sticks around for the game's final minutes...then finds himself stuck in the game. He's L100 in a world where 30 is considered legendary, and almost everyone else isn't even 20; the only characters who have a chance against him are his own loyal minions. The series is titled such for a reason. Would you be interested?

Paizo Employee Creative Director

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Dragon78 wrote:
Does Treerazer's Blackaxe count as adamantine for purposes of DR and/or hardness?

It's not made of it, but it does if it's got the enhancement bonus to let it count.

Paizo Employee Creative Director

AlgaeNymph wrote:
Have you ever seen Overlord? Short version: a MMORPG player sticks around for the game's final minutes...then finds himself stuck in the game. He's L100 in a world where 30 is considered legendary, and almost everyone else isn't even 20; the only characters who have a chance against him are his own loyal minions. The series is titled such for a reason. Would you be interested?

Haven't seen it. I barely watch any anime at all, though, so not really interested.


OSR gaming delivers a rather different tabletop experience from PFRPG. Do you see anything good/fun/useful there?

(Personal answer: overall I prefer PFRPG, but OSR allows for a higher level of pure wackiness, and that can be crazy fun sometimes.)


Hi JJ, I wanted to ask a simple question.

If I cast a spell like Planar Binding, if the outsider were to die, would the body remain?

I ask this question because in the summoning spells it says clearly that if the creature reaches zero it is instantly sent back, while the calling spells do not say anything about the body.

I also ask this to know a necromancer, in case, he could use the corpse to animate it (with animate dead) or cast "create undead" using the corpse of the outside.

Thanks in advance


Have you seen Veronica on Netflix Yet?

If so what did you think of It?

If not I highly recommend it.


Have you watched Ravenous on Netflix? It is a zombie movie...different from wendigo movie by the same name

Paizo Employee Creative Director

2 people marked this as a favorite.
Douglas Muir 406 wrote:

OSR gaming delivers a rather different tabletop experience from PFRPG. Do you see anything good/fun/useful there?

(Personal answer: overall I prefer PFRPG, but OSR allows for a higher level of pure wackiness, and that can be crazy fun sometimes.)

Diversity in games is good for gaming.

Paizo Employee Creative Director

1 person marked this as a favorite.
Nexo wrote:

Hi JJ, I wanted to ask a simple question.

If I cast a spell like Planar Binding, if the outsider were to die, would the body remain?

I ask this question because in the summoning spells it says clearly that if the creature reaches zero it is instantly sent back, while the calling spells do not say anything about the body.

I also ask this to know a necromancer, in case, he could use the corpse to animate it (with animate dead) or cast "create undead" using the corpse of the outside.

Thanks in advance

Yes the body remains.

Paizo Employee Creative Director

Selene Spires wrote:

Have you seen Veronica on Netflix Yet?

If so what did you think of It?

If not I highly recommend it.

I haven't. I've added it to the watchlist and will maybe watch it some day.

Paizo Employee Creative Director

Selene Spires wrote:
Have you watched Ravenous on Netflix? It is a zombie movie...different from wendigo movie by the same name

I haven't yet.


Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

So, I just saw Annihilation (wonderful movie, everyone in the peanut gallery should go give it a shot), and my question:

Spoiler:
Which of Lena's doomed teammates did you find the most interesting?


James Jacobs wrote:
Nexo wrote:

Hi JJ, I wanted to ask a simple question.

If I cast a spell like Planar Binding, if the outsider were to die, would the body remain?

I ask this question because in the summoning spells it says clearly that if the creature reaches zero it is instantly sent back, while the calling spells do not say anything about the body.

I also ask this to know a necromancer, in case, he could use the corpse to animate it (with animate dead) or cast "create undead" using the corpse of the outside.

Thanks in advance

Yes the body remains.

forgive me, but I read about the Mummy's Mask adventure, in the sixth book of the Adventure Path, called "The Pyramid of the Sky Pharaoh" (pag 71), there is a paragraph that questions your answer.

------------------------------------------
Upon an outsider's destruction - whether it be a petitioner aturally merging with a plane or the violent destruction of another planar native - its quintessence returns to its home plane. This transference of energies might be an immediate or a gradual process, depending on where the being's existence ended. Beings of specific alignments destroyed away from their home planes have their energy released into the multiverse. While such energy gravitates toward the properly aligned plane, more often then not it becomes lost in the Maelstrom. In the cases of those whose existence as an outsider ends on a plane of matching alignment, its quintessence infuses the plane in a manner similar to corpses on the Material Plane returning their nutrients to the soil. In this way, the plane is supplied with new quintessence, along with new ideas and beliefs from the evolving multiplanar zeitgeist.
------------------------------------------

Whereas the outsiders have no duality of body and soul (so it is written on the Bestiary 1).

Taking the quoted paragraph would seem to imply that the body of the exterior does not remain after their death.

Is it just my impression or does the paragraph mentioned question your answer?


Hey ya James I have a question for ya well more of a clarification needed as I have a couple possible answers.

Previous thread: Hardness of Silkweave?

So I am currently making a character in Pathfinder that wears a Spider-silk Bodysuit

Looking in The special materials section the closest thing I can find that matches the description of Spider-silk is Silkweave

Unfortunately in both there and Damaging and breaking objects there is nothing stating a Hardness of Silkweave armors or things made of Alchemically treated spider silk.

Answer 1: Zarius Stated: I'd fall back to the hardness/HP of leather or cloth. There's a 3pp (Silk, Aranea) that has stats, though... 5 HP per inch, 0 hardness. Which is fair, since it's 2.5x the HP of cloth, but easier to damage than leather.

Answer 2: Dark Midian Stated: The trouble though is that it specifically says that silkweave is super durable. I would also recommend going with the rules for leather for the hardness and HP.

With a further Reply from Graystone: I'd go a bit further than that once you take into account the price of the armor [850gp]: for me that puts it up there with Darkleaf Cloth [750gp + armor cost] and that's 20 hit points per inch of thickness and hardness 10. Note that the description of darkleaf says it's "tough as cured hide", and hide has 5hp/inch and 2 hardness so the number are greatly skewed towards the special materials.

So my question I guess is Which of these if Either are correct for the hardness of Silkweave and or Spider-Silk Bodysuit? Thanks for your time!

Paizo Employee Creative Director

3 people marked this as a favorite.
Cole Deschain wrote:

So, I just saw Annihilation (wonderful movie, everyone in the peanut gallery should go give it a shot), and my question:

** spoiler omitted **

It's hard to approach that without involving the book for me...

Spoiler:
In the novel, none of the characters have names or really even physical descriptions. They're all women, and referred to only by their job; the biologist, the psychologist, the physicist, etc. The book is told from the biologist's viewpoint and I think that the psychologist is the most interesting of her teammates there.

In the movie, she's less interesting due to some changes between the book and the movie. In the movie, I think the physicist is the most interesting of her teammates due to the theory about super-refraction she comes up with, if nothing else.

Paizo Employee Creative Director

4 people marked this as a favorite.
Nexo wrote:
James Jacobs wrote:
Nexo wrote:

Hi JJ, I wanted to ask a simple question.

If I cast a spell like Planar Binding, if the outsider were to die, would the body remain?

I ask this question because in the summoning spells it says clearly that if the creature reaches zero it is instantly sent back, while the calling spells do not say anything about the body.

I also ask this to know a necromancer, in case, he could use the corpse to animate it (with animate dead) or cast "create undead" using the corpse of the outside.

Thanks in advance

Yes the body remains.

forgive me, but I read about the Mummy's Mask adventure, in the sixth book of the Adventure Path, called "The Pyramid of the Sky Pharaoh" (pag 71), there is a paragraph that questions your answer.

------------------------------------------
Upon an outsider's destruction - whether it be a petitioner aturally merging with a plane or the violent destruction of another planar native - its quintessence returns to its home plane. This transference of energies might be an immediate or a gradual process, depending on where the being's existence ended. Beings of specific alignments destroyed away from their home planes have their energy released into the multiverse. While such energy gravitates toward the properly aligned plane, more often then not it becomes lost in the Maelstrom. In the cases of those whose existence as an outsider ends on a plane of matching alignment, its quintessence infuses the plane in a manner similar to corpses on the Material Plane returning their nutrients to the soil. In this way, the plane is supplied with new quintessence, along with new ideas and beliefs from the evolving multiplanar zeitgeist.
------------------------------------------

Whereas the outsiders have no duality of body and soul (so it is written on the Bestiary 1).

Taking the quoted paragraph would seem to imply that the body of the exterior does not remain after their death.

Is it just my impression or does the...

That's talking mostly about what happens to an outsider when it dies on an outer plane, where the quintessence that makes up its body can revert back to the land in an analogous way to how creatures on the Material Plane rot and decay and go back to the land. How FAST this happens vaires. It might take eons. It might be instant, as in the case of outsiders like balors that have death throes.

This topic is discussed in more detail in Planar Adventures, which reprints and clarifies much of the article you quote (which has some holes in it; particularly in discussing what happens when a soul is sent somewhere other than the outer planes—there are deities on the elemental planes and Shadow plane and Material Plane and most other planes with the exception of the energy planes after all).

Paizo Employee Creative Director

2 people marked this as a favorite.
Oyabun_Kyuubi wrote:

Hey ya James I have a question for ya well more of a clarification needed as I have a couple possible answers.

Previous thread: Hardness of Silkweave?

So I am currently making a character in Pathfinder that wears a Spider-silk Bodysuit

Looking in The special materials section the closest thing I can find that matches the description of Spider-silk is Silkweave

Unfortunately in both there and Damaging and breaking objects there is nothing stating a Hardness of Silkweave armors or things made of Alchemically treated spider silk.

Answer 1: Zarius Stated: I'd fall back to the hardness/HP of leather or cloth. There's a 3pp (Silk, Aranea) that has stats, though... 5 HP per inch, 0 hardness. Which is fair, since it's 2.5x the HP of cloth, but easier to damage than leather.

Answer 2: Dark Midian Stated: The trouble though is that it specifically says that silkweave is super durable. I would also recommend going with the rules for leather for the hardness and HP.

With a further Reply from Graystone: I'd go a bit further than that once you take into account the price of the armor [850gp]: for me that puts it up there with Darkleaf Cloth [750gp + armor cost] and that's 20 hit points per inch of thickness and hardness 10. Note that the description of darkleaf says it's "tough as cured hide", and hide has 5hp/inch and 2 hardness so the number are greatly skewed towards the special materials.

So my question I guess is Which of these if Either are correct for the hardness of Silkweave and or Spider-Silk Bodysuit? Thanks for your time!

Please don't make simple questions into complicated walls of text.

And beyond this, this is a rules question and should be asked in the rules forum. I'm honestly not even sure what "silkweave" is or where you're getting it from or what the "previous thread" is that you're talking about. Remember, I interact with literally tens of thousands of questions here, and generally do so with a "fire and forget" mentality. I don't memorize this thread's contents.

So... My response:

Ask questions simply, cite what book you're talking about it it's not the Core Rulebook, and ask rules questions on the proper forums where you can FAQ the questions.


James Jacobs wrote:
Oyabun_Kyuubi wrote:

Hey ya James I have a question for ya well more of a clarification needed as I have a couple possible answers.

Previous thread: Hardness of Silkweave?

So I am currently making a character in Pathfinder that wears a Spider-silk Bodysuit

Looking in The special materials section the closest thing I can find that matches the description of Spider-silk is Silkweave

Unfortunately in both there and Damaging and breaking objects there is nothing stating a Hardness of Silkweave armors or things made of Alchemically treated spider silk.

Answer 1: Zarius Stated: I'd fall back to the hardness/HP of leather or cloth. There's a 3pp (Silk, Aranea) that has stats, though... 5 HP per inch, 0 hardness. Which is fair, since it's 2.5x the HP of cloth, but easier to damage than leather.

Answer 2: Dark Midian Stated: The trouble though is that it specifically says that silkweave is super durable. I would also recommend going with the rules for leather for the hardness and HP.

With a further Reply from Graystone: I'd go a bit further than that once you take into account the price of the armor [850gp]: for me that puts it up there with Darkleaf Cloth [750gp + armor cost] and that's 20 hit points per inch of thickness and hardness 10. Note that the description of darkleaf says it's "tough as cured hide", and hide has 5hp/inch and 2 hardness so the number are greatly skewed towards the special materials.

So my question I guess is Which of these if Either are correct for the hardness of Silkweave and or Spider-Silk Bodysuit? Thanks for your time!

Please don't make simple questions into complicated walls of text.

And beyond this, this is a rules question and should be asked in the rules forum. I'm honestly not even sure what "silkweave" is or where you're getting it from or what the "previous thread" is that you're talking about. Remember, I interact with literally tens of thousands of questions here, and generally do so with a "fire and forget" mentality. I don't memorize...

My apologies i was linked to here by my thread in the rules forum. Sorry for bothering.


Is Rovagug older than Pharasma?

Lantern Lodge

If you found yourself appearing in Golarion's past, before a world changing event (that you are familiar with) is to occur.

Would you use your knowledge to intervene?

Paizo Employee Creative Director

1 person marked this as a favorite.
bixnoodles wrote:
Is Rovagug older than Pharasma?

Unrevealed.

Paizo Employee Creative Director

Secane wrote:

If you found yourself appearing in Golarion's past, before a world changing event (that you are familiar with) is to occur.

Would you use your knowledge to intervene?

No.


Dear Mister Jacobs,

Do you think it's way to funny to keep laughing at the same in game joke for 6 years?

Paizo Employee Creative Director

6 people marked this as a favorite.
Thomas Seitz wrote:

Dear Mister Jacobs,

Do you think it's way to funny to keep laughing at the same in game joke for 6 years?

Nope. Some things are forever funny.


Did you ever watch the Twilight Zone and/or Outer Limits? If so any favorite episodes?


How do you feel about the new website design?


Dear Mr. Jacobs.
I am trying to homebrew a system to deal with currency weight. I thought the idea of arcane marked gems regulated by the church of Abadar for large currency denominations. Do you think the church would have the ability to make a permanent arcane mark on a huge amount of gemstones of varying values (fraud protection and value authentification), and the ability to regulate it?


Are there still plans for a Test of the Starstone AP?

Paizo Employee Creative Director

1 person marked this as a favorite.
Dragon78 wrote:
Did you ever watch the Twilight Zone and/or Outer Limits? If so any favorite episodes?

I did and still do periodically. No favorites though.

Paizo Employee Creative Director

1 person marked this as a favorite.
bixnoodles wrote:
How do you feel about the new website design?

Glad and thankful.

Paizo Employee Creative Director

2 people marked this as a favorite.
The Minis Maniac wrote:

Dear Mr. Jacobs.

I am trying to homebrew a system to deal with currency weight. I thought the idea of arcane marked gems regulated by the church of Abadar for large currency denominations. Do you think the church would have the ability to make a permanent arcane mark on a huge amount of gemstones of varying values (fraud protection and value authentification), and the ability to regulate it?

I do think that's possible, but it's also important to keep in mind that some things overcomplicate game play.

Paizo Employee Creative Director

3 people marked this as a favorite.
Kaladin_Stormblessed wrote:
Are there still plans for a Test of the Starstone AP?

Maybe. Doesn't have to be an Adventure Path though. And might not ever happen. We'll see.


What alignment would you say Shimye-Magalla is?


1 person marked this as a favorite.

What is the favoured weapon of Shimye-Magalla?


Hi Mr. Jacobs

i've a question about "Immediate Actions"

a creature flat-footed cannot takes immediate action, cause it cannot "react to a blow".

so a creature has to be able to "see" an enemy to beneficiate from an immediate action?

for example:

>No surprise/first round<

a rogue using stealth (beating the mage perception) shoot a dart from his crossbow to the mage for a sneak attack

would the mage be allowed to use "Emergency Force Sphere" to interrupt the attack?

Thank you, and keep up with the great work!


James Jacobs wrote:
Secane wrote:

If you found yourself appearing in Golarion's past, before a world changing event (that you are familiar with) is to occur.

Would you use your knowledge to intervene?

No.

Because...?

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