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James Jacobs wrote:
Kevin Mack wrote:

So this was brought up in another thread but is there any possibility of full blown deities being given stats in the near or far future. Or Paizo making rules for stating full deities?

Thread in question is this one here

Stats for gods

If Mythic Adventures goes over really well, and if folks love it enough to want another ramping up of the power level as an option, the next step up from Mythic Adventures being Deific Adventures makes a fair amount of sense.

So this means a chance of all the Golarion gods being statted up?


James Jacobs wrote:
Suz wrote:

Hey JJ,

I was just curious if there is ever going to be a reprint of Elves of Golarion or Cheliax Empire of Devils?

Trying to get my hands on a copy under $100

We currently have no plans to reprint them. In fact, the logistics of reprinting a 32 page product more or less ensures that they'll probably never be reprinted in that format.

What about updating these books to the new format and adding new content?

Scarab Sages

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
James Jacobs wrote:
ShadowFighter88 wrote:
James Jacobs wrote:
Haladir wrote:
Just a comment: I like the sketch of Mythic Kyra in the playtest document. Is this the first piece of Kyra artwork depicting her with her hair down?
Nope.
Are you referring to this bathhouse picture, or is there another one?
That's the one.

Will we see a Picture like this for all 7 Runelords (Plus maybe Xin?) back in Thassilon? Cause that'd be awesome.

As for "Deific Adventures" One of the things I like best about Golarion is that the Gods don't have stats, they can be killed, but not by PCs. So I probably wouldn't use Deific Adventures if it came out.


Hi James Jacobs, can you help me telling me Trudd (dwarven deity of Strenght) subdomains? Thank you

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JMD031 wrote:
What about updating these books to the new format and adding new content?

That would certainly be my hope, to see 64 (or more!) page versions of the books for Cheliax, Andoran, Taldor, Qadira and Osirion, going far more into depth, and including one sample 'starter town' or city for each.

I kind of understand why Ustalav and the Shackles and the Mwangi Expanse needed larger books to cover them than the original five Inner Sea starting points, since each of them represents a different 'theme,' (such as Ravenloft-y gothic horror, for Ustalav), but I also would love to see more about the original five nations at the core of the Inner Sea mini-setting (and the basis for the five original Pathfinder Society factions).

There's fairly huge setting assumptions that have barely been touched, such as the un-intuitive, and therefore intriguing, circumstances of the church of Asmodeus being misogynistic, and yet the places where his faith is ascendent (such as Korvosa and Cheliax) being run by powerful women.

The 32 page Empire of Devils felt like a teaser to tide one over until the real treatment came along, which has been kind of a while now...

I suspect the races could also benefit from a more thorough treatment, pinning down exactly which ways the Elves, Dwarves, Gnomes and Halflings of Golarion are 'not your father's Elves, Dwarves, Gnomes and Halflings.' (And in which ways they are, so no one is left wondering whether or not their elven character sleeps or not...)

Any chance of that James, bigger books on the Inner Sea nations, or of the core races?

Along with the 'Sandpoint Hardcover' you may have mentioned as a dream for future days (if I'm not totally fantasizing that...), I'd love to see some more in-depth treatments of various subjects!

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James,

I'm considering making a dwarven Dawnflower Dervish bard for PFS. Would that joke get old too fast, or do you think the hilarity would be sustainable?

Paizo Employee Creative Director

Zarkin Frood wrote:
James Jacobs wrote:
Zarkin Frood wrote:

You have said that the thassilonian specialization cannot use focused schools, but i might just make an exception for my stating of Sorshen for my continuation of CotCT campaign. I find the idea of the Force of Will ability still getting the PC's with high will saves puts a pleasing evil GM smile on my face, such as our wizard making his will save but having a precious wish spell used for her benefit via a dominate effect.

Do you think it is too much to change it in such a way? I find that given the centuries since Sorshen and the original seven runelords assassinated Emperor Xin they have had ample time to delve deeply into and modify the original teaching Xin laid out when he first laid the groundwork for thassilons magic. Since she would not able to change to a focused school after she chose it after coming under Xin's tutelage, i am personally thinking of an artifact of her own construction enabling her to somehow shift to the contoller school or other enchantment focused schools. Thoughts? Comment?

What do you mean by "focused schools?"
The Focused Arcane Schools from the APG, such as admixture, controller,counterspell schools.

Ah; gotcha. No, the runelords are not members of those schools. That goes against the theme, which is each runelord is a single-classed wizard specialist of one of the seven Thassilonian schools. In fact, I wouldn't be surprised to decide (heh) that the focused schools were not even invented back in Thassilonian times, and that they were developed much more recently—perhaps in ancient Osirion.

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The NPC wrote:

Mr. James Jacobs,

In the final mythic book will there be any ability or way for a character or creature to change their creature type? For example from humanoid to outsider.

Perhaps. There are already ways for characters to do that, after all... such as by becoming a 20th level monk.

Paizo Employee Creative Director

Diego Rossi wrote:

A question about "diminished spellcasting" and cantrips (not only for the magus but any archetype with that limitation):

PRD wrote:
Diminished Spellcasting: A soul forger casts one fewer spell of each level than normal. If this reduces the number to 0, he may cast spells of that level only if his Intelligence allows bonus spells of that level.

RAW I think it applies to cantrips too but I would like to ask my GM (I am the player in this instance) if he would remove the drawback from cantrips. You think that it would weaken the drawback in a significant way? Maybe I am a bit greedy as the magus get more cantrips than a wizard.

About cantrips, beside having all the spell levels having the same number of spells, there is any reason why clerics, druids and wizards should have less cantrips than bards and magi?

During Pathfinder development you have thought about giving extra cantrips to spellcasters, based on the appropriate characteristic?

As you can guess I like them, not for the power but for the ability do do minor magic tricks that make life easier. For me the idea that the wizard will be reading using a light spell instead of straining his eyes using a candle or use prestidigitation to do the house cores seem only right.

Doesn't apply to cantrips. Cantrips should not be considered "spells" in cases like this. After all, one less than "at will" is still "at will."

In fact, I think that cantrips should be pulled back ENTIRELY from being classified as spells, bu that's more like a 2nd edition change than anything else.

Bards have more cantrips because they're more about that type of magic than clerics or wizards and the rest. Magi have more cantrips pretty much only because they have the same spell progression as bards—no other reason. It's against design philosophy to tinker with established spell progressions.

We never considered giving extra cantrips to spellcasters based on characteristic. The fact that they are a very limited resource is a big part of how you define your character in those early levels.

Paizo Employee Creative Director

Kevin Mack wrote:
James Jacobs wrote:
Kevin Mack wrote:

So this was brought up in another thread but is there any possibility of full blown deities being given stats in the near or far future. Or Paizo making rules for stating full deities?

Thread in question is this one here

Stats for gods

If Mythic Adventures goes over really well, and if folks love it enough to want another ramping up of the power level as an option, the next step up from Mythic Adventures being Deific Adventures makes a fair amount of sense.
So this means a chance of all the Golarion gods being statted up?

If, some day in the future, we decide to publish an expansion to the game that allows players to play full on deities (not just demigods), then yes, we'd likely stat up the gods. In a case like this, my preference would be to develop a pretty drastically different system though; one that allows "translation" from the core/mythic game but not relatively easy translation, so that you wouldn't really be able to effectively fight a god even with a mythic character, and so that the game gets SIMPLER at the deity level rather then progressively more complex.

Paizo Employee Creative Director

JMD031 wrote:
James Jacobs wrote:
Suz wrote:

Hey JJ,

I was just curious if there is ever going to be a reprint of Elves of Golarion or Cheliax Empire of Devils?

Trying to get my hands on a copy under $100

We currently have no plans to reprint them. In fact, the logistics of reprinting a 32 page product more or less ensures that they'll probably never be reprinted in that format.
What about updating these books to the new format and adding new content?

Updating the books to a larger format and adding new content is absolutely a possibility, especially the larger they get. There's a catcth-22 there though... the larger they get, the longer it'll take before we "reprint them." We have no plans to do this at this time, though.

Paizo Employee Creative Director

Stratagemini wrote:
James Jacobs wrote:
ShadowFighter88 wrote:
James Jacobs wrote:
Haladir wrote:
Just a comment: I like the sketch of Mythic Kyra in the playtest document. Is this the first piece of Kyra artwork depicting her with her hair down?
Nope.
Are you referring to this bathhouse picture, or is there another one?
That's the one.

Will we see a Picture like this for all 7 Runelords (Plus maybe Xin?) back in Thassilon? Cause that'd be awesome.

As for "Deific Adventures" One of the things I like best about Golarion is that the Gods don't have stats, they can be killed, but not by PCs. So I probably wouldn't use Deific Adventures if it came out.

Not officially, since the Runelords aren't into each other enough to be caught in the same room, much less bathing together.

As for a "Deific Adventures," by "quarantining" that information in a book, it makes it easy for GMs to decide not to use it if they don't want to. As with Mythic Adventures, really. Or the Advanced Player's Guide. Or any hardcover.

Paizo Employee Creative Director

emacleric wrote:
Hi James Jacobs, can you help me telling me Trudd (dwarven deity of Strenght) subdomains? Thank you

I'll see if I can get around to adding that info to the other thread once I'm back at work tomorrow. The dwarf deities are pretty much the deities of Golarion that I know the least about, and have the least number of books handy here at home to research, and I'm currently too lazy to download the PDF to my computer, and so on and so on.

Paizo Employee Creative Director

Jiggy wrote:

James,

I'm considering making a dwarven Dawnflower Dervish bard for PFS. Would that joke get old too fast, or do you think the hilarity would be sustainable?

For me, the joke's already old.

Making a character as a joke is not the right reason to make a character, particularly in a massively multiplayer offline roleplaying game. Because you'll be playing the game with other players, many of whom do not take the game as a joke and are serious about their characters. It's disrespectful and downright rude to other players to make joke characters, because it implies that their characters are jokes too.

Remember, in Pathfinder Society, there's really only one continuity that matters—and that's the personal continuity for each player. And when a joke character enters that continuity, it can be frustrating, annoying, distracting, and unfortunate. In the same way that, for a LOT of Star Wars fans, the addition of Jar Jar to the continuity was unwanted.

Don't be a Jar Jar—don't make joke characters.

(NOTE: I'm not saying that a dwarven Dawnflower Dervish bard HAS to be a joke character... but it's a character build that's going to be taken as a joke by a lot of people when they first learn about it regardless of how many roleplaying muscles you put into the character. In a private, home campaign, you have the opportunity to build that character into something serious over the course of many shared sessions, but in Pathfinder Society, that character is a "brand new character" where your previous roleplaying triumphs are irrelevant to the other 3 to 6 players at the table who've never heard of your character before...)

Scarab Sages

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

So, the Aasimar Feat Celestial Servant from the ARG states:

Celestial Servant:

Prerequisites: Aasimar, animal companion, familiar, or mount class feature.
Benefit: Your animal companion, familiar, or mount gains the celestial template and becomes a magical beast, though you may still treat it as an animal when using Handle Animal, wild empathy, or any other spells or class abilities that specifically affect animals.

That bolded section, and becomes a magical beast. how does that interact with Druid Animal companion rules?Magical beasts gain Low-light vision (and darkvision but celestial template grants that already), D10 HD, and Fast BAB Progression (BAB = to total HD).

Is this feat saying that your companion gains those as well, instead of the Druid Animal companion BAB, and the d8 HD provided for Druid animal companions?

Paizo Employee Creative Director

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Stratagemini wrote:

So, the Aasimar Feat Celestial Servant from the ARG states:

** spoiler omitted **

That bolded section, and becomes a magical beast. how does that interact with Druid Animal companion rules?Magical beasts gain Low-light vision (and darkvision but celestial template grants that already), D10 HD, and Fast BAB Progression (BAB = to total HD).

Is this feat saying that your companion gains those as well, instead of the Druid Animal companion BAB, and the d8 HD provided for Druid animal companions?

The creature's type is regarded as Magical Beast for the purposes of bane weapons, ranger favored enemies, and spells, but doesn't change the rate or type of enhancements the companion gains as your druid gains levels. It doesn't grant the magical beast type stuff like different HD and the like.


What are the most commonly worshipped Druid deities of Golarion, aside from Gozreh and Erastil?

Also, what would a Druid who worships Pharasma generally be like in terms of his/her outlook on nature?

Is there any place in the Pharasmin church for such individuals? None of the books have made mentions of such.

Paizo Employee Creative Director

Icyshadow wrote:

What are the most commonly worshipped Druid deities of Golarion, aside from Gozreh and Erastil?

Also, what would a Druid who worships Pharasma generally be like in terms of his/her outlook on nature?

Is there any place in the Pharasmin church for such individuals? None of the books have made mentions of such.

Erastil is generally not worshiped as a druid deity, if ever. He's Lawful Good. He's too polarized to appeal to druids.

The primary deity worshiped by druids is indeed Gozreh. After that, the Eldest of the First World have a fair number of druid worshipers. Shelyn has a few, as do Norgorber, Irori, and Gorum. Some of the evil ones worship the Elemental Lords. But a LOT of druids don't worship a deity at all; they instead follow the Green Faith.

A druid who worships Pharasma would be one that focuses on the old "circle of life" cliche, or perhaps one who focuses on rivers (since Pharasma has some minor river associations with her faith).

The church itself recognizes and respects the druids, and the druids recognize and respect the church, but the two don't often work together.

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James Jacobs wrote:
Stratagemini wrote:

So, the Aasimar Feat Celestial Servant from the ARG states:

** spoiler omitted **

That bolded section, and becomes a magical beast. how does that interact with Druid Animal companion rules?Magical beasts gain Low-light vision (and darkvision but celestial template grants that already), D10 HD, and Fast BAB Progression (BAB = to total HD).

Is this feat saying that your companion gains those as well, instead of the Druid Animal companion BAB, and the d8 HD provided for Druid animal companions?

The creature's type is regarded as Magical Beast for the purposes of bane weapons, ranger favored enemies, and spells, but doesn't change the rate or type of enhancements the companion gains as your druid gains levels. It doesn't grant the magical beast type stuff like different HD and the like.

Following up on the Celestial Servant question, how am I supposed to calculate the CR of my mount, to figure out its spell resistance? I browsed the Bestiary, but could find any pattern to go by.

Contributor

I made a Mythic Tarrasque!

Whether or not you have any input on the creature itself, I do have a question. What monsters would you like to see get the Mythic treatement and what would you do to make them more memorable/intimidating?

Paizo Employee Creative Director

donato wrote:

I made a Mythic Tarrasque!

Whether or not you have any input on the creature itself, I do have a question. What monsters would you like to see get the Mythic treatement and what would you do to make them more memorable/intimidating?

I'd actually rather see brand new mythic monsters, frankly. Leave the "mythicising" of existing monsters to the templates and the like.

Paizo Employee Creative Director

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RainyDayNinja wrote:
Following up on the Celestial Servant question, how am I supposed to calculate the CR of my mount, to figure out its spell resistance? I browsed the Bestiary, but could find any pattern to go by.

Animal companions, mounts, familiars, and the like do not have CR scores. Use your character's CR (this equals your character's total character level minus 1) instead as the SR baseline.


1 person marked this as a favorite.
James Jacobs wrote:
RainyDayNinja wrote:
Following up on the Celestial Servant question, how am I supposed to calculate the CR of my mount, to figure out its spell resistance? I browsed the Bestiary, but could find any pattern to go by.
Animal companions, mounts, familiars, and the like do not have CR scores. Use your character's CR (this equals your character's total character level minus 1) instead as the SR baseline.

I thought the Level minus one for CR was because NPCS have less gear than PCS? I always assumed that a PC's CR would be their level because of their gear.

Paizo Employee Creative Director

12 people marked this as a favorite.
Odraude wrote:
James Jacobs wrote:
RainyDayNinja wrote:
Following up on the Celestial Servant question, how am I supposed to calculate the CR of my mount, to figure out its spell resistance? I browsed the Bestiary, but could find any pattern to go by.
Animal companions, mounts, familiars, and the like do not have CR scores. Use your character's CR (this equals your character's total character level minus 1) instead as the SR baseline.
I thought the Level minus one for CR was because NPCS have less gear than PCS? I always assumed that a PC's CR would be their level because of their gear.

That's a great point.

Makes it even easier to figure the companion's SR too, so that's good as well!

So, yeah. Your character level = your CR for the purposes of determining a celestial companion's SR.


James Jacobs wrote:
Odraude wrote:
James Jacobs wrote:
RainyDayNinja wrote:
Following up on the Celestial Servant question, how am I supposed to calculate the CR of my mount, to figure out its spell resistance? I browsed the Bestiary, but could find any pattern to go by.
Animal companions, mounts, familiars, and the like do not have CR scores. Use your character's CR (this equals your character's total character level minus 1) instead as the SR baseline.
I thought the Level minus one for CR was because NPCS have less gear than PCS? I always assumed that a PC's CR would be their level because of their gear.

That's a great point.

Makes it even easier to figure the companion's SR too, so that's good as well!

So, yeah. Your character level = your CR for the purposes of determining a celestial companion's SR.

A similar set of questions. Would a heroic NPC created with 20 point buy but with normal NPC gear be at +1 to it's regular CR? Same question with 25 point buy? And same question, but both the 20 and 25 point buys have the standard wealth of gear for their level? Thanks.

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James Jacobs wrote:
RainyDayNinja wrote:
Following up on the Celestial Servant question, how am I supposed to calculate the CR of my mount, to figure out its spell resistance? I browsed the Bestiary, but could find any pattern to go by.
Animal companions, mounts, familiars, and the like do not have CR scores. Use your character's CR (this equals your character's total character level minus 1) instead as the SR baseline.

A clarification on the clarification: Since we're talking about a mount here, does "character level" mean regular level, or effective druid level for purpose of advancing the mount/companion?


hey james is there any chance of us getting a pdf of unspeakable futures..even a rough cut would be fantastic......i know your going to say no...but had to ask anyway lol

The Exchange

Pathfinder Lost Omens, Rulebook Subscriber

Have you ever considered doing something like AD&D 2E's Chronomancer one-off? Anything dealing with weird campaign variants?

Paizo Employee Creative Director

Odraude wrote:
James Jacobs wrote:
Odraude wrote:
James Jacobs wrote:
RainyDayNinja wrote:
Following up on the Celestial Servant question, how am I supposed to calculate the CR of my mount, to figure out its spell resistance? I browsed the Bestiary, but could find any pattern to go by.
Animal companions, mounts, familiars, and the like do not have CR scores. Use your character's CR (this equals your character's total character level minus 1) instead as the SR baseline.
I thought the Level minus one for CR was because NPCS have less gear than PCS? I always assumed that a PC's CR would be their level because of their gear.

That's a great point.

Makes it even easier to figure the companion's SR too, so that's good as well!

So, yeah. Your character level = your CR for the purposes of determining a celestial companion's SR.

A similar set of questions. Would a heroic NPC created with 20 point buy but with normal NPC gear be at +1 to it's regular CR? Same question with 25 point buy? And same question, but both the 20 and 25 point buys have the standard wealth of gear for their level? Thanks.

Perhaps. Compare the final stats to table 1–1 in the Bestiary and adjust as makes sense.

Paizo Employee Creative Director

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RainyDayNinja wrote:
James Jacobs wrote:
RainyDayNinja wrote:
Following up on the Celestial Servant question, how am I supposed to calculate the CR of my mount, to figure out its spell resistance? I browsed the Bestiary, but could find any pattern to go by.
Animal companions, mounts, familiars, and the like do not have CR scores. Use your character's CR (this equals your character's total character level minus 1) instead as the SR baseline.
A clarification on the clarification: Since we're talking about a mount here, does "character level" mean regular level, or effective druid level for purpose of advancing the mount/companion?

Yeah, in that case, it'd definitely mean effective druid level, or whatever levels count toward making the mount better.

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watchmanx wrote:
hey james is there any chance of us getting a pdf of unspeakable futures..even a rough cut would be fantastic......i know your going to say no...but had to ask anyway lol

Nope.

I'm not interested in releasing Unspeakable Futures at all until it's ready for publication... or at the very least, in good enough shape for a public beta or playtest. Right now, it's still very much in alpha stage. (It's been in beta or even close to publication status before, but for previous editions of the game, and no, I don't want those getting out either.)

I do appreciate the interest though, and maybe some day I'll have the time and all that to go forward with the project.

Paizo Employee Creative Director

TheLoneCleric wrote:
Have you ever considered doing something like AD&D 2E's Chronomancer one-off? Anything dealing with weird campaign variants?

Mythic Adventures is a "weird campaign variant" if you look at it that way... so yes.

A time-traveling campaign variant, though, would be VERY complex. In my opinion, time travel works best when it's the focus of the game, and when it's the focus of the campaign setting.

Five years of presenting Golarion in its "current age" isn't very helpful to a time travel campaign, and it's actually detrimental to setting up a time travel campaign in some ways.


If you went to Hogwarts, and were to be placed in either Hufflepuff or Ravenclaw, which would you choose?

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Kelsey MacAilbert wrote:
If you went to Hogwarts, and were to be placed in either Hufflepuff or Ravenclaw, which would you choose?

Ravenclaw, because that name sounds more badass than Hufflepuff, and because my knowledge of Hogwards is vague enough that I don't actually know the difference between those two whatevertheyares.


James Jacobs wrote:
Kelsey MacAilbert wrote:
If you went to Hogwarts, and were to be placed in either Hufflepuff or Ravenclaw, which would you choose?
Ravenclaw, because that name sounds more badass than Hufflepuff, and because my knowledge of Hogwards is vague enough that I don't actually know the difference between those two whatevertheyares.

You chose well :)

Scarab Sages

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

If you were Locked in a room with only three Exits marked, respectively: Spinosaurus, Allosaurus, and Tyrannosaurus, and behind exit was a hungry example of the named Dinosaur. What would you do?

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What do goblins think of centaurs?


Hi James. What do you think of the Dungeon Crawl Classics RPG? Have you played it? Read it?

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James Jacobs wrote:
Icyshadow wrote:

What are the most commonly worshipped Druid deities of Golarion, aside from Gozreh and Erastil?

Also, what would a Druid who worships Pharasma generally be like in terms of his/her outlook on nature?

Is there any place in the Pharasmin church for such individuals? None of the books have made mentions of such.

Erastil is generally not worshiped as a druid deity, if ever. He's Lawful Good. He's too polarized to appeal to druids.

The primary deity worshiped by druids is indeed Gozreh. After that, the Eldest of the First World have a fair number of druid worshipers. Shelyn has a few, as do Norgorber, Irori, and Gorum. Some of the evil ones worship the Elemental Lords. But a LOT of druids don't worship a deity at all; they instead follow the Green Faith.

A druid who worships Pharasma would be one that focuses on the old "circle of life" cliche, or perhaps one who focuses on rivers (since Pharasma has some minor river associations with her faith).

The church itself recognizes and respects the druids, and the druids recognize and respect the church, but the two don't often work together.

I thought Desna was one of the possible druidic deities (mostly for NG druids).

She being CG make her too polarized?

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Stratagemini wrote:
If you were Locked in a room with only three Exits marked, respectively: Spinosaurus, Allosaurus, and Tyrannosaurus, and behind exit was a hungry example of the named Dinosaur. What would you do?

Choose the Tyrannosaurus door, cause of the three, that's my favorite. And I'd love to see one in real life, even it it did then eat me.

Paizo Employee Creative Director

3 people marked this as a favorite.
JoelF847 wrote:
What do goblins think of centaurs?

They fear and mock and loathe and misunderstand and burn them.

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Steve Geddes wrote:
Hi James. What do you think of the Dungeon Crawl Classics RPG? Have you played it? Read it?

I've played it twice; it's quite fun! Although I don't really like the goofy dice...

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Diego Rossi wrote:
James Jacobs wrote:
Icyshadow wrote:

What are the most commonly worshipped Druid deities of Golarion, aside from Gozreh and Erastil?

Also, what would a Druid who worships Pharasma generally be like in terms of his/her outlook on nature?

Is there any place in the Pharasmin church for such individuals? None of the books have made mentions of such.

Erastil is generally not worshiped as a druid deity, if ever. He's Lawful Good. He's too polarized to appeal to druids.

The primary deity worshiped by druids is indeed Gozreh. After that, the Eldest of the First World have a fair number of druid worshipers. Shelyn has a few, as do Norgorber, Irori, and Gorum. Some of the evil ones worship the Elemental Lords. But a LOT of druids don't worship a deity at all; they instead follow the Green Faith.

A druid who worships Pharasma would be one that focuses on the old "circle of life" cliche, or perhaps one who focuses on rivers (since Pharasma has some minor river associations with her faith).

The church itself recognizes and respects the druids, and the druids recognize and respect the church, but the two don't often work together.

I thought Desna was one of the possible druidic deities (mostly for NG druids).

She being CG make her too polarized?

Desna is too polarized to have a druidic following. There might some rare neutral good or chaotic neutral druids who worship her though.

Dark Archive

Diego Rossi wrote:

I thought Desna was one of the possible druidic deities (mostly for NG druids).

She being CG make her too polarized?

Ditto Zon-Kuthon (LE), represented by the Shade of the Uskwood feat (ISWG p. 288).

Desna, Erastil, Lamashtu, Rovagug and perhaps Torag all seem thematically appropriate druid patrons, despite their 'extremist' alignments.

Some of the demon lords, such as Anghazan, Cyth-V'sug and Gogunta, also feel like appropriate (and scary) patrons for CN or NE druids.

Asmodeus, Cayden Cailean, Iomedae and Zon-Kuthon don't seem as intuitive to me, but I find that sort of thing more of a creative character design challenge than a barrier to entry... :)


James Jacobs wrote:
Diego Rossi wrote:
James Jacobs wrote:
Icyshadow wrote:

What are the most commonly worshipped Druid deities of Golarion, aside from Gozreh and Erastil?

Also, what would a Druid who worships Pharasma generally be like in terms of his/her outlook on nature?

Is there any place in the Pharasmin church for such individuals? None of the books have made mentions of such.

Erastil is generally not worshiped as a druid deity, if ever. He's Lawful Good. He's too polarized to appeal to druids.

The primary deity worshiped by druids is indeed Gozreh. After that, the Eldest of the First World have a fair number of druid worshipers. Shelyn has a few, as do Norgorber, Irori, and Gorum. Some of the evil ones worship the Elemental Lords. But a LOT of druids don't worship a deity at all; they instead follow the Green Faith.

A druid who worships Pharasma would be one that focuses on the old "circle of life" cliche, or perhaps one who focuses on rivers (since Pharasma has some minor river associations with her faith).

The church itself recognizes and respects the druids, and the druids recognize and respect the church, but the two don't often work together.

I thought Desna was one of the possible druidic deities (mostly for NG druids).

She being CG make her too polarized?
Desna is too polarized to have a druidic following. There might some rare neutral good or chaotic neutral druids who worship her though.

Wait, doesn't that sort of contradict the entries in Faiths of Purity as well as Gods & Magic, both saying that Sarenrae and Desna both have more than "a rare few" druids following them? Yet Pharasma gets no mentions whatsoever of any druidic followings despite being not only True Neutral, but also a goddess who understands the cycle of life and has an element to her, since I can see her associated with both rivers and possibly winter given her sub-domain of Ice. In addition to all that, what about the Shades of Uskwood, which Set mentioned as well?

Dark Archive

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Icyshadow wrote:
Yet Pharasma gets no mentions whatsoever of any druidic followings despite being not only True Neutral, but also a goddess who understands the cycle of life and has an element to her, since I can see her associated with both rivers and possibly winter given her sub-domain of Ice.

[tangent]

As a potential druid patron, Pharasma has samhain stamped all over her. End of year festival celebrating the end of the growing season and the cold 'dead times' to follow, marked by a time when the barriers between the worlds of the living and the spirits are at their thinnest and fields are reaped and livestock slaughtered to lay down stores for the coming winter? Oh yeah. That's both real world druid-y and Golarion Pharasmin all mashed up in there.
[/tangent]


James Jacobs wrote:
Steve Geddes wrote:
Hi James. What do you think of the Dungeon Crawl Classics RPG? Have you played it? Read it?
I've played it twice; it's quite fun! Although I don't really like the goofy dice...

Yeah, me neither. Good, light hearted game though.

Silver Crusade

Set wrote:

Asmodeus, Cayden Cailean, Iomedae and Zon-Kuthon don't seem as intuitive to me, but I find that sort of thing more of a creative character design challenge than a barrier to entry... :)

Asmodeus = Fire domain.

Or, in the form of a question:

James,

What do you think of a LN druid of Asmodeus with the fire domain, perhaps from the Barrowood in Cheliax, for a character in The Shattered Star AP?

Thanks.


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Hello James.

I have a question not related to Golarion if you don't mind.
It's about the Demonomicon of Graz'zt in Dragon magazine pdf and the Greyhawk timeline.
It is said that Athux is the son that Graz'zt had with Eclavdra.
I'm wondering when this happened.
According to the Shackled City adventure path, Athux triked Adimarchus 50 "years ago". If the campaign is set after 591CY, that means around 540-550CY. So Athux is at least older than that.
I thought that Eclavdra didn't have dealings with Graz'zt until after the events of Queen of the Spiders, which should occur around 580CY.

I concluded that Eclavdra had dealings with Graz'rt well before the priestesses war in Ereilhei-Cinlu or the events of Against the Giants, am I right ?

Sorry for such a long question not related to Golarion, but I really enjoyed what you have done for the Greyhawk setting, so I was wondering.


Selios, those might be WotC material now so he might not be able to give a super extensive answer on the topic.

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