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Pathfinder Adventure Path Subscriber
GeraintElberion wrote:
dunelord3001 wrote:
James Jacobs wrote:

It certainly would be neat to vary those types of material components by deity, though... but that's not something we can do in the core rulebook. We do list 20 core deities, but beyond that, we resist doing any world-specific stuff in the rulebooks.

And further complicating that is the fact that there are dozens more deities in Golarion than just the core 20... listing customized components for all of them would take a lot of time and would quickly get outdated whenever we invent new deities or demigods... something we do relatively regularly.

In general I think asking for Core Rules book rewrites/reprints is over the top.

I was wondering more if we could get some crunch regarding differences in the churches/faiths in Golarion as a side bar/alternative rule/web enhancement type thing? Nothing HUGE, nor even have to be this just something to take the edge off characters who show Generic Religious Symbol and say "In the name of BLAH I preform ETC," in a way that might show that two clerics with the same domains are different beyond alignment.

I know I'm not James but it seems like these resources already exist.

You can start with the three campaign setting books and the Inner Sea Primer. Then add to that Gods & Magic for more detail. Then, finally, the deity articles in the APs give you loads and loads of good stuff.

Not to mention the Faiths of... books. Although I suppose that ain't crunch. <edit> Mostly.


Diego Rossi wrote:
Sure there are a lot of 5.000 gp diamonds in one world but I think that till the discovery of the African deposits they were really rare.

It doesn't matter how rare diamonds are, because we have a price, not a mass or volume, given. The rarer diamonds are, the more valuable they'll be, and so the less actual diamond you'll have to acquire to cast the spell. If the total supply of diamond in the world is ten one-carat diamonds, 5,000 gp in diamond will be a lot less diamond than in a world where diamonds are so common that they cost 1 cp per carat for ones the size of tennis balls.

(Which, of course, emphasizes that the GM substituting something else for diamonds doesn't cause any problems whatsoever, because the important thing from the perspective of the mechanics is the cost to the caster.)

Scarab Sages

James Jacobs wrote:
Black Lotus wrote:
James Jacobs wrote:
Black Lotus wrote:

James: in a homebrew

Would you consider replacing the master-summoner eldien
With a wizard famiular, and getting improved fam as a bonus feat a fair balanced trade?
Eidolons and familiars are quite significantly different in power and role. A familar a MUCH smaller part of the class than an eidolon; replacing an eidolon with an Improved Familiar is not a fair trade at all.

So, I dont like the eidolon,

What would you as a DM give a player who didn't like the Eidolon, who was playing a master summoner?

Nothing. I'd suggest the player play a conjurer specialist wizard instead. Or maybe a bard or a druid or a cleric or a sorcerer or an oracle that takes lots of summoning spells.

The eidolon is THE class feature of the summoner. Playing a summoner without the eidolon would be like playing a wizard who didn't cast spells or a fighter who didn't have a base attack bonus.

I think the main thing going for the Master Summoner is the SLA

the eidolon is just there to interfer with it.
Bards spell like progression with lots of buff and control spells to help, SM x to control the battlefield, then d8 health. Seems with the master summoner alt class, the only benefit for the elidon would be out of combat.
Being able to cast SMX as a standard action instead of a full round action is amazing. Its the best summoning class there is imo.
I would just not use the Elidon at all since it interfears with the SMX.....


1)When will we see previews for the Beastairy III? September? October?

2)Will there still be playtest for the Advanced races guide?

3)Why no "Wood giants" in Giants revisited?

4)Will Mythilogical monsters book reprint the monsters stats? have them with class levels? or just have alternate versions stated out?

5)Will there be any books within the next year that will have any new Sorcerer bloodlines? or any feats, prestige classes, alternate class abilities that are Sorcerer only?

6)Have you seen "Cowboys and Aliens", "Captain America", or "Rise of the planet of the apes" yet? did you like them?

7)Have you ever seen these anime, "Vampire hunter D", "Project A-ko", "Slayers", "Soul eater", Ranma 1/2", "Dragonball", "Dragonball Z", "Guyver", "Iria zeiram the animation","Gurren lagann", "Sailor moon", or "Urusei Yatsura"?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Alan_Beven wrote:
The one question that i was most interested in the answer to I didnt ask! I am running an intrigue heavy campaign where it would be useful from a storytelling perspective to have various characters killed. However with the availability of raise dead and resurrection this is much tougher than it seems, assuming the character or their family has the resources.

Put in a "sunrise" rule for resurrections then. Basically if a character dies and isn't raised before the next sunrise, no ordinary means of ressurection will work. Also in Arcanis when an assasin took out a major figure he then raised him as an undead zombie which took resurrection out of the picture.

Dark Archive

So my 8 your old little nephew saw my gaming collection on facebook. My brother told him when they come to visit we will all sit down and play a game of Pathfinder. Any suggestions on what I should run?


Jeremy Mcgillan wrote:
So my 8 your old little nephew saw my gaming collection on facebook. My brother told him when they come to visit we will all sit down and play a game of Pathfinder. Any suggestions on what I should run?

I would recommend "Hollows Last Hope", it is a nice small module to get started on and it can be linked to "Crown of the Kobold King" to "Return of the Kobold King" to (not recommend for kids) "Carnival of Tears" to "Hungry are the Dead" (don't know if appropriate).

They are 3.5 so it will need a little updating, and 2 of them are free, "Hollows Last Hope" and "Return of the Kobold King."


James Jacobs wrote:

It certainly would be neat to vary those types of material components by deity, though... but that's not something we can do in the core rulebook. We do list 20 core deities, but beyond that, we resist doing any world-specific stuff in the rulebooks.

And further complicating that is the fact that there are dozens more deities in Golarion than just the core 20... listing customized components for all of them would take a lot of time and would quickly get outdated whenever we invent new deities or demigods... something we do relatively regularly.

Hrm, perhaps it would be more interesting to associate sacrifices with domains instead of deities then. For example, all deities with the Death domain will accept sacrifices of Obsidian as a spell component with any spell that requires a material component that costs more than 100 gp. That could be interesting, and the rules would outdate themselves. It would also open uniqueness to the gods in the sense that each god would have a semi-unique list of sacrifices it would accept.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Jeremy Mcgillan wrote:
So my 8 your old little nephew saw my gaming collection on facebook. My brother told him when they come to visit we will all sit down and play a game of Pathfinder. Any suggestions on what I should run?

If it is October, the Beginner Box. :)

Paizo Employee Creative Director

dunelord3001 wrote:
I was wondering more if we could get some crunch regarding differences in the churches/faiths in Golarion as a side bar/alternative rule/web enhancement type thing? Nothing HUGE, nor even have to be this just something to take the edge off characters who show Generic Religious Symbol and say "In the name of BLAH I preform ETC," in a way that might show that two clerics with the same domains are different beyond alignment.

We've actually done a HECK of a lot of expansion about the different churches and gods of Golarion.

1) Deity articles in Pathfinder Adventure Path: Every 2nd and 5th installment of an Adventure Path has a 6 to 10 page article about one of the deities. Desna was first way back in Pathfinder #2; we've been doing them regularly ever since, and with the upcoming Skull & Shackles AP we'll finally have covered all 20 core deities (plus two of the minor deities as bonus articles).

2) Gods and Magic: This is a 64 page book that presents a HUGE amount of information on the gods of Golarion; all the core 20 get a two page entry, and there's more info about the minor gods.

3) Inner Sea World Guide: Each deity gets a half-page writeup in this book, and the minor deities get several pages as well.

4) Faiths of Purity/Balance/Corruption: These three 32 page Player Companions present all of the information about the gods in a spoiler-free format.

And beyond this, we're constantly doing new stuff about the deities here and there in ALL of our Golarion books. But all of the above provide various different bits of crunch AND flavor for the gods. Religion is one of the most-detailed parts of our setting as a result.

Paizo Employee Creative Director

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Dragon78 wrote:

1)When will we see previews for the Beastairy III? September? October?

2)Will there still be playtest for the Advanced races guide?

3)Why no "Wood giants" in Giants revisited?

4)Will Mythilogical monsters book reprint the monsters stats? have them with class levels? or just have alternate versions stated out?

5)Will there be any books within the next year that will have any new Sorcerer bloodlines? or any feats, prestige classes, alternate class abilities that are Sorcerer only?

6)Have you seen "Cowboys and Aliens", "Captain America", or "Rise of the planet of the apes" yet? did you like them?

7)Have you ever seen these anime, "Vampire hunter D", "Project A-ko", "Slayers", "Soul eater", Ranma 1/2", "Dragonball", "Dragonball Z", "Guyver", "Iria zeiram the animation","Gurren lagann", "Sailor moon", or "Urusei Yatsura"?

1) Bestiary 3 is scheduled to release in November, so we won't be doing previews for it until late October, I suspect.

2) There will be some sort of public playtest for Advanced Race Guide. Not sure what, yet, though.

3) Because the spot that would have been about wood giants got taken by cyclopes, which are more important for Golarion and more interesting overall. We've got more new giants coming in Bestiary 3, so if folks love "Giants Revisited" we can always do "MORE Giants Revisited" or something like that some day.

4) Mythological Monsters Revisited will present stats for specific or unusual versions of the 10 monsters, be they advanced versions, versions with class levels, or variant. The baseline stats are already there in the Bestiary and Bestiary 2; reprinting them as is would be too repetitive and wasteful of resources.

5) I would suspect so. We DO publish something on the order of more than three dozen books a year, after all. I suspect that at least ONE of those would have a new sorcerer bloodline or new sorcerer stuff in there somewhere.

6) I thought "Cowboys & Aliens" was good fun occasionally marred by chunks of ridiculousness. It was entertaining but I'll probably never watch it again. Haven't seen "Captain America" or "Rise of the Planet of the Apes" yet but I will be soon.

7) Of all the ones you listed, I've only seen "Vampire Hunter D." It was QUITE good.

Paizo Employee Creative Director

Jeremy Mcgillan wrote:
So my 8 your old little nephew saw my gaming collection on facebook. My brother told him when they come to visit we will all sit down and play a game of Pathfinder. Any suggestions on what I should run?

"We Be Goblins" is pretty fun and wacky... or barring that "Crypt of the Everflame" is specifically built to be an introductory adventure.


1)There were two different Vampire hunter D movies, the 80's one(based on the first novel) and one done in early 2000(based on the third novel) which one did you see?

2)Have you seen any of the hellboy animated movies? if so how did like them? if both which one did you like best?

3)Well what anime have you seen that is not a work of Hayao Miyazaki?

Paizo Employee Creative Director

1 person marked this as a favorite.
Dragon78 wrote:

1)There were two different Vampire hunter D movies, the 80's one(based on the first novel) and one done in early 2000(based on the third novel) which one did you see?

2)Have you seen any of the hellboy animated movies? if so how did like them? if both which one did you like best?

3)Well what anime have you seen that is not a work of Hayao Miyazaki?

1) Not sure... Wes showed it to me, so he'd know for sure. I'm RELATIVELY sure it was the '80s one.

2) Nope. Haven't seen them.

3) The aforementioned Vampire Hunter D. I've watched some of Lodoss Wars but didn't like it at all. Saw plenty of Starblazers as a kid, not sure if you'd count that. I actually haven't seen a lot of anime, to be honest. My preferences in asian cinema strongly skew toward film—particularly horror, Kurosawa, and Godzilla.


There might be a better place to post this, but is there any chance your web monkeys could weave an option for a printer friendly version of your blog pages? I like to print them (I save them as PDFs with CutePDF) but all the ads and new forum posts on the sides really gets in the way.


James Jacobs wrote:


And keep in mind that it's also an arms race—while nobility certainly has access to divine magic for protection... the assassins and bad guys have equal access to things that can bypass said divine magic.

Yeah, a lot of new players over the years have asked me why do people stay dead in a world where Resurrection is possible. My answer is two fold. The materials cost is too high for most people, and second even those that can afford it usually don't because if the clerics opened up that can of worms, they'd be overwhelmed and never be able to keep up with the demand (even if they put strict rules about how the person had to have died), plus the God(s) of Death would eventually just start saying NO and stop letting the spell work.

On the other hand... that might be an interesting story idea... a rich evil cleric (or temple... maybe they are funded by the "evil" people they resurrect and they resurrect innocents and such to pose as nice clerics) starts a "Resurrection Clinic" and the players have to shut him down because he's got no "rules" about who he'll resurrect so all the worst evil people in the world are coming back because their sister or lover missed them. But, there is conflict with locals who want their daughter or son or other innocent resurrected.

Paizo Employee Creative Director

AbsolutGrndZer0 wrote:
There might be a better place to post this, but is there any chance your web monkeys could weave an option for a printer friendly version of your blog pages? I like to print them (I save them as PDFs with CutePDF) but all the ads and new forum posts on the sides really gets in the way.

Well, calling them "web monkeys" probably lessens the chance that they'll be well-disposed to your suggestion. That said, the blog is as much a marketing tool as it is a place for us to do fun little bonus content things, so programming in a way for folks to avoid looking at the ads and forum posts and the like is somewhat counter-productive for our purposes.


James Jacobs wrote:
AbsolutGrndZer0 wrote:
There might be a better place to post this, but is there any chance your web monkeys could weave an option for a printer friendly version of your blog pages? I like to print them (I save them as PDFs with CutePDF) but all the ads and new forum posts on the sides really gets in the way.
Well, calling them "web monkeys" probably lessens the chance that they'll be well-disposed to your suggestion. That said, the blog is as much a marketing tool as it is a place for us to do fun little bonus content things, so programming in a way for folks to avoid looking at the ads and forum posts and the like is somewhat counter-productive for our purposes.

Ah sorry didn't mean any offense when I said web monkeys, I apologize if it was taken that way, and I do see what you mean about the ads thing.


1)Why not have smaller monster manual type books with a theme that are 64 pages long, like "lifeforms from other planets" or "creatures of the first world"? I love a 50 monster book that focuses on creatures from the other planets in Golorion's solar system, creatures from the first world, or preshistoric life, etc.

2)Now that there are revisited books for Mythilogical monsters and Giants, will there be one for Fey?

3)Are there any old D@D Artifacts that are not copyrighted/close content that Paizo can and will use one day in a furture product?

4)Any chance of seeing a Cyclopskin(medium size cyclops with average human int) from 2nd edition?

5)If Tian xia is popular enough to become the next world guide, have you guys thought of which region would be next on Golarion to focus on?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Dragon78 wrote:


3)Are there any old D@D Artifacts that are not copyrighted/close content that Paizo can and will use one day in a furture product?

The answer to that one is easy. If said Artifact (or anything else from old D&D) is not in WOTC's SRD, the chances of Paizo using it are pretty much zero. WOTC's recycling most of their classic artifacts for fourth edition so I don't think they are going to share those with anyone else.

Paizo Employee Creative Director

AbsolutGrndZer0 wrote:
James Jacobs wrote:
AbsolutGrndZer0 wrote:
There might be a better place to post this, but is there any chance your web monkeys could weave an option for a printer friendly version of your blog pages? I like to print them (I save them as PDFs with CutePDF) but all the ads and new forum posts on the sides really gets in the way.
Well, calling them "web monkeys" probably lessens the chance that they'll be well-disposed to your suggestion. That said, the blog is as much a marketing tool as it is a place for us to do fun little bonus content things, so programming in a way for folks to avoid looking at the ads and forum posts and the like is somewhat counter-productive for our purposes.
Ah sorry didn't mean any offense when I said web monkeys, I apologize if it was taken that way, and I do see what you mean about the ads thing.

No worries! I didn't suspect you meant offense, but just wanted to let you know that it could be taken that way.

Paizo Employee Creative Director

1 person marked this as a favorite.
Dragon78 wrote:

1)Why not have smaller monster manual type books with a theme that are 64 pages long, like "lifeforms from other planets" or "creatures of the first world"? I love a 50 monster book that focuses on creatures from the other planets in Golorion's solar system, creatures from the first world, or preshistoric life, etc.

2)Now that there are revisited books for Mythilogical monsters and Giants, will there be one for Fey?

3)Are there any old D@D Artifacts that are not copyrighted/close content that Paizo can and will use one day in a furture product?

4)Any chance of seeing a Cyclopskin(medium size cyclops with average human int) from 2nd edition?

5)If Tian xia is popular enough to become the next world guide, have you guys thought of which region would be next on Golarion to focus on?

1) Why not indeed? Well... actually... we already do 4 to 6 new monsters a month already in Pathfinder Adventure Path, a new monster in every module, and often do new monsters in our 64 page line already. There'll be new monsters in "Distant Worlds" for example. Some day we might just do a 64 page monster book, but for now we're pretty content with all our current outlets for new monsters.

2) We haven't announced one yet, but that certainly doesn't mean we won't. We generally know we'll be doing a book well over a year in advance, but rarely announce things more than a fraction of that time out. For example, I've known a "Giants Revisited" book was a likely book to do more or less from the success of the very first book in this series 4 years ago, and knew it was for sure on the schedule as early as last spring. Since we haven't announced any of the revisited books beyond "Giants Revisited" yet, though, I can't confirm or deny that we'll some day do a Fey Revisited book. It's certainly an obvious idea, though! :-)

3) A few. Baba Yaga's Hut comes to mind. For the most part, though, when we detail artifacts, we want to put our own spin on them. Even if and when we detail Baba Yaga's hut, that'll end up having different powers than the D&D version.

4) Not a cyclopskin; that's a Wizards of the Coast monster. A Medium cyclops, on the other hand, with a different name? Perhaps, but unlikely. Cyclopes in our world are giants, and thus making them anything smaller than Large is weird and kind of nonsensical.

5) I'm not so sure Tian Xia is popular enough to become the "next world guide." We'll wait and see how things look in 6 months. And yes, we have indeed thought about what next new region we'll focus on, but as with answer #2 above, those are not thoughts we're ready to share with the public. Unless you count "the other planets" as such a region... in which case there's a book about them coming out early next year.

Liberty's Edge

James, can you help me?

I remember seeing a map with the migrations of the different human populations, but I am unable to find it at the moment.

You (or some other forum user) remember where it is?
What supplement or if it was in a blog?


James Jacobs wrote:
1) Why not indeed? Well... actually... we already do 4 to 6 new monsters a month already in Pathfinder Adventure Path, a new monster in every module, and often do new monsters in our 64 page line already. There'll be new monsters in "Distant Worlds" for example. Some day we might just do a 64 page monster book, but for now we're pretty content with all our current outlets for new monsters.

Just my 2¢ but it sounds pretty good to me. I love monster books, but the Bestiaries are just a little to much to process!

Contributor

Diego Rossi wrote:

James, can you help me?

I remember seeing a map with the migrations of the different human populations, but I am unable to find it at the moment.

You (or some other forum user) remember where it is?
What supplement or if it was in a blog?

If I recall correctly, it is in Humans of Golarion.

Paizo Employee Creative Director

Diego Rossi wrote:

James, can you help me?

I remember seeing a map with the migrations of the different human populations, but I am unable to find it at the moment.

You (or some other forum user) remember where it is?
What supplement or if it was in a blog?

Yup; Humans of Golarion.

Dark Archive

What are the chances that Rune Giants will make an appearance in Shattered Star AP?

Paizo Employee Creative Director

Jeremy Mcgillan wrote:
What are the chances that Rune Giants will make an appearance in Shattered Star AP?

Pretty good, but not 100%.

Liberty's Edge

James Jacobs wrote:
Diego Rossi wrote:

James, can you help me?

I remember seeing a map with the migrations of the different human populations, but I am unable to find it at the moment.

You (or some other forum user) remember where it is?
What supplement or if it was in a blog?

Yup; Humans of Golarion.

Thanks to you and Donato.

/me got to take his copy of the book.
Another thing to add to the "starting campaign package for players"

The Exchange

James Jacobs wrote:
I can't confirm or deny that we'll some day do a Fey Revisited book. It's certainly an obvious idea, though! :-)

I don't deny that I'd like this, but I can confirm that I'd love a nice hardback book with "The First World" written on the cover more :)

James, I've been kicking around a vague ideas for a summoner archetype called a Guarded Soul inspired by Rose of the Prophet where the main character is actually the angel-like eidolon and the PC is more of a regular person who has been singled out for deific protection for some reason. I'll keep hacking on the mechanics, but was interested on your thoughts from a flavour perspective.


What was the inspiration for the gun rules as they stand? My search fu isn't all that powerful.

I can see that the reload rules are partially inspired by Cross-bows, but how did folks come to decide upon the miss-fire rules? Or touch-AC in first range increment? Did one beget the other?

I'm kinda curious because I was parousing through some of my collection and came across the fire-arm rules for the Warcraft Pen&Paper RPG, and found the comparison interesting.


Is there a title for clerics of Cayden? We're considering "Tender" or better yet "Publican" for a current game, but if there's one already I shouldn't like to invent one.

Paizo Employee Creative Director

brock wrote:
James Jacobs wrote:
I can't confirm or deny that we'll some day do a Fey Revisited book. It's certainly an obvious idea, though! :-)

I don't deny that I'd like this, but I can confirm that I'd love a nice hardback book with "The First World" written on the cover more :)

James, I've been kicking around a vague ideas for a summoner archetype called a Guarded Soul inspired by Rose of the Prophet where the main character is actually the angel-like eidolon and the PC is more of a regular person who has been singled out for deific protection for some reason. I'll keep hacking on the mechanics, but was interested on your thoughts from a flavour perspective.

Summoners already have enough leeway for building their eidolons; I don't think they really NEED a lot of archetypes as a result. Wes built an angel summoning summoner for one of our office games and didn't use an archetype at all and it works out fine... it is, in fact, the only summoner I've seen in a game in play that's not silly in some way.

Paizo Employee Creative Director

Evil Lincoln wrote:
Is there a title for clerics of Cayden? We're considering "Tender" or better yet "Publican" for a current game, but if there's one already I shouldn't like to invent one.

Not sure off the top of my head. The big Cayden Caliean article we did appeared in Pathfinder #14, though.


Is there any info to give the gist of the relative location (nothing specific needed) of the few Arcadian settlements from Avistan?

Paizo Employee Creative Director

The Thing from Beyond the Edge wrote:
Is there any info to give the gist of the relative location (nothing specific needed) of the few Arcadian settlements from Avistan?

Not beyond the information we gave in the Inner Sea World Guide section about Arcadia.

Dark Archive

How do you pronounce Tian Xia?


Considering we already have plenty of stuff about Varisia, including APs, city guides, etc, what's the likely hood of getting a 64 page book about Varisia as whole? While I love the region enough as it is already, I plan on playing a Harrower/Seer, based on my PC for Carrion Crown whose a Varisian Destined Sorc with lots of Harrow themed stuff going Harrower eventually, at Steampunk/LARP/Cosplay events and would LOVE more info on that amazing nation.

I was wondering, will there ever been a book, or even Golarion Day blogs detailing the myths of the world?? I mean, there's bits and pieces here and there, like Sarenrae's battle vs Rovagug, the creation myth in Book of the Damned I, etc but I would love to see more about them, and others, maybe more of stories on Aroden, any local, important myths, etc. I am gigantic mythology buff, especially classical and I would love to see Golarion versions of Hercules' adventures, the battle vs the Giants, the birth of Athena, etc.

Finally, will we ever see Rogue archetypes that are more than two abilities? I really love the class and a lot of the archetypes but i can not understand why every.single.archetype either gives up just Trapfinding and Trap Sense or just Uncanny Dodge and Improved UD. It baffles and annoys me to no end, especially since they get Talents which can be traded out, along with Evasion and I guess Sneak Attack(not sure if that's something that you guys want to do though).

I mean even if you only wanted to stick with Trapfinding, Trap Sense, Uncanny Dodge and Improved UD as the only tradeable class features, why not have a few archetypes that give up all four??

By the way, I know this is probably not really a James Jacobs question, but it bothers me so much i need to ask somebody and I know you'll respond.


Jeremy Mcgillan wrote:
How do you pronounce Tian Xia?

On all the podcasts I've heard, it's pronounced "Tee-N shah"


1.) Not a question, just a suggestion

One thing that was very cool way back in 2e was how they did their monster manual - a three ring binder with inserts you could buy periodically.

I think there are a lot of places where this idea can be repeated for stuff (monsters, feats, skill stunts, etc.) from the Internet and APGs. Not just pages of content, but a print style with a left side margin for the holes for the three ring binder, maybe a right side vertical content descriptor/color seperator, etc. You could include a source logo so that if someone shares a monster description in their binder with a friend, the friend knows the source (the specific APG, for example) the monster was pulled from, which might encourage them to go buy the APG.

I know many people use electronic files, but many people don't and I suspect that with unemployment as high as it is today, you might have a market sector of people interested in the cheap way of doing things.

2.) I'm trying to understand why animated objects have a 1 Charisma. They can roll a 15 Diplomacy. They can persuade indifferent creatures to assist them. Yet, they have no intelligence score (so, they aren't comparable to 'carpet' the character from Disney's Alladin). Why didn't they have charisma "-"? I'm not saying the rule is wrong. I'm saying I don't understand what is being represented here.

Paizo Employee Creative Director

Jeremy Mcgillan wrote:
How do you pronounce Tian Xia?

TEE-ann SHAW

Paizo Employee Creative Director

Monkeygod wrote:
Considering we already have plenty of stuff about Varisia, including APs, city guides, etc, what's the likely hood of getting a 64 page book about Varisia as whole? While I love the region enough as it is already, I plan on playing a Harrower/Seer, based on my PC for Carrion Crown whose a Varisian Destined Sorc with lots of Harrow themed stuff going Harrower eventually, at Steampunk/LARP/Cosplay events and would LOVE more info on that amazing nation.

We've already got a 64 page book about 2 of the cities in Varisia, with a 3rd one coming. It's more likely you'll see us do books like these about areas IN Varisia. Mabye someday we'll do one just on the region, though... but we're also covering it pretty well in the AP volumes too..

Monkeygod wrote:
I was wondering, will there ever been a book, or even Golarion Day blogs detailing the myths of the world?? I mean, there's bits and pieces here and there, like Sarenrae's battle vs Rovagug, the creation myth in Book of the Damned I, etc but I would love to see more about them, and others, maybe more of stories on Aroden, any local, important myths, etc. I am gigantic mythology buff, especially classical and I would love to see Golarion versions of Hercules' adventures, the battle vs the Giants, the birth of Athena, etc.

We've had some requests here and there for a book like this... but no plans to do one yet. I'm not really sure how we'd do a book like this yet, given that we're missing actual rules for that kind of mythic stuff.

Monkeygod wrote:
Finally, will we ever see Rogue archetypes that are more than two abilities? I really love the class and a lot of the archetypes but i can not understand why every.single.archetype either gives up just Trapfinding and Trap Sense or just Uncanny Dodge and Improved UD. It baffles and annoys me to no end, especially since they get Talents which can be traded out, along with Evasion and I guess Sneak Attack(not sure if that's something that you guys want to do though).

I'd like to hope so! I'm not sure why the designers don't make more detailed rogue archetypes, honestly. Well... there IS the ninja; that's a pretty detailed rogue archetype, after all.

Paizo Employee Creative Director

LilithsThrall wrote:

1.) Not a question, just a suggestion

One thing that was very cool way back in 2e was how they did their monster manual - a three ring binder with inserts you could buy periodically.

The 3-ring binder was not really all that well-loved, alas. I know I didn't like it. Too easy to lose pages, and too hard to combine and alphabetize entries from multiple sources since there's a monster on both sides of the pages. It's not something I'm eager to resurrect, in other words.

LilithsThrall wrote:
2.) I'm trying to understand why animated objects have a 1 Charisma. They can roll a 15 Diplomacy. They can persuade indifferent creatures to assist them. Yet, they have no intelligence score (so, they aren't comparable to 'carpet' the character from Disney's Alladin). Why didn't they have charisma "-"? I'm not saying the rule is wrong. I'm saying I don't understand what is being represented here.

Charisma is, among other things, a measure of self awareness. ALL living things thus have to have a charisma score. A creature without a charisma score isn't aware of itself as a creature, and is, in other words, an object.

In any case, without an Intelligence score and the ability to speak, I'm not sure how an animated object would ever get the idea that it COULD make a Diplomacy check in the first place, so no big deal there.


James Jacobs wrote:
Charisma is, among other things, a measure of self awareness.

Can you clarify the differences between charisma and wisdom wrt the role of each in measuring self awareness?


James Jacobs wrote:


Charisma is, among other things, a measure of self awareness. ALL living things thus have to have a charisma score. A creature without a charisma score isn't aware of itself as a creature, and is, in other words, an object.

In any case, without an Intelligence score and the ability to speak, I'm not sure how an animated object would ever get the idea that it COULD make a Diplomacy check in the first place, so no big deal there.

So does that mean in Pathfinder, you cannot animate your teapot, spoons, plates, and other kitchenware and have them sing and dance "Be Our Guest"? :(


James Jacobs wrote:
Too easy to lose pages, and too hard to combine and alphabetize entries from multiple sources since there's a monster on both sides of the pages.

Yeah, that.


1)In theory then if Paizo were to to do a Fey revisited book which Fey would you choose to but in the book?

2)Do the Chromatic/Metalic dragons exist on any of the other planets or do they have there own type of "true" dragons?

3)Well is "the Machine of Lum the mad" or "the Ring of Gax" close content then?

4)Why no asian style archtypes for most of the classes in Ultimate combat or Ultimate magic? Will the Wujen or Shugenja be archtypes?

5)When you said that Sarusan was the most dangerous continent did this include Azlant?

6)I was looking at the First worlder Summoner archtype from the Inner sea magic and was wondering why after turning the Eidolon into the fey type that they didn't give it any boost to dex/int/wis/ and/or cha, a free spell power, etc. even though they took away it's combat ability? So why not make it more magic/skill focused?

7)Also why was the Primalist a Wizard archtype instead of a Sorcerer archtype/bloodline?

Dark Archive

1) Is there any chance that we will see a mechanics for magic items with slots, or imbuing existing magic items with runes or even other magic items, such as adding a magic ring or two to the hilt of the sword, or amulet to the pommel?

2) I really loved world-specific monster compendiums from 2nd Ed. days, especially those done for the FR. Now, I know that each month you publish several Golarion-specific monsters, but it would be very cool to have 64 pages long "Golarion Bestiary" published each year, perhaps tied with some other product. Is that doable or likely?

3) In the pages of various APs there were a lot of new and alternative rules published, such as Fame and Reputation, for instance. Some of those rules became an integral part of the game. Traits, for one. Is there any chance for a alternative rules book, that will combine those rules and expand them, sort of like Unearthed Arcana?

Paizo Employee Creative Director

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LilithsThrall wrote:
James Jacobs wrote:
Charisma is, among other things, a measure of self awareness.
Can you clarify the differences between charisma and wisdom wrt the role of each in measuring self awareness?

Wisdom is a measure of your ability to interpret your surroundings; perception, picking up on social cues, picking up on faith, and overall common sense. It's akin to your mental Constitution.

Charisma, on the other hand, is more about your own sense of self; your self-confidence, your conviction that you are a separate thing from the rest of existence, your drive to make yourself memorable or better, and your overall personality and appearance. It's akin to your mental Dexterity.

Wisdom is how you mentally interact with the world, Charisma is how you present YOURSELF to the world. Both are requirements for creatures, because if you can't mentally interact with the world and can't present yourself to the world, you're an object.

Paizo Employee Creative Director

Dumb Paladin wrote:
James Jacobs wrote:


Charisma is, among other things, a measure of self awareness. ALL living things thus have to have a charisma score. A creature without a charisma score isn't aware of itself as a creature, and is, in other words, an object.

In any case, without an Intelligence score and the ability to speak, I'm not sure how an animated object would ever get the idea that it COULD make a Diplomacy check in the first place, so no big deal there.

So does that mean in Pathfinder, you cannot animate your teapot, spoons, plates, and other kitchenware and have them sing and dance "Be Our Guest"? :(

You can, but they'd either be terrible singers and dancers or you'd have to create a special dancing construct or something. A simple, generic animated teapot is not all that compelling an entertainer.

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