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>>Ask *James Jacobs* ALL your Questions Here!<<


Off-Topic Discussions

55,401 to 55,430 of 55,430 << first < prev | 1099 | 1100 | 1101 | 1102 | 1103 | 1104 | 1105 | 1106 | 1107 | 1108 | 1109 | next > last >>
Paizo Employee Creative Director

1 person marked this as a favorite.
Aelryinth wrote:

Just for clarity, James, you announced an AP for next year for Evil characters defending a town in Cheliax, and this year you're putting out the AP for characters rebelling in a town in Cheliax?

Not to put a fine point on it, but isn't that kind of retreading what Curse of the Crimson Throne does, since that AP caters easily to the LE alignment?

Not really, no.

Crimson Throne doesn't let you fight directly against Cheliax, nor does Crimson Throne focus on the building of a rebellion or on political encounters with heavy roleplay elements. Yes, there will be similarities between Crimson Throne and Hell's Rebels, but it'll be it's own campaign. It's the 17th AP we've done. There's been plenty of minor thematic overlap before and we're still going strong.

And Crimson Throne is NOT a lawful evil AP. This is, in fact, the first time I've heard anyone really consider it to be a LE friendly AP. It's going to be VERY VERY different in feel and theme to Hell's Vengeance.

Paizo Employee Creative Director

1 person marked this as a favorite.
zergtitan wrote:
James Jacobs wrote:
Nick O'Connell wrote:
In hell's vengeance since you play evil characters does that mean it will show evil versions of the iconics? Or the iconics turning evil toward the end of the ap?
Neither; we'll be introducing some new characters as proxy PCs. Not class iconics... but evil iconics, sorta. They'll have personalities and stats and appearances of their own.
Will one of these proxies possibly be the desired Anti-Paladin?

Yes. A different one than the one in the APG, though. The "Hell's Vengeance" iconic antipaladin will be more world specific.

Paizo Employee Creative Director

1 person marked this as a favorite.
Dragon78 wrote:

1)Will Hell's Vengeance have a lot of good aligned monsters in it's bestiaries?

2)Can you play any evil alignment in Hell's Vengeance? What about neutral alignments?

3)Will the Occult Realms book have a similar set up to Mythic Realms?

4)It's safe to assume that the cover art for Bestiary 5 is a mockup, correct?

5)I take it that Bestiary 5 will be around 15% psychic creatures, correct?

6)Is it safe to assume that B5 will have reprints from APs, campaign setting books, etc. like past books?

7)I heard something about 0HD race for darkfolk and a sasquatch-like 0HD race for B5, is it true?

1) I suspect so. More than usual. Whether or not that counts as "a lot" will depend on what you define as "a lot."

2) Yes. Any evil alignment. You could play neutral, but if you play the AP appropriately, you'll drift to evil sooner than later. The whole POINT of Hell's Vengeance is to play evil, after all, and the missions and quests and requirements your characters will be required to do will be evil acts.

3) No. Occult monsters are going into their own book. Occult Realms will have a vaguely similar organization to Mythic Realms, but won't be exact.

4) Yes. Paizocon is 2 months earlier than ever before, and that means it's way too early to show off art like that.

5) I have no idea. It's still being worked on. The definition of what makes a monster
"psychic" is going to be a LOT more fluid than what makes a monster mythic. In fact, we have a LOT of "psycic" monsters in the game already. Things like the intellect devourer, night hag, xill, and neothelid all count as "psychic monsters" for various reasons. And it's kinda important to realize that we'll be using the notion of "occult monsters" and not "psychic monsters."

6) Bestiary 5 will follow the same sort of pattern and setup as previous Bestiaries, yes.

7) Maybe! Wait and see! ;-)


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Pawns, Roleplaying Game, Tales Subscriber

James,
Going forward with the release of Unchained, will APs and modules be designed with the NPCs using the Background Skill System or, since it is an optional system, will they be made as normal?


How easy would it be to be able to play an Anti-Paladin in Hell's Vengeance?

What advise would you give a CE player in a predominantly LE Adventure?

Grand Lodge

James Jacobs wrote:
Size probably SHOULD... but the fact that gear (including poison) is balanced in the game by its cost means that size actually cannot play a part in it unless you want to risk breaking your game's economy. And in fact, it's due to that sort of complication that there AREN'T official poison harvesting rules in the game.

Hmm. That is very important information. Thanks.

Paizo Employee Creative Director

Swashbucklersdc wrote:

James,

Going forward with the release of Unchained, will APs and modules be designed with the NPCs using the Background Skill System or, since it is an optional system, will they be made as normal?

Unchained is a set of optional rules. As such, we'll be treating them as we do all optional rules... as options for the GM's table.

With a VERY few exceptions (we will be using the unchained summoner) the options in Unchained will NOT be utilized by NPCs or adventures or content we publish in our books.

Paizo Employee Creative Director

4 people marked this as a favorite.
zergtitan wrote:

How easy would it be to be able to play an Anti-Paladin in Hell's Vengeance?

What advise would you give a CE player in a predominantly LE Adventure?

As easy as playing a paladin in Wrath of the Righteous.

It's not a "predominantly LE adventure." It's an EVIL adventure path. Likely the only one we'll do anytime soon, and it's very VERY important to me (as someone who would want to play a demon worshiper in that AP) that all three brands of evil are an option in Hell's Vengeance.


James Jacobs wrote:
zergtitan wrote:

How easy would it be to be able to play an Anti-Paladin in Hell's Vengeance?

What advise would you give a CE player in a predominantly LE Adventure?

As easy as playing a paladin in Wrath of the Righteous.

It's not a "predominantly LE adventure." It's an EVIL adventure path. Likely the only one we'll do anytime soon, and it's very VERY important to me (as someone who would want to play a demon worshiper in that AP) that all three brands of evil are an option in Hell's Vengeance.

considering it's Thrune vs. Asmodeus, playing a servant of Baphomet is going to be fun! }:)

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Inner Sea Combat mentions that the phalanx fighter archetype is common amongst fighters from Molthune. I'm curious, as the book makes no mention, about what spears/polearms the Molthuni armor favors. Do they prefer pike-like longspears similar to the old Hellenic and Macedonian phalanxes, or shorter ones like what you might find in a Saxon shield-wall? Do they prefer something else, like bills or Lucerne hammers? What shapes are their shields? Round like a Greek hoplon? Oblong like a Roman scutum? Hexagonal like the shields favored by the Germanic tribe of the Suebi? I'm trying to design a character who gets his start as a Molthuni infantryman, you see, and I'm not sure what to kit him out with. Thanks in advance, I know Molthune isn't one of your favorite regions to be asked about. :)


Pathfinder Battles Case Subscriber
James Jacobs wrote:
Nick O'Connell wrote:
In hell's vengeance since you play evil characters does that mean it will show evil versions of the iconics? Or the iconics turning evil toward the end of the ap?
Neither; we'll be introducing some new characters as proxy PCs. Not class iconics... but evil iconics, sorta. They'll have personalities and stats and appearances of their own.

Does... does this mean no Seltyiel!?

pouts


1) Was the entity that Dou Bral met in the Great Beyond something that originally resided in Pre-Asmodeus Hell?

2) Was Asmodeus already a devil when he arrived in Hell?

Paizo Employee Creative Director

Archpaladin Zousha wrote:
Inner Sea Combat mentions that the phalanx fighter archetype is common amongst fighters from Molthune. I'm curious, as the book makes no mention, about what spears/polearms the Molthuni armor favors. Do they prefer pike-like longspears similar to the old Hellenic and Macedonian phalanxes, or shorter ones like what you might find in a Saxon shield-wall? Do they prefer something else, like bills or Lucerne hammers? What shapes are their shields? Round like a Greek hoplon? Oblong like a Roman scutum? Hexagonal like the shields favored by the Germanic tribe of the Suebi? I'm trying to design a character who gets his start as a Molthuni infantryman, you see, and I'm not sure what to kit him out with. Thanks in advance, I know Molthune isn't one of your favorite regions to be asked about. :)

Unrevealed. Again... without actual rules for how mass combat works, I am VERY hesitant to put those things in print, even here on the messageboards. I didn't develop or write Inner Sea Combat, and if I had, I might have not even let THAT bit of information into the book.

And it's not that Molthune isn't fun to talk about. It's an interesting area (although I do prefer Nirmathas)... it's just that one of its defining elements, mass combat, isn't something we have robust rules for yet. Same reason why we didn't talk much about Vudra—no psychic magic rules. That will soon be changing for Vudra. Some day, perhaps, it'll change for the armies of Golarion.

Paizo Employee Creative Director

Kalindlara wrote:
James Jacobs wrote:
Nick O'Connell wrote:
In hell's vengeance since you play evil characters does that mean it will show evil versions of the iconics? Or the iconics turning evil toward the end of the ap?
Neither; we'll be introducing some new characters as proxy PCs. Not class iconics... but evil iconics, sorta. They'll have personalities and stats and appearances of their own.

Does... does this mean no Seltyiel!?

pouts

No Seltyiel in the art for the Hell's Vengeance AP, correct.

Paizo Employee Creative Director

Zhangar wrote:

1) Was the entity that Dou Bral met in the Great Beyond something that originally resided in Pre-Asmodeus Hell?

2) Was Asmodeus already a devil when he arrived in Hell?

1) No.

2) Unrevealed. Asmodeus is really good at keeping this one a secret.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
Inner Sea Combat mentions that the phalanx fighter archetype is common amongst fighters from Molthune. I'm curious, as the book makes no mention, about what spears/polearms the Molthuni armor favors. Do they prefer pike-like longspears similar to the old Hellenic and Macedonian phalanxes, or shorter ones like what you might find in a Saxon shield-wall? Do they prefer something else, like bills or Lucerne hammers? What shapes are their shields? Round like a Greek hoplon? Oblong like a Roman scutum? Hexagonal like the shields favored by the Germanic tribe of the Suebi? I'm trying to design a character who gets his start as a Molthuni infantryman, you see, and I'm not sure what to kit him out with. Thanks in advance, I know Molthune isn't one of your favorite regions to be asked about. :)

Unrevealed. Again... without actual rules for how mass combat works, I am VERY hesitant to put those things in print, even here on the messageboards. I didn't develop or write Inner Sea Combat, and if I had, I might have not even let THAT bit of information into the book.

And it's not that Molthune isn't fun to talk about. It's an interesting area (although I do prefer Nirmathas)... it's just that one of its defining elements, mass combat, isn't something we have robust rules for yet. Same reason why we didn't talk much about Vudra—no psychic magic rules. That will soon be changing for Vudra. Some day, perhaps, it'll change for the armies of Golarion.

Yeah, I was referring to the fact that you prefer Nirmathas. :P

So...what if I play a character and then a book comes out disproving my concept?


Got a new question for ya

Ive got a bloodrager im working on

im wanting to make him with the BlackBlood Bloodline but was also looking into the new Varient Multiclassing and have him with Sorcerer class features to gain the Nanite blood line

is there anything stopping me from having both?

i mean there is a clause saying that bloodlines have to match if i take levels in another class that offers blood line

but the Sorc. doesnt have a Blackblood Bloodline

so what would you think? would i still be able to have access?


Pathfinder Adventure Path, Campaign Setting Subscriber

So, if we get an evil adventure path, any chance of evil adventure modules or more support books like Champions of Corruption?


I saw that you mentioned it is going to have a jaunt into Isger for a part of it. Does this mean we'll get more info on Lady Kaltessa Iyis and the necromancers?


Who runs the @Paizo Twitter account?

Paizo Employee Creative Director

Archpaladin Zousha wrote:
So...what if I play a character and then a book comes out disproving my concept?

You can either rip up the character sheet and start over in a new game...

...or you can ask the GM if you can rebuild...

...or you can just assume the new book is wrong as far as your character is concerned, or that your character is the exception that proves the rule.

My suggestion would be the third option. If that doesn't work, then use the second. If THAT doesn't work, well... the first, and for the new character, make sure to build one that ONLY utilizes material we've fully detailed. That doesn't ensure we WON'T do more with that topic in the future, but it's less likely than a topic we've never touched.

Sczarni RPG Superstar 2012 Top 32

So James, we were talking about Sivanah and her different veils. You seemed pretty sure when you mentioned [REDACTED] as one of the races, but I think you meant aranea instead. I was thinking a little and it seems that the majority of the races represented by her veils have undergone transformations. Humans by the aboleths, elves can change to match environment, gnomes from leaving the First World, and the aranea can transform themselves. Halflngs seem like they are adept at social transformations, but that may be a stretch. And the [REDACTED] had a major transformation in their past as well.

Are the races represented by her veils due to the changes they have had?

Paizo Employee Creative Director

Omians wrote:

Got a new question for ya

Ive got a bloodrager im working on

im wanting to make him with the BlackBlood Bloodline but was also looking into the new Varient Multiclassing and have him with Sorcerer class features to gain the Nanite blood line

is there anything stopping me from having both?

i mean there is a clause saying that bloodlines have to match if i take levels in another class that offers blood line

but the Sorc. doesnt have a Blackblood Bloodline

so what would you think? would i still be able to have access?

Your GM is the one you need to ask, not me.

Paizo Employee Creative Director

2 people marked this as a favorite.
VoidHerald wrote:
So, if we get an evil adventure path, any chance of evil adventure modules or more support books like Champions of Corruption?

Not a matter of "if" now. We're already working on part one. Art's been ordered. Words are written. It's a matter of "when," and that "when" is "starting next February."

We are unlikely to produce any specifically evil modules at the same time we do Hell's Vengeance... unless you count the possibility of another goblin-themed adventure.

Support books? We'll see.

Paizo Employee Creative Director

Jeremy Brannon wrote:
I saw that you mentioned it is going to have a jaunt into Isger for a part of it. Does this mean we'll get more info on Lady Kaltessa Iyis and the necromancers?

Doesn't mean anything more than that. You'll need to wait for more info on exact plot details; if you're going to Gen Con, that might be a good question to keep handy for the Adventure Path Q&A we'll be doing then.

Paizo Employee Creative Director

Filby Pott wrote:
Who runs the @Paizo Twitter account?

I don't know. Not me. I don't even have my OWN Twitter account.

Paizo Employee Creative Director

Thomas LeBlanc wrote:

So James, we were talking about Sivanah and her different veils. You seemed pretty sure when you mentioned [REDACTED] as one of the races, but I think you meant aranea instead. I was thinking a little and it seems that the majority of the races represented by her veils have undergone transformations. Humans by the aboleths, elves can change to match environment, gnomes from leaving the First World, and the aranea can transform themselves. Halflngs seem like they are adept at social transformations, but that may be a stretch. And the [REDACTED] had a major transformation in their past as well.

Are the races represented by her veils due to the changes they have had?

I probably did. Turns out I can't remember every single word of our books on the last day of a four day convention when I'm coming down with the sick.

And that's an interesting observation, but the presence of halflings kinda throws a wrench into the theory. AKA: nope; the transformations don't have any bearing.


James Jacobs wrote:
Thomas LeBlanc wrote:

So James, we were talking about Sivanah and her different veils. You seemed pretty sure when you mentioned [REDACTED] as one of the races, but I think you meant aranea instead. I was thinking a little and it seems that the majority of the races represented by her veils have undergone transformations. Humans by the aboleths, elves can change to match environment, gnomes from leaving the First World, and the aranea can transform themselves. Halflngs seem like they are adept at social transformations, but that may be a stretch. And the [REDACTED] had a major transformation in their past as well.

Are the races represented by her veils due to the changes they have had?

I probably did. Turns out I can't remember every single word of our books on the last day of a four day convention when I'm coming down with the sick.

And that's an interesting observation, but the presence of halflings kinda throws a wrench into the theory. AKA: nope; the transformations don't have any bearing.

This implies you're mortal. I prefer to think you're being intentionally deceptive to keep us guessing.

Besides Fury Road (which already came out), what movies are you most looking forward to seeing this year?

Sczarni RPG Superstar 2012 Top 32

James, thanks again for the great panels during the convention. I attended the cartography seminar on a whim and was surprised by how much I took away from that panel.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Is Sorshen having a party we can't see?

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