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Paizo Employee Creative Director

Dragon78 wrote:

You asked me if I was confusing sprite with a type of creatures not a specific one so I answered that with the much earlier post about what the sprites abilities were like before and that they were a specific creture(Sprite) and a type of creatures(Pixie, Sea Sprite, Nixie, Atomie, Grig).

I was just wondering why the sprite was so weak(CR1/3 int6/cha10) and it's invisibility at will spell power was lost?

It didn't have the natural invisibility like the Pixie and I am good with remembering my favorite monsters.

It is nice to the sprite back I just didn't want it so weak on low mental stats I mean If I am a dm I could just add the advanced monster template or modify it otherwise but when your a player it is a different story.

Well... there actually was no sprite in D&D 3rd edition at all; hence my confusion. There's no more a stat block for a "sprite" in that game than there is for a "demon" or a "dragon." Sprite isn't a specific creature in 3.5, and therefore it had no invisibility at will power to lose at all in the first place. We made it the way we made it because the monster you're looking for (a CR 4, smarter, invisible butterfly-winged fey creature) already exists as the pixie. What didn't exist was a really tiny butterfly-winged creature... hence Bestiary 3's sprite.

Dragon78 wrote:
So what did you do on your vacation?

Drove 880 miles south to stay with family in Point Arena for a week.

Dragon78 wrote:
Do you have any new years resolutions?

Yup.

Dragon78 wrote:
Any regrets this past year?

Yup.

Paizo Employee Creative Director

Jenner2057 wrote:

I love the idea of the First World Tanes.

1) Do you have ideas for more of them besides the 3 we know of so far (Jabberwock, Shard, Thrasfyr)?

2) Do you have plans for introducing more Tanes in future PF products? Any idea when?

Love the fantastic work you guys have been doing!
-J

1) Yes.

2) Yup. In fact, 2 more appear in Bestiary 3—the bandersnatch and the jubjub bird. We'll do more in future products as ideas and the need and opportunities to do so arise.

Paizo Employee Creative Director

Tundra Dragondust wrote:

Have you ever had a character with a notable flaw based on a low stat score? How did it get handled? TELL US STORIES! I like stories....

Oh, and what's the creepiest question you've been asked?

-Tundra

Back in a one-shot 1st edition game, I rolled up 2 characters for a game a friend wanted to run. One was an elfwizard with normal/high stats, and the other was a gnome fighter with a Wisdom of 3.

I don't remember the elf at all, but the gnome? His name was Claude Shazziprux, and he carried around an arquebus. I played Claude as being somewhat crazy and super impulsive; in the very first encounter area, he picked a random spot along a random wall and searched for secret doors—and he FOUND ONE! The GM freaked out... and the secret door was one that opened into the "minion tunnels" that let the monsters of the dungeon move around and ambush intruders, so instead of my two characters pushing through numerous ambushes, they snuck up behind the monsters and turned the tables on them. The elf died, I think, but Claude prevailed. Good times.

I do agree that low stats can really help to spur ideas and make interesting characters... but in 3rd edition on (including Pathifnder), low stats are REALLY bad for you. Unlike in earlier editions where a 3 Wisdom didn't really hurt you much at all if you weren't a cleric. The fact that low stats hurt you, combined with the fact that high stats are really good leads to some relatively silly character builds in my opinion if you allow full ranges of stats.

As for the creepiest question I've been asked... there's been a lot. Not sure what the creepiest one would be, but it was likely not on this thread and instead over on the "Ask Merisiel" thread...


So I'm curious about Aroden, and how he faced his death.

I can picture an "colossal hubris" scenario, akin to what the Kingpriest did to trigger the Cataclysm, where Aroden determined that he would do something ambitious to elevate humanity's fortunes - and discovers a couple rounds too late that he's way over his head, and is slain.

I can also picture a humble and wise Aroden determining that "humanity's greatest triumph" would be discovering their own strength, by losing their patron deity and managing to survive without him.

Is anything known about what Aroden was like as a mortal, that might argue for/against either of those possibilities?

(For what it's worth, I promise this isn't the beginning of a long series of questions where I try to paint you into a corner about exactly what happened. I'm just fascinated by this particular detail.)


Few questions about lycanthropy:

1) Can Natural Lycanthropes supress their ability to transmit the curse?

2) Would two lycanthropes fighting each other be able to bypass their DR or do they have to hope for very good rolls?

3A) Can Lycanthropy be given to someone with the augmented humanoid subtype instead of the humanoid type?

3B) If yes and one cheated a little, could Half-Celestials, Half-Dragons and Half-Fiends be Lycanthropes? (If you give them the augmented humanoid subtype)

3C) if yes to 3A and 3B, how awesome looking would their hybrid and animal forms be?

.

Paizo Employee Creative Director

jasonfahy wrote:

So I'm curious about Aroden, and how he faced his death.

I can picture an "colossal hubris" scenario, akin to what the Kingpriest did to trigger the Cataclysm, where Aroden determined that he would do something ambitious to elevate humanity's fortunes - and discovers a couple rounds too late that he's way over his head, and is slain.

I can also picture a humble and wise Aroden determining that "humanity's greatest triumph" would be discovering their own strength, by losing their patron deity and managing to survive without him.

Is anything known about what Aroden was like as a mortal, that might argue for/against either of those possibilities?

(For what it's worth, I promise this isn't the beginning of a long series of questions where I try to paint you into a corner about exactly what happened. I'm just fascinated by this particular detail.)

We're deliberately vague on most matters concerning Aroden, and the closer you get to his death, the vaguer we get. We have no plans to EVER reveal how he died, and as such, talking about how he faced his death is something I have no comment on.

Paizo Employee Creative Director

Void Munchkin wrote:

Few questions about lycanthropy:

1) Can Natural Lycanthropes supress their ability to transmit the curse?

2) Would two lycanthropes fighting each other be able to bypass their DR or do they have to hope for very good rolls?

3A) Can Lycanthropy be given to someone with the augmented humanoid subtype instead of the humanoid type?

3B) If yes and one cheated a little, could Half-Celestials, Half-Dragons and Half-Fiends be Lycanthropes? (If you give them the augmented humanoid subtype)

3C) if yes to 3A and 3B, how awesome looking would their hybrid and animal forms be?

.

1) No.

2) No. They need silver weapons or good rolls. Or perhaps high strength scores.

3A) No. The "augmented humanoid" subtype doesn't really have any game effects at all, and I think that removing it from the game entirely wouldn't change a thing. In any event, only humanoids can become lycanthropes.

3B) Only if you cheat. And, frankly, stacking that many templates on one creature is kind of annoying. It's certainly a great way, if you're designing an adventure for me, to get that adventure rejected or changed—I'm not a big fan of stacking multiple templates on single creatures at all.

3C) Not awesome at all. As I say in 3B above, I'm not a big fan of that kind of design.

3C)


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I'm suddenly inspired to make a Half-Flumph template.


Also, which, if any, nations would be likely to be making Airships?


The Sprite did exist in 3.0 well at least in the Tome of horrors, it's stats were taken from the 2nd edition incarnation and translated to 3.0 rules but it did not have an official version from wizards if that is what you meant. But I can never have enought small winged(or not winged) fey of various looks and sizes(small, tiny, diminutive, fine) also if you look at it another way all a Pixie is a 2'1/2" tall version of faerie(or is Fairy). Wich I have always found weird that there has never been a D@D monster actually called a Fairy but there has been similiar incarnations of such a being. Well I like to see the Sea Sprite back but if it did come to Pathfinder, I don't know how different it would be.

1)Do you think we will ever see a feat that lets us add any one skill as a class skill? I know about the cosmopoliton amd Hermean blood feats.

2)How about a feat that gives us 3-5 extra skill points?

3)When designing a monster do have any favorite abilities/defenses you like the monster to have?

4)Are there any types of animals that you wouldn't make a monster based on?

5)Are there any Lovecraftian monsters left that you guys haven't stated up yet?

Paizo Employee Creative Director

Cheapy wrote:
Also, which, if any, nations would be likely to be making Airships?

None. Well... not quite true. The nation of Shory would be the best candidate there, but that nation's been wiped out for thousands of years.

Paizo Employee Creative Director

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Dragon78 wrote:

1)Do you think we will ever see a feat that lets us add any one skill as a class skill? I know about the cosmopoliton amd Hermean blood feats.

2)How about a feat that gives us 3-5 extra skill points?

3)When designing a monster do have any favorite abilities/defenses you like the monster to have?

4)Are there any types of animals that you wouldn't make a monster based on?

5)Are there any Lovecraftian monsters left that you guys haven't stated up yet?

1) Adding class skills is more of a trait thing than a feat thing.

2) Unlikely.

3) Not really, since every monster has its own logical set of abilities and defenses.

4) Yes. Animals that can't really hurt you. Like, say, a sponge or a clam.

5) Yes.


James Jacobs wrote:
Cheapy wrote:
Also, which, if any, nations would be likely to be making Airships?
None. Well... not quite true. The nation of Shory would be the best candidate there, but that nation's been wiped out for thousands of years.

Well that's certainly going to cause issues. Any chance one of the cities crashed near any point in Carrion Crown? I seem to recall one crashing near the Mwangi Expanse.

Paizo Employee Creative Director

Cheapy wrote:
James Jacobs wrote:
Cheapy wrote:
Also, which, if any, nations would be likely to be making Airships?
None. Well... not quite true. The nation of Shory would be the best candidate there, but that nation's been wiped out for thousands of years.
Well that's certainly going to cause issues. Any chance one of the cities crashed near any point in Carrion Crown? I seem to recall one crashing near the Mwangi Expanse.

Nope; Shory never really got up that far. The vast majority of Shory's cities were in north-central Garund. ONE of them got away to the far east and is now floating above the big desert in Tian Xia... but there's pretty much no Shory elements in or around Ustalav.


Thanks for the answers.

I suspect that due to showing one of my players the Barbarian vs Spider image that we'll be making a short trip to Numeria eventually. That's going to be a ton of fun.


I'm considering running a short Darkmoon Vale campaign, using Hollow's Last Hope, Crown of the Kobold King, Revenge of the Kobold King, and Hungry are the Dead, to introduce my new gaming group to each other and to the PFRPG system. The only trouble is, there's a two-level gap in the middle of that sequence, assuming the PCs make third level by the end of Crown.

So, can you think of an adventure or two in the 3rd-4th level range that would be easy to adapt to Falcon's Hollow or a nearby location? If not, I may try converting Against the Cult of the Reptile God to Pathfinder and making the unspecified location of Orlane somewhere in or near Darkmoon Vale, but I'd like to hear your suggestions first, if you have any on this topic.

Happy New Year!

Paizo Employee Creative Director

Kavren Stark wrote:

I'm considering running a short Darkmoon Vale campaign, using Hollow's Last Hope, Crown of the Kobold King, Revenge of the Kobold King, and Hungry are the Dead, to introduce my new gaming group to each other and to the PFRPG system. The only trouble is, there's a two-level gap in the middle of that sequence, assuming the PCs make third level by the end of Crown.

So, can you think of an adventure or two in the 3rd-4th level range that would be easy to adapt to Falcon's Hollow or a nearby location? If not, I may try converting Against the Cult of the Reptile God to Pathfinder and making the unspecified location of Orlane somewhere in or near Darkmoon Vale, but I'd like to hear your suggestions first, if you have any on this topic.

Happy New Year!

Perhaps some adventures from the Pathfinder Society?

If you're looking to adapt an adventure from an earlier edition, though... Against the Cult of the Reptile God is not a bad choice. ALTHOUGH I would consider changing the troglodytes in that into werewolves, the naga into a succubus, and the god itself into Jezelda, since werewolves are a bigger element in that region than are troglodytes.


Do teeth count as part of a creature's body or objects? For example; would a dentist in Golarion use cure light wounds or mending to fill cavities? (I suppose remove disease is the the go-to cure for gingivitis.)

I'm aware there is no good South-Western/Mexican analogue in Golarion from an ealier question, but if I wanted to play a luchador, which country would best accomodate the concept?

What book(s) do you recommend I read (aside from Pathfinder game books) while I'm waiting for the next Pathfinder Tale to be released?

Paizo Employee Creative Director

Ringtail wrote:

Do teeth count as part of a creature's body or objects? For example; would a dentist in Golarion use cure light wounds or mending to fill cavities? (I suppose remove disease is the the go-to cure for gingivitis.)

I'm aware there is no good South-Western/Mexican analogue in Golarion from an ealier question, but if I wanted to play a luchador, which country would best accomodate the concept?

What book(s) do you recommend I read (aside from Pathfinder game books) while I'm waiting for the next Pathfinder Tale to be released?

Teeth attached to a creature are part of its body. Teeth extracted from a jaw are objects. Tooth decay is a disease, and it'd require remove disease to cure.

Ummm... as for a luchador... uhh... some country from beyond the edge of the map. AKA: Not all character concepts fit into Golarion. I've said this before—but you can define a world as much by what you DON'T put into it as by what you DO put into it.

I just finished Stephen King's newest novel about the JFK assassination—very good! And to celebrate the remake's release, I just started reading "The Girl with the Dragon Tattoo" and it's quite entertaining as well. Or, of course, there's always Lovecraft.

RPG Superstar 2011 Top 8

Kavren Stark wrote:

I'm considering running a short Darkmoon Vale campaign, using Hollow's Last Hope, Crown of the Kobold King, Revenge of the Kobold King, and Hungry are the Dead, to introduce my new gaming group to each other and to the PFRPG system. The only trouble is, there's a two-level gap in the middle of that sequence, assuming the PCs make third level by the end of Crown.

So, can you think of an adventure or two in the 3rd-4th level range that would be easy to adapt to Falcon's Hollow or a nearby location? If not, I may try converting Against the Cult of the Reptile God to Pathfinder and making the unspecified location of Orlane somewhere in or near Darkmoon Vale, but I'd like to hear your suggestions first, if you have any on this topic.

Happy New Year!

I'm not familiar with the Darkmoon Vale area (have to pick that up if it's offered again next Black Friday) but Paizo's, "Feast at Ravenmoor," is a cool 3rd level module. It's set in Varisia but deals with a backwards, isolated town so I think it'd be pretty easy to drop it just about anywhere.

Dark Archive

Per the blog: I'm not sure if this is a blog question or an "ask James Jacobs" question but on an Depends incontinence scale of 1 to 10, with 1 being bad night at the movie theater with old pop corn and stale corn butter and 10 being so sick from eating unknown animal parts from a questionable three wheeled side cart in Bankok after a bender with my boys to stave off hunger because I did hallucinogens from Amsterdam that were smuggled in the pants of a Somoan percussionist - just how much “poop my pantaloons" or “brown my britches" are we talking here?

I try to keep my soiling jeans ready for those times.

Paizo Employee Creative Director

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John Benbo wrote:
Kavren Stark wrote:

I'm considering running a short Darkmoon Vale campaign, using Hollow's Last Hope, Crown of the Kobold King, Revenge of the Kobold King, and Hungry are the Dead, to introduce my new gaming group to each other and to the PFRPG system. The only trouble is, there's a two-level gap in the middle of that sequence, assuming the PCs make third level by the end of Crown.

So, can you think of an adventure or two in the 3rd-4th level range that would be easy to adapt to Falcon's Hollow or a nearby location? If not, I may try converting Against the Cult of the Reptile God to Pathfinder and making the unspecified location of Orlane somewhere in or near Darkmoon Vale, but I'd like to hear your suggestions first, if you have any on this topic.

Happy New Year!

I'm not familiar with the Darkmoon Vale area (have to pick that up if it's offered again next Black Friday) but Paizo's, "Feast at Ravenmoor," is a cool 3rd level module. It's set in Varisia but deals with a backwards, isolated town so I think it'd be pretty easy to drop it just about anywhere.

I initially was going to suggest Feast of Ravenmoor, but decided against it since the flavor of Ravenmoor is SO very much Varisian, not Andoran, that it would feel out of place to me to have that adventure take place in Andoran.

That said... the level is perfect for your situation.

Paizo Employee Creative Director

baron arem heshvaun wrote:

Per the blog: I'm not sure if this is a blog question or an "ask James Jacobs" question but on an Depends incontinence scale of 1 to 10, with 1 being bad night at the movie theater with old pop corn and stale corn butter and 10 being so sick from eating unknown animal parts from a questionable three wheeled side cart in Bankok after a bender with my boys to stave off hunger because I did hallucinogens from Amsterdam that were smuggled in the pants of a Somoan percussionist - just how much “poop my pantaloons" or “brown my britches" are we talking here?

I try to keep my soiling jeans ready for those times.

Ha. I hadn't noticed that the blog included my poop and brown euphemisms for the phrase Erik actually used in the meeting.

In any case... the answer to your question is 8.6.


James Jacobs wrote:
4) Yes. Animals that can't really hurt you. Like, say, a sponge or a clam.

So, no giant carnivorous clams that use mind control powers to lure things in to be eaten?

Sniff.

Contributor

see wrote:
James Jacobs wrote:
4) Yes. Animals that can't really hurt you. Like, say, a sponge or a clam.

So, no giant carnivorous clams that use mind control powers to lure things in to be eaten?

Sniff.

Psychic dire clams? Fund it!

Paizo Employee Creative Director

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see wrote:
James Jacobs wrote:
4) Yes. Animals that can't really hurt you. Like, say, a sponge or a clam.

So, no giant carnivorous clams that use mind control powers to lure things in to be eaten?

Sniff.

A giant carnivorous clam that has mind control powers is not an animal.


After about two weeks and I think 8 or so pages, I am fully caught up on this thread. Am I awesome in my dedication to reading this whole thing?

Other questions:

I've been reading through Horsemen of the Apocalypse and I have to ask, why is there no native language for Daemons? I understand that they've never had one before, but that didn't seem to stop you guys elsewhere, since you created Aklo and Shadowtongue.

One of my favorite parts of a monster's statblock is the various cool names used to describe a group of them, such as Cabal, Holocaust or Lurk. Any idea who first came up with that? I know it existed in 3rd Ed, but I can't recall if it was in AD&D or not.


Pathfinder Adventure Path Subscriber

Pulura is a goddess mentioned in a one line passage on page 200 of the Inner Sea World Guide. "Dyinglight was once a mystical center center of Sarkorian religion, its great ring of idols honoring Pulura, the mistress of the stars and the mysterious light of the aurora." I have been unable to find ANY other information on her. Is there any other information going to be revealed on this her or are there any other existing references to her?


Thanks for the ideas! I'll take a look at "Feast," and look through "Cult" to see what else I might need to adapt to keep it consistent with the werewolves-succubus substitution (there are various other reptiles in the picture that would probably have to become furry menaces instead of scaly ones). "Explictica Defilus" actually sounds more like a succubus than a naga anyway, now that I think about it. Not sure about Jezelda -- there was no actual god in the original module, just a spirit naga pretending to be one. Although I suppose someone has to be granting Abramo and the other corrupted clerics their spells -- the old module never explains that.

How about Flight of the Red Raven for a fourth-level fill-in? Characters at that level might find some reason to take a trip into Galt, where they could become embroiled in that module's events without having to transplant the story from Azurestone to Falcon's Hollow.

The alternative would be to run the three Razmiran modules, but I have a thing for kobolds, and since I eventually want to run the Sovereign Press version of the War of the Lance campaign, I should probably get in practice converting statblocks from 3.5 to PFRPG.


Monkeygod wrote:

After about two weeks and I think 8 or so pages, I am fully caught up on this thread. Am I awesome in my dedication to reading this whole thing?

Other questions:

I've been reading through Horsemen of the Apocalypse and I have to ask, why is there no native language for Daemons? I understand that they've never had one before, but that didn't seem to stop you guys elsewhere, since you created Aklo and Shadowtongue.

One of my favorite parts of a monster's statblock is the various cool names used to describe a group of them, such as Cabal, Holocaust or Lurk. Any idea who first came up with that? I know it existed in 3rd Ed, but I can't recall if it was in AD&D or not.

You're better than me; I usually skim over other people's posts and get to James' as quickly as possible. Nine times out of ten he quotes posts he responds to as well, so I still READ most posts; they're just in a little "quote by" box. :-3


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Happy New Year everyone


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Happy new year ya'll!

1) What do you have against giant clams? :p There are a lot of nice things you can do with giant/enormous clams, with the pearl and also with some siren/lorelei based creature living inside a clam, or maybe giving the Clam and illusion-lure ability to lure creatures inside it.

2) Do you guys only take the D&D-taken creatures from the Tome of Horrors or is there any chance we ever see the AWESOME corpsespinner, carrion moth and corpse orgy in full colour and reworked in the Bestiaries?

3) What are your thoughts on the Corpsespinner?

4) Will the fossegrim ever appear in a bestiary?

5) Are there already plans for an argus monster?

6) Why isn't the eye of the deep used in a bestiary yet? Does it have a chance?

Thanks for your answers as always!


if the Eye of the Deep is a beholder, that is strictly offlimits.


Cheapy wrote:
if the Eye of the Deep is a beholder, that is strictly offlimits.

The eye of the deep was given permission to use by wizards, actually its in the Tome of Horrors and also in one adventure path book.

So its a beholder-species but a rare breed that can be used freely.

My guess at why they haven't put it into a bestiary yet is because the true beholder isn't an option so using a sub-beholder species doesn't make sense... I wouldn't mind only the eye of the deep however, who needs the beholder? ;)

Another Question: Which creatures would make a good team with Dark Nagas? Sphinxes, Mummies, Lizardmen, Troglodytes, succubi, demons, medusa, serpentfolk or undead?

Paizo Employee Creative Director

Monkeygod wrote:

After about two weeks and I think 8 or so pages, I am fully caught up on this thread. Am I awesome in my dedication to reading this whole thing?

Other questions:

I've been reading through Horsemen of the Apocalypse and I have to ask, why is there no native language for Daemons? I understand that they've never had one before, but that didn't seem to stop you guys elsewhere, since you created Aklo and Shadowtongue.

One of my favorite parts of a monster's statblock is the various cool names used to describe a group of them, such as Cabal, Holocaust or Lurk. Any idea who first came up with that? I know it existed in 3rd Ed, but I can't recall if it was in AD&D or not.

Yup; you're awesome!

There's no native language for daemons partially because not every race needs its own language; each time we put a new language in the game, it complicates that whole scene, so we try to make those choices on a case by case basis. That said... I kind of do wish we'd come up with a language for daemons... but it's kinda too late now.

I'm not sure who first started making up names for monster groups.

Paizo Employee Creative Director

BDFisher89 wrote:
Pulura is a goddess mentioned in a one line passage on page 200 of the Inner Sea World Guide. "Dyinglight was once a mystical center center of Sarkorian religion, its great ring of idols honoring Pulura, the mistress of the stars and the mysterious light of the aurora." I have been unable to find ANY other information on her. Is there any other information going to be revealed on this her or are there any other existing references to her?

There's not much more about Pulura yet. That I know of.

Paizo Employee Creative Director

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Sincubus wrote:


Happy new year ya'll!

1) What do you have against giant clams? :p There are a lot of nice things you can do with giant/enormous clams, with the pearl and also with some siren/lorelei based creature living inside a clam, or maybe giving the Clam and illusion-lure ability to lure creatures inside it.

2) Do you guys only take the D&D-taken creatures from the Tome of Horrors or is there any chance we ever see the AWESOME corpsespinner, carrion moth and corpse orgy in full colour and reworked in the Bestiaries?

3) What are your thoughts on the Corpsespinner?

4) Will the fossegrim ever appear in a bestiary?

5) Are there already plans for an argus monster?

6) Why isn't the eye of the deep used in a bestiary yet? Does it have a chance?

Thanks for your answers as always!

1) I have nothing at all against giant clams. I said clams don't deserve a stat block... not "Giant clams don't deserve a stat block." Regular clams? They don't even rate the lowest possible CR.

2) We often draw upon non traditional monsters like corpesspinners and the like from Tome of Horrors for our adventures, but I'd rather not "poach" them from the book for inclusion in a hardcover Bestiary.

3) I like it. We've used it in an Adventure Path even.

4) Perhaps, but if it does, we'll go back to original myths for inspiration and that might end up with a pretty different creature than some folks might expect.

5) Nope.

6) Because the beholder is not in the SRD; it's a monster that WotC has retained as their intellectual property. The eye of the deep came about as an "aquatic beholder" and as such, even though it's in the Tome of Horrors and thus open content, it's kind of weird to pull it into a hardcover. We did something like this with the neothelid, of course, but the neothelid is VERY different in appearance and CR and purpose than are mind flayers. Eyes of the deep are not all that different in purpose and role than beholders, and thus I'd rather not blur that line. We used an eye of the deep in Pathfinder #21... and I kind of wish we hadn't in hindsight.

Paizo Employee Creative Director

Sincubus wrote:
Another Question: Which creatures would make a good team with Dark Nagas? Sphinxes, Mummies, Lizardmen, Troglodytes, succubi, demons, medusa, serpentfolk or undead?

Of that list I'd pick serpentfolk.


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I was swimming in a lake once, and got a cut from stepping on a clam.

I'd give them a CR 1/128.


Thanks for your answers!!

Question: Why weren't the Bog Strider and Skull Ripper added in the bestiary 3? And how do you chooose which adventure path creatures are put in a new bestiary and which won't?

@Cheapy LOL!! Now that was really funny! Thanks for the laugh on this rather boring, lonely and endless new years day!

Paizo Employee Creative Director

Sincubus wrote:

Thanks for your answers!!

Question: Why weren't the Bog Strider and Skull Ripper added in the bestiary 3? And how do you chooose which adventure path creatures are put in a new bestiary and which won't?

@Cheapy LOL!! Now that was really funny! Thanks for the laugh on this rather boring, lonely and endless new years day!

We didn't have room to add every single monster from every single Pathfinder bestiary. We chose the ones we did using a combination of personal favorites and what the book needed for a good spread of monster types and CRs. The bog strider didn't fit either. The skull ripper has another place to live in the near future.


What categories would those two monster-girls fall into?

The first one : (1) and (2)

The second one : hmm, (x)


James Jacobs wrote:
........As far as canon goes... Imrijka isn't really Valeros's type, though. And vice versa.

*A single, solitary tear trickles down the Half-Orc's stoic, unmoving face*

Gah, you sank my ship.

Silver Crusade

HalfOrcHeavyMetal wrote:
James Jacobs wrote:
........As far as canon goes... Imrijka isn't really Valeros's type, though. And vice versa.

*A single, solitary tear trickles down the Half-Orc's stoic, unmoving face*

Gah, you sank my ship.

KEEP THE FAITH

waves Valeros/Imrijka OTP flag high


All of my hopes and dreams ....


@Void Munchkin

You could get a job testing CRPGs, but man, would it suck. At best, poor job security and poor pay. At worst, 24 hour workdays. Seriously.

@James Jacobs

I've read the Bestiary 3 and now I'm inspired to create a ratfolk alchemist who will hopefully end up with armies of clockwork soldiers (the shiniest army!), but I've ran into one stumbling block-
Every single ratfolk or wererat miniature I've managed to find is naked! That won't do for a civilized rodent like mine! Do you know of any ratfolk that are a little less... exposed, or will I just have to perform amateur surgery on my miniatures?


HalfOrcHeavyMetal wrote:

*A single, solitary tear trickles down the Half-Orc's stoic, unmoving face*

Gah, you sank my ship.

Heh. I'm not going to post a NSFW link here, but in case you haven't seen the pics I was talking about, you'll want to do a Google search for the keywords "Nesoun," "Valeros," and "Imrijka." Nesoun's done a bunch of other Pathfinder erotic art, too, including a gorgeously illustrated but highly improbable one of Kyra spanking Merisiel. (I can certainly imagine Merisiel doing something that would make Kyra want to put the impulsive elf over her knee, but I suspect the combination of high Grapple and low Escape Artist rolls needed for her to succeed in the endeavor is prohibitively unlikely.) He also did a Sarenrae-Shelyn-Desna threesome, which, after reading the descriptions of the latter two goddesses' relations with other deities in Gods and Magic, actually doesn't seem like all that much of a stretch.

Silver Crusade

Kavren Stark wrote:
which, after reading the descriptions of the latter two goddesses' relations with other deities in Gods and Magic, actually doesn't seem like all that much of a stretch.

also raises Shelyn/Sarenrae/Desna OT3 flag high

Paizo Employee Creative Director

Belle Mythix wrote:

What categories would those two monster-girls fall into?

The first one : (1) and (2)

The second one : hmm, (x)

What do you mean by "category?"

I could see both being represented by half-dragons (half-dragon human, half-dragon lillend).

Paizo Employee Creative Director

Keldoclock wrote:


I've read the Bestiary 3 and now I'm inspired to create a ratfolk alchemist who will hopefully end up with armies of clockwork soldiers (the shiniest army!), but I've ran into one stumbling block-
Every single ratfolk or wererat miniature I've managed to find is naked! That won't do for a civilized rodent like mine! Do you know of any ratfolk that are a little less... exposed, or will I just have to perform amateur surgery on my miniatures?

I do not. You might want to look for wererat minis instead of "ratfolk" minis, though. Or just do what a lot of people do... pick a cool mini and just go with it. After all, as you adventure, your gear will change anyway, so your mini won't stay accurate even if you find a perfect one for the start.

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