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Paizo Employee Creative Director

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AlgaeNymph wrote:
Fiends, particularly ones of deific power, offer bargains to mortals all the time. Why don’t celestials do the same? Or do they, and we just don't see it?

The reason fiends do this is to corrupt. Celestials don't corrupt, so they don't offer bargains. Nor do they give out gifts, because if they give out gifts, then those they gift lose the ability to act on their own. Mortals aren't pets.


Hi James,

I was curious about when an iconic character is created, is the backstory crafted before, or after Wayne Reynolds sends in his initial draft.

Is there an iconic character that turned out cooler than you thought they would. :-)

Have a restful Sunday!

P.S. they now have 10 Cloverfield Lane on Hulu, I watched it Friday while the kids were at school. I thought it was very well done, John Goodman was exceptional as always. :-)

Silver Crusade

James Jacobs wrote:
Psiphyre wrote:
James Jacobs wrote:

...

Train to Busan is ABSOLUTELY BRILLIANT.

Speaking of which:

There's an animated prequel to Train to Busan called Seoul Station (2016), if you're interested.

Keeping with the 'zombie genre':
Have you seen The Girl with All the Gifts (2016)?
If so, what are your thoughts on it?

Please & thank you.

--C.

I heard about Seoul Station, but not all that interested in it.

I'm probably going to be watching Girl with All The Gifts tonight via Amazon.

And just saw "Get Out" and thought it was brilliant. Two excellent horror movies in a row, with it and "Cure for Wellness." Woo!

Oh oh oh, I meant to ask you if you've seen Cure yet but forgot. What all did you like about it?


Is there a noticeable difference between dinosaurs from Tolguth, Deep Tolguth, and the Mwangi Expanse?

Did dinosaurs go extinct on Golarion, and then survive in Deep Tolguth?


James Jacobs wrote:
AlgaeNymph wrote:
Fiends, particularly ones of deific power, offer bargains to mortals all the time. Why don’t celestials do the same? Or do they, and we just don't see it?
The reason fiends do this is to corrupt. Celestials don't corrupt, so they don't offer bargains. Nor do they give out gifts, because if they give out gifts, then those they gift lose the ability to act on their own. Mortals aren't pets.

What about reciprocal agreements? “I’ll pay you back in services if you get me out of this cell” kind of things? After all, what’s the point of praying to your god for help they won’t provide?

Or more selfishly, “give me power, and just enough free time to enjoy it, and I’ll aid your cause the rest of the time” sort of agreements?

Paizo Employee Creative Director

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captain yesterday wrote:

Hi James,

I was curious about when an iconic character is created, is the backstory crafted before, or after Wayne Reynolds sends in his initial draft.

Is there an iconic character that turned out cooler than you thought they would. :-)

Have a restful Sunday!

P.S. they now have 10 Cloverfield Lane on Hulu, I watched it Friday while the kids were at school. I thought it was very well done, John Goodman was exceptional as always. :-)

The backstroies have ALWAYS been created after Wayne finishes the artwork, and are heavily informed by the artwork. There's one exception—Crowe, the bloodrager, had a history before he was drawn by Wayne... but that's because Crowe is a character Wayne played in Pathfinder as a barbarian many years ago, I believe.

Yup, but I'm not gonna say who.

I have 10 Cloverfield Lane on my coffee table, so yeah, I obviously agree that it's very well done. ;-P

Paizo Employee Creative Director

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Rysky wrote:
Oh oh oh, I meant to ask you if you've seen Cure yet but forgot. What all did you like about it?

It's mood, its acting, its direction, its visuals, its story, its risks, its eels.

Paizo Employee Creative Director

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Supperman wrote:

Is there a noticeable difference between dinosaurs from Tolguth, Deep Tolguth, and the Mwangi Expanse?

Did dinosaurs go extinct on Golarion, and then survive in Deep Tolguth?

Not really.

Nope; dinosaurs never went extinct on Golarion.

Paizo Employee Creative Director

AlgaeNymph wrote:

What about reciprocal agreements? “I’ll pay you back in services if you get me out of this cell” kind of things? After all, what’s the point of praying to your god for help they won’t provide?

Or more selfishly, “give me power, and just enough free time to enjoy it, and I’ll aid your cause the rest of the time” sort of agreements?

That happens all the time. See the planar ally spells. That's EXACTLY the help a god provides when you pray, and then you get to cast planar ally as a result. This also models the fact that the gods don't just help everyone; they help those who have the power to help themselves via casting planar ally.

A setting like the one you're suggesting where the gods provide all the help mortals need or even provide aid now and then to favorite mortals like in Greek myth might make for an interesting story to explore in a novel or the like, but for a game that requires a bit of challenge and balance to be enjoyable, it's an absolutely terrible idea, and as such it doesn't happen in Pathfinder, except perhaps in games run by bad GMs.

Silver Crusade

Hi Mr.Jacobs

I play PFS rule and a player told me "In PFS, you can also play Modules, but Modules doesn't design for PFS, so Modules are more difficult for PFS character."

So, does these Modules design for? 25buy or more? More gold? just like
my friend said it's "too difficult for PFS chatacter and design for 25buy" or not?

If not, which are these Modules standard?

Thanks.

Paizo Employee Creative Director

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Kamiizumi Nobutsuna wrote:

Hi Mr.Jacobs

I play PFS rule and a player told me "In PFS, you can also play Modules, but Modules doesn't design for PFS, so Modules are more difficult for PFS character."

So, does these Modules design for? 25buy or more? More gold? just like
my friend said it's "too difficult for PFS chatacter and design for 25buy" or not?

If not, which are these Modules standard?

Thanks.

All of our modules and adventure paths assume moderate player experience and 15 point buy. Modules take longer to play since there's more meat on their bones than a PFS scenario, but a PFS characte should be more than adequate to deal with a module's dangers.

Of course, it also widely depends on player skill and GM skill.

Dark Archive

Hello Mr. Jacobs,

I'm currently running Mummy's Mask for my playgroup, and I decided to make the aghash Div that appears in Half-Dead city a reoccurring villain (mainly because I like the art of aghashs so much).

This got me thinking about Divs, who are formed from corrupted genies. The description of Divs in Bestiary 3 seems to indicated that modern Divs are specifically formed from dead evil genies. However, my understanding is that outsiders like genies are destroyed completely when their bodies are destroyed. How is is possible for Ahriman to turn an evil, dead genie into a Div? I guess I have a similar question for ghuls and other "undead" elemental outsiders.

Thank you.

Silver Crusade

James Jacobs wrote:
Rysky wrote:
Oh oh oh, I meant to ask you if you've seen Cure yet but forgot. What all did you like about it?
It's mood, its acting, its direction, its visuals, its story, its risks, its eels.

Oooo...


James Jacobs wrote:
AlgaeNymph wrote:

What about reciprocal agreements? “I’ll pay you back in services if you get me out of this cell” kind of things? After all, what’s the point of praying to your god for help they won’t provide?

Or more selfishly, “give me power, and just enough free time to enjoy it, and I’ll aid your cause the rest of the time” sort of agreements?

That happens all the time. See the planar ally spells. That's EXACTLY the help a god provides when you pray, and then you get to cast planar ally as a result. This also models the fact that the gods don't just help everyone; they help those who have the power to help themselves via casting planar ally.

A setting like the one you're suggesting where the gods provide all the help mortals need or even provide aid now and then to favorite mortals like in Greek myth might make for an interesting story to explore in a novel or the like, but for a game that requires a bit of challenge and balance to be enjoyable, it's an absolutely terrible idea, and as such it doesn't happen in Pathfinder, except perhaps in games run by bad GMs.

For those who don't have 9 levels of cleric, like most "residents" of Okeno, what manner of divine aid (even if only of the subtle-but-unambigious kind) can they get?

Your last comment dos bring up something I've been thinking about lately. One of the traits of most self-insert fanfics is that the hero(ine) doesn't do more than show off, go on a plot-irrelevant tour, and get rewarded with an extraneous detail that'll be forgotten with the rest. That describes sidequests in CRPGs, which are one of the draws of the medium. Am I on to something here?

Paizo Employee Creative Director

Creon Vizcarra wrote:

Hello Mr. Jacobs,

I'm currently running Mummy's Mask for my playgroup, and I decided to make the aghash Div that appears in Half-Dead city a reoccurring villain (mainly because I like the art of aghashs so much).

This got me thinking about Divs, who are formed from corrupted genies. The description of Divs in Bestiary 3 seems to indicated that modern Divs are specifically formed from dead evil genies. However, my understanding is that outsiders like genies are destroyed completely when their bodies are destroyed. How is is possible for Ahriman to turn an evil, dead genie into a Div? I guess I have a similar question for ghuls and other "undead" elemental outsiders.

Thank you.

When an outsider dies, it leaves behind a body that rots away normally on the material plane or is absorbed if it dies on the outer planes, reverting back to raw quintessence to be recycled into reality. An outsider's body is only destroyed when they die if they have a death throes type ability.

Dark Archive

James Jacobs wrote:
When an outsider dies, it leaves behind a body that rots away normally on the material plane or is absorbed if it dies on the outer planes, reverting back to raw quintessence to be recycled into reality. An outsider's body is only destroyed when they die if they have a death throes type ability.

So have I been mistaken in thinking that outsiders do not have soul that can be separated from their bodies? Or do Ahriman or other evils use the physical remains of dead genies to create Divs and ghuls?

Sovereign Court

Is a cassissian angel "just" a helmet with wings, or is there a hidden body inside the helmet? How does a cassissian see?

Could you wear a cassissian (say, your familiar)? With it's truespeech and shared skill ranks, could you then have the cassissian talk but fool people into thinking it was you talking? If cassissians have eyes, what happens if they put on magical lenses, and the wearer puts on different magical lenses?

Grand Lodge

Hey James, I hope you are doing well. Just a few of questions for you.

1. Is there a Polynesian themed area on Golarion?

2. The book The First World, Realm of the Fey showed the secret history of the Gnomes. How long did you guys know that's what it was for the Gnomes origin?

2a. Do you guys and gals at Paizo have most of these secrets already mapped out or do you leave them open to be figured out when you want to release them in book form?

3. In certain Dungeon and Dragons settings, Gods are personifications of their domains. Before, you mentioned that Nethys isn't a personification of magic. Are there any gods that are personifications of their domains?

3a. And if so would you be willing to mentions some Gods who might be?

Paizo Employee Creative Director

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Creon Vizcarra wrote:
James Jacobs wrote:
When an outsider dies, it leaves behind a body that rots away normally on the material plane or is absorbed if it dies on the outer planes, reverting back to raw quintessence to be recycled into reality. An outsider's body is only destroyed when they die if they have a death throes type ability.
So have I been mistaken in thinking that outsiders do not have soul that can be separated from their bodies? Or do Ahriman or other evils use the physical remains of dead genies to create Divs and ghuls?

For non-native outsiders, their body and soul are identical and share the same thing. When a mortal dies, the soul moves on to the great beyond. When an Outsider dies, its soul and body decay; there's a window of opportunity there for the dead outsider to become undead but it's less common than when it happens to mortals.

Paizo Employee Creative Director

Ascalaphus wrote:

Is a cassissian angel "just" a helmet with wings, or is there a hidden body inside the helmet? How does a cassissian see?

Could you wear a cassissian (say, your familiar)? With it's truespeech and shared skill ranks, could you then have the cassissian talk but fool people into thinking it was you talking? If cassissians have eyes, what happens if they put on magical lenses, and the wearer puts on different magical lenses?

Its body is the helmet and wings. It sees though the helmet's visor, but it doesn't have biological eyes. You could wear it in theory like a hat, but the game doesn't work well with that so don't expect it to do much unless your GM houserules things.

Paizo Employee Creative Director

Therrux wrote:

Hey James, I hope you are doing well. Just a few of questions for you.

1. Is there a Polynesian themed area on Golarion?

2. The book The First World, Realm of the Fey showed the secret history of the Gnomes. How long did you guys know that's what it was for the Gnomes origin?

2a. Do you guys and gals at Paizo have most of these secrets already mapped out or do you leave them open to be figured out when you want to release them in book form?

3. In certain Dungeon and Dragons settings, Gods are personifications of their domains. Before, you mentioned that Nethys isn't a personification of magic. Are there any gods that are personifications of their domains?

3a. And if so would you be willing to mentions some Gods who might be?

1) Minata comes closest at this time.

2) Dunno, but I think we revealed that secret in print a while back in another book.

2a) We do not. We have some, if one of us is particularly interested in a "secret" when we create it.

3) Not in Pathfinder.


Speaking of afterlife. I've read that, as dead Hags become Night Hags, Changelings who have avoided turning into Hags are rewarded in the afterlife by turning into Shoki Psychopomps.
Is that the destiny for all dead Changelings?
Are the souls given a choice to wether become Psychopomps or go to the Great Beyond?
Does that mean that a Changeling doesn't have a normal mortal soul?


We posted at the same time, so I think this question was missed:

James Jacobs wrote:
AlgaeNymph wrote:

What about reciprocal agreements? “I’ll pay you back in services if you get me out of this cell” kind of things? After all, what’s the point of praying to your god for help they won’t provide?

Or more selfishly, “give me power, and just enough free time to enjoy it, and I’ll aid your cause the rest of the time” sort of agreements?

That happens all the time. See the planar ally spells. That's EXACTLY the help a god provides when you pray, and then you get to cast planar ally as a result. This also models the fact that the gods don't just help everyone; they help those who have the power to help themselves via casting planar ally.

A setting like the one you're suggesting where the gods provide all the help mortals need or even provide aid now and then to favorite mortals like in Greek myth might make for an interesting story to explore in a novel or the like, but for a game that requires a bit of challenge and balance to be enjoyable, it's an absolutely terrible idea, and as such it doesn't happen in Pathfinder, except perhaps in games run by bad GMs.

For those who don't have 9 levels of cleric, like most "residents" of Okeno, what manner of divine aid (even if only of the subtle-but-unambigious kind) can they get?

Your last comment dos bring up something I've been thinking about lately. One of the traits of most self-insert fanfics is that the hero(ine) doesn't do more than show off, go on a plot-irrelevant tour, and get rewarded with an extraneous detail that'll be forgotten with the rest. That describes sidequests in CRPGs, which are one of the draws of the medium. Am I on to something here?

Paizo Employee Creative Director

Kileanna wrote:

Speaking of afterlife. I've read that, as dead Hags become Night Hags, Changelings who have avoided turning into Hags are rewarded in the afterlife by turning into Shoki Psychopomps.

Is that the destiny for all dead Changelings?
Are the souls given a choice to wether become Psychopomps or go to the Great Beyond?
Does that mean that a Changeling doesn't have a normal mortal soul?

Nope, it's not the destiny for all changelings.

Paizo Employee Creative Director

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AlgaeNymph wrote:

We posted at the same time, so I think this question was missed:

James Jacobs wrote:
AlgaeNymph wrote:

What about reciprocal agreements? “I’ll pay you back in services if you get me out of this cell” kind of things? After all, what’s the point of praying to your god for help they won’t provide?

Or more selfishly, “give me power, and just enough free time to enjoy it, and I’ll aid your cause the rest of the time” sort of agreements?

That happens all the time. See the planar ally spells. That's EXACTLY the help a god provides when you pray, and then you get to cast planar ally as a result. This also models the fact that the gods don't just help everyone; they help those who have the power to help themselves via casting planar ally.

A setting like the one you're suggesting where the gods provide all the help mortals need or even provide aid now and then to favorite mortals like in Greek myth might make for an interesting story to explore in a novel or the like, but for a game that requires a bit of challenge and balance to be enjoyable, it's an absolutely terrible idea, and as such it doesn't happen in Pathfinder, except perhaps in games run by bad GMs.

For those who don't have 9 levels of cleric, like most "residents" of Okeno, what manner of divine aid (even if only of the subtle-but-unambigious kind) can they get?

Your last comment dos bring up something I've been thinking about lately. One of the traits of most self-insert fanfics is that the hero(ine) doesn't do more than show off, go on a plot-irrelevant tour, and get rewarded with an extraneous detail that'll be forgotten with the rest. That describes sidequests in CRPGs, which are one of the draws of the medium. Am I on to something here?

Pretty much no aid. Its not impossible, but gaining the unsolicited aid of a powerful outsider is rare enough that it should be a story-based event to an exceptional character.

As for the fanfic question... just that stories about characters tend to be self-indulgent from that character's viewpoint as a definition... you can't have a story about a character without indulging in that character.

Silver Crusade

What are some of your current favoruite things to snack on?

Paizo Employee Creative Director

Rysky wrote:
What are some of your current favoruite things to snack on?

All the things that make me fat and likely to die before I turn 50. So when the snacking DOES come after me, I try hard to make the snack be something healthy like fruit or meat or protein bars, and not sweets or carbs.

Silver Crusade

James Jacobs wrote:
Rysky wrote:
What are some of your current favoruite things to snack on?
All the things that make me fat and likely to die before I turn 50. So when the snacking DOES come after me, I try hard to make the snack be something healthy like fruit or meat or protein bars, and not sweets or carbs.

*nods*

I know you like raspberry flavored stuff but do you like actual raspberries?

Paizo Employee Creative Director

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Rysky wrote:


I know you like raspberry flavored stuff but do you like actual raspberries?

Raspberries are, in fact, my favorite raspberry flavored thing.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Are there magical means of becoming a vampire besides becoming the spawn of a pre-existing vampire? Like, say through an artifact like the stone mask in JoJo's Bizarre Adventure?

Paizo Employee Creative Director

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Archpaladin Zousha wrote:
Are there magical means of becoming a vampire besides becoming the spawn of a pre-existing vampire? Like, say through an artifact like the stone mask in JoJo's Bizarre Adventure?

Sure, why not.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

What's the big difference between Lepidstadt University and the Sincomakti School of Sciences (apart from the fact that "Sincomakti" is an anagram of "Miskatonic" and thus is clearly Golarion's version of Lovecraft's famous creation)? Which is the more prestigious of the two?

Paizo Employee Creative Director

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Archpaladin Zousha wrote:
What's the big difference between Lepidstadt University and the Sincomakti School of Sciences (apart from the fact that "Sincomakti" is an anagram of "Miskatonic" and thus is clearly Golarion's version of Lovecraft's famous creation)? Which is the more prestigious of the two?

Lepidstadt University is where you'd set stories based on classic gothic horror in a college environment.

Sincomakti is where you'd set stories based on Lovecraftian horror in a college environment.

Both are prestigious; which one is MORE prestigious? That's like asking if Harvard or Yale is more prestigious. Could be both or neither.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
What's the big difference between Lepidstadt University and the Sincomakti School of Sciences (apart from the fact that "Sincomakti" is an anagram of "Miskatonic" and thus is clearly Golarion's version of Lovecraft's famous creation)? Which is the more prestigious of the two?

Lepidstadt University is where you'd set stories based on classic gothic horror in a college environment.

Sincomakti is where you'd set stories based on Lovecraftian horror in a college environment.

Both are prestigious; which one is MORE prestigious? That's like asking if Harvard or Yale is more prestigious. Could be both or neither.

That's a vital bit of context, thank you!

Versex County is basically Ustalav's version of Lovecraft Country then? I just noticed it's home to Thrushmoor, Illmarsh, Sincomakti U AND Carrion Hill!

Paizo Employee Creative Director

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Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
What's the big difference between Lepidstadt University and the Sincomakti School of Sciences (apart from the fact that "Sincomakti" is an anagram of "Miskatonic" and thus is clearly Golarion's version of Lovecraft's famous creation)? Which is the more prestigious of the two?

Lepidstadt University is where you'd set stories based on classic gothic horror in a college environment.

Sincomakti is where you'd set stories based on Lovecraftian horror in a college environment.

Both are prestigious; which one is MORE prestigious? That's like asking if Harvard or Yale is more prestigious. Could be both or neither.

That's a vital bit of context, thank you!

Versex County is basically Ustalav's version of Lovecraft Country then? I just noticed it's home to Thrushmoor, Illmarsh, Sincomakti U AND Carrion Hill!

All of the counties in Ustalav are based on a specific sub-genre or tradition of horror, and Versex is absolutely our version of Lovecraft country.


James Jacobs wrote:
All of the counties in Ustalav are based on a specific sub-genre or tradition of horror.

Ooo, neat. So what horror goes in which county?

Sczarni

PFS question, and my apologies if you already answered this but I do not have the time to dig.

For the Drake companion for the Cavalier archetype in Legacy of Dragons, since it does not specifically state Bestiary Feats like Improved Natural Attack or Improved Natural Armor as being listed being available for the feat selection for the Drake, are the bestiary feats available for the Drake for pfs play?

Paizo Employee Creative Director

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AlgaeNymph wrote:
James Jacobs wrote:
All of the counties in Ustalav are based on a specific sub-genre or tradition of horror.
Ooo, neat. So what horror goes in which county?

That's more of a Wes question. I could figure it out if I had a copy of Rule of Fear handy to reference, but he can rattle them off the top of his head. Getting him to reply to a question on the boards is another matter though...

Paizo Employee Creative Director

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Ulfen Death Squad wrote:

PFS question, and my apologies if you already answered this but I do not have the time to dig.

For the Drake companion for the Cavalier archetype in Legacy of Dragons, since it does not specifically state Bestiary Feats like Improved Natural Attack or Improved Natural Armor as being listed being available for the feat selection for the Drake, are the bestiary feats available for the Drake for pfs play?

I'm pretty much the LAST person to ask PFS questions of, frankly. You need to ask rules questions in the rules forums, and PFS questions in particular in the PFS forums.

My standard reply to people asking for strange/obscure/niche character options (like a cavalier with a drake companion) is to shelf that idea for a home game where the GM is empowered and able to make the decisions for the campaign rather than try to shoehorn a complex build into an even more complex massively multiplayer campaign.

Sczarni

Thank you

Silver Crusade

I'm about to start a hell's rebels campaign. (It's amazing. Can't wait to get into it.) I was wondering, is slavery legal in Kintargo? This being Cheliax, it seems like it would be, but I've read all six parts and the concept is not mentioned once. The only slave's are on that one ship, and they never set foot in Kintargo.

Also, if it was illegal under Julia Bainilus, why wouldn't Barzillai have changed that? Him being an inquisitor of the god of slavery it seems weird for him not to, but it's never mentioned.

Finally, if there are slaves in Kintargo, where would they be and what would they be doing?


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James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
All of the counties in Ustalav are based on a specific sub-genre or tradition of horror.
Ooo, neat. So what horror goes in which county?
That's more of a Wes question. I could figure it out if I had a copy of Rule of Fear handy to reference, but he can rattle them off the top of his head. Getting him to reply to a question on the boards is another matter though...

Tell me about it...

I can (maybe) help with Rule of Fear, though:

• Amaans: Between Virlych and Caliphas. The one with the friendly hunter count.

• Ardeal: The has-been county.

• Barstoi: The one with the mean industrialist. (It's good to have technocratic leadership, but still...)

• Caliphas: Guess what makes this one special? ;p

• Canterwall: Ponies-oh wrong one. Good farmland, and a wall to keep out the orcs. Has a Palatine Council.

• Lozeri: The one with the Shudderwood. Also has a Palatine Council.

• Odranto: The one that murdered the Sarkorian refugees. :( Has an innocent count mind-controlled by a lich head.

• Sinaria: The one with the Phantom of the Opera, and the other good-alignhed count(ess).

• Ulcazar: Where the Anaphexia lives.

• Varno: Between Numeria and Razmiran. Has a genuine vampire count.

• Versex: We've already covered that this is Lovecraft country.

• Vieland: Germany. I see mad scientists and a burgeoning Illuminati there, too...

• Virlych: Lichland.

So, all that jog your memory?

Also, what was the inspiration behind Lowes IV? He seems like one of those online blowhards.


Pathfinder Roleplaying Game Superscriber

I have a hellknight/cheliax question and the creative process. In the fiction, they existed before cheliax became a devil worshipping nation. Was there an earlier iteration in the creative process where that was switched?

Paizo Employee Creative Director

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ThePuppyTurtle wrote:

I'm about to start a hell's rebels campaign. (It's amazing. Can't wait to get into it.) I was wondering, is slavery legal in Kintargo? This being Cheliax, it seems like it would be, but I've read all six parts and the concept is not mentioned once. The only slave's are on that one ship, and they never set foot in Kintargo.

Also, if it was illegal under Julia Bainilus, why wouldn't Barzillai have changed that? Him being an inquisitor of the god of slavery it seems weird for him not to, but it's never mentioned.

Finally, if there are slaves in Kintargo, where would they be and what would they be doing?

Slavery is legal in Kintargo, but it's not popular and parading your slaves around in public is a great way to have the bulk of the city regard you as undesirable. Slaves are treated more like servants or hired help, and have a lot of freedoms, and in fact most of those who would normally keep slaves don't, since Kintargo attracts those who don't like slavery in the first place. Visitors from elsewhere in Cheliax are where you'll see the most public slavery stuff, with visiting nobles or soldiers or whatever parading their slaves in public. This doesn't make Kintargo like the rest of Cheliax more, of course, but the visitors don't really care what the "backwater rubes" think.

Under Barzillai's rule, those few nobles and folks who have slaves start to be more public about it, but he's (in theory) not in charge long enough to make this a long-lasting change.

Paizo Employee Creative Director

AlgaeNymph wrote:
James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
All of the counties in Ustalav are based on a specific sub-genre or tradition of horror.
Ooo, neat. So what horror goes in which county?
That's more of a Wes question. I could figure it out if I had a copy of Rule of Fear handy to reference, but he can rattle them off the top of his head. Getting him to reply to a question on the boards is another matter though...

Tell me about it...

I can (maybe) help with Rule of Fear, though:

• Amaans: Between Virlych and Caliphas. The one with the friendly hunter count.

• Ardeal: The has-been county.

• Barstoi: The one with the mean industrialist. (It's good to have technocratic leadership, but still...)

• Caliphas: Guess what makes this one special? ;p

• Canterwall: Ponies-oh wrong one. Good farmland, and a wall to keep out the orcs. Has a Palatine Council.

• Lozeri: The one with the Shudderwood. Also has a Palatine Council.

• Odranto: The one that murdered the Sarkorian refugees. :( Has an innocent count mind-controlled by a lich head.

• Sinaria: The one with the Phantom of the Opera, and the other good-alignhed count(ess).

• Ulcazar: Where the Anaphexia lives.

• Varno: Between Numeria and Razmiran. Has a genuine vampire count.

• Versex: We've already covered that this is Lovecraft country.

• Vieland: Germany. I see mad scientists and a burgeoning Illuminati there, too...

• Virlych: Lichland.

So, all that jog your memory?

Also, what was the inspiration behind Lowes IV? He seems like one of those online blowhards.

Summaries don't help, really. I'd need to read the book, since the themes in each section are woven throughout the book and not just part of the elevator pitch. As for Lowes... he's basically the classic academic blowhard. Not every NPC in the setting is a friendly NPC, and not every unfriendly NPC is an outright villain (at least, not to start with)...

Paizo Employee Creative Director

BobTheCoward wrote:
I have a hellknight/cheliax question and the creative process. In the fiction, they existed before cheliax became a devil worshipping nation. Was there an earlier iteration in the creative process where that was switched?

Nope.

Cheliax's association with devils didn't just suddenly manifest when Thrune took over. Thrune was a powerful family in the nation for centuries before and their influence (and some others) had long associated Asmodeus with Cheliax... it wasn't in a state & church sort of way, but it was still there.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

When you're fighting Mythos creatures, are there any special materials you're going to want your weapon made out of, like alchemical silver or adamantine? Or do they react to those things the way they'd react to plain ol' steel (that is to say, they don't have any defenses that require special materials to crack the way werewolves and demons do)?

Paizo Employee Creative Director

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Archpaladin Zousha wrote:
When you're fighting Mythos creatures, are there any special materials you're going to want your weapon made out of, like alchemical silver or adamantine? Or do they react to those things the way they'd react to plain ol' steel (that is to say, they don't have any defenses that require special materials to crack the way werewolves and demons do)?

They're all over the place. They defy classification in that matter, in other words. Some are hurt normally by weapons, some are immune to weapons, and some are in between.


Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:
BobTheCoward wrote:
I have a hellknight/cheliax question and the creative process. In the fiction, they existed before cheliax became a devil worshipping nation. Was there an earlier iteration in the creative process where that was switched?

Nope.

Cheliax's association with devils didn't just suddenly manifest when Thrune took over. Thrune was a powerful family in the nation for centuries before and their influence (and some others) had long associated Asmodeus with Cheliax... it wasn't in a state & church sort of way, but it was still there.

I was wondering more in the writer's room sense. Did it start with someone saying the devil nation should have knights from hell? Are the knights as a concept older than the idea of cheliax? We're they two independent ideas brought together?

My favorite part of threads like this are the insights into the creative process.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
When you're fighting Mythos creatures, are there any special materials you're going to want your weapon made out of, like alchemical silver or adamantine? Or do they react to those things the way they'd react to plain ol' steel (that is to say, they don't have any defenses that require special materials to crack the way werewolves and demons do)?
They're all over the place. They defy classification in that matter, in other words. Some are hurt normally by weapons, some are immune to weapons, and some are in between.

Looks like I've got homework to do, then! Thanks, James! :)

Why do some people get so worked up about pizza toppings? I like the occasional ham and pineapple pizza, but on the internet some people seem to believe it's a Cthulhu-scale abomination (which is utter nonsense, Cthulhu probably prefers anchovies).

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