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James Jacobs wrote:
Drahliana Moonrunner wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
Another question. When Aroden was alive, and before he became a god and stuff, what kind of wizard was he? A specialist or universalist? If he was a specialist, what school did he specialize in?
Universalist.
So did he do that Hand Of The Apprentice thing with his sword?
He could have if he wanted. But. He had better things to do, being a powerful wizard, than that.

It's great way to (literally) break the ice at parties.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

If an animal species were to "evolve" into a humanoid version of themselves and take over the world, making humans second class citizens/slaves, similar to Planet of the Apes, which animal would be your preference, and which animal would be the worst choice if you had to live in that world?

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

When creating a monster, and using the monster statistics by CR table as a guideline, how do you count spells and SLAs which directly impact one of the listed stats?

For example, if the monster has the ability to cast shield 3/day, do you count that +4 shield bonus to AC as part of its baseline stats when determining how well it meets the suggested value, or not, since it's only on sometimes, and can be dispelled, compared to an actual shield used, which only doesn't apply to AC in more limited circumstances like being sundered and destroyed.

Paizo Employee Creative Director

JoelF847 wrote:
If an animal species were to "evolve" into a humanoid version of themselves and take over the world, making humans second class citizens/slaves, similar to Planet of the Apes, which animal would be your preference, and which animal would be the worst choice if you had to live in that world?

Lizards or cats would be my preference.

Dogs would be the worst choice. Or maybe cows.

Paizo Employee Creative Director

1 person marked this as a favorite.
JoelF847 wrote:

When creating a monster, and using the monster statistics by CR table as a guideline, how do you count spells and SLAs which directly impact one of the listed stats?

For example, if the monster has the ability to cast shield 3/day, do you count that +4 shield bonus to AC as part of its baseline stats when determining how well it meets the suggested value, or not, since it's only on sometimes, and can be dispelled, compared to an actual shield used, which only doesn't apply to AC in more limited circumstances like being sundered and destroyed.

I don't count that as its baseline stats unless it's a constant spell-like ability.


What happens if a dying creature receives temporary hit points?
Do they stabilize?
Can they regain consciousness?
What happens when the temporary hit points expire?
If they regain conciousness but do not stabilize, do they keep the dying condition and lose 1 hit point per round? The "loss" of hit points will go on the temporary hit points or his real hit points?


When designing feats, do you prefer to focus on the mechanic effect (and it's impact) or the rule of cool?


Would "On the wings of life, by the hands of hope, by the brightest light, from the brightest sun," be a good oath/battlecry for a devout worshiper of Sarenrae?

Do you like Varric because he doesn't really act like a dwarf at all, and his questline in DAII is all about pointing out how screwed up dwarf society is?


I have three questions, all related to a character I've created: "Frogface" Saul Gorshnik, an elderly deep one hybrid sorcerer with the aquatic bloodline.

One: What do you think of a sorcerer's bloodline manifesting in physical ways? In Saul's case, seawater is constantly oozing from his body and filling his mouth; sometimes he has to spit it out to make himself understood.

Two: Saul is old, so what would happen if somebody cast Sands of Time on him? Would he fully transform into a deep one? If so, would it be permanent or just for the spell's duration?

Three: Do deep ones and their offspring have any familial bonds? I gave Saul a quirk that he writes letters to his deep one mother and sends them adrift in bottles.

Sovereign Court

James Jacobs wrote:
Purple Dragon Knight wrote:
Would you as a GM allow Lore: Styx River checks to properly navigate* the Styx
I'm not familiar with the Lore mechanic in Unchained, but I'd certainly allow Knowledge (planes) to do this or even Profession (sailor) at a much higher DC.

Lore is like Knowledge but specialized on a narrow focus I.e. knowledge: local can be used in all cities but lore: Longacre would be just for that town (arguably with lower DCs for everything)


James Jacobs wrote:
JoelF847 wrote:
If an animal species were to "evolve" into a humanoid version of themselves and take over the world, making humans second class citizens/slaves, similar to Planet of the Apes, which animal would be your preference, and which animal would be the worst choice if you had to live in that world?

Lizards or cats would be my preference.

Dogs would be the worst choice. Or maybe cows.

Cats? would you really want to be subjugated by something that would consider you a meal?

Have you ever read the Pierre Bournelle book the movie and remake were based on?


I know that all the Chaosium creatures in Strange Aeons and Carrion Crown's " Wake of the watcher" can only be in those bestiaries, But does that mean they can't be in any other adventures, except the ones whose bestiaries they are in?

Paizo Employee Creative Director

2 people marked this as a favorite.
shadowkras wrote:

What happens if a dying creature receives temporary hit points?

Do they stabilize?
Can they regain consciousness?
What happens when the temporary hit points expire?
If they regain conciousness but do not stabilize, do they keep the dying condition and lose 1 hit point per round? The "loss" of hit points will go on the temporary hit points or his real hit points?

That's a great question! I'd say that they can regain consciousness provided the temporary hit points would technically put them at or over an effective hp of zero, but do not stabilize. They would continue to lose 1 hp per round until they stabilize, but the hp per round they'd lose would come first from temporary hit points, so when the temp hp are used up or expire, they just go right back to whatever negative hit point total they were at before they went under.

Paizo Employee Creative Director

4 people marked this as a favorite.
shadowkras wrote:
When designing feats, do you prefer to focus on the mechanic effect (and it's impact) or the rule of cool?

Almost ALWAYS the flavor today. There are several core feats that exist to do specific things that are sort of required, classically, by feats (things like Iron Will and Toughness and Power Attack), but we've had HUNDREDS of feats in that category. Today, I prefer a feat to start life as a cool flavorful idea and then, if all goes well, the mechanics are born out of that and are fun as well.

Paizo Employee Creative Director

3 people marked this as a favorite.
The Doomkitten wrote:

Would "On the wings of life, by the hands of hope, by the brightest light, from the brightest sun," be a good oath/battlecry for a devout worshiper of Sarenrae?

Do you like Varric because he doesn't really act like a dwarf at all, and his questline in DAII is all about pointing out how screwed up dwarf society is?

There's nothing in that battlecry that a worshiper of a goddess of healing, honesty, redemption, and the sun would take offense at, and a lot they'd like, so yes it's a good one.

I like Varric because he's snarky, because he's well-written, because he uses profanity, because he has a cool and amusing relationship with his crossbow (a non-traditional dwarf weapon), because he doesn't have a huge beard, because he questions dwarven traditions, and because he's a storyteller in a bard-sort-of-way. I like him because a lot of his characteristics are NOT classic dwarf tropes.

Paizo Employee Creative Director

Voyd211 wrote:

I have three questions, all related to a character I've created: "Frogface" Saul Gorshnik, an elderly deep one hybrid sorcerer with the aquatic bloodline.

One: What do you think of a sorcerer's bloodline manifesting in physical ways? In Saul's case, seawater is constantly oozing from his body and filling his mouth; sometimes he has to spit it out to make himself understood.

Two: Saul is old, so what would happen if somebody cast Sands of Time on him? Would he fully transform into a deep one? If so, would it be permanent or just for the spell's duration?

Three: Do deep ones and their offspring have any familial bonds? I gave Saul a quirk that he writes letters to his deep one mother and sends them adrift in bottles.

One: I think that having a bloodline manifest physically is neat, and that's always been my assumption. Many bloodlines specifically have physical effects built into their powers already, so it's not a big stretch to say they have other cosmetic influences.

Two: I'd say it'd be permanent, and would transition your character into an NPC. Your GM may well have a different interpretation.

Three: They do indeed have familial bonds.

Paizo Employee Creative Director

2 people marked this as a favorite.
Drahliana Moonrunner wrote:
James Jacobs wrote:
JoelF847 wrote:
If an animal species were to "evolve" into a humanoid version of themselves and take over the world, making humans second class citizens/slaves, similar to Planet of the Apes, which animal would be your preference, and which animal would be the worst choice if you had to live in that world?

Lizards or cats would be my preference.

Dogs would be the worst choice. Or maybe cows.

Cats? would you really want to be subjugated by something that would consider you a meal?

Have you ever read the Pierre Bournelle book the movie and remake were based on?

Cats are awesome, but since we're currently talking about a poorly-defined what-if future, my assumption was that I would be allied with my new feline overlords, based purely on my current real-world preference for the company of cats and the fact that I have plenty of cat friends.

I've never read the original book.

Paizo Employee Creative Director

2 people marked this as a favorite.
Nick O'Connell wrote:
I know that all the Chaosium creatures in Strange Aeons and Carrion Crown's " Wake of the watcher" can only be in those bestiaries, But does that mean they can't be in any other adventures, except the ones whose bestiaries they are in?

It means that we can use them all we want in print, but whenever we do, we have to attribute Chaosium. Further, I'd drop in thanks and maybe advertisements to them as well in such a case. They aren't open content, so they're not good candidates for inclusion in a Bestiary unless they are specifically creatures inspired by Lovecraft or another public-domain author (of which there ARE a few such critters in there).

Third party publishers cannot use them in their products unless they get permission from both Chaosium AND from Paizo to reprint them. Home games can use them all they want.

Grand Lodge

Hey there James, hope you're doing well.

I'm going to be running Rise of the Runelords soon, and I'm wondering what is Shalelu like, personality wise? I ask because I can see the parties Elf Wizard falling for her, so I'm expecting the party would be interacting with her pretty often.

Paizo Employee Creative Director

Oncoming_Storm wrote:

I'm going to be running Rise of the Runelords soon, and I'm wondering what is Shalelu like, personality wise? I ask because I can see the parties Elf Wizard falling for her, so I'm expecting the party would be interacting with her pretty often.

Beyond the information about her in Rise of the Runelords, Shalelu has also appeared in Second Darkness (part 3) and Jade Regent. She has a full NPC entry, including lots of details about how she would interact with a party, in Jade Regent #1.


Could the Dehydrating Touch power from the aquatic bloodline be use to extract water from a drowning person's lungs?

Paizo Employee Creative Director

Voyd211 wrote:
Could the Dehydrating Touch power from the aquatic bloodline be use to extract water from a drowning person's lungs?

Nope. It's not NEARLY that precise an ability.

Grand Lodge

James Jacobs wrote:
The Doomkitten wrote:

Would "On the wings of life, by the hands of hope, by the brightest light, from the brightest sun," be a good oath/battlecry for a devout worshiper of Sarenrae?

Do you like Varric because he doesn't really act like a dwarf at all, and his questline in DAII is all about pointing out how screwed up dwarf society is?

There's nothing in that battlecry that a worshiper of a goddess of healing, honesty, redemption, and the sun would take offense at, and a lot they'd like, so yes it's a good one.

I like Varric because he's snarky, because he's well-written, because he uses profanity, because he has a cool and amusing relationship with his crossbow (a non-traditional dwarf weapon), because he doesn't have a huge beard, because he questions dwarven traditions, and because he's a storyteller in a bard-sort-of-way. I like him because a lot of his characteristics are NOT classic dwarf tropes.

What do you think of Harsk and Shardra?


3 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Do you enjoying combing real-world legends/history when looking to come up with in-game battlecries, aphorisms,and so forth? (Obviously publishing them can be tricky/questionable, but for home games...)

By way of example- many of my Desnans lift the old Dakota "you cannot harm one who has dreamed a dream like mine," my Shelynites get a bit of Navajo paraphrasing in-"In beauty I walk. With beauty before me, I walk. With beauty behind me, I walk. With beauty below me, I walk. With beauty above me, I walk. With beauty all around me, I walk. It is finished in beauty," Gorumites get to belt out "It is a good day to die!" my Linnorm Kingdom residents get "If you are going to walk on thin ice, you might as well dance," and so on.


If I wanted to run an adventure path and use all the miniatures Paizo will eventually release that are designed for said AP how long do I need to wait after the AP's release? 2 years? 3?

Paizo Employee Creative Director

IDTheftVictim wrote:
James Jacobs wrote:
The Doomkitten wrote:

Would "On the wings of life, by the hands of hope, by the brightest light, from the brightest sun," be a good oath/battlecry for a devout worshiper of Sarenrae?

Do you like Varric because he doesn't really act like a dwarf at all, and his questline in DAII is all about pointing out how screwed up dwarf society is?

There's nothing in that battlecry that a worshiper of a goddess of healing, honesty, redemption, and the sun would take offense at, and a lot they'd like, so yes it's a good one.

I like Varric because he's snarky, because he's well-written, because he uses profanity, because he has a cool and amusing relationship with his crossbow (a non-traditional dwarf weapon), because he doesn't have a huge beard, because he questions dwarven traditions, and because he's a storyteller in a bard-sort-of-way. I like him because a lot of his characteristics are NOT classic dwarf tropes.

What do you think of Harsk and Shardra?

I like that they're non-standard dwarves, but neither is in my top 10 Pathfinder iconic list.

Paizo Employee Creative Director

Cole Deschain wrote:

Do you enjoying combing real-world legends/history when looking to come up with in-game battlecries, aphorisms,and so forth? (Obviously publishing them can be tricky/questionable, but for home games...)

By way of example- many of my Desnans lift the old Dakota "you cannot harm one who has dreamed a dream like mine," my Shelynites get a bit of Navajo paraphrasing in-"In beauty I walk. With beauty before me, I walk. With beauty behind me, I walk. With beauty below me, I walk. With beauty above me, I walk. With beauty all around me, I walk. It is finished in beauty," Gorumites get to belt out "It is a good day to die!" my Linnorm Kingdom residents get "If you are going to walk on thin ice, you might as well dance," and so on.

Yup.

Paizo Employee Creative Director

HyperionPDX wrote:
If I wanted to run an adventure path and use all the miniatures Paizo will eventually release that are designed for said AP how long do I need to wait after the AP's release? 2 years? 3?

I suspect we'll never have all of the characters in an Adventure Path available as miniatures.

Scarab Sages

Dear "Jurassic" James Jacobs,

Apologies if this has been answered elsewhere: Whatever happened to the Medium we saw in the Occult Adventures Playtest PDF? Even if it was limited to being themed after the Harrow deck, I liked it much, much better than the Medium we got, which as a big fan of 3.5 Pact Magic in all its glorious, spooky, readily-expanded weirdness (who never really got a good chance to play with it), I was very disappointed with. I would have loved to play with the Waxworks and Devil's Lantern Spirits, for instance, whereas the super-generic 6 we got hold little to no appeal to me.

Silver Crusade

James Jacobs wrote:
The NPC wrote:
James Jacobs wrote:
The NPC wrote:

Mr. James Jacobs,

In your estimation is there a way to do a Shadow Over Innsmouth type story set in the modern day while keeping the classic prejudices out of it?

Yes.
Any hints in that regard?

Not really, since I don't really see Shadow Over Innsmouth as having any "classic prejudices" in it (unlike, say, Horror at Red Hook).

There's been more modern movie adaptations of Shadow Over Innsmouth as examples—Roger Corman's "Humanoids from the Deep" and Stuart Gordon's "Dagon" both come to mind immediately. Looking to our own products, I suppose "Wake of the Watcher" and "From Shore to Sea" would be the best examples of a Pathfinder version of this story.

And of course, it's one of Lovecraft's most famous books, and there's been a LOT of other authors expanding on the themes of Shadow Over Innsmouth over the years. In fact, there are entire anthologies about this very topic. In particular, the follwoing three anthologies:

Shadows Over Innsmouth

Weird Shadows Over Innsmouth

Weirder Shadows Over Innsmouth

There's LOTS of examples in those books on how to do the story differently.

What did you think of Dagon?

Silver Crusade

James Jacobs wrote:
Archpaladin Zousha wrote:
What's better, the halberd or the longspear?
Halberd.

Did you hold this opinion before or after you fought Gundyr? :3

Silver Crusade

While you've said that it's very unlikely that Paizo will publish rules for epic level I did just find out that the Epic Level Handbook is OGL.

What are your opinions on the Abomination Type of creatures from that book?


Are you familiar with Undertale?


Hi James

On average what's the ball park amount the sun orchard elixer would fetch? We talking hundreds of thousands orbwre talking millions?

Paizo Employee Creative Director

4 people marked this as a favorite.
I'm Hiding In Your Closet wrote:

Dear "Jurassic" James Jacobs,

Apologies if this has been answered elsewhere: Whatever happened to the Medium we saw in the Occult Adventures Playtest PDF? Even if it was limited to being themed after the Harrow deck, I liked it much, much better than the Medium we got, which as a big fan of 3.5 Pact Magic in all its glorious, spooky, readily-expanded weirdness (who never really got a good chance to play with it), I was very disappointed with. I would have loved to play with the Waxworks and Devil's Lantern Spirits, for instance, whereas the super-generic 6 we got hold little to no appeal to me.

As a T-Rex, it is my sworn duty to correct you and point out I'm from the Cretaceous, not Jurassic.

The Playtest PDF Medium went away. One of the whole points of a playtest is to test how these things work, and the playtest revealed to us that the initial version of the Medium was not the right version and it was riddled with design errors or false starts or we simply came up with better ideas as a result of the playtest. I do know that linking it to the Harrow deck
made the class ridiculously enormous to the extent that it was unpublishable, so the decision to ramp it back and rebuild the class so it was at least closer to the complexity and size of most other classes was a no-brainer. Furthermore, the Harrow is a Golarion continuity element, and we have traditionally shied away from including too much Golarion continuity in the hardcover rules. The "playtest PDF medium" was an experiment—a rough draft, and it's gone, replaced by the final version.

Paizo Employee Creative Director

Rysky wrote:
James Jacobs wrote:
The NPC wrote:
James Jacobs wrote:
The NPC wrote:

Mr. James Jacobs,

In your estimation is there a way to do a Shadow Over Innsmouth type story set in the modern day while keeping the classic prejudices out of it?

Yes.
Any hints in that regard?

Not really, since I don't really see Shadow Over Innsmouth as having any "classic prejudices" in it (unlike, say, Horror at Red Hook).

There's been more modern movie adaptations of Shadow Over Innsmouth as examples—Roger Corman's "Humanoids from the Deep" and Stuart Gordon's "Dagon" both come to mind immediately. Looking to our own products, I suppose "Wake of the Watcher" and "From Shore to Sea" would be the best examples of a Pathfinder version of this story.

And of course, it's one of Lovecraft's most famous books, and there's been a LOT of other authors expanding on the themes of Shadow Over Innsmouth over the years. In fact, there are entire anthologies about this very topic. In particular, the follwoing three anthologies:

Shadows Over Innsmouth

Weird Shadows Over Innsmouth

Weirder Shadows Over Innsmouth

There's LOTS of examples in those books on how to do the story differently.

What did you think of Dagon?

I love the movie. It's not perfect, but it's no-contest in my top 5 Lovecraft adaptions.

Paizo Employee Creative Director

Rysky wrote:

While you've said that it's very unlikely that Paizo will publish rules for epic level I did just find out that the Epic Level Handbook is OGL.

What are your opinions on the Abomination Type of creatures from that book?

I will, in fact, go as far as to say that Paizo will NOT Publish epic level rules. It's not something we're interested in. Mythic Adventures is our solution to that play style.

I think that the Abominations have some individually interesting monsters in there, but that the category doesn't make much sense and is too loosely defined. Furthermore, the whole design element for epic that there is no level cap means that no matter WHAT you do to design ANY monster for that system, you're guaranteed to have your monster be either ridiculously overpowered or ridiculously underpowered for the vast majority of gamers who use Epic Rules (which is my #1 reason for not liking how the Epic Level rules work—add in a PC level cap, and my dislike of the rules amps down a LOT).

Paizo Employee Creative Director

Rysky wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
What's better, the halberd or the longspear?
Halberd.
Did you hold this opinion before or after you fought Gundyr? :3

I'm not sure who you're talking about... and then I realized you were asking about Warcraft weapons and not just the generic weapons themselves. The halberd is better becasue it's more interesting looking than a longspear. I have no opinion about Warcraft versions of them since my character uses a bow.

Paizo Employee Creative Director

Voyd211 wrote:
Are you familiar with Undertale?

I know about it, partially because it sometimes shows up on Steam, but mostly because Wes plays it a lot and has fun with it. I've never played it; not all that interested in its style or mechanics or themes, frankly.

Paizo Employee Creative Director

Alundrell wrote:

Hi James

On average what's the ball park amount the sun orchard elixer would fetch? We talking hundreds of thousands orbwre talking millions?

That's not a sum we've published, because of the game's hesitance for publishing gp values for artifacts. It sells for "market value" and that changes each time one goes up for sale, but as mentioned in the Inner Sea World Guide on page 301 where we present rules for the elixir, no dose has ever sold for less than 50,000 gp.

Silver Crusade

James Jacobs wrote:
Rysky wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
What's better, the halberd or the longspear?
Halberd.
Did you hold this opinion before or after you fought Gundyr? :3
I'm not sure who you're talking about... and then I realized you were asking about Warcraft weapons and not just the generic weapons themselves. The halberd is better becasue it's more interesting looking than a longspear. I have no opinion about Warcraft versions of them since my character uses a bow.

?

I was actually referring to the Gundyr fight in Dark Souls 3 (you fight him as the first boss)

Dark Souls 3 Spoilers:
And again in the Untended Graves near the end of the game.

Silver Crusade

James Jacobs wrote:
Rysky wrote:

While you've said that it's very unlikely that Paizo will publish rules for epic level I did just find out that the Epic Level Handbook is OGL.

What are your opinions on the Abomination Type of creatures from that book?

I will, in fact, go as far as to say that Paizo will NOT Publish epic level rules. It's not something we're interested in. Mythic Adventures is our solution to that play style.

I think that the Abominations have some individually interesting monsters in there, but that the category doesn't make much sense and is too loosely defined. Furthermore, the whole design element for epic that there is no level cap means that no matter WHAT you do to design ANY monster for that system, you're guaranteed to have your monster be either ridiculously overpowered or ridiculously underpowered for the vast majority of gamers who use Epic Rules (which is my #1 reason for not liking how the Epic Level rules work—add in a PC level cap, and my dislike of the rules amps down a LOT).

I kinda figured, but I erred on the side of caution rather than risk misquoting you :3

I mainly liked the whole misbegotten children of the gods that gained power from their parents and from where they were imprisoned (kinda reminds me of the Oprhan of Kos from Bloodborne).

Did you like the Atropal, the undead one?

Silver Crusade

James Jacobs wrote:
Rysky wrote:
What did you think of Dagon?
I love the movie. It's not perfect, but it's no-contest in my top 5 Lovecraft adaptions.

What would be the other 4?

Paizo Employee Creative Director

Rysky wrote:
James Jacobs wrote:
Rysky wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
What's better, the halberd or the longspear?
Halberd.
Did you hold this opinion before or after you fought Gundyr? :3
I'm not sure who you're talking about... and then I realized you were asking about Warcraft weapons and not just the generic weapons themselves. The halberd is better becasue it's more interesting looking than a longspear. I have no opinion about Warcraft versions of them since my character uses a bow.

?

I was actually referring to the Gundyr fight in Dark Souls 3 (you fight him as the first boss)

** spoiler omitted **

Oh. That was even further from my mind. I found the bosses in Dark Souls 3 to be the least memorable of all the souls games, alas—too many of them were just "oh another big person in armor."

Paizo Employee Creative Director

1 person marked this as a favorite.
Rysky wrote:
Did you like the Atropal, the undead one?

The atropal is pretty outrageously creepy. So of course I liked it.

Paizo Employee Creative Director

1 person marked this as a favorite.
Rysky wrote:
James Jacobs wrote:
Rysky wrote:
What did you think of Dagon?
I love the movie. It's not perfect, but it's no-contest in my top 5 Lovecraft adaptions.
What would be the other 4?

Re-Animator

From Beyond
The Call of Cthulhu
The Whisperer in Darkness

Silver Crusade

James Jacobs wrote:
Rysky wrote:
James Jacobs wrote:
Rysky wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
What's better, the halberd or the longspear?
Halberd.
Did you hold this opinion before or after you fought Gundyr? :3
I'm not sure who you're talking about... and then I realized you were asking about Warcraft weapons and not just the generic weapons themselves. The halberd is better becasue it's more interesting looking than a longspear. I have no opinion about Warcraft versions of them since my character uses a bow.

?

I was actually referring to the Gundyr fight in Dark Souls 3 (you fight him as the first boss)

** spoiler omitted **

Oh. That was even further from my mind. I found the bosses in Dark Souls 3 to be the least memorable of all the souls games, alas—too many of them were just "oh another big person in armor."

Sorry :(

Silver Crusade

James Jacobs wrote:
Rysky wrote:
Did you like the Atropal, the undead one?
The atropal is pretty outrageously creepy. So of course I liked it.

Yay!


Who would Serpentfolk worship besides Ydersius?

Would they be inclined to ally with a member of another race, if that individual was telepathic and had similar outlooks on life?

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Rust monsters: Misunderstood cuties or horrible abominations to be shot on sight?

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