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Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

If I was looking to make a character like Mannfred von Carstein here who uses a sword in one hand and what's essentially a sickle-blade on the end of a staff or pole, would I be able to get away with it by just using a sickle and saying "it's just got a long handle that I don't use to hit things with." Or do I need to get more creative in finagling the rules to do it, like saying its a quarterstaff and using the Quarterstaff Master feat to use it in one hand and Weapon Versitality to make it slash? Or a transformative weapon of some sort?

Grand Lodge

How does Achaekek show a person if they are in or out of his favor?

Would you ever consider making an adventure path where the point of it was to rescue a princess from an evil wizard or dragon or the like?


Archpaladin Zousha wrote:
If I was looking to make a character like Mannfred von Carstein here who uses a sword in one hand and what's essentially a sickle-blade on the end of a staff or pole, would I be able to get away with it by just using a sickle and saying "it's just got a long handle that I don't use to hit things with." Or do I need to get more creative in finagling the rules to do it, like saying its a quarterstaff and using the Quarterstaff Master feat to use it in one hand and Weapon Versitality to make it slash? Or a transformative weapon of some sort?

Why not just use the war scythe? It's in the core book. That weapon he uses actually looks like a lot of resl world war scythe designs.

Hey James, I'm sorry if this has been asked before, but what ids your favorite style of fighter to play?

I like the two-handed weapons like war mauls and greatswords myself.

Paizo Employee Creative Director

Drahliana Moonrunner wrote:
James Jacobs wrote:
Aberzombie wrote:
Seeing as you're a big horror fan, what's your opinion of the sci-fi/horror movie Event Horizon?
I think the first 2/3 of that movie are really compelling, interesting, and atmospheric, but that the final third ruins it all, turning what could have been a great movie into a sort of awkward mess. I should probably watch it again—I've only seen it once, and was so put off by the way the last third played out that my opinion at the time was really hampered by it all.
Event Horizon seems to indicate the price of using Hyperspace/FTL without the psychic Emperor of Warhammer holding back the demonic forces of Chaos. Is this the flavor that Starfinder will be putting in it's version of hyperspace given that the Dark Tapestry seems to be Pathfinder's name for deep space?

You'll need to ask someone on the Starfinder team—I'm not really sure what they're doing with it yet.

Paizo Employee Creative Director

Cole Deschain wrote:

Event Horizon is so very, very 1990s... I'm fond of it, but a big chunk of that is nostalgia. And Sam Neill.

Anyway.

Speaking of films from the 1990s...

What sort of beasties would you recommend using for a Pathfinderized take on Dark City?

I would probably make up new monsters, but if you didn't want to do that, intellect devourers are more or less the perfect choice.

Paizo Employee Creative Director

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MMCJawa wrote:

So what cool horror/genre films have you seen lately? And are there any particular ones I should avoid?

Did you see the Conjuring sequel? is it worth watching?

The best horror/genre film I've seen lately was probably "They Look Like People." A fascinating and intense movie indeed."The Forest" was better than I thought it would be, and has a really cool soundtrack.

I'll be seeing The Conjuring 2 this Sunday with Jessica and Wes (Wes wasn't available to see it last weekend, much to our chagrin, so we went to see X-Men: Apocalypse and it was both better and worse than expected.)

Paizo Employee Creative Director

Voyd211 wrote:
If I come up with a new class, where on the messageboards would be a good place to discuss it?

Hmm. I guess the "Suggestions/House Rules/Homebrew" section. New classes are not something we're looking for input on, but they're an excellent example of custom content for homebrew games.


James Jacobs wrote:
(Wes wasn't available to see it last weekend, much to our chagrin, so we went to see X-Men: Apocalypse and it was both better and worse than expected.)

Too much purple ooze not enough En Sabah Nur?

Paizo Employee Creative Director

Thomas Seitz wrote:
James Jacobs wrote:
(Wes wasn't available to see it last weekend, much to our chagrin, so we went to see X-Men: Apocalypse and it was both better and worse than expected.)
Too much purple ooze not enough En Sabah Nur?

It was like 6 really cool scenes and 6 really lame scenes all jumbled together kinda haphazardly. Too many characters, kinda. The whole concept of what the "bad guy" was trying to do was hard to interpret as being a "bad thing" overall, which is a fascinating concept, but the movie seemed to be less interested in that than overwhelming special effects. The whole thing felt rushed as a result. Would have been better as a three part movie, perhaps, with more character moments and less spectacle.

So... more like Civil War and less like Avengers 2, I guess.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
BreakinStuff wrote:
Archpaladin Zousha wrote:
If I was looking to make a character like Mannfred von Carstein here who uses a sword in one hand and what's essentially a sickle-blade on the end of a staff or pole, would I be able to get away with it by just using a sickle and saying "it's just got a long handle that I don't use to hit things with." Or do I need to get more creative in finagling the rules to do it, like saying its a quarterstaff and using the Quarterstaff Master feat to use it in one hand and Weapon Versitality to make it slash? Or a transformative weapon of some sort?
Why not just use the war scythe? It's in the core book. That weapon he uses actually looks like a lot of resl world war scythe designs.

Because the scythe is a two-handed weapon, so you can't use it and a sword in your other hand at the same time, which is what I'm going for.

And, not to sound snarky, but James is answering the questions here...


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James Jacobs wrote:
Thomas Seitz wrote:
James Jacobs wrote:
(Wes wasn't available to see it last weekend, much to our chagrin, so we went to see X-Men: Apocalypse and it was both better and worse than expected.)
Too much purple ooze not enough En Sabah Nur?

It was like 6 really cool scenes and 6 really lame scenes all jumbled together kinda haphazardly. Too many characters, kinda. The whole concept of what the "bad guy" was trying to do was hard to interpret as being a "bad thing" overall, which is a fascinating concept, but the movie seemed to be less interested in that than overwhelming special effects. The whole thing felt rushed as a result. Would have been better as a three part movie, perhaps, with more character moments and less spectacle.

So... more like Civil War and less like Avengers 2, I guess.

So you're saying too many plot threads, not enough time spent making them worth while huh? Sounds about right.

Also, I kind of think when you use Apocalypse, you do kind of need like three different stories to weave together.

Sovereign Court

Have you seen Knights of Badassdom (LARPers vs a real demon)?

Paizo Employee Creative Director

4 people marked this as a favorite.
Thomas Seitz wrote:
James Jacobs wrote:
Thomas Seitz wrote:
James Jacobs wrote:
(Wes wasn't available to see it last weekend, much to our chagrin, so we went to see X-Men: Apocalypse and it was both better and worse than expected.)
Too much purple ooze not enough En Sabah Nur?

It was like 6 really cool scenes and 6 really lame scenes all jumbled together kinda haphazardly. Too many characters, kinda. The whole concept of what the "bad guy" was trying to do was hard to interpret as being a "bad thing" overall, which is a fascinating concept, but the movie seemed to be less interested in that than overwhelming special effects. The whole thing felt rushed as a result. Would have been better as a three part movie, perhaps, with more character moments and less spectacle.

So... more like Civil War and less like Avengers 2, I guess.

So you're saying too many plot threads, not enough time spent making them worth while huh? Sounds about right.

Also, I kind of think when you use Apocalypse, you do kind of need like three different stories to weave together.

Exactly. It almost felt like the director was trying to get EVERYTHING he wanted to say about the X-men into one movie out of a fear that the studio wouldn't let him do another one. In completely related news, Jean Gray saying "Everyone knows the third one is always the worst" was probably my favorite part.

Paizo Employee Creative Director

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Nightdrifter wrote:
Have you seen Knights of Badassdom (LARPers vs a real demon)?

I haven't. It's been sitting in my Netflix queue for many months, but I can never get up the courage to watch it because I get nervous about it either poking fun at gamers or, on the other side of things, being TOO gamer friendly and being filled with goofy gamer jokes that only gamers will get.


James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
AlgaeNymph wrote:

In Hell's Vengeance (p.25):

"Some even speculate the two are lovers, but while Kavalderic’s romantic tastes are flexible when it comes to gender, [Abrogail II] is too inflexible for his tastes, and the demibaron is too old and flamboyant for her liking."

So exactly what is Abrogail II into?

I had no input or really much to do at all with Hell's Vengeance. I'm currently playing Hell's Vengeance, though, and my character Bezlarue certainly HOPES that Abrogail II is into lady tiefling bards!

I hope Bezlarue's careful; Abby's a Nazi devil-worshiper.

How far along are you into the adventure path?

About 1/2 or 1/3 the way into the first book.

So what's your party like? What atrocities have you and your associates committed (besides the usual theft and murder)?

Paizo Employee Creative Director

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AlgaeNymph wrote:
So what's your party like? What atrocities have you and your associates committed (besides the usual theft and murder)?

My character's a demon-blooded tiefling bard, one of two chaotic evil characters (the other is a human barbarian who's also looking to become a cannibal). The other three in the party are a lawful evil human cleric of Asmodeus, a lawful evil antipaladin aimed at becoming a Hellknight, and a lawful evil elf wizard.

We've not done many atrocities yet beyond theft and murder. I'm looking forward to more pickpocket opportunities and big city shenanigans; my character Bezlarue is already kinda sick of the small town stuff and wants more attention and more pockets to pick!


Dear Mr. Jacobs,

I have some questions mostly to help in painting as a vivid picture of Golarion as I can for my players. I've read some (very entertaining) Pathfinder Tales novels to help with this, as the decisions the authors make when describing Golarion as "real" from their characters' point of view helps me make the world come alive as DM. Thank you for your time!

1. Does the player characters know their own alignments? Since the nine alignments are "real" in Golarion and not just a rules abstraction like e.g. HP - everyone has an alignment and they can be detected and targeted with many spells and abilities - are they something player characters (or maybe even Golarion folk in general) are aware of and might discuss among themselves? Maybe something like our RL star signs? On their third date, might Will the Wizard ask Rosy the Rogue, "So what's your alignment? I'm Lawful Neutral myself. Can't stand those Chaotics, they're so messy"?

2. I'm going to DM Hell's Rebels next for our group (after we'll finish Rise of the Runelords, which we've been having a blast playing). What is the motivation for the common folk in Cheliax to worship Asmodeus? I don't mean those making deals with devils and reaping rewards (in this life) in exchange for their souls (in the next), but the ordinary congregation going to the church services, and not getting any special benefit (afaik) for then having their souls sent to Hell for eternal torment. Usually people hope that their afterlife will be better than their present situation. Does the Asmodean church lie about what will happen to their faithful after death? I.e. does the Asmodeans pose as "good guys" and teach that the horrors of hell are untrue and just propaganda from ""the other side""? I guess I just have a problem understanding the reasoning behind a (sane) person in Golarion worshipping a deity from Hell when, as I understand it, Golarion's Hell is basically the Judeo-Christan deal - a place of punishment and torment for people that are not Good and not a place of reward for people that are Evil.

3. I can see that character levels are an abstraction that adventurers themselves are not aware of, except perhaps like a vague power concept ("he's a better warrior than I am"). But are spell casting characters aware of the spell levels? I.e. do the casters of Golarion divide their arcane and divine spells into nine levels of power, like the rules do? If so, are the spell levels used as a way to measure relative power? Or are they just a Pathfinder rule term? E.g. "My father was a great wizard. They say he mastered spells of even the seventh rank. I'm just a beginner, and have recently learned the arts of the second".

4. Does slaves in Cheliax have some special identifier, i.e. like a collar, tattoo, or some branding on their bodies? How are they otherwise identified as slaves?

5. What happens with the Chelish blockade of Pezzack during the war against the Glorious Reclamation? Are those ships sent to protect the south coast of Cheliax? I was thinking to send the PCs to Pezzack for a mission, partly to try to scare them by showing the military might of Cheliax and also as cautionary tale of a revolt gone bad, but I'm unclear on the situation in Pezzack during Hell's Rebels.

Thank you for all the fun!

Paizo Employee Creative Director

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Razcar wrote:

Dear Mr. Jacobs,

I have some questions mostly to help in painting as a vivid picture of Golarion as I can for my players. I've read some (very entertaining) Pathfinder Tales novels to help with this, as the decisions the authors make when describing Golarion as "real" from their characters' point of view helps me make the world come alive as DM. Thank you for your time!

1. Does the player characters know their own alignments? Since the nine alignments are "real" in Golarion and not just a rules abstraction like e.g. HP - everyone has an alignment and they can be detected and targeted with many spells and abilities - are they something player characters (or maybe even Golarion folk in general) are aware of and might discuss among themselves? Maybe something like our RL star signs? On their third date, might Will the Wizard ask Rosy the Rogue, "So what's your alignment? I'm Lawful Neutral myself. Can't stand those Chaotics, they're so messy"?

2. I'm going to DM Hell's Rebels next for our group (after we'll finish Rise of the Runelords, which we've been having a blast playing). What is the motivation for the common folk in Cheliax to worship Asmodeus? I don't mean those making deals with devils and reaping rewards (in this life) in exchange for their souls (in the next), but the ordinary congregation going to the church services, and not getting any special benefit (afaik) for then having their souls sent to Hell for eternal torment. Usually people hope that their afterlife will be better than their present situation. Does the Asmodean church lie about what will happen to their faithful after death? I.e. does the Asmodeans pose as "good guys" and teach that the horrors of hell are untrue and just propaganda from ""the other side""? I guess I just have a problem understanding the reasoning behind a (sane) person in Golarion worshipping a deity from Hell when, as I understand it, Golarion's Hell is basically the Judeo-Christan deal - a place of punishment and torment for people that are not Good and not a place of reward for people that are Evil.

3. I can see that character levels are an abstraction that adventurers themselves are not aware of, except perhaps like a vague power concept ("he's a better warrior than I am"). But are spell casting characters aware of the spell levels? I.e. do the casters of Golarion divide their arcane and divine spells into nine levels of power, like the rules do? If so, are the spell levels used as a way to measure relative power? Or are they just a Pathfinder rule term? E.g. "My father was a great wizard. They say he mastered spells of even the seventh rank. I'm just a beginner, and have recently learned the arts of the second".

4. Does slaves in Cheliax have some special identifier, i.e. like a collar, tattoo, or some branding on their bodies? How are they otherwise identified as slaves?

5. What happens with the Chelish blockade of Pezzack during the war against the Glorious Reclamation? Are those ships sent to protect the south coast of Cheliax? I was thinking to send the PCs to Pezzack for a mission

1) Alignment is an abstraction, and while players ABSOLUTELY know their own characters' alignments, folks in world don't say "I'm chaotic good." They would instead say something like, "I try to do good deeds, but don't let that get in the way of having fun if I can help it!" or the like; they'd be descriptive. An outsider would say something like "I am a paragon of chaos and good!" or even "I am a champion of entropy and kindness" or whatever. But even they wouldn't refer to a group as a "bunch of chaotics."

2) The general motivation for the commoner to worship Asmodeus in Cheliax is fear. If you don't, you run the risk of attracting the attention of the government, and any tiny infraction could explode into fines, imprisonment, enslavement, torture, or worse. Those who aren't devout and are only paying lip service might indeed be risking damnation in the afterlife, and those who are aware of what goes on after you die would try to temper the evil they do with good as best they could... but the vast majority of folks DON'T know what happens after you die or are misinformed or simply aren't interested because the troubles of life are more important. You should check out the entry on Asmodeus in Inner Sea Gods for more details on his faith, in any event.

3) Folks are aware of spell levels, and one well-versed in magic would indeed refer to fireball as a 3rd level spell.

4) It would vary from collars to bracelets to brands to tattoos to nothing at all—would depend on the masters' preference.

5) The blockade of Pezzack is pretty much handled off-screen in both Hell's Vengeance and Hell's Rebels. My suggestion would be to limit the amount of travel the PCs do in Hell's Rebels—going OUT of Ravounel might frustrate your players, who will be quite likely to want to stay near home to help protect it.

ALSO: Check out the recently released Cheliax book for more details.


James Jacobs wrote:
AlgaeNymph wrote:
So what's your party like? What atrocities have you and your associates committed (besides the usual theft and murder)?

My character's a demon-blooded tiefling bard, one of two chaotic evil characters (the other is a human barbarian who's also looking to become a cannibal). The other three in the party are a lawful evil human cleric of Asmodeus, a lawful evil antipaladin aimed at becoming a Hellknight, and a lawful evil elf wizard.

We've not done many atrocities yet beyond theft and murder. I'm looking forward to more pickpocket opportunities and big city shenanigans; my character Bezlarue is already kinda sick of the small town stuff and wants more attention and more pockets to pick!

So she wants the Skyrim experience then. ;)

Spoiler:
What did the party do with the kid who throws dung and rocks at the PCs?

Paizo Employee Creative Director

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AlgaeNymph wrote:
James Jacobs wrote:
AlgaeNymph wrote:
So what's your party like? What atrocities have you and your associates committed (besides the usual theft and murder)?

My character's a demon-blooded tiefling bard, one of two chaotic evil characters (the other is a human barbarian who's also looking to become a cannibal). The other three in the party are a lawful evil human cleric of Asmodeus, a lawful evil antipaladin aimed at becoming a Hellknight, and a lawful evil elf wizard.

We've not done many atrocities yet beyond theft and murder. I'm looking forward to more pickpocket opportunities and big city shenanigans; my character Bezlarue is already kinda sick of the small town stuff and wants more attention and more pockets to pick!

So she wants the Skyrim experience then. ;)

** spoiler omitted **

I wouldn't call it the Skyrim experience at all, since Skyrim doesn't allow you to pursue a seduction of the nation's leader and assume control of it all.

As for the spoiler... we JUST did that last night, so that's ALMOST a spoiler for me as well. That whole situation hasn't 100% resolved yet, since we haven't yet been able to confront the kid (nor did we really get proof that said kid actually did it).


James Jacobs wrote:
AlgaeNymph wrote:
We've not done many atrocities yet beyond theft and murder. I'm looking forward to more pickpocket opportunities and big city shenanigans; my character Bezlarue is already kinda sick of the small town stuff and wants more attention and more pockets to pick!
So she wants the Skyrim experience then. ;)
I wouldn't call it the Skyrim experience at all, since Skyrim doesn't allow you to pursue a seduction of the nation's leader and assume control of it all.

Wait, aren't you supposed to be playing a villain? Yes, I know she worships an assassin succubus queen, it'd still be a net victory for the forces of righteousness.

James Jacobs wrote:
Alignment is an abstraction, and while players ABSOLUTELY know their own characters' alignments, folks in world don't say "I'm chaotic good." They would instead say something like, "I try to do good deeds, but don't let that get in the way of having fun if I can help it!" or the like; they'd be descriptive.

So what would someone neutral good say? What would a lawful good character say?


James Jacobs wrote:
The other three in the party are a lawful evil human cleric of Asmodeus, a lawful evil antipaladin aimed at becoming a Hellknight, and a lawful evil elf wizard.

Aren't anti-paladins supposed to be chaotic evil?

Paizo Employee Creative Director

AlgaeNymph wrote:
James Jacobs wrote:
AlgaeNymph wrote:
We've not done many atrocities yet beyond theft and murder. I'm looking forward to more pickpocket opportunities and big city shenanigans; my character Bezlarue is already kinda sick of the small town stuff and wants more attention and more pockets to pick!
So she wants the Skyrim experience then. ;)
I wouldn't call it the Skyrim experience at all, since Skyrim doesn't allow you to pursue a seduction of the nation's leader and assume control of it all.

Wait, aren't you supposed to be playing a villain? Yes, I know she worships an assassin succubus queen, it'd still be a net victory for the forces of righteousness.

James Jacobs wrote:
Alignment is an abstraction, and while players ABSOLUTELY know their own characters' alignments, folks in world don't say "I'm chaotic good." They would instead say something like, "I try to do good deeds, but don't let that get in the way of having fun if I can help it!" or the like; they'd be descriptive.
So what would someone neutral good say? What would a lawful good character say?

I'm pretty sure Chelax suddenly being ruled by a chaotic evil bard worshiper of Nocticula would qualify for villainy, and would not count as a net victory for the good guys.

As for what someone of ANY alignment would say, it would vary wildly depending on their personality, goals, religion, and more. Not every chaotic good character would say "I try to do good deeds, but don't let that get in the way of having fun if I can help it!" That was one potential example out of an infinite number of potentials. I didn't intend to imply that every alignment has a single catch phrase. Far from it.


James Jacobs wrote:
Berselius wrote:
Are Negative Energy Gigases (aka Necrophyscians) like demented surgeons wanting to turn all life in the multiverse to undead and then improve upon that undeath?
There are no negative energy gigases; gigases are linked to the outer planes, not the inner planes.

Huh, I could have sworn that the Giantslayer entry on Gigas kind lists Elemental Gigas (ana Air Gigas, Earth Gigas, Fire Gigas, and Water Gigas) as well as Energy Gigas (Positive [aka Lumigen] and Negative [aka Necrophyscian]). Was that part not supposed to be there?

Paizo Employee Creative Director

Berselius wrote:
James Jacobs wrote:
Berselius wrote:
Are Negative Energy Gigases (aka Necrophyscians) like demented surgeons wanting to turn all life in the multiverse to undead and then improve upon that undeath?
There are no negative energy gigases; gigases are linked to the outer planes, not the inner planes.
Huh, I could have sworn that the Giantslayer entry on Gigas kind lists Elemental Gigas (ana Air Gigas, Earth Gigas, Fire Gigas, and Water Gigas) as well as Energy Gigas (Positive [aka Lumigen] and Negative [aka Necrophyscian]). Was that part not supposed to be there?

It might have. It wouldn't have had I developed it. But if that's the case, then I'm wrong and have no idea about what they are beyond what's in that article.


I have some questions regarding the hexcrafter magus:

When using the feather fall feature of the flight hex, is it a standard action like a normal hex or an immediate action as is usual for feather fall?

The flight hex mentions casting levitate and flying as per the spell, can these be used with spell combat?

Are there any plans for an arcana to allow hexcrafters to use hexes with spell combat?

Paizo Employee Creative Director

Gallant Armor wrote:

I have some questions regarding the hexcrafter magus:

When using the feather fall feature of the flight hex, is it a standard action like a normal hex or an immediate action as is usual for feather fall?

The flight hex mentions casting levitate and flying as per the spell, can these be used with spell combat?

Are there any plans for an arcana to allow hexcrafters to use hexes with spell combat?

You should ask specific rules questions like these in the appropriate book's forum—I'm not sure where the hexcrafter magus is even from, to be honest.

Silver Crusade

T-Rex and their "tiny" arms vs an obstacle course.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

How do androids "do" gender? Are there male and female "models" or is it purely a matter of how the individual android wishes to express themselves, whether male, female, agender, genderfluid, etc.?

Would it be correct to state that druids have a much broader range of potential animal companions when compared to rangers? If I remember correctly, there's specific text in the ranger entry as to what animals are available (badger, bird of prey, camel, small cat, horse, dog and wolf), while the druid has no such text, and the amount of available animal companions has expanded dramatically with new Bestiaries and other supplements.

I know the T-Rex is your favorite dinosaur, but what's your favorite non-dinosaur megafauna?

Paizo Employee Creative Director

Archpaladin Zousha wrote:

How do androids "do" gender? Are there male and female "models" or is it purely a matter of how the individual android wishes to express themselves, whether male, female, agender, genderfluid, etc.?

Would it be correct to state that druids have a much broader range of potential animal companions when compared to rangers? If I remember correctly, there's specific text in the ranger entry as to what animals are available (badger, bird of prey, camel, small cat, horse, dog and wolf), while the druid has no such text, and the amount of available animal companions has expanded dramatically with new Bestiaries and other supplements.

I know the T-Rex is your favorite dinosaur, but what's your favorite non-dinosaur megafauna?

Androids "do" gender the same way any other race does. The fact that they're created via technology rather than are born organically doesn't make a difference to how they're gendered.

The ranger is extremely limited to a small set of animal companions, whereas the druid is not limited at all. Each time a new animal is invented, the druid's potential companion list expands, but the ranger's does not. There are a few archetypes that can expand the ranger's selection, but a ranger's animal companion is a MUCH less significant part of that character than the druid's is.

Favorite non-dinosaur megafauna is probably tylosaurus.


James Jacobs wrote:
Thomas Seitz wrote:
James Jacobs wrote:
Thomas Seitz wrote:
James Jacobs wrote:
(Wes wasn't available to see it last weekend, much to our chagrin, so we went to see X-Men: Apocalypse and it was both better and worse than expected.)
Too much purple ooze not enough En Sabah Nur?

It was like 6 really cool scenes and 6 really lame scenes all jumbled together kinda haphazardly. Too many characters, kinda. The whole concept of what the "bad guy" was trying to do was hard to interpret as being a "bad thing" overall, which is a fascinating concept, but the movie seemed to be less interested in that than overwhelming special effects. The whole thing felt rushed as a result. Would have been better as a three part movie, perhaps, with more character moments and less spectacle.

So... more like Civil War and less like Avengers 2, I guess.

So you're saying too many plot threads, not enough time spent making them worth while huh? Sounds about right.

Also, I kind of think when you use Apocalypse, you do kind of need like three different stories to weave together.

Exactly. It almost felt like the director was trying to get EVERYTHING he wanted to say about the X-men into one movie out of a fear that the studio wouldn't let him do another one. In completely related news, Jean Gray saying "Everyone knows the third one is always the worst" was probably my favorite part.

That is a good line. :)

Also the argument could be made that someone broke Josh Wheton. But I'm glad we got Civil War anyway.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I know Lawfulness isn't really your thing, but which Hellknight order is the worst of the worst, at least in your opinion? The Order of the Nail, because their core ideology is essentially racism? The Order of the Rack, because of their hatred of art and innovation? The Order of the Gate, because they've got the strongest ties to actual devils and are basically trying to find ways to go all Minority Report/1984 on the world?

It looks like, after reading Path of the Hellknight, some Hellknight orders are "less evil" or "more good" than others. The afformentioned ones are the "more evil" ones, while the Godclaw and Scourge are "more good," and the Chain's practically been retconned to be more "bounty-hunters and prison wardens" instead of "Woo! Slavery's awesome!"

What are your thoughts?


Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Any movies coming up that you're excited about?

Paizo Employee Creative Director

Archpaladin Zousha wrote:

I know Lawfulness isn't really your thing, but which Hellknight order is the worst of the worst, at least in your opinion? The Order of the Nail, because their core ideology is essentially racism? The Order of the Rack, because of their hatred of art and innovation? The Order of the Gate, because they've got the strongest ties to actual devils and are basically trying to find ways to go all Minority Report/1984 on the world?

It looks like, after reading Path of the Hellknight, some Hellknight orders are "less evil" or "more good" than others. The afformentioned ones are the "more evil" ones, while the Godclaw and Scourge are "more good," and the Chain's practically been retconned to be more "bounty-hunters and prison wardens" instead of "Woo! Slavery's awesome!"

What are your thoughts?

I don't really know. Maybe the Order of the Rack?

Paizo Employee Creative Director

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Cole Deschain wrote:
Any movies coming up that you're excited about?

Godzilla: Resurgance

Conjuring 2 (I know it's out, but I haven't seen it yet)
The Shallows
Lights Out
Underworld: Blood Wars
Don't Breathe
Godzilla 2
The Dark Tower
Doctor Strange
Cell

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

If one plays an elven PC in Hell's Vengeance, how likely is it that, given the atrocities they'd be required to commit, they'd suffer the dark fate at some point in the AP and become a drow? I know a large part of this is GM fiat, but I'm curious as to whether it's an inevitability for such a PC or just a possibility.


James Jacobs wrote:
I'm pretty sure Chelax suddenly being ruled by a chaotic evil bard worshiper of Nocticula would qualify for villainy, and would not count as a net victory for the good guys.

Ah, so she was chaotic evil all along. I didn't like that alignment requirement in Way of the Wicked either...

That said, how wouldn't a regime change improve the lives of Cheliax's beleaguered people?

Paizo Employee Creative Director

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AlgaeNymph wrote:
James Jacobs wrote:
I'm pretty sure Chelax suddenly being ruled by a chaotic evil bard worshiper of Nocticula would qualify for villainy, and would not count as a net victory for the good guys.

Ah, so she was chaotic evil all along. I didn't like that alignment requirement in Way of the Wicked either...

That said, how wouldn't a regime change improve the lives of Cheliax's beleaguered people?

The Way of the Wicked version of Bezlarue was neutral evil.

The Hell's Vengeance one is chaotic evil.

And no... if Bezlarue is in charge of Cheliax... it would not get better for the people of Cheliax.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

So I've been thinking about how D&D's settings are often called High Fantasy settings, but I'm not sure if that is really true .-. I mean, I don't think they have that "romantic" aspect of "good vs evil" in that evil is, instead of one convenient single entity leading evil whose defeat leads to good guys winning and world peace and all that rosey stuff, a group of immortal powerful beings who have plot immunity to death in official content. Or maybe I'm just over thinking stuff again or forgetting right definitions of words.*shrugs*

That being said, do you know any p&p RPG you would reccomend that actually DOES have that "one single Big Bad for entire world" thing? I guess that sort of BBEGs are better suited for home campaigns than official campaign settings where adventures are "endless"..


Okay, so I'm considering trying to gm for the next gameday, but aside from still needing to figure out how to get involved, I have gm'd dozens of games, but not a single one where I ran something premade, nor even prepared anything ahead of time. My style is very much building everything on the fly.

So, any advice for a gm like myself on running a premade module/adventure/gameday thing?


James Jacobs wrote:
If Bezlarue is in charge of Cheliax... it would not get better for the people of Cheliax.

Wow, now I'm curious. How could she possibly make things worse?


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AlgaeNymph wrote:
James Jacobs wrote:
If Bezlarue is in charge of Cheliax... it would not get better for the people of Cheliax.
Wow, now I'm curious. How could she possibly make things worse?

Never, EVER ask how things could possibly get worse. You know why?

Because it can.

ALWAYS.


can goblins hobgoblins and bugbears have children form each other? I was looking through some fluff and there's at least one story of a goblin claiming to be the son of a hobgoblin I would normaly put this up as him trying to look tougher but in rise of the runelords their's that bugbear who is sneaking into the goblin chiefs harem of wives so I know they can find each other attractive,so can they breed/have kids if so whats the result a advanced goblin a slightly quicker or strong hobgoblin a weaker bugbear what?

Paizo Employee Creative Director

CorvusMask wrote:

So I've been thinking about how D&D's settings are often called High Fantasy settings, but I'm not sure if that is really true .-. I mean, I don't think they have that "romantic" aspect of "good vs evil" in that evil is, instead of one convenient single entity leading evil whose defeat leads to good guys winning and world peace and all that rosey stuff, a group of immortal powerful beings who have plot immunity to death in official content. Or maybe I'm just over thinking stuff again or forgetting right definitions of words.*shrugs*

That being said, do you know any p&p RPG you would reccomend that actually DOES have that "one single Big Bad for entire world" thing? I guess that sort of BBEGs are better suited for home campaigns than official campaign settings where adventures are "endless"..

When gamers use "high fantasy" to describe a game, they generally mean "lots of magic." As opposed to something that's more like Gamme of Thrones or Conan, which is "low fantasy." It has really nothing to do with romance or good vs. evil. You can have romance or good vs. evil in high and low fantasy.

And an RPG setting that has only one single big bad for an entire world doesn't work well for a published setting, since that's putting all your eggs in one basket and limiting the appeal to your setting to only those who like that one bad guy. It's wiser for a published setting to offer a wide range of options so that you can appeal to as many potential customers as possible.

Paizo Employee Creative Director

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TheAlicornSage wrote:

Okay, so I'm considering trying to gm for the next gameday, but aside from still needing to figure out how to get involved, I have gm'd dozens of games, but not a single one where I ran something premade, nor even prepared anything ahead of time. My style is very much building everything on the fly.

So, any advice for a gm like myself on running a premade module/adventure/gameday thing?

Read the module twice. The first time, just read it through like you'd read a book. The second time, make notes in it by using notes in the margins or on post-it notes to call out key elements that you are particularly interested in or want to remember. Then, when it comes to the game, run the game as you normally do, handling things on the fly but referencing the module now and then to refresh your memory. Don't worry too much about making sure everything that's in the module gets translated to the PCs; just make sure it's fun.

Paizo Employee Creative Director

AlgaeNymph wrote:
James Jacobs wrote:
If Bezlarue is in charge of Cheliax... it would not get better for the people of Cheliax.
Wow, now I'm curious. How could she possibly make things worse?

As mentioned above, we're like 1/3 of the way into the first adventure. Ask me again in a few years; assuming we're still playing, I'll have more examples on how it got better or worse.

Paizo Employee Creative Director

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wabbitking wrote:
can goblins hobgoblins and bugbears have children form each other? I was looking through some fluff and there's at least one story of a goblin claiming to be the son of a hobgoblin I would normaly put this up as him trying to look tougher but in rise of the runelords their's that bugbear who is sneaking into the goblin chiefs harem of wives so I know they can find each other attractive,so can they breed/have kids if so whats the result a advanced goblin a slightly quicker or strong hobgoblin a weaker bugbear what?

Yes, but the offspring is always a goblin, hobgoblin, or bugbear. Maybe one that's taller or shorter than expected. There's not a "half-goblin" race or anything like that. But yeah... you can make a goblin/hobgoblin by making an advanced goblin or a hobgoblin who's Small sized or whatever.

Dark Archive

James where in Golarion would a cabal of powerful diabolists try to gain more control of the land thats not Cheliax?

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Archpaladin Zousha wrote:
If one plays an elven PC in Hell's Vengeance, how likely is it that, given the atrocities they'd be required to commit, they'd suffer the dark fate at some point in the AP and become a drow? I know a large part of this is GM fiat, but I'm curious as to whether it's an inevitability for such a PC or just a possibility.

I don't mean to be rude but I think my question was missed.

Sovereign Court

Are there inquisitors of Groetus? If so, what would their goals be?

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