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Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Do you want a banana? Peel it down and go "mmm-mmm-mmm-mmm?"


Are Elysian Titans able to have children with each other or does it take a deity (or combination of deities) to create one?

If it's the later then are the number of Elysian Titan's fixed or have the gods been replacing the ones that have fallen to the fiends (or worse)?

What is the relationship between the Elysian Titans and the Elysian Gigases?

Have any Elysian Titans or Elysian Gigases traveled to Golarion in the past?


Are Negative Energy Gigases (aka Necrophyscians) like demented surgeons wanting to turn all life in the multiverse to undead and then improve upon that undeath?

Do any Psychopomps know what the Boneyard Gigases are truly up to? Does Pharasma know anything about their plans? Do Boneyard Gigases hate undead as much as Psychopomps and the Lady of Graves do?

Can Dhampir have children with humans? If yes, is it possible that their children can be born as dhampir as well? What is the position of Pharasma's and Iomedae's clergy on Dhampirs?


Is there a strain of lycanthropy for wereravens on Golarion?

Grand Lodge

There are rules for modifying adventurers of middle-age, old, and venerable. Are there similar rules for adolescents?

Contributor

When you and the other Paizonians designed the first map of Golarion, did you draw the continents first and fill in nations, or did you draw nations first and build up to continents?

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

So did Hell's Vengeance enough well that another evil AP might be possible in distant future? I'm still hoping for evil AP where more monstrous PCs are suitable, kobolds and goblins don't really fit Cheliax and stuff.

Silver Crusade

Have you seen any trailers for Horizon: Zero Dawn?

If so are you excited?

Scarab Sages

Did Pharasma ever dance with Asmodeus in the pale light of Groetus?


IDTheftVictim wrote:
There are rules for modifying adventurers of middle-age, old, and venerable. Are there similar rules for adolescents?

IANJJ, but Ultimate Campaign has rules for young characters.


James Jacobs wrote:
Voyd211 wrote:

In Bestiary 3, the void yai oni is listed as having no role. Is that correct? Somehow I don't think it is, since anything with an Intelligence score of 3 or higher can't be a no-role creature.

Also, how are elves Chaotic Good? "Chaotic" implies that a creature is passionate, free-spirited and expressive. The only elf on Golarion that I know of who matches this description is Merisiel.

Elves as a whole strike me as Lawful Neutral. They're isolationist, bound to traditions, and don't always play nice with other races.

I'm 100% sure that the void yai being listed as no role is an error; they should be combat role monsters.

And I'm not really into a full-on alignment debate... but! Suffice to say I feel that elves are chaotic. Isolationism can be as chaotic as lawful (we don't want to play by anyone else's rules! No laws are good enough! Etc.) Not sure where you're getting "bound to tradition" so much. And "not always playing nice" also seems more chaotic than lawful to me.

It turns out that gamers disagreeing on what an alignment means is as old as the notion of alignments in the system in the first place. That problem isn't going to be solved here.

Feel free to make elves lawful neutral in your game. They're chaotic good (normally) in Golarion.

I hate to drag this out of time... but the isolationism and not playing nice part, in my mind, is the reason for the neutral alignment component, not the lawful one. Elves on Golarion don't strike me as being generally good.

Lantern Lodge

Quick Golarion questions:

1) Does Golarions have magic ley lines?

2) If so who or what kind of civilizations/people on golarion would make use of such ley lines?

3) And what can the magic from the ley lines be used for?

Paizo Employee Creative Director

1 person marked this as a favorite.
Analysis wrote:
In Ancient Osirion, were there witch cults worshipping Mythos deities? If so, which deities would be likely to be represented?

Absolutely. Nyrlathotep for certain, but also Yog-Sothoth and then some less widespread Mythos deities such as Chaugnar-Faugn or Mordiggian or Rhan Tegoth.

Paizo Employee Creative Director

thegreenteagamer wrote:

Has Paizo approached or been approached by any big name game studios about such a BG style game?

Who would be your first choice? Not you the company, you the person, since obviously the company is influenced by you as CD, but may have other priorities.

I think Obsidian would be great.

If we were approached, we wouldn't say publicly until the time was right. But that said, folks out there in ALL forms of media entertainment are aware of Pathfinder.

I agree that Obsidian would be great at it, as would inXile Entertainment. And of course Bioware and Bethesda, my current two favorite big game publishers.

Paizo Employee Creative Director

Archpaladin Zousha wrote:
Do you want a banana? Peel it down and go "mmm-mmm-mmm-mmm?"

No thanks. Not a fan of bananas.Unless they're dried and covered with peanut butter or part of a smoothie or muffin or something.

Paizo Employee Creative Director

Berselius wrote:

Are Elysian Titans able to have children with each other or does it take a deity (or combination of deities) to create one?

If it's the later then are the number of Elysian Titan's fixed or have the gods been replacing the ones that have fallen to the fiends (or worse)?

What is the relationship between the Elysian Titans and the Elysian Gigases?

Have any Elysian Titans or Elysian Gigases traveled to Golarion in the past?

That's unrevealed; we haven't said much at all about any of the titans yet. My preference is that they can have children but such an event would be incredibly rare. There's not a fixed number of them. They'd likely be served by or be worshiped by Elysian gigases, and I'm sure at least one of each has visited Golarion at some point, but not in such a significant way that it's yet shown up in any of our books as such.


James Jacobs wrote:
thegreenteagamer wrote:

Has Paizo approached or been approached by any big name game studios about such a BG style game?

Who would be your first choice? Not you the company, you the person, since obviously the company is influenced by you as CD, but may have other priorities.

I think Obsidian would be great.

If we were approached, we wouldn't say publicly until the time was right. But that said, folks out there in ALL forms of media entertainment are aware of Pathfinder.

I agree that Obsidian would be great at it, as would inXile Entertainment. And of course Bioware and Bethesda, my current two favorite big game publishers.

I love Bethesda too, but do you think they'd be willing to relinquish creative control? They don't seem to like to play ball with anything they don't own. That's why they bought Fallout instead of licensing the rights, I hear.

Paizo Employee Creative Director

Berselius wrote:

Are Negative Energy Gigases (aka Necrophyscians) like demented surgeons wanting to turn all life in the multiverse to undead and then improve upon that undeath?

Do any Psychopomps know what the Boneyard Gigases are truly up to? Does Pharasma know anything about their plans? Do Boneyard Gigases hate undead as much as Psychopomps and the Lady of Graves do?

Can Dhampir have children with humans? If yes, is it possible that their children can be born as dhampir as well? What is the position of Pharasma's and Iomedae's clergy on Dhampirs?

There are no negative energy gigases; gigases are linked to the outer planes, not the inner planes.

There are more powerful psychopomps than Boneyard gigases, so I assume that they do know what's up with them in some ways.

Yes, dhampirs can have kids with humans, and their children are almost always humans themselves; RARELY one will be a dhampir. This is one of the places a sorcerer's undead bloodline can come from, if not immediately then generations down the line.

Pharasma and Iomedae are both fine with dhampirs as a whole.

Paizo Employee Creative Director

4 people marked this as a favorite.
Berselius wrote:
Is there a strain of lycanthropy for wereravens on Golarion?

Yes.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Why do rangers and archer characters in general feel so boring? It feels like, if you're a human archer, you're Robin Hood, if you're an elf archer, you're Legolas, and that's all you ever see. How to you do an archer that ISN'T a walking caricature of those two characters or just copying Harsk (kind of hard to defy dwarven stereotypes that way when an iconic already did it for you)?

Paizo Employee Creative Director

IDTheftVictim wrote:
There are rules for modifying adventurers of middle-age, old, and venerable. Are there similar rules for adolescents?

Ultimate Campaign.

Paizo Employee Creative Director

Alexander Augunas wrote:
When you and the other Paizonians designed the first map of Golarion, did you draw the continents first and fill in nations, or did you draw nations first and build up to continents?

Both; it varied by nation.

Paizo Employee Creative Director

CorvusMask wrote:
So did Hell's Vengeance enough well that another evil AP might be possible in distant future? I'm still hoping for evil AP where more monstrous PCs are suitable, kobolds and goblins don't really fit Cheliax and stuff.

I'm not really interested in doing an AP where the PCs play monsters. Has nothing to do with how well Hell's Vengeance does.

Paizo Employee Creative Director

Rysky wrote:

Have you seen any trailers for Horizon: Zero Dawn?

If so are you excited?

I haven't seen trailers for it.

Paizo Employee Creative Director

I'm Hiding In Your Closet wrote:
Did Pharasma ever dance with Asmodeus in the pale light of Groetus?

Nope.

Paizo Employee Creative Director

Secane wrote:

Quick Golarion questions:

1) Does Golarions have magic ley lines?

2) If so who or what kind of civilizations/people on golarion would make use of such ley lines?

3) And what can the magic from the ley lines be used for?

1) Yes.

2) Elves and their elf gates come to mind.

3) Empowering magic, travel, and enhancing rituals.

Paizo Employee Creative Director

thegreenteagamer wrote:
James Jacobs wrote:
thegreenteagamer wrote:

Has Paizo approached or been approached by any big name game studios about such a BG style game?

Who would be your first choice? Not you the company, you the person, since obviously the company is influenced by you as CD, but may have other priorities.

I think Obsidian would be great.

If we were approached, we wouldn't say publicly until the time was right. But that said, folks out there in ALL forms of media entertainment are aware of Pathfinder.

I agree that Obsidian would be great at it, as would inXile Entertainment. And of course Bioware and Bethesda, my current two favorite big game publishers.

I love Bethesda too, but do you think they'd be willing to relinquish creative control? They don't seem to like to play ball with anything they don't own. That's why they bought Fallout instead of licensing the rights, I hear.

It'd be a licensed product, and thus no, I would not. Which means that for some companies, as much as I would love to see it happen, it won't or can't happen.

Paizo Employee Creative Director

4 people marked this as a favorite.
Archpaladin Zousha wrote:
Why do rangers and archer characters in general feel so boring? It feels like, if you're a human archer, you're Robin Hood, if you're an elf archer, you're Legolas, and that's all you ever see. How to you do an archer that ISN'T a walking caricature of those two characters or just copying Harsk (kind of hard to defy dwarven stereotypes that way when an iconic already did it for you)?

Because you aren't interested in archers doesn't mean anyone else isn't. It's fine if you find one play style boring, but that doesn't mean that's the way it is for everyone.

If you don't have the inspiration to take an archer into a new realm, or if you can't divorce your concepts from established archer roles and that bothers you, you shouldn't play archers. Nor should you judge folks who ENJOY playing archers.


Is two-weapon fighting feasible at all? All an enemy has to do to avoid it is move ten feet away; you can't full-attack if you have to move (unless you're a mobile fighter).

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
Why do rangers and archer characters in general feel so boring? It feels like, if you're a human archer, you're Robin Hood, if you're an elf archer, you're Legolas, and that's all you ever see. How to you do an archer that ISN'T a walking caricature of those two characters or just copying Harsk (kind of hard to defy dwarven stereotypes that way when an iconic already did it for you)?

Because you aren't interested in archers doesn't mean anyone else isn't. It's fine if you find one play style boring, but that doesn't mean that's the way it is for everyone.

If you don't have the inspiration to take an archer into a new realm, or if you can't divorce your concepts from established archer roles and that bothers you, you shouldn't play archers. Nor should you judge folks who ENJOY playing archers.

What other character archetypes work with Nirmathas, then? That seems to be its "hat" for lack of a better term. All archers all the time!

Silver Crusade

2 people marked this as a favorite.
James Jacobs wrote:
Rysky wrote:

Have you seen any trailers for Horizon: Zero Dawn?

If so are you excited?

I haven't seen trailers for it.

From what I've seen you play a redheaded Barbarbian lady fighting robo-dinosaurs in a beautiful futuristic post-apocalyptic world. Thought it might be something you'd be interested in.

Paizo Employee Creative Director

Voyd211 wrote:
Is two-weapon fighting feasible at all? All an enemy has to do to avoid it is move ten feet away; you can't full-attack if you have to move (unless you're a mobile fighter).

I think it is, yes.

Paizo Employee Creative Director

Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
Why do rangers and archer characters in general feel so boring? It feels like, if you're a human archer, you're Robin Hood, if you're an elf archer, you're Legolas, and that's all you ever see. How to you do an archer that ISN'T a walking caricature of those two characters or just copying Harsk (kind of hard to defy dwarven stereotypes that way when an iconic already did it for you)?

Because you aren't interested in archers doesn't mean anyone else isn't. It's fine if you find one play style boring, but that doesn't mean that's the way it is for everyone.

If you don't have the inspiration to take an archer into a new realm, or if you can't divorce your concepts from established archer roles and that bothers you, you shouldn't play archers. Nor should you judge folks who ENJOY playing archers.

What other character archetypes work with Nirmathas, then? That seems to be its "hat" for lack of a better term. All archers all the time!

Archers work great, but so would druids or any character who's at home in the hinterlands or wilderness. And of course playing a role that DOESN'T fit a region's themes can be a great way to explore a character concept. What I can't answer for you is "what things do you like?" That's up to you.

Paizo Employee Creative Director

Rysky wrote:
James Jacobs wrote:
Rysky wrote:

Have you seen any trailers for Horizon: Zero Dawn?

If so are you excited?

I haven't seen trailers for it.
From what I've seen you play a redheaded Barbarbian lady fighting robo-dinosaurs in a beautiful futuristic post-apocalyptic world. Thought it might be something you'd be interested in.

AH; I have indeed seen a trailer for it several months back it seems. It does look cool.


I have a question about Prehensile Hair:
"The hair cannot be sundered or attacked as a separate creature. Pieces cut from the witch’s elongated hair shrink away to nothing."
By this wording it is unclear to me if the hair can be sundered. Was the meaning that the hair can't by sundered or that it can't be sundered as a separate creature?

Paizo Employee Creative Director

Gallant Armor wrote:

I have a question about Prehensile Hair:

"The hair cannot be sundered or attacked as a separate creature. Pieces cut from the witch’s elongated hair shrink away to nothing."
By this wording it is unclear to me if the hair can be sundered. Was the meaning that the hair can't by sundered or that it can't be sundered as a separate creature?

The first line says "The hair cannot be sundered..."

Makes it pretty obvious you can't sunder it.

The meaning of the second sentence is that you can't deliberately cut off your own hair and let it continue doing its thing.


In Hell's Vengeance (p.25):

"Some even speculate the two are lovers, but while Kavalderic’s romantic tastes are flexible when it comes to gender, [Abrogail II] is too inflexible for his tastes, and the demibaron is too old and flamboyant for her liking."

So exactly what is Abrogail II into?

Paizo Employee Creative Director

6 people marked this as a favorite.
AlgaeNymph wrote:

In Hell's Vengeance (p.25):

"Some even speculate the two are lovers, but while Kavalderic’s romantic tastes are flexible when it comes to gender, [Abrogail II] is too inflexible for his tastes, and the demibaron is too old and flamboyant for her liking."

So exactly what is Abrogail II into?

I had no input or really much to do at all with Hell's Vengeance. I'm currently playing Hell's Vengeance, though, and my character Bezlarue certainly HOPES that Abrogail II is into lady tiefling bards!


Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

In the vein of the Aroden's death mystery...

Can you think of any fictional mysteries that were cooler once we learned the answer? From Wolverine's origin to the third Summers brother (both Plan A and the eventual canon reveal) to the Minbari surrender in Babylon 5 to the Midichlorian debacle, most "solved" fictional mysteries have been duds.


Pathfinder Adventure Path Subscriber

On the same track of playing against a regions themes, I was struck with inspiration for a wizard from the Realm of the Mammoth Lords. Did any of the ancient empires, like Thassilon or the Cyclopses, make it up there and possibly leave behind some old relics?

Paizo Employee Creative Director

2 people marked this as a favorite.
Cole Deschain wrote:

In the vein of the Aroden's death mystery...

Can you think of any fictional mysteries that were cooler once we learned the answer? From Wolverine's origin to the third Summers brother (both Plan A and the eventual canon reveal) to the Minbari surrender in Babylon 5 to the Midichlorian debacle, most "solved" fictional mysteries have been duds.

I can, but only for me and my own context. As with all art, it's subjective. Neither Wolverine nor Babylon 5 mean much to me, since I'm not really all that into either of them. A few mysteries that I didn't expect to learn the answer to and when they were revealed found the whole thing to be improved would be the nature of reality as finally revealed in Clive Barker's Imagica, or the reason for all the Fringe events in Fringe, or the revelation of the purpose of the Dark Tower.

Paizo Employee Creative Director

Will Huston wrote:
On the same track of playing against a regions themes, I was struck with inspiration for a wizard from the Realm of the Mammoth Lords. Did any of the ancient empires, like Thassilon or the Cyclopses, make it up there and possibly leave behind some old relics?

Not really.


Do you think it would be cool to see an AP where the overall plot involved investigating the Golarion equivalent of Fringe events?

Can you think of any places where it might be set aside from the obvious (Numeria, Ustalav)?

Paizo Employee Creative Director

MythicFox wrote:

Do you think it would be cool to see an AP where the overall plot involved investigating the Golarion equivalent of Fringe events?

Can you think of any places where it might be set aside from the obvious (Numeria, Ustalav)?

Not really; since Golarion is already steeped in strangeness and magic and unexplained stuff, the whole idea of a show like Fringe, where weird things happen in a normal world, doesn't really work.


Of the six "types" of classes (occult, arcane, divine, martial, skill, and gish), which one of each would be most represented in Varisia?

Sovereign Court

Do you use random encounters in your games? If so, do you sometimes have more than 1 or do you follow Vaarsuvius's way of thinking from here?

Paizo Employee Creative Director

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The Doomkitten wrote:
Of the six "types" of classes (occult, arcane, divine, martial, skill, and gish), which one of each would be most represented in Varisia?

I don't agree with your six "types" of classes, particularly with the gish, which is a specific caste of githyanki and as such is part of D&D's intellectual property (I'm aware that gaming internet culture has latched onto the word to apply to wizard/fighter type characters, but I do not like it and thus do not use it—and we CAN'T use it in our products anyway since it's a nonsense word that's not part of the intellectual property we own).

If I were to categorize classes into roles, I'd probably do so into five categories—3 spellcaster types (arcane, divine, and psychic) and 2 non-spellcaster types (skilled and martial).

In Varisia, the most represented would be divine, arcane, skilled, and martial, but with a strong subtext of psychic as a result of some of the Darkland influences below.

Paizo Employee Creative Director

2 people marked this as a favorite.
Nightdrifter wrote:
Do you use random encounters in your games? If so, do you sometimes have more than 1 or do you follow Vaarsuvius's way of thinking from here?

I always use random encounters in my games, and that's a big part of why I encourage us at Paizo to put wandering monster lists in our books.

Random encounters/wandering monsters are a GREAT tool for improvising encounters, since you can just roll and go with it. Often, randomly-determined monsters are all I need to get my creative juices flowing to improvise an encounter. They're also great for not only adding in a few extra fights when gameplay is lagging or the group needs an experience boost. And even just the IDEA of a potential random encounter, bolstered by me rolling percentile dice on the table and making a show of it, can help to engender in the players a sense of danger—even if I never actually intend for the PCs to have a random encounter, the players don't know this, and the potential in their minds is often enough to keep them from taking a dangerous region too lightly.


2 people marked this as a favorite.

"Vaarsuvius's way of thinking from here?"

NO! The horror! The horror! Blarghh *devolves into unintelligible gurgling death noises followed by silence*

:)

In one game, we had a character roll the same random encounter every single time she rolled, a bird. So the GM made it the same bird each time. Until one day, we were actually underground. She didn't roll the bird. After 7 times of rolling the bird, we were kinda surprised she rolled one of the other 29 encounters. Of course the time after that she rolled a random encounter for inside the bbeg's animal collection. Guess what she rolled. A bird. The same bird. It had been captured by the bbeg. And so our fighter rescued the bird and gained a companion.

That is some really neat stuff. That is the great stuff I want from a game. That is why I find Vaarsuvius's thinking so absolutely horrific as it leaves so little room for that sort of emergent story.

Edit, ninja'd by two posts from one person. How does he type so fast? :)

Dark Archive

1 person marked this as a favorite.

Which pathfinder deity do you feel has had the most character growth since since their creation?

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