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>>Ask *James Jacobs* ALL your Questions Here!<<


Off-Topic Discussions

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Paizo Employee Creative Director

Evil Lincoln wrote:
James Jacobs wrote:


For an upcoming product, I compiled a list of a lot of high level spellcaster NPCs—by which I mean NPCs above 10th level, and most of them being above 15th level. That list had several dozen NPCs on it.
Might this list exist for spell names in UM? :D

Nope. Absolutely not.

Ultimate Magic is world-neutral.

It's for an unannounced Pathfinder Campaign Setting product that's currently being written.


James Jacobs wrote:
Evil Lincoln wrote:
James Jacobs wrote:


For an upcoming product, I compiled a list of a lot of high level spellcaster NPCs—by which I mean NPCs above 10th level, and most of them being above 15th level. That list had several dozen NPCs on it.
Might this list exist for spell names in UM? :D

Nope. Absolutely not.

Ultimate Magic is world-neutral.

It's for an unannounced Pathfinder Campaign Setting product that's currently being written.

Will it be called "Badasses of Golarion"?


Pathfinder Adventure Path Subscriber

My question originates from a campaign I'm in, I'm playing an over weight druid ,320 pounds, that is going to be traveling on a boat for around 72 days and during this time he is spending 16 hours using survival checks to provide food for some 27 crew mates. Every day is the same routine of Wild shaping into a large water elemental then fishing underneath the boat. My question is, will the druid encounter weight loss due to his strenuous hunting during the long days. The other players argue that their is no weight loss due to the fact that im in another form besides my regular one. My counter argument being, at the end of the day i am still fatigued therefore i have burned calories and thus i should lose weight. What is your thought on the mater and how much weight should my character lose during this time and should he gain any benefits from his sudden weight loss?

Paizo Employee Creative Director

Reechlard wrote:
My question originates from a campaign I'm in, I'm playing an over weight druid ,320 pounds, that is going to be traveling on a boat for around 72 days and during this time he is spending 16 hours using survival checks to provide food for some 27 crew mates. Every day is the same routine of Wild shaping into a large water elemental then fishing underneath the boat. My question is, will the druid encounter weight loss due to his strenuous hunting during the long days. The other players argue that their is no weight loss due to the fact that im in another form besides my regular one. My counter argument being, at the end of the day i am still fatigued therefore i have burned calories and thus i should lose weight. What is your thought on the mater and how much weight should my character lose during this time and should he gain any benefits from his sudden weight loss?

You're not in your own body when you wildshape, and therefore any calories you burn WHILE you're in your other body are wasted, unfortunately.


Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber

Heres a question...

How many questions have been asked in this thread?
How many have you answeared?


Which is the more awesome rocketship?

The VW van that chases the Satellite of Love around during the later seasons of Mystery Science Theater 3000?

Or the Winnebago flown by Lone Star and the mog Barf in Spaceballs?


James Jacobs wrote:
Gregg Reece wrote:
I'm looking at writing up an archetype that deals with symbols, runes, and tattoos as part of their magics. I know Forgotten Realms and Eberron both have this sort of thing integrated in some ways, but I was looking for something that fit in Golarion so I could stay more Pathfinder-ish.

Varisian spellcasters have a LOT going on with runes and tattoos... I mean, check out our iconic sorcerer, Seoni. She's Varisian, and she's covered with those tattoos.

In any event, there'll be a bit more about tatto/rune associated archetypes and stuff later this year.

Which subscription line should I be looking for it in as I was about to cut off my AP subscription due to current finances?


if you had to stuck for a month in one TV show, which would you choose and why?


Does this rag smell like chloroform to you?

Cheliax

Ringtail wrote:

I've been working on my latest russian inpired PF steam-punk campaign (I know, specific, huh?) and have two excellent starting points which I'm having difficulty choosing between. Which sounds more exciting?

PC's trying to prevent the train they are on from wrecking when a recurring monster, the Zmaj (dragonlike creatures from Southern Slavic folklore) attacks and causes damage to the vehicle/tracks?

Or...

PC's trying to prevent the ship they are on from wrecking on a reef in magical-storm tossed waters?

The encounters would run rather similiar and having both would feel redundant as they facilitate the same purpose, so I'm having trouble deciding which would be best, considering there is already a player interested in playing a dwarven fighter/rogue with a giant wrench he uses as a greatclub (interesting in being a technician of sorts with lots of crafts, professions, and knowledges - which would be perfect for the train) and a another player interested in setting up her character as a seafaring ranger (perfect for the ship).

...

...

Gorramit, I REALLY want to play in this game. It sounds AWESOME!!!!

Cheliax

My Beloved Spouse (Kobold Chorus: "We love you!") and I got to discussing time travel game.

She asked from what region (temporal AND geographical) a hypothetical character I would want to play would be. Then asked for 4 more.

Assuming actual Earth history, what would your top 5 characters home regions be?

What game system would you use to run this?


James Jacobs wrote:
Reechlard wrote:
My question originates from a campaign I'm in, I'm playing an over weight druid ,320 pounds, that is going to be traveling on a boat for around 72 days and during this time he is spending 16 hours using survival checks to provide food for some 27 crew mates. Every day is the same routine of Wild shaping into a large water elemental then fishing underneath the boat. My question is, will the druid encounter weight loss due to his strenuous hunting during the long days. The other players argue that their is no weight loss due to the fact that im in another form besides my regular one. My counter argument being, at the end of the day i am still fatigued therefore i have burned calories and thus i should lose weight. What is your thought on the mater and how much weight should my character lose during this time and should he gain any benefits from his sudden weight loss?
You're not in your own body when you wildshape, and therefore any calories you burn WHILE you're in your other body are wasted, unfortunately.

(edited, spelling)

Oooh. I noticed this reply to another poster, and it's got me wondering now, when a druid's in wildshape just whose body is she in, and what happens to her own? :D
Sort of off-topic the 'it's not you any more' would have had more sense for me under 3.5 where the wildshape was 'you become generic monster x from the manual' (or at least that was my impression of it) but I thought that the Pathfinder approach was to apply fixed ability modifiers to the druid's already pre-existing form which would suggest (again to me) that the case is otherwise... But yadda, yadda, 'it's magic!', this is the sort of stuff GMs can handwave for their own games anyway, and I'm half asleep and probably not making much sense to anyone but myself here...
<insert :razz: emoticon here in self-deprecating humour>


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Dear James Jacobs:

True or false? Monks of the empty hand take a -4 penalty to attacks when wielding improvised weapons.


*new posters looking for recommendations as to Golarion reading material*
And would it be possible for Lilith to pop by with cookies, too? :)


James Jacobs wrote:
And although you didn't ask: My current favorite cartoon = Archer.

zOMG, me too! How many times will Lana hurt her hand before this season ends? =]

Osirion

Pathfinder Adventure Path Subscriber

James,

I want to gather up all the doctors telling me different things about my wife's delivery schedule, lock them all in a room with 5 year olds doped up on sugar, and play Barney 24/7. Does that make me a bad zombie?

RPG Superstar 2009, Contributor

James Jacobs wrote:

...(deities with an asterisk are from my homebrew, but had their name changed to a better name)...Pharasma*....

Interesting. And, if you don't mind me asking, what was Pharasma's original name in your homebrew game?

Cheliax

Aberzombie wrote:

James,

I want to gather up all the doctors telling me different things about my wife's delivery schedule, lock them all in a room with 5 year olds doped up on sugar, and play Barney 24/7. Does that make me a bad zombie?

No, it makes you a parent.

I'd change the 5 year olds to 3 year olds, give them pixie stix and chocolate and give the doctor a pistol with one bullet. Encourage him to 'do the honourable thing'...

Cheliax

In the continued vein of time travel themed gaming..

Have you ever played in a game where time travel was a major component?


Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber

Got another question...by the way I have to say this really cool of you...answearing all these question. This one is a multi-parter...

The gunslinger class has a very strong Western gener feel to it...why is this? Is this a sorta experiement to see how Pathfinder rules handle non fantasy geners?

Paizo Employee Creative Director

John Kretzer wrote:

Heres a question...

How many questions have been asked in this thread?
How many have you answeared?

I haven't been keeping track of the amount of questions. I've probably answered about 90% of them though, I would guess. The ones I don't answer are generally ones that strike me as spurious or annoying or lazy. If you can't write a full question in sentence format with a question mark at the end, I'm more likely not to answer said question.

Paizo Employee Creative Director

1 person marked this as a favorite.
Nebulous_Mistress wrote:

Which is the more awesome rocketship?

The VW van that chases the Satellite of Love around during the later seasons of Mystery Science Theater 3000?

Or the Winnebago flown by Lone Star and the mog Barf in Spaceballs?

The VW van, hands down. Because MST3K is better in every and all ways than Spaceballs, which should ITSELF have been torn apart on MST3K.

Paizo Employee Creative Director

Gregg Reece wrote:
James Jacobs wrote:
Gregg Reece wrote:
I'm looking at writing up an archetype that deals with symbols, runes, and tattoos as part of their magics. I know Forgotten Realms and Eberron both have this sort of thing integrated in some ways, but I was looking for something that fit in Golarion so I could stay more Pathfinder-ish.

Varisian spellcasters have a LOT going on with runes and tattoos... I mean, check out our iconic sorcerer, Seoni. She's Varisian, and she's covered with those tattoos.

In any event, there'll be a bit more about tatto/rune associated archetypes and stuff later this year.

Which subscription line should I be looking for it in as I was about to cut off my AP subscription due to current finances?

It'll be in the Campaign Setting line.

Paizo Employee Creative Director

Nebulous_Mistress wrote:
Does this rag smell like chloroform to you?

Ha! (slump)

Paizo Employee Creative Director

Mikhaila Burnett wrote:

My Beloved Spouse (Kobold Chorus: "We love you!") and I got to discussing time travel game.

She asked from what region (temporal AND geographical) a hypothetical character I would want to play would be. Then asked for 4 more.

Assuming actual Earth history, what would your top 5 characters home regions be?

What game system would you use to run this?

1) Nantucket at the height of the Whaling Boom

2) Depression Era Providence
3) Ancient Egypt
4) Pre-Conquistidor Central America
5) Medieval Italy

As for what game system I'd use to run the game... probably Chaosium's BRP system, since I think Pathfinder works better when the setting is static. The BRP system, being so much simpler, is easier to adapt to multiple settings with speed.

Paizo Employee Creative Director

Charles Evans 25 wrote:

Oooh. I noticed this reply to another poster, and it's got me wondering now, when a druid's in wildshape just whose body is she in, and what happens to her own? :D

Sort of off-topic the 'it's not you any more' would have had more sense for me under 3.5 where the wildshape was 'you become generic monster x from the manual' (or at least that was my impression of it) but I thought that the Pathfinder approach was to apply fixed ability modifiers to the druid's already pre-existing form which would suggest (again to me) that the case is otherwise... But yadda, yadda, 'it's magic!', this is the sort of stuff GMs can handwave for their own games anyway, and I'm half asleep and probably not making much sense to anyone but myself here...
<insert :razz: emoticon here in self-deprecating humour>

While a druid or any shapechanger is in an alternate form, his/her real body doesn't exist. It's replaced by the new body. Said new body is indeed her own body for all practical purposes, but it's not the body she was in before she changed shape.

The point is that you can add or subtract mass to your new shape when you wildshape, and I'm not interested in a game system that tracks conservation of mass and tracks how much weight you gain or lose from exercise.

Paizo Employee Creative Director

11 people marked this as a favorite.
LoreKeeper wrote:

Dear James Jacobs:

True or false? Monks of the empty hand take a -4 penalty to attacks when wielding improvised weapons.

The monk of the empty hand treats improvised weapons as if she were proficient in them, and can wield normal weapons as improvised weapons. This effectively has the same end effect as the Catch Off-Guard feat, but isn't a feat and thus doesn't use up a feat slot since it's a variant class ability. Thus, they do not take a nonproficient penalty when using improvised weapons. The text is not as clear as it could have been, I guess, but hopefully common sense can step in to bolster that if someone doesn't read this post?

(We COULD have simply said, "The monk of the empty hand gains "Catch Off-Guard" as a bonus feat, I guess, but that would have lost the flavor bit about how they often wield normal weapons as improvised weapons.)

Paizo Employee Creative Director

Mikhaila Burnett wrote:

In the continued vein of time travel themed gaming..

Have you ever played in a game where time travel was a major component?

Yeah, but not for all that long. Time Travel is a wonderful way to crash a campaign, due to the huge amount of prep work and/or improvisation skills it puts on the beleaguered GM.

Paizo Employee Creative Director

John Kretzer wrote:

Got another question...by the way I have to say this really cool of you...answearing all these question. This one is a multi-parter...

The gunslinger class has a very strong Western gener feel to it...why is this? Is this a sorta experiement to see how Pathfinder rules handle non fantasy geners?

The Gunslinger's got a strong Western feel to it because that's the primary source of inspiration for the class, mixed with a healthy dose of steampunk and Stephen King's Dark Tower books and a few other elements.

But look at any "Western." The plot for pretty much every western makes for a PERFECT plot for most fantasy games. So it made sense, to me at least, that the key hero/villain from the genre would fit well into a fantasy setting.

It IS also an experiment to see how the Pathfinder rules adapt to other genres, though, as much as it's an experiment to see how well our fans adapt to us trying out some new things.


Pathfinder Adventure Path Subscriber
James Jacobs wrote:
magnuskn wrote:
So, any chances to still see a Swashbuckler base class? My personal feeling is that it isn't represented well enough in other classes or archetypes. The Duelist is fine and dandy, but is is only a PrC.
I've been pushing hard for more swashbuckler support, honestly. And so far I've been pretty underwhelmed with what we've had to offer for that class type. Hopefully Ultimate Combat will finally scratch the swashbuckler itch, though! It won't be a full 20 level class, in any event.

Well, dammit. And I was just about to link to my own hastily thrown together try at it from a few days ago. :p

Still, I am looking very much forward to Ultimate Combat. :)

Cheliax

James Jacobs wrote:
Reechlard wrote:
My question originates from a campaign I'm in, I'm playing an over weight druid ,320 pounds, that is going to be traveling on a boat for around 72 days and during this time he is spending 16 hours using survival checks to provide food for some 27 crew mates. Every day is the same routine of Wild shaping into a large water elemental then fishing underneath the boat. My question is, will the druid encounter weight loss due to his strenuous hunting during the long days. The other players argue that their is no weight loss due to the fact that im in another form besides my regular one. My counter argument being, at the end of the day i am still fatigued therefore i have burned calories and thus i should lose weight. What is your thought on the mater and how much weight should my character lose during this time and should he gain any benefits from his sudden weight loss?
You're not in your own body when you wildshape, and therefore any calories you burn WHILE you're in your other body are wasted, unfortunately.

This does raise an interesting question though: say a druid with thousand faces (or a wildshaped druid) were to become fatigued or exhausted. Since those conditions mean the body is worn out, would changing bodies (in the case of thousand faces) or leaving wild shape remove the condition, as you're no longer in the worn out body?

Paizo Employee Creative Director

xn0o0cl3 wrote:
James Jacobs wrote:
Reechlard wrote:
My question originates from a campaign I'm in, I'm playing an over weight druid ,320 pounds, that is going to be traveling on a boat for around 72 days and during this time he is spending 16 hours using survival checks to provide food for some 27 crew mates. Every day is the same routine of Wild shaping into a large water elemental then fishing underneath the boat. My question is, will the druid encounter weight loss due to his strenuous hunting during the long days. The other players argue that their is no weight loss due to the fact that im in another form besides my regular one. My counter argument being, at the end of the day i am still fatigued therefore i have burned calories and thus i should lose weight. What is your thought on the mater and how much weight should my character lose during this time and should he gain any benefits from his sudden weight loss?
You're not in your own body when you wildshape, and therefore any calories you burn WHILE you're in your other body are wasted, unfortunately.
This does raise an interesting question though: say a druid with thousand faces (or a wildshaped druid) were to become fatigued or exhausted. Since those conditions mean the body is worn out, would changing bodies (in the case of thousand faces) or leaving wild shape remove the condition, as you're no longer in the worn out body?

Nope. You remain fatigued or exhausted when you switch bodies. Unlike the effects of calories and exercise, fatigue and exhaustion have actual game effects.


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber
James Jacobs wrote:
LoreKeeper wrote:

Dear James Jacobs:

True or false? Monks of the empty hand take a -4 penalty to attacks when wielding improvised weapons.

The monk of the empty hand treats improvised weapons as if she were proficient in them, and can wield normal weapons as improvised weapons. This effectively has the same end effect as the Catch Off-Guard feat, but isn't a feat and thus doesn't use up a feat slot since it's a variant class ability. Thus, they do not take a nonproficient penalty when using improvised weapons. The text is not as clear as it could have been, I guess, but hopefully common sense can step in to bolster that if someone doesn't read this post?

(We COULD have simply said, "The monk of the empty hand gains "Catch Off-Guard" as a bonus feat, I guess, but that would have lost the flavor bit about how they often wield normal weapons as improvised weapons.)

You've just made me a happy man; and that is usually a job reserved for my girlfriend ;)

Edit: And since it may not be clear enough: thank you for taking the time and effort to help us out with all our serious and silly questions.

Paizo Employee Creative Director

CNichols wrote:
James Jacobs wrote:


The VW van, hands down. Because MST3K is better in every and all ways than Spaceballs, which should ITSELF have been torn apart on MST3K.

What? No love for Mel Brooks?

None whatsoever.

My theory: His comedy requires the same part of the brain that processes comedy from "Family Guy." Because both of those have no effect on me, which makes me think that I've either evolved away that unnecessary element of the brain, or that it's been eaten away by worms or some other parasite.

In any event, I don't find Mel Brooks to be entertaining; his movies really grate on my nerves.


Ever read much Hesse?

RPG Superstar 2008 Top 32

James Jacobs wrote:
CNichols wrote:

What? No love for Mel Brooks?

None whatsoever.

My theory: His comedy requires the same part of the brain that processes comedy from "Family Guy." Because both of those have no effect on me, which makes me think that I've either evolved away that unnecessary element of the brain, or that it's been eaten away by worms or some other parasite.

In any event, I don't find Mel Brooks to be entertaining; his movies really grate on my nerves.

Your theory may not be correct - I find Mel Brooks films incredibly funny, but I loathe Family Guy.

(Not even Young Frankenstein?)

On a tangent, I've picked up a couple of horror video games - Waxworks and Amnesia: The Dark Descent. Have you played any of these, and if so, what did you think of them?

What is the most recent horror movie you've watched? What is the most recent horror book you've read?

Paizo Employee Creative Director

CNichols wrote:

Your theory may not be correct - I find Mel Brooks films incredibly funny, but I loathe Family Guy.

(Not even Young Frankenstein?)

On a tangent, I've picked up a couple of horror video games - Waxworks and Amnesia: The Dark Descent. Have you played any of these, and if so, what did you think of them?

What is the most recent horror movie you've watched? What is the most recent horror book you've read?

Nope; not even Young Frankenstein. First time I saw it, it amused me, but I was like 12 years old. The second time I saw it was in college and it annoyed me. (shrug)

Haven't played Waxworks, but I have played Amnesia; it's VERY fun, and really creepy. I had a hard drive crash halfway through it though, and need to start over to see it through to the end. Haven't started that yet, though.

Most recent horror movie I watched was Fulci's "House by the Cemetery." It was REALLY bad, though; I couldn't finish it and watched it on fast forward as a result.

Most recent horror book I've read is actually an anthology: "Lovecraft Unbound." I'm not done with it yet, but there's some good stories in there. Most recent actual horror novel I've read, though, was "The Manitou." It was pretty good, but had a really weird racist undertone to it that was a bit too distracting.


Will we ever get unofficial stats for cthulhu?
Will I ever remember the other question?

Cheliax

Any chance we'll see more contributions from China Mieville, or was that a one time deal? Perhaps on future steampunky works?

Paizo Employee Creative Director

Sammy Kirkpatrick wrote:

Will we ever get unofficial stats for cthulhu?

Will I ever remember the other question?

There's plenty of unofficial stats for Cthulhu out there already.

And as for the other question... you betcha!

Paizo Employee Creative Director

xn0o0cl3 wrote:
Any chance we'll see more contributions from China Mieville, or was that a one time deal? Perhaps on future steampunky works?

There is indeed a chance.


i met China Mieville at a comic con once, he was rly freakin cool!! got him to sign his issue of Dragon :)


Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber

1) Will there be any exploration on the other planets mentioned in the Campaign Guide? Andf how would you travel the planets? Maybe Spelljammers but not silly?

2) I understand you hate airships....did you hate them in the Realms? They had them before Eberron after all.

3) Be honest...how much do you make per question? ;)

Paizo Employee Creative Director

John Kretzer wrote:

1) Will there be any exploration on the other planets mentioned in the Campaign Guide? Andf how would you travel the planets? Maybe Spelljammers but not silly?

2) I understand you hate airships....did you hate them in the Realms? They had them before Eberron after all.

3) Be honest...how much do you make per question? ;)

1) There won't be much at all about the other planets in the Inner Sea World Guide, apart from a list with a sentence for each and a map of the solar system. Travel to other planets is via portals, a spell called interplanetary teleport, spaceships, or via certain creatures that can navigate outer space (see the shantak from Bestiary 2 for one such example). No spelljamming, though. Outer space in Golarion works the same way it does in the real world... although with more magic stuff (like shantaks).

2) I don't hate airships at all. What I'm not a fan of is when they're just "tacked on" to a campaign setting. I'm also not a fan of them in "classic" fantasy settings. In steampunk settings, they're really cool (and no, I don't count Eberron as a steampunk setting... Eberron's more of an attempt at an "everything" setting, and that's not a type of setting philosophy I'm a big fan of—you can define a setting as much as by what's in the world as by what's NOT in the world).

3) Since the rate at which questions accrue on this thread outpaces the rate at which I get raises... every question I answer, I guess I make less and less. Yay!

Cheliax

James Jacobs wrote:
Mikhaila Burnett wrote:

My Beloved Spouse (Kobold Chorus: "We love you!") and I got to discussing time travel game.

She asked from what region (temporal AND geographical) a hypothetical character I would want to play would be. Then asked for 4 more.

Assuming actual Earth history, what would your top 5 characters home regions be?

What game system would you use to run this?

1) Nantucket at the height of the Whaling Boom

2) Depression Era Providence
3) Ancient Egypt
4) Pre-Conquistidor Central America
5) Medieval Italy

As for what game system I'd use to run the game... probably Chaosium's BRP system, since I think Pathfinder works better when the setting is static. The BRP system, being so much simpler, is easier to adapt to multiple settings with speed.

1) Awesome.

2) Nifty.
3) Keen!
4) Rock on!
5) I like the cut of your gib, sir.

*headtilt* Huh. I might have to think that over after I've gotten a bit of BRP under my belt. I'd been considering taking the books I already have (i.e. GURPS 4e) and bending those to the task at hand, then foisting said task on the aforementioned Beloved Spouse (Kobold Chorus: "We love you!")

Is there a good way to anagram your name? I've tried, but can't manage a reasonable one.

Sczarni RPG Superstar 2012 Top 32

Any chance we gonna get some rules for clockworks?

And what is your favorite reference for clockwork?


So... how addicted are you to caffeine?

Have you ever seen Manos: The Hands of Fate? Without robots in the front row?

Who's your favorite Marx brother?

If you had a kobold cavalier, what would you have as it's mount?

Paizo Employee Creative Director

Thomas LeBlanc wrote:

Any chance we gonna get some rules for clockworks?

And what is your favorite reference for clockwork?

There's relatively basic rules for clockwork constructs in the upcoming Inner Sea World Guide.

Paizo Employee Creative Director

Nebulous_Mistress wrote:

So... how addicted are you to caffeine?

Have you ever seen Manos: The Hands of Fate? Without robots in the front row?

Who's your favorite Marx brother?

If you had a kobold cavalier, what would you have as it's mount?

Very. I generally have one to three cups of coffee a day; usually in the form of Vanilla Via or sugar free nonfat grande lattes.

Yes. No.

Karl.

Deinonychus.

Sczarni RPG Superstar 2012 Top 32

James Jacobs wrote:
Thomas LeBlanc wrote:
Any chance we gonna get some rules for clockworks?
There's relatively basic rules for clockwork constructs in the upcoming Inner Sea World Guide.

Are you psychic? Or is it one of your fellow employees? There is so much stuff coming out in Ultimate Magic and the Inner Sea World Guide I can't wait for. Vermin related stuff and now clockworks. Plus the section on spell creation.

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