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Rolling 1d2 or 1d3 damage


Rules Questions


I was looking at the damage that a whip does, and it said 1d2 or 1d3. Since there is no such thing as a 2 or 3 sided die, how is this done?

Taldor

Simulate it with another dice. For example, use a D6 to roll a D3- 1-2=1, 3-4=2, 5-6=3.

As for a D2 just flip a coin...


Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber
Devil's_Advocate wrote:
I was looking at the damage that a whip does, and it said 1d2 or 1d3. Since there is no such thing as a 2 or 3 sided die, how is this done?

Roll a d6. 1-3 is 1; 4-6 is 2. Or 1-2 is 1, 3-4 is 2, and 5-6 is 3.

Taldor

Joana wrote:
Devil's_Advocate wrote:
I was looking at the damage that a whip does, and it said 1d2 or 1d3. Since there is no such thing as a 2 or 3 sided die, how is this done?
Roll a d6. 1-3 is 1; 4-6 is 2. Or 1-2 is 1, 3-4 is 2, and 5-6 is 3.

Cant stop the ninja ;)

Qadira

Generally, you roll a d4 divided in half, rounded up, instead of a d2. Same process for a d3, except you use a d6.


Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber
Alexander Kilcoyne wrote:
Joana wrote:
Devil's_Advocate wrote:
I was looking at the damage that a whip does, and it said 1d2 or 1d3. Since there is no such thing as a 2 or 3 sided die, how is this done?
Roll a d6. 1-3 is 1; 4-6 is 2. Or 1-2 is 1, 3-4 is 2, and 5-6 is 3.
Cant stop the ninja ;)

I guess goblins are quicker than halfling paladins. ;)

w0nk0thesane wrote:
Generally, you roll a d4 divided in half, rounded up, instead of a d2. Same process for a d3, except you use a d6.

We just use a d6. d4s don't really roll very well -- they just drop & bounce.

Shadow Lodge

Devil's_Advocate wrote:
I was looking at the damage that a whip does, and it said 1d2 or 1d3. Since there is no such thing as a 2 or 3 sided die, how is this done?

I bought some Blank Dice and I bought some blank d12s and I'm using them to make 2, 3, and 4 siders. You can also make d5s out of blank d10s.


Joana wrote:
Devil's_Advocate wrote:
I was looking at the damage that a whip does, and it said 1d2 or 1d3. Since there is no such thing as a 2 or 3 sided die, how is this done?
Roll a d6. 1-3 is 1; 4-6 is 2. Or 1-2 is 1, 3-4 is 2, and 5-6 is 3.

Got it; thanks for the help everyone.

Cheliax

I thank everyone for their post in here and I'm very surprised that this is not in an official posting on the prd but I cannot find it.

Can someone please tell me if there is an official posting of the 1d3 rule?

I ask because the DM at my pfs game stated that you cut in 1/2 and round down.


Souphin wrote:

I ask because the DM at my pfs game stated that you cut in 1/2 and round down.

On a d6? Halving and rounding down doesn't work very well:

rolling a 1: halved is 0.5; rounded down is 0 (illegal result).
rolling a 2: halved is 1.
rolling a 3: halved is 1.5; rounded down is 1.
rolling a 4: halved is 2.
rolling a 5: halved is 2.5; rounded down is 2.
rolling a 6: halved is 3.

With that method, half of the results are 1 or lower, while only 1/6th of the results make a 3.

Rounding up would be the correct way to do it, statistically.


Souphin wrote:
Can someone please tell me if there is an official posting of the 1d3 rule?

No, because there's no rule. Any method that results in a random result between 1 and 3 is valid. Just be sure your DM is aware of how you're doing it, and be consistent. Or buy a d3. (Link is for illustration, I'm not advocating that particular vendor)

Grand Lodge

1 person marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Roleplaying Game, Tales Subscriber
Souphin wrote:

Can someone please tell me if there is an official posting of the 1d3 rule?

No there isn't because Paizo does not feel the need for one. They assume that this is one of the things that players and GMs can work out for themselves.

Of course there are those folks who won't even try to tie their shoelaces until someone like Treantmonk puts out a guide for optimizing the procedure.

Silver Crusade RPG Superstar 2014 Top 16

LazarX wrote:
Souphin wrote:

Can someone please tell me if there is an official posting of the 1d3 rule?

No there isn't because Paizo does not feel the need for one. They assume that this is one of the things that players and GMs can work out for themselves.

Of course there are those folks who won't even try to tie their shoelaces until someone like Treantmonk puts out a guide for optimizing the procedure.

AMEN, brother.


Souphin wrote:

I thank everyone for their post in here and I'm very surprised that this is not in an official posting on the prd but I cannot find it.

Can someone please tell me if there is an official posting of the 1d3 rule?

I ask because the DM at my pfs game stated that you cut in 1/2 and round down.

Obviously your DM is a mathematical savant.


Pathfinder Companion Subscriber

For 1d3, I use a 1d6, and -3 from any roll higher than 3.

For 1d2, I use a 1d4, and -2 from any roll higher than 2.


Souphin wrote:
Can someone please tell me if there is an official posting of the 1d3 rule?

Is this a serious question?

Taldor

I want to see a Treantmonk Guide to Optimal Shoelace Tying now.

Silver Crusade

El Baron de los Banditos wrote:
I want to see a Treantmonk Guide to Optimal Shoelace Tying now.

First, catch your shoelace...!


I found a site with an awesome list of shoelace builds
http://www.fieggen.com/shoelace/lacingmethods.htm

Cheliax

A set of Fudge dice are also good to keep around for stuff like 1d3 rolls. They are basically d6 but instead of the sides being numbered 1-6 they have two sides with "+", two sides with "-" and two blank sides. I picked some up once because, well we all need more dice, and keep finding uses for them.

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